diff options
author | DavisLWebb <davislwebb@ymail.com> | 2014-04-23 21:45:40 -0400 |
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committer | DavisLWebb <davislwebb@ymail.com> | 2014-04-23 21:45:40 -0400 |
commit | cfa41fcc58acc9ae50b84eb51e3d9fa9ecb3b79e (patch) | |
tree | fd6f60373abd9d78d200fd05738b698d880322c9 /test/controllers | |
parent | dfba531151d1aa363b2fd0d17bb6ef1da7e02bd4 (diff) |
run ./generate.sh
Diffstat (limited to 'test/controllers')
-rw-r--r-- | test/controllers/games_controller_test.rb | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/test/controllers/games_controller_test.rb b/test/controllers/games_controller_test.rb index f55a226..be97aa0 100644 --- a/test/controllers/games_controller_test.rb +++ b/test/controllers/games_controller_test.rb @@ -18,7 +18,7 @@ class GamesControllerTest < ActionController::TestCase test "should create game" do assert_difference('Game.count') do - post :create, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds } + post :create, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, parent_id: @game.parent_id, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds } end assert_redirected_to game_path(assigns(:game)) @@ -35,7 +35,7 @@ class GamesControllerTest < ActionController::TestCase end test "should update game" do - patch :update, id: @game, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds } + patch :update, id: @game, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, parent_id: @game.parent_id, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds } assert_redirected_to game_path(assigns(:game)) end |