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-rw-r--r--lib/sampling/riot_api.rb14
1 files changed, 8 insertions, 6 deletions
diff --git a/lib/sampling/riot_api.rb b/lib/sampling/riot_api.rb
index 7d75475..18a5ee7 100644
--- a/lib/sampling/riot_api.rb
+++ b/lib/sampling/riot_api.rb
@@ -17,7 +17,7 @@ module Sampling
protected
def self.url(request, args={})
- "https://prod.api.pvp.net/api/lol/#{region}/#{request % args.merge(args){|k,v|url_escape(v)}}?#{api_key}"
+ "https://prod.api.pvp.net/api/lol/#{region}/#{request % args.merge(args){|k,v|url_escape(v)}}?api_key=#{api_key}"
end
protected
@@ -43,7 +43,7 @@ module Sampling
{:unit_time => 10.seconds, :requests_per => 10},
{:unit_time => 10.minutes, :requests_per => 500},
]
- super(api_name, limits)
+ super(RiotApi::api_name, limits)
end
def perform
@@ -110,7 +110,7 @@ module Sampling
# When given a summoner name for a user, figure out the summoner ID.
public
def self.set_remote_name(user, game, summoner_name)
- Delayed::Job.enqueue(UsernameJob.new(user, game, summoner_name), :queue => api_name)
+ Delayed::Job.enqueue(UsernameJob.new(user, game, summoner_name), :queue => RiotApi::api_name)
end
protected
class UsernameJob < Job
@@ -158,7 +158,7 @@ module Sampling
@match.teams.each do |team|
team.users.each do |user|
#For demo purposes, we are hard coding in a league of legends game id.
- Delayed::Job.enqueue(MatchJob.new(user, @match, @match.stats_from(self.class), 1362730546), :queue => api_name)
+ Delayed::Job.enqueue(FetchStatisticsJob.new(user, @match, @match.stats_from(self.class), 10546), :queue => RiotApi::api_name)
end
end
end
@@ -176,20 +176,22 @@ module Sampling
super("v1.3/game/by-summoner/%{summonerId}/recent", { :summonerId => summoner["id"] })
end
def handle(data)
+ puts("handling...")
user = User.find(@user_id)
match = Match.find(@match_id)
if @last_game_id.nil?
- Delayed::Job.enqueue(MatchJob.new(user, match, data["games"][0]["gameId"]), :queue => api_name)
+ Delayed::Job.enqueue(FetchStatisticsJob.new(user, match, data["games"][0]["gameId"]), :queue => RiotApi::api_name)
else
if @last_game_id == data["games"][0]["gameId"]
sleep(4.minutes)
- Delayed::Job.enqueue(MatchJob.new(user, match, @last_game_id), :queue => api_name)
+ Delayed::Job.enqueue(FetchStatisticsJob.new(user, match, @last_game_id), :queue => RiotApi::api_name)
else
@stats.each do |stat|
Statistic.create(user: user, match: match, name: stat, value: data["games"][0]["stats"][stat])
end
end
end
+ puts("done handling")
end
end