From e7eb3afbbb9ede50d9af36486d31c76058aeb5fd Mon Sep 17 00:00:00 2001 From: DavisLWebb Date: Sun, 4 May 2014 20:14:25 -0400 Subject: MY BRANCH --- src/us/minak/SketchpadView.java~ | 50 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/us/minak/SketchpadView.java~ (limited to 'src/us/minak/SketchpadView.java~') diff --git a/src/us/minak/SketchpadView.java~ b/src/us/minak/SketchpadView.java~ new file mode 100644 index 0000000..55d69fd --- /dev/null +++ b/src/us/minak/SketchpadView.java~ @@ -0,0 +1,50 @@ +import java.util.List; + +import android.gesture.Gesture; +import android.gesture.GestureLibraries; +import android.gesture.GestureLibrary; +import android.gesture.GestureOverlayView; +import android.gesture.GestureOverlayView.OnGesturePerformedListener; +import android.gesture.Prediction; + +public class SketchpadView extends GestureOverlayView implements OnGesturePerformedListener{ + //Setting score thresh hold + private static final double score_threshold = 3.0; + //loads gesture library + private final GestureLibrary gestureLib; + //used to capture drawn gestures + private onGestureRecognizedListener gestureRecognizer; + + public SketchpadView (){ + //not sure what to add here + } + + public void setOnGestureRecognizedListener(OnGestureRecognizedListener onGestureRecognizedListener) { + gestureRecognizer = onGestureRecognizedListener; + } + + @Override + public void onGesturePerformed(GestureOverlayView view, Gesture gesture){ + //create list of predicted characters to be entered + List predictions = gestureLib.recognize(gesture); + Prediction bestPrediction = null; + //if we have a prediction + if(!predictions.isEmpty()){ + //I believe that this just blidnly adds a predicted character without any checks + //we need to see if there is a way to actual get the best prediction + //if this lists them based on the best, then fuck me and ignore this/delete this + bestPrediction = predictions.get(0); + } + //if we have a gesture and a decent prediction + if(gestureRecognizer != null && bestPrediction != null){ + //if the prediction is good enough + if(bestPrediction.score > score_threshold){ + //we recognize it + gestureRecognizer.gestureRecognized(bestPrediction.name); + }else{ + //why? + clear(false); + } + } + } +} -- cgit v1.2.3