--- title: "Team 6 - Project Leaguer: Sprint 2 Retrospective" author: [ Nathaniel Foy, Guntas Grewal, Tomer Kimia, Andrew Murrell, Luke Shumaker, Davis Webb ] --- # Tasks The "size" is using the modified Fibonacci scale. A '1' is expected to take less than an hour. A '3' is expected to take 3-6 hours. A '5' should take the better part of a day or two. An 8 should take several days. +---------------------------------------------------------+------+------------+----+ | Tasks Implemented and Working | Size | Person\* | US | +=========================================================+======+============+====+ | [Intelligent Error Handling](#error-hand) | 3 | Andrew | 3 | +---------------------------------------------------------+------+------------+----+ | [Search](#search) | 5 | Tomer | 6 | +---------------------------------------------------------+------+------------+----+ | [Remote Game UserNames](#remote_user) | 3 | Davis | 12 | +---------------------------------------------------------+------+------------+----+ | [Email verification](#email-varify) | 8 | Luke | 2 | +---------------------------------------------------------+------+------------+----+ | [Alternate Scoring and pairing methods](#alt-score-par) | 5 | G, A, D | 7,8| +---------------------------------------------------------+------+------------+----+ | [Tournament preference interface](#tourn-prefer) | 3 | Andrew | 9 | +---------------------------------------------------------+------+------------+----+ | [More types of seeded settings](#seed) | 2 | Andrew | 9 | +---------------------------------------------------------+------+------------+----+ | [Asynchronous Riot Pulls](#async) | 5 | Nathaniel | 11 | +---------------------------------------------------------+------+------------+----+ | [Map out brackets scaffolding](#brack-scaff) | 5 | Tomer | 10 | +---------------------------------------------------------+------+------------+----+ | [Create braket creation and submission gui](#brack-gui) | 3 | Tomer | 10 | +---------------------------------------------------------+------+------------+----+ | [General Interface Cleanups](#interface-clean) | 2 | Tomer | 1 | +---------------------------------------------------------+------+------------+----+ | [Make it look professional](#professional) | 3 | All | 1 | +---------------------------------------------------------+------+------------+----+ | [Expand Peer Evaluation](#peer-expansion) | 3 | G, A, D | 7 | +---------------------------------------------------------+------+------------+----+ | [Private Messages](#priv-messages) | 5 | N, L | 5 | +---------------------------------------------------------+------+------------+----+ | [Alerts](#alerts) | 3 | Guntas | 4 | +---------------------------------------------------------+------+------------+----+ | [Project Leaguer Logo](#logo) | spike| G, D | 1 | +---------------------------------------------------------+------+------------+----+ +---------------------------------------------------------+------+------------+----+ | Tasks Implemented and Not Working Well | Size | Person\* | US | +=========================================================+======+============+====+ TODO +---------------------------------------------------------+------+------------+----+ | Tasks Not Implemented | Size | Person\* | US | +=========================================================+======+============+====+ TODO # Implemented and working ## Intelligent Error Handling (#error-hand) TODO ## Search (#search) TODO ## Remote Game UserNames (#remote_user) TODO ## Email verification (#email-varify) TODO ## Alternate Scoring and pairing methods (#alt-score-par) TODO ## Tournament preference interface (#tourn-prefer) TODO ## More types of seeded settings (#seed) TODO ## Asynchronous Riot Pulls (#async) TODO ## Map out brackets scaffolding (#brack-scaff) TODO ## Create braket creation and submission gui (#brack-gui) TODO ## General Interface Cleanups (#interface-clean) Project Leaguer better handled tournament interface in this iteration. Tournaments are listed more cleanly on the index page. Each game type has an icon listed with it to better identify different game types on the index page. Each tournament's host's gravatar is also listed on the index page. Creating a tournament itself is also cleaner. Customization categories are clearly separated and use the correct selection or input types for easy use. ## Make it look professional (#professional) The team decided on a color scheme for Leaguer during this sprint. This scheme was applied to every page in the site. We implemented Gravatar in a few more spots as well, helping to distinguish between users more easily. The default image was changed to give each user a unique avatar even if they've not set one. Tournament creation and listing also received tune ups, with images listed with each tournament to help display its game type and a better creation page when creating a tournament. ## Expand Peer Evaluation (#peer-expansion) TODO ## Private Messages (#priv-messages) Private Messsaging in Project Leaguer is possible between two registered users. Project Leaguer uses the gem 'Mailboxer' to achieve private messaging. A user is able to interact with the private messaging system by clicking on the "Messages" located in the header toolbar at the top of every page. This results in the index page, which lists all unread and read conversations. You can then click on a conversation to view all of its messages and from there you can also reply. Creating a new message is as simple as: click the "start a new conversation", list the user you wish to pm with, write the conversation's subject, and write the message itself. ## Alerts (#alerts) The alerts system was implemented with the help of the Mailboxer gem which is the same as the personal message system. The Alert system was made available to anyone who had permissions to create an alert and all users were notified when an alert was created with live update, a pop up notification which redirects to the list of alerts, in the navigation bar of the recieving users. The alerts icon appered only when there is a new alert. ## Project Leaguer Logo (#logo)) TODO # Implemented but not working well TODO # Not implemented TODO # How to improve TODO