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authorDavisLWebb <davislwebb@ymail.com>2014-04-07 18:14:02 -0400
committerDavisLWebb <davislwebb@ymail.com>2014-04-07 18:14:02 -0400
commitaae0a0d6e69b2169179c750b9136c5f9a282e7d2 (patch)
treee826a6104cf430e21d3d905306e6d2dd8ed47683 /doc
parent37bfea98fde33eeded904996a75c5b41f00db523 (diff)
Added Riot API information to the Sprint2-Retro
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@@ -118,6 +118,14 @@ user's League of Legends summoner's name or summoner id. Our current developer
key is limited to utilizing 10 pulls per 10 seconds.
## Parse Riot data and attach to scoring subsystem {#parse-riot}
+
+We successfully parse the data we recieve from the Riot servers. The information
+is stored in a JSON hash which we separate based on the information we want (like
+kills, deaths, etc). One issue with our current pull method is that it can exceed
+the pull limit that is on our current development key. To fix this, we are planning
+on implementing a remote user id to link users Leaguer information to their Riot
+information.
+
## Teach Andrew and Tomer AJAX {#teach-ajax}
## Make pages auto-update with AJAX {#ajax}
## Setting up a Tournament View for matches and tree {#match-gui}