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authornfoy <nfoy@purdue.edu>2014-04-07 20:16:21 -0400
committernfoy <nfoy@purdue.edu>2014-04-07 20:16:21 -0400
commit69527a46e4b71cab4a0e110ad2bb45cd278b690e (patch)
tree6b9ad179949d88ba362e2adee29f33bca68b7b62 /doc/Sprint2-Retrospective.md
parentbb73e4e1e541f354f41e9a1bb1be4cae6982cad4 (diff)
Finished merging user stories in Sprint 3. Minor typo fixes in Retro.
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diff --git a/doc/Sprint2-Retrospective.md b/doc/Sprint2-Retrospective.md
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@@ -101,7 +101,7 @@ A single-elimination pairing algorithm was chosen for similar reasons (as well
as for simplicity in SVG generation).
## Implement game-type specific and tournament specific settings and preferences
- {(#setting-and-pref)}
+ {#setting-and-pref}
The input for settings and preferences for creating tournaments are displayed
dynamically in both the substance of the content and form in which it is displayed.
@@ -172,7 +172,7 @@ also possible to utilize a number of other image options, such as sizing.
# Implemented but not working well
-## Not Applicable (#all-or-nothing)
+## Not Applicable {#all-or-nothing}
Everything we implemented was implemented well, or else we didn't implement it.
@@ -180,7 +180,7 @@ Everything we implemented was implemented well, or else we didn't implement it.
# Not implemented
-## Email Verification Option (#email-verify)
+## Email Verification Option {#email-verify}
This was not implemented for lack of time. Luke probably would have been able to
implement it with his time constraints if he wasn't busy frequently assisting