class TournamentsController < ApplicationController # GET /tournaments # GET /tournaments.json def index @tournaments = Tournament.all end # GET /tournaments/1 # GET /tournaments/1.json def show respond_to do |format| format.html { case @tournament.status when 0 render action: 'show' when 1..2 redirect_to "/tournaments/" + @tournament.id.to_s + "/matches" #tournament_matches_page(@tournament) end } format.json { data = JSON.parse(@tournament.to_json) data["players"] = @tournament.players; render :json => data.to_json } end end # GET /tournaments/new def new @games = Game.all @tournament = Tournament.new(game: Game.find_by_id(params[:game])) end # GET /tournaments/1/edit def edit check_permission(:edit, @tournament) end # POST /tournaments # POST /tournaments.json def create @tournament = Tournament.new(tournament_params) @tournament.status = 0 respond_to do |format| if @tournament.save @tournament.hosts.push(current_user) format.html { redirect_to @tournament, notice: 'Tournament was successfully created.' } format.json { render action: 'show', status: :created, location: @tournament } else format.html { render action: 'new' } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end end # PATCH/PUT /tournaments/1 # PATCH/PUT /tournaments/1.json def update case params[:update_action] when nil check_permission(:edit, @tournament) respond_to do |format| if @tournament.update(tournament_params) format.html { redirect_to @tournament, notice: 'Tournament was successfully updated.' } format.json { head :no_content } else format.html { render action: 'edit' } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end when "join" # permission checking for join is done in the Tournament model respond_to do |format| if @tournament.join(current_user) format.html { redirect_to @tournament, notice: 'You have joined this tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You can't join this tournament." } format.json { render json: "Permission denied", status: :forbidden } end end when "leave" respond_to do |format| if @tournament.leave(current_user) format.html { redirect_to tournaments_url, notice: 'You have left the tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: 'You were\'t a part of this tournament.' } format.json { render json: "Permission denied", status: :forbidden } end end when "start" check_permission(:edit, @tournament) @tournament.status = 1 @tournament.save respond_to do |format| if @tournament.setup format.html { redirect_to @tournament, notice: 'You have joined this tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this tournament." } format.json { render json: "Permission denied", status: :forbidden } end end else respond_to do |format| format.html { redirect_to @tournament, notice: "Invalid action", status: :unprocessable_entity } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end end # DELETE /tournaments/1 # DELETE /tournaments/1.json def destroy @tournament.destroy respond_to do |format| format.html { redirect_to tournaments_url } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_tournament @tournament = Tournament.find(params[:id]) end # Never trust parameters from the scary internet, only allow the white list through. def tournament_params params.require(:tournament).permit(:game, :name, :game_id, :status, :min_players_per_team, :max_players_per_team, :min_teams_per_match, :max_teams_per_match, :set_rounds, :randomized_teams) end def is_owner?(object) object.hosts.include?(current_user) end # Turn of check_edit, since our #update is flexible def check_edit set_tournament end end