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diff --git a/pcr/nppangband-libre/sound.patch b/pcr/nppangband-libre/sound.patch
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+++ b/pcr/nppangband-libre/sound.patch
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+# Made by Israfel <israfel@lavabit.com> for the Parabola GNU/Linux-Libre "nppangband-libre" package
+# The Angband "adjust-sound-dir" patch by Chris Carr <rantingman@gmail.com> served as a reference for what files to edit
+diff -crB npp-6.1.2-src/COPYING npp-6.1.2-src-libre/COPYING
+*** npp-6.1.2-src/COPYING 2013-03-29 14:37:32.000000000 -0400
+--- npp-6.1.2-src-libre/COPYING 2013-06-29 16:22:09.154804370 -0400
+***************
+*** 13,20 ****
+ * David Gervais' (32x32) graphics, including modifications and additional tiles by Jeff Greene, Thacker and Rob Fiala for NPPAngband may be redistributed,
+ modified, and used only under the terms of the Creative Commons Attribution 3.0 licence: http://creativecommons.org/licenses/by/3.0/
+
+- * the sounds are freeware, whatever that means.
+-
+ * the font files are under the licences noted in lib/xtra/font/copying.txt,
+ all of which are OSI-compliant.
+
+--- 13,18 ----
+Only in npp-6.1.2-src/lib/xtra/sound: breath.wav
+Only in npp-6.1.2-src/lib/xtra/sound: clunk.wav
+Only in npp-6.1.2-src/lib/xtra/sound: death.wav
+Only in npp-6.1.2-src/lib/xtra/sound: destroy.wav
+Only in npp-6.1.2-src/lib/xtra/sound: drop.wav
+Only in npp-6.1.2-src/lib/xtra/sound: eat.wav
+Only in npp-6.1.2-src/lib/xtra/sound: flee.wav
+Only in npp-6.1.2-src/lib/xtra/sound: hallu.wav
+Only in npp-6.1.2-src/lib/xtra/sound: hit1.wav
+Only in npp-6.1.2-src/lib/xtra/sound: hit.wav
+Only in npp-6.1.2-src/lib/xtra/sound: kill1.wav
+Only in npp-6.1.2-src/lib/xtra/sound: kill.wav
+Only in npp-6.1.2-src/lib/xtra/sound: level.wav
+diff -crB npp-6.1.2-src/lib/xtra/sound/Makefile npp-6.1.2-src-libre/lib/xtra/sound/Makefile
+*** npp-6.1.2-src/lib/xtra/sound/Makefile 2013-03-29 14:37:36.000000000 -0400
+--- npp-6.1.2-src-libre/lib/xtra/sound/Makefile 2013-06-29 16:21:53.525414705 -0400
+***************
+*** 1,10 ****
+ MKPATH=../../../mk/
+ include $(MKPATH)buildsys.mk
+
+! LIBDATA = sound.cfg breath.wav clunk.wav death.wav destroy.wav \
+! drop.wav eat.wav flee.wav hallu.wav hit.wav hit1.wav kill.wav \
+! kill1.wav level.wav miss.wav miss1.wav money.wav opendoor.wav \
+! shutdoor.wav thump.wav vomit.wav \
+
+ PACKAGE = xtra/sound
+
+--- 1,7 ----
+ MKPATH=../../../mk/
+ include $(MKPATH)buildsys.mk
+
+! LIBDATA = sound.cfg
+
+ PACKAGE = xtra/sound
+
+Only in npp-6.1.2-src/lib/xtra/sound: miss1.wav
+Only in npp-6.1.2-src/lib/xtra/sound: miss.wav
+Only in npp-6.1.2-src/lib/xtra/sound: money.wav
+Only in npp-6.1.2-src/lib/xtra/sound: opendoor.wav
+Only in npp-6.1.2-src/lib/xtra/sound: shutdoor.wav
+diff -crB npp-6.1.2-src/lib/xtra/sound/sound.cfg npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg
+*** npp-6.1.2-src/lib/xtra/sound/sound.cfg 2013-03-29 14:37:38.000000000 -0400
+--- npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg 2013-06-29 16:20:47.241336459 -0400
+***************
+*** 41,59 ****
+ #
+
+ # The shopkeep bought a worthless item.
+! store1 = money.wav
+
+ # The shopkeep paid too much for an item.
+! store2 = money.wav
+
+ # The shopkeep got away with a good bargain.
+! store3 = money.wav
+
+ # The shopkeep got away with a great bargain.
+! store4 = money.wav
+
+ # You make a normal transaction (buying or selling).
+! store5 = money.wav
+
+ # You enter a store.
+ store_enter =
+--- 41,59 ----
+ #
+
+ # The shopkeep bought a worthless item.
+! store1 =
+
+ # The shopkeep paid too much for an item.
+! store2 =
+
+ # The shopkeep got away with a good bargain.
+! store3 =
+
+ # The shopkeep got away with a great bargain.
+! store4 =
+
+ # You make a normal transaction (buying or selling).
+! store5 =
+
+ # You enter a store.
+ store_enter =
+***************
+*** 69,75 ****
+ #
+
+ # You succeed in a melee attack against a monster.
+! hit = hit.wav drop.wav hit1.wav
+
+ # It was a good hit!
+ hit_good =
+--- 69,75 ----
+ #
+
+ # You succeed in a melee attack against a monster.
+! hit =
+
+ # It was a good hit!
+ hit_good =
+***************
+*** 87,93 ****
+ hit_hi_superb =
+
+ # You miss a melee attack against a monster.
+! miss = miss.wav miss1.wav
+
+ # You fire a missile.
+ shoot =
+--- 87,93 ----
+ hit_hi_superb =
+
+ # You miss a melee attack against a monster.
+! miss =
+
+ # You fire a missile.
+ shoot =
+***************
+*** 99,105 ****
+ hitpoint_warn =
+
+ # You die.
+! death = death.wav
+
+ #
+ # Player sounds - status changes
+--- 99,105 ----
+ hitpoint_warn =
+
+ # You die.
+! death =
+
+ #
+ # Player sounds - status changes
+***************
+*** 197,206 ****
+ money3 =
+
+ # You (or a monster) drop something on the ground.
+! drop = clunk.wav
+
+ # You gain (or regain) a level.
+! level = level.wav
+
+ # You successfully study a spell or prayer.
+ study =
+--- 197,206 ----
+ money3 =
+
+ # You (or a monster) drop something on the ground.
+! drop =
+
+ # You gain (or regain) a level.
+! level =
+
+ # You successfully study a spell or prayer.
+ study =
+***************
+*** 224,242 ****
+ hitwall =
+
+ # You eat something.
+! eat = eat.wav
+
+ # You successfully dig through something.
+! dig = thump.wav
+
+ # You open a door.
+! opendoor = opendoor.wav
+
+ # You shut a door.
+! shutdoor = shutdoor.wav
+
+ # You teleport from a level (including via recall).
+! tplevel = teleport.wav
+
+ # Default "bell" sound for system messages.
+ bell =
+--- 224,242 ----
+ hitwall =
+
+ # You eat something.
+! eat =
+
+ # You successfully dig through something.
+! dig =
+
+ # You open a door.
+! opendoor =
+
+ # You shut a door.
+! shutdoor =
+
+ # You teleport from a level (including via recall).
+! tplevel =
+
+ # Default "bell" sound for system messages.
+ bell =
+***************
+*** 291,300 ****
+ #
+
+ # A monster flees in terror.
+! flee = flee.wav
+
+ # A monster is killed.
+! kill = kill.wav destroy.wav kill1.wav
+
+ # A unique is killed.
+ kill_unique =
+--- 291,300 ----
+ #
+
+ # A monster flees in terror.
+! flee =
+
+ # A monster is killed.
+! kill =
+
+ # A unique is killed.
+ kill_unique =
+Only in npp-6.1.2-src/lib/xtra/sound: thump.wav
+Only in npp-6.1.2-src/lib/xtra/sound: vomit.wav