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class TournamentsController < ApplicationController
# put #update in with before_show, because in special cases the
# permissions are relaxed, so we do that right in the #update method
before_action :before_show, only: [:show, :update]
before_action :before_edit, only: [:new, :create, :edit, :destroy]
# GET /tournaments
# GET /tournaments.json
def index
@tournaments = Tournament.all
end
# GET /tournaments/1
# GET /tournaments/1.json
def show
case @tournament.status
when 0
when 1..2
redirect_to "/tournaments/" + @tournament.id.to_s + "/matches" #tournament_matches_page(@tournament)
end
end
# GET /tournaments/new
def new
@games = Game.all
@tournament = Tournament.new(game: Game.find_by_id(params[:game]))
@tournament.status = 1
end
# GET /tournaments/1/edit
def edit
if params['close_action'] == 'close'
@tournament.status = 1
@tournament.save
redirect_to "/tournaments"
end
end
# POST /tournaments
# POST /tournaments.json
def create
@tournament = Tournament.new(tournament_params)
respond_to do |format|
if @tournament.save
@tournament.hosts.push(current_user)
format.html { redirect_to @tournament, notice: 'Tournament was successfully created.' }
format.json { render action: 'show', status: :created, location: @tournament }
else
format.html { render action: 'new' }
format.json { render json: @tournament.errors, status: :unprocessable_entity }
end
end
end
# PATCH/PUT /tournaments/1
# PATCH/PUT /tournaments/1.json
def update
if params[:update_action].nil?
before_edit
respond_to do |format|
if @tournament.update(tournament_params)
format.html { redirect_to @tournament, notice: 'Tournament was successfully updated.' }
format.json { head :no_content }
else
format.html { render action: 'edit' }
format.json { render json: @tournament.errors, status: :unprocessable_entity }
end
end
else
case params[:update_action]
when "join"
respond_to do |format|
if @tournament.join(current_user)
format.html { render action: 'show', notice: 'You have joined this tournament.' }
format.json { head :no_content }
else
format.html { render action: 'permission_denied', status: :forbidden }
format.json { render json: "Permission denied", status: :forbidden }
end
end
when "open"
respond_to do |format|
if @tournament.setup
format.html { render action: 'show', notice: 'You have opend this tournament.' }
format.json { head :no_content }
else
format.html { render action: 'permission_denied', status: :forbidden }
format.json { render json: "Permission denied", status: :forbidden }
end
end
#when "close"
# TODO
else
respond_to do |format|
format.html { render action: 'show', notice: "Invalid action", status: :unprocessable_entity }
format.json { render json: @tournament.errors, status: :unprocessable_entity }
end
end
end
end
# DELETE /tournaments/1
# DELETE /tournaments/1.json
def destroy
@tournament.destroy
respond_to do |format|
format.html { redirect_to tournaments_url }
format.json { head :no_content }
end
end
private
# Use callbacks to share common setup or constraints between actions.
def before_show
@tournament = Tournament.find(params[:id])
end
def before_edit
@tournament = Tournament.find(params[:id])
unless (signed_in? and (@tournament.hosts.include?(current_user) or current_user.in_group?(:admin)))
respond_to do |format|
format.html { render action: 'permission_denied', status: :forbidden }
format.json { render json: "Permission denied", status: :forbidden }
end
end
end
# Never trust parameters from the scary internet, only allow the white list through.
def tournament_params
params.require(:tournament).permit(:game, :game_id, :status, :min_players_per_team, :max_players_per_team, :min_teams_per_match, :max_teams_per_match, :set_rounds, :randomized_teams)
end
end
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