From f70a9e53c46b3629e665b6db9f5b1d63896949d7 Mon Sep 17 00:00:00 2001 From: AndrewMurrell Date: Thu, 1 May 2014 17:10:52 -0400 Subject: Fixed spacing and things. --- doc/Sprint3-Retrospective.md | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/doc/Sprint3-Retrospective.md b/doc/Sprint3-Retrospective.md index 559aac0..d6e73f7 100644 --- a/doc/Sprint3-Retrospective.md +++ b/doc/Sprint3-Retrospective.md @@ -39,9 +39,6 @@ several days. +---------------------------------------------------------+------+------------+----+ - - - +---------------------------------------------------------+------+------------+----+ | Tasks Implemented and Not Working Well | Size | Person | US | +=========================================================+======+============+====+ @@ -60,6 +57,7 @@ several days. +=========================================================+======+============+====+ TODO + # Implemented and working ## Intelligent Error Handling (#error-hand) @@ -187,7 +185,7 @@ and used to calculate score. ## Remote Game UserNames (#remote_user) - The idea behind remote usernames is that a Leaguer user would be able to add +The idea behind remote usernames is that a Leaguer user would be able to add a username from another online service to our database (such as add their riot username to our database) so that information from that outer source could be used in our tournament statistics. This is constructed by adding a reference to the user @@ -196,7 +194,7 @@ is a hash that can contain any sort of information needed. ## Project Leaguer Logo (#logo)) - The point of the Leaguer logo is to set a definitive symbol for our product. The +The point of the Leaguer logo is to set a definitive symbol for our product. The current logo is a rough draft and will more than likely not be truly done for some time if ever. For now, we have a decent looking logo and are planning on placing it into the product documents. Other than that, this is not yet complete. @@ -239,7 +237,6 @@ modules and permissions overhauls. TODO - # How to improve TODO -- cgit v1.2.3