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class Tournament < ActiveRecord::Base
belongs_to :game
has_many :matches
has_and_belongs_to_many :players, class_name: "User", association_foreign_key: "player_id", join_table: "players_tournaments"
has_and_belongs_to_many :hosts, class_name: "User", association_foreign_key: "host_id", join_table: "hosts_tournaments"
def open?
return true
end
def joinable_by?(user)
return ((not user.nil?) and user.in_group?(:player) and open?)
end
def join(user)
unless joinable_by?(user)
return false
end
players.push(user)
end
def leave(user)
if players.include?(user)
players.delete(user)
end
end
def setup(tournament)
num_teams = (self.players.count/self.max_players_per_team).floor
num_matches = num_teams - 1
for i in 1..num_matches
self.matches.create(name: "Match #{i}")
end
match_num = 0
team_num = 0
self.players.each_slice(tournament.max_players_per_team) do |players|
self.matches[match_num].teams.push(Team.create(users: players))
if (team_num != 0 and team_num % tournament.max_teams_per_match == 0)
match_num += 1
team_num = 0
else
team_num += 1
end
end
end
end
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