From 426c916c62d5ff28742821e482f291c5cecc0f64 Mon Sep 17 00:00:00 2001 From: DavisLWebb Date: Fri, 25 Apr 2014 12:36:52 -0400 Subject: Added the round robin algorithm. Its based on array rotations. The array needs to be properly populated (I'm not sure how to add the teams to the array) --- lib/scheduling/roundrobin.rb | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/lib/scheduling/roundrobin.rb b/lib/scheduling/roundrobin.rb index e050c41..a3a75c9 100644 --- a/lib/scheduling/roundrobin.rb +++ b/lib/scheduling/roundrobin.rb @@ -11,6 +11,23 @@ module Scheduling num_teams = (self.tournament.players.count/self.tournament.min_players_per_team).floor num_matches = Float(num_teams/2)*(num_teams-1) + #round robin should look like this + @team_pairs = Array.new(num_matches) + #team_pairs needs populated with the team objects and im not sure how to do that + end + + #this is called when a round has completed + def rotate + + for i in 0..@team_pairs-2 + hold = @team_pairs.shift + @team_pairs.rotate! + @team_pairs.unshift(hold) + # for j in 0..4 + # puts "#{array[j]}, #{array[j+(array.size/2)-1]}" + # end + # puts "\n\n" + end end def match_finished(match) -- cgit v1.2.3-54-g00ecf