From 8f4b533d3d0cc11cf70c9f66d44280ebc2e88dfc Mon Sep 17 00:00:00 2001 From: "coadde [Márcio Alexandre Silva Delgado]" Date: Wed, 3 Sep 2014 03:11:28 -0300 Subject: rename openshadinglanguage --- libre/openshadinglanguage/PKGBUILD | 95 +++++++++ libre/openshadinglanguage/llvm-133.patch | 331 ++++++++++++++++++++++++++++++ libre/openshadinglanguage/llvm-141.patch | 333 +++++++++++++++++++++++++++++++ 3 files changed, 759 insertions(+) create mode 100644 libre/openshadinglanguage/PKGBUILD create mode 100644 libre/openshadinglanguage/llvm-133.patch create mode 100644 libre/openshadinglanguage/llvm-141.patch (limited to 'libre/openshadinglanguage') diff --git a/libre/openshadinglanguage/PKGBUILD b/libre/openshadinglanguage/PKGBUILD new file mode 100644 index 000000000..ec2e732be --- /dev/null +++ b/libre/openshadinglanguage/PKGBUILD @@ -0,0 +1,95 @@ +# Maintainer (Arch): Sven-Hendrik Haase +# Maintainer: Márcio Silva + +pkgname=openshadinglanguage +pkgver=1.4.2 # 1.5.10 for blender 2.72 +pkgrel=1.parabola1 +pkgdesc='Advanced shading language for production GI renderers (built for the blender package)' +arch=('i686' 'x86_64' 'mips64el') +url='https://github.com/imageworks/OpenShadingLanguage' +license=('custom') +depends=('boost-libs' 'freetype2' 'libpng' 'libtiff' 'llvm-libs' 'openexr' 'openimageio') +makedepends=('boost' 'clang' 'cmake') +conflicts=("$pkgname-parabola") +replaces=("$pkgname-parabola") +source=("https://github.com/imageworks/OpenShadingLanguage/archive/Release-$pkgver.tar.gz" + 'llvm-141.patch') +md5sums=('5aeb3c9502aedf62d0120b3523957e92' + 'b948e5df8710366b65027d1d8450f340') + +prepare() { + cd OpenShadingLanguage-Release-$pkgver + + msg 'renaming wrong OS name' + _OS=$(uname -o) + [[ $_OS == GNU ]] &&\ + sed -i 's|linux|GNU|i; + ' src/{cmake/platform.cmake,make/detectplatform.mk} + [[ $_OS == GNU/Linux ]] &&\ + sed -i 's|[{]uname[}][,]linux]|{uname -o},GNU/Linux|;\|platform| s|linux|GNU/Linux|i + ' src/{cmake/platform.cmake,make/detectplatform.mk} + [[ $_OS == GNU/kFreeBSD ]] &&\ + sed -i '\|STREQUAL| s|FreeBSD|kFreeBSD|;\|platform| s|freebsd|GNU/kFreeBSD|i + ' src/cmake/platform.cmake + sed -i 's|[{]uname[}][,]linux]|{uname -o},GNU/kFreeBSD|;\|platform| s|linux|GNU/kFreeBSD|i + ' src/make/detectplatform.mk + + if [[ ${pkgver::3} == 1.4 ]]; then + # renaming wrong OS name + sed -i 's|Linux/OSX|GNU/BSD|' src/include/export.h + + # LLVM 3.4 build fix + # based of "https://github.com/imageworks/OpenShadingLanguage/pull/320.patch" + patch -Np1 < $srcdir/llvm-141.patch + + # fix include paths + sed -i 's|oslconfig.h|../include/oslconfig.h| + s|dual.h|../include/dual.h| + s|dual_vec.h|../include/dual_vec.h| + ' src/liboslexec/llvm_ops.cpp + sed -i 's|oslexec.h|../include/oslexec.h| + s|oslclosure.h|../include/oslclosure.h| + s|osl_pvt.h|../include/osl_pvt.h| + ' src/liboslexec/oslexec_pvt.h + else + # renaming wrong OS name + sed -i 's|Linux/OSX|GNU/BSD|' src/include/OSL/export.h + fi +} + +build() { + cd OpenShadingLanguage-Release-$pkgver + + if [[ ${pkgver::3} == 1.5 ]]; then + # Fails building this file on i686 + if [[ $CARCH == i686 ]]; then + sed -i "/src\/testshade/d" CMakeLists.txt + fi + fi + + cd src + + [[ -d build ]] && rm -r build + mkdir build && cd build + + cmake ../.. \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release \ + -DLLVM_STATIC=OFF + make +} + +package() { + cd OpenShadingLanguage-Release-$pkgver/src/build + + make DESTDIR=$pkgdir install + + mkdir -p $pkgdir/usr/share/OSL/ + mkdir -p $pkgdir/usr/share/licenses/$pkgname + mv $pkgdir/usr/{CHANGES,README.md,INSTALL} $pkgdir/usr/share/OSL + mv $pkgdir/usr/doc $pkgdir/usr/share/OSL/doc + mv $pkgdir/usr/shaders $pkgdir/usr/share/OSL/shaders + mv $pkgdir/usr/LICENSE $pkgdir/usr/share/licenses/$pkgname +} + +# vim:set ts=2 sw=2 et: diff --git a/libre/openshadinglanguage/llvm-133.patch b/libre/openshadinglanguage/llvm-133.patch new file mode 100644 index 000000000..a63b91e0d --- /dev/null +++ b/libre/openshadinglanguage/llvm-133.patch @@ -0,0 +1,331 @@ +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/cmake/externalpackages.cmake OpenShadingLanguage-Release-1.3.3/src/cmake/externalpackages.cmake +--- OpenShadingLanguage-Release-1.3.3.orig/src/cmake/externalpackages.cmake 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/cmake/externalpackages.cmake 2014-02-04 18:09:20.236025178 -0200 +@@ -185,9 +185,9 @@ + find_library ( LLVM_LIBRARY + NAMES LLVM-${LLVM_VERSION} + PATHS ${LLVM_LIB_DIR}) ++message (STATUS "LLVM version = ${LLVM_VERSION}") ++message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + if (VERBOSE) +- message (STATUS "LLVM version = ${LLVM_VERSION}") +- message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + message (STATUS "LLVM includes = ${LLVM_INCLUDES}") + message (STATUS "LLVM library = ${LLVM_LIBRARY}") + message (STATUS "LLVM lib dir = ${LLVM_LIB_DIR}") +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/CMakeLists.txt OpenShadingLanguage-Release-1.3.3/src/liboslexec/CMakeLists.txt +--- OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/CMakeLists.txt 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/liboslexec/CMakeLists.txt 2014-02-04 18:07:21.960947198 -0200 +@@ -51,49 +51,64 @@ + MESSAGE (STATUS "LLVM_COMPILE cpp=${llvm_bc_cpp}") + endif () + SET ( ${srclist} ${${srclist}} ${llvm_bc_cpp} ) +- EXEC_PROGRAM ( ${LLVM_DIRECTORY}/bin/llvm-config ARGS --cxxflags OUTPUT_VARIABLE LLVM_COMPILE_FLAGS ) +- set (LLVM_COMPILE_FLAGS "${LLVM_COMPILE_FLAGS} -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O3 --combine") +- LIST (APPEND LLVM_COMPILE_FLAGS "-I${ILMBASE_INCLUDE_DIR}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I${ILMBASE_INCLUDE_DIR}") + if (OSL_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOSL_NAMESPACE=${OSL_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOSL_NAMESPACE=${OSL_NAMESPACE}") + endif () + if (OPENIMAGEIO_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") + endif () + get_property (CURRENT_DEFINITIONS DIRECTORY PROPERTY COMPILE_DEFINITIONS) + if (VERBOSE) + message (STATUS "Current #defines are ${CURRENT_DEFINITIONS}") + endif () + foreach (def ${CURRENT_DEFINITIONS}) +- LIST (APPEND LLVM_COMPILE_FLAGS "-D${def}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-D${def}") + endforeach() + +- # First try looking in their build (clang++ first, then llvm-g++) +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" "llvm-g++" PATHS ${LLVM_DIRECTORY}/bin NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ # Figure out what program we will use to make the bitcode. ++ if (NOT LLVM_BC_GENERATOR) ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" PATHS "${LLVM_DIRECTORY}/bin" NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ endif () ++ # If that didn't work, look anywhere ++ if (NOT LLVM_BC_GENERATOR) ++ # Wasn't in their build, look anywhere ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) ++ endif () + +- if(NOT LLVM_BC_GENERATOR) +- # Wasn't in their build, look anywhere +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) ++ if (NOT LLVM_BC_GENERATOR) ++ message (FATAL_ERROR "You must have a valid llvm bitcode generator (clang++) somewhere.") ++ endif () ++ if (VERBOSE) ++ message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") + endif() + +- if(NOT LLVM_BC_GENERATOR) +- message (FATAL_ERROR "You must have a valid llvm bitcode generator (either llvm-g++ or clang++) somewhere.") +- else() +- if (VERBOSE) +- message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") +- endif () +- endif() ++ # Fix specific problem I had on new Apple systems (e.g. Mavericks) with ++ # LLVM/libc++ installed -- for some reason, LLVM 3.4 wasn't finding it, ++ # so in that specific case, append another -I to point it in the right ++ # direction. ++ if (APPLE AND ${LLVM_BC_GENERATOR} MATCHES ".*clang.*") ++ EXEC_PROGRAM ( "${LLVM_BC_GENERATOR}" ARGS --version OUTPUT_VARIABLE MY_CLANG_VERSION ) ++ string (REGEX REPLACE "clang version ([0-9][.][0-9]+).*" "\\1" MY_CLANG_VERSION "${MY_CLANG_VERSION}") ++ if ((${MY_CLANG_VERSION} VERSION_GREATER "3.3") ++ AND (EXISTS "/usr/lib/libc++.dylib") ++ AND (EXISTS "/Library/Developer/CommandLineTools/usr/lib/c++/v1")) ++ set (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I/Library/Developer/CommandLineTools/usr/lib/c++/v1") ++ endif () ++ endif () + + # Command to turn the .cpp file into LLVM assembly language .s, into + # LLVM bitcode .bc, then back into a C++ file with the bc embedded! + ADD_CUSTOM_COMMAND ( OUTPUT ${llvm_bc_cpp} +- COMMAND ${LLVM_BC_GENERATOR} ${LLVM_COMPILE_FLAGS} +- -I${CMAKE_CURRENT_SOURCE_DIR} +- -I${CMAKE_SOURCE_DIR}/include +- -I${CMAKE_BINARY_DIR}/include +- -I${OPENIMAGEIO_INCLUDES} -I${ILMBASE_INCLUDE_DIR} +- -I${Boost_INCLUDE_DIRS} -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} +- ++ COMMAND ${LLVM_BC_GENERATOR} ++ ${LLVM_COMPILE_FLAGS} ++ "-I${CMAKE_CURRENT_SOURCE_DIR}" ++ "-I${CMAKE_SOURCE_DIR}/src/include" ++ "-I${CMAKE_BINARY_DIR}/include" ++ "-I${OPENIMAGEIO_INCLUDES}" ++ "-I${ILMBASE_INCLUDE_DIR}" ++ "-I${Boost_INCLUDE_DIRS}" ++ -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} + COMMAND ${LLVM_DIRECTORY}/bin/llvm-as -f -o ${llvm_bc} ${llvm_asm} + COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.bash ${llvm_bc} ${llvm_bc_cpp} + MAIN_DEPENDENCY ${llvm_src} +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/llvm_headers.h OpenShadingLanguage-Release-1.3.3/src/liboslexec/llvm_headers.h +--- OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/llvm_headers.h 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/liboslexec/llvm_headers.h 2014-02-04 19:28:31.349811104 -0200 +@@ -33,7 +33,27 @@ + namespace llvm = LLVM_NAMESPACE; + #endif + +-#if OSL_LLVM_VERSION >= 33 ++#if OSL_LLVM_VERSION >= 34 ++ ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++ ++#elif OSL_LLVM_VERSION >= 33 + + # include + # include +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/llvm_instance.cpp OpenShadingLanguage-Release-1.3.3/src/liboslexec/llvm_instance.cpp +--- OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/llvm_instance.cpp 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/liboslexec/llvm_instance.cpp 2014-02-04 20:08:23.574948459 -0200 +@@ -992,6 +992,7 @@ + virtual void deallocateFunctionBody(void *Body) { + // DON'T DEALLOCATE mm->deallocateFunctionBody (Body); + } ++#if OSL_LLVM_VERSION <= 33 + virtual uint8_t* startExceptionTable(const llvm::Function* F, + uintptr_t &ActualSize) { + return mm->startExceptionTable (F, ActualSize); +@@ -1003,6 +1004,7 @@ + virtual void deallocateExceptionTable(void *ET) { + // DON'T DEALLOCATE mm->deallocateExceptionTable(ET); + } ++#endif + virtual bool CheckInvariants(std::string &s) { + return mm->CheckInvariants(s); + } +@@ -1018,7 +1020,41 @@ + virtual unsigned GetNumCodeSlabs() { return mm->GetNumCodeSlabs(); } + virtual unsigned GetNumDataSlabs() { return mm->GetNumDataSlabs(); } + virtual unsigned GetNumStubSlabs() { return mm->GetNumStubSlabs(); } +-#if OSL_LLVM_VERSION >= 31 ++ ++#if OSL_LLVM_VERSION >= 34 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID, SectionName); ++ } ++ virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName, ++ bool IsReadOnly) { ++ return mm->allocateDataSection(Size, Alignment, SectionID, ++ SectionName, IsReadOnly); ++ } ++ virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->registerEHFrames (Addr, LoadAddr, Size); ++ } ++ virtual void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->deregisterEHFrames(Addr, LoadAddr, Size); ++ } ++ virtual uint64_t getSymbolAddress(const std::string &Name) { ++ return mm->getSymbolAddress (Name); ++ } ++ virtual void notifyObjectLoaded(llvm::ExecutionEngine *EE, const llvm::ObjectImage *oi) { ++ mm->notifyObjectLoaded (EE, oi); ++ } ++ virtual bool finalizeMemory(std::string *ErrMsg = 0) { ++ return mm->finalizeMemory (ErrMsg); ++ } ++ ++#elif OSL_LLVM_VERSION == 33 ++ + virtual void *getPointerToNamedFunction(const std::string &Name, + bool AbortOnFailure = true) { + return mm->getPointerToNamedFunction (Name, AbortOnFailure); +@@ -1027,7 +1063,6 @@ + unsigned SectionID) { + return mm->allocateCodeSection(Size, Alignment, SectionID); + } +-#if OSL_LLVM_VERSION >= 33 + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, bool IsReadOnly) { + return mm->allocateDataSection(Size, Alignment, SectionID, IsReadOnly); +@@ -1035,12 +1070,22 @@ + virtual bool applyPermissions(std::string *ErrMsg = 0) { + return mm->applyPermissions(ErrMsg); + } +-#else ++ ++#elif OSL_LLVM_VERSION == 32 || OSL_LLVM_VERSION == 31 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID); ++ } + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID) { + return mm->allocateDataSection(Size, Alignment, SectionID); + } +-#endif ++ + #endif + }; + +@@ -1155,7 +1200,7 @@ + m_shadingsys.m_stat_empty_groups += 1; + m_shadingsys.m_stat_empty_instances += 1; // the one layer is empty + } else { +- m_llvm_passes->run (*llvm_module()); ++ m_llvm_module_passes->run (*llvm_module()); + } + + m_stat_llvm_opt_time += timer.lap(); +@@ -1290,7 +1335,12 @@ + // Some global LLVM initialization for the first thread that + // gets here. + info ("Setting up LLVM"); ++ ++#if OSL_LLVM_VERSION <= 33 ++ // Starting with LLVM 3.4, the pretty stack trace was opt-in rather ++ // than opt-out, and the following variable was removed. + llvm::DisablePrettyStackTrace = true; ++#endif + llvm::llvm_start_multithreaded (); // enable it to be thread-safe + llvm::InitializeNativeTarget(); + done = true; +@@ -1301,12 +1351,17 @@ + void + RuntimeOptimizer::llvm_setup_optimization_passes () + { +- ASSERT (m_llvm_passes == NULL && m_llvm_func_passes == NULL); ++ ASSERT (m_llvm_module_passes == NULL && m_llvm_func_passes == NULL); + + // Specify per-function passes + // ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_func_passes = new llvm::legacy::FunctionPassManager(llvm_module()); ++ llvm::legacy::FunctionPassManager &fpm (*m_llvm_func_passes); ++#else + m_llvm_func_passes = new llvm::FunctionPassManager(llvm_module()); + llvm::FunctionPassManager &fpm (*m_llvm_func_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + fpm.add (new llvm::DataLayout(llvm_module())); + #else +@@ -1315,8 +1370,13 @@ + + // Specify module-wide (interprocedural optimization) passes + // +- m_llvm_passes = new llvm::PassManager; +- llvm::PassManager &passes (*m_llvm_passes); ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_module_passes = new llvm::legacy::PassManager; ++ llvm::legacy::PassManager &passes (*m_llvm_module_passes); ++#else ++ m_llvm_module_passes = new llvm::PassManager; ++ llvm::PassManager &passes (*m_llvm_module_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + passes.add (new llvm::DataLayout(llvm_module())); + #else +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/runtimeoptimize.cpp OpenShadingLanguage-Release-1.3.3/src/liboslexec/runtimeoptimize.cpp +--- OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/runtimeoptimize.cpp 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/liboslexec/runtimeoptimize.cpp 2014-02-04 19:37:02.660353625 -0200 +@@ -107,7 +107,7 @@ + m_stat_llvm_jit_time(0), + m_llvm_context(NULL), m_llvm_module(NULL), + m_llvm_exec(NULL), m_builder(NULL), +- m_llvm_passes(NULL), m_llvm_func_passes(NULL) ++ m_llvm_module_passes(NULL), m_llvm_func_passes(NULL) + { + set_debug (); + memset (&m_shaderglobals, 0, sizeof(ShaderGlobals)); +@@ -119,7 +119,7 @@ + RuntimeOptimizer::~RuntimeOptimizer () + { + delete m_builder; +- delete m_llvm_passes; ++ delete m_llvm_module_passes; + delete m_llvm_func_passes; + } + +diff -Nur OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/runtimeoptimize.h OpenShadingLanguage-Release-1.3.3/src/liboslexec/runtimeoptimize.h +--- OpenShadingLanguage-Release-1.3.3.orig/src/liboslexec/runtimeoptimize.h 2013-07-11 20:01:18.000000000 -0300 ++++ OpenShadingLanguage-Release-1.3.3/src/liboslexec/runtimeoptimize.h 2014-02-04 19:52:30.207956999 -0200 +@@ -934,8 +934,13 @@ + llvm::Type *m_llvm_type_closure_component_attr; // LLVM type for ClosureMeta::Attr + llvm::PointerType *m_llvm_type_prepare_closure_func; + llvm::PointerType *m_llvm_type_setup_closure_func; +- llvm::PassManager *m_llvm_passes; ++#if OSL_LLVM_VERSION >= 34 ++ llvm::legacy::PassManager *m_llvm_module_passes; ++ llvm::legacy::FunctionPassManager *m_llvm_func_passes; ++#else ++ llvm::PassManager *m_llvm_module_passes; + llvm::FunctionPassManager *m_llvm_func_passes; ++#endif + int m_llvm_local_mem; // Amount of memory we use for locals + + // Persistant data shared between layers diff --git a/libre/openshadinglanguage/llvm-141.patch b/libre/openshadinglanguage/llvm-141.patch new file mode 100644 index 000000000..eeb82935e --- /dev/null +++ b/libre/openshadinglanguage/llvm-141.patch @@ -0,0 +1,333 @@ +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/cmake/externalpackages.cmake OpenShadingLanguage-Release-1.4.1/src/cmake/externalpackages.cmake +--- OpenShadingLanguage-Release-1.4.1.orig/src/cmake/externalpackages.cmake 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/cmake/externalpackages.cmake 2014-03-25 10:06:24.092921746 -0300 +@@ -174,9 +174,9 @@ + find_library ( LLVM_LIBRARY + NAMES LLVM-${LLVM_VERSION} + PATHS ${LLVM_LIB_DIR}) ++message (STATUS "LLVM version = ${LLVM_VERSION}") ++message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + if (VERBOSE) +- message (STATUS "LLVM version = ${LLVM_VERSION}") +- message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + message (STATUS "LLVM includes = ${LLVM_INCLUDES}") + message (STATUS "LLVM library = ${LLVM_LIBRARY}") + message (STATUS "LLVM lib dir = ${LLVM_LIB_DIR}") +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/CMakeLists.txt OpenShadingLanguage-Release-1.4.1/src/liboslexec/CMakeLists.txt +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/CMakeLists.txt 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/CMakeLists.txt 2014-03-25 10:15:14.011130861 -0300 +@@ -52,51 +52,64 @@ + MESSAGE (STATUS "LLVM_COMPILE cpp=${llvm_bc_cpp}") + endif () + SET ( ${srclist} ${${srclist}} ${llvm_bc_cpp} ) +- EXEC_PROGRAM ( "${LLVM_DIRECTORY}/bin/llvm-config" ARGS --cxxflags OUTPUT_VARIABLE LLVM_COMPILE_FLAGS ) +- set (LLVM_COMPILE_FLAGS "${LLVM_COMPILE_FLAGS} -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O3 --combine") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I${ILMBASE_INCLUDE_DIR}") + if (OSL_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOSL_NAMESPACE=${OSL_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOSL_NAMESPACE=${OSL_NAMESPACE}") + endif () + if (OPENIMAGEIO_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") + endif () + get_property (CURRENT_DEFINITIONS DIRECTORY PROPERTY COMPILE_DEFINITIONS) + if (VERBOSE) + message (STATUS "Current #defines are ${CURRENT_DEFINITIONS}") + endif () + foreach (def ${CURRENT_DEFINITIONS}) +- LIST (APPEND LLVM_COMPILE_FLAGS "-D${def}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-D${def}") + endforeach() + +- # First try looking in their build (clang++ first, then llvm-g++) +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" "llvm-g++" PATHS "${LLVM_DIRECTORY}/bin" NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ # Figure out what program we will use to make the bitcode. ++ if (NOT LLVM_BC_GENERATOR) ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" PATHS "${LLVM_DIRECTORY}/bin" NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ endif () ++ # If that didn't work, look anywhere ++ if (NOT LLVM_BC_GENERATOR) ++ # Wasn't in their build, look anywhere ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) ++ endif () + +- if(NOT LLVM_BC_GENERATOR) +- # Wasn't in their build, look anywhere +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) +- endif() ++ if (NOT LLVM_BC_GENERATOR) ++ message (FATAL_ERROR "You must have a valid llvm bitcode generator (clang++) somewhere.") ++ endif () ++ if (VERBOSE) ++ message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") ++ endif () + +- if(NOT LLVM_BC_GENERATOR) +- message (FATAL_ERROR "You must have a valid llvm bitcode generator (either llvm-g++ or clang++) somewhere.") +- else() +- if (VERBOSE) +- message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") +- endif () +- endif() ++ # Fix specific problem I had on new Apple systems (e.g. Mavericks) with ++ # LLVM/libc++ installed -- for some reason, LLVM 3.4 wasn't finding it, ++ # so in that specific case, append another -I to point it in the right ++ # direction. ++ if (APPLE AND ${LLVM_BC_GENERATOR} MATCHES ".*clang.*") ++ EXEC_PROGRAM ( "${LLVM_BC_GENERATOR}" ARGS --version OUTPUT_VARIABLE MY_CLANG_VERSION ) ++ string (REGEX REPLACE "clang version ([0-9][.][0-9]+).*" "\\1" MY_CLANG_VERSION "${MY_CLANG_VERSION}") ++ if ((${MY_CLANG_VERSION} VERSION_GREATER "3.3") ++ AND (EXISTS "/usr/lib/libc++.dylib") ++ AND (EXISTS "/Library/Developer/CommandLineTools/usr/lib/c++/v1")) ++ set (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I/Library/Developer/CommandLineTools/usr/lib/c++/v1") ++ endif () ++ endif () + + # Command to turn the .cpp file into LLVM assembly language .s, into + # LLVM bitcode .bc, then back into a C++ file with the bc embedded! + ADD_CUSTOM_COMMAND ( OUTPUT ${llvm_bc_cpp} + COMMAND ${LLVM_BC_GENERATOR} +- "-I${CMAKE_CURRENT_SOURCE_DIR}" +- "-I${CMAKE_SOURCE_DIR}/src/include" +- "-I${CMAKE_BINARY_DIR}/include" +- "-I${OPENIMAGEIO_INCLUDES}" +- "-I${ILMBASE_INCLUDE_DIR}" +- "-I${Boost_INCLUDE_DIRS}" +- ${LLVM_COMPILE_FLAGS} +- -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} +- ++ ${LLVM_COMPILE_FLAGS} ++ "-I${CMAKE_CURRENT_SOURCE_DIR}" ++ "-I${CMAKE_SOURCE_DIR}/src/include" ++ "-I${CMAKE_BINARY_DIR}/include" ++ "-I${OPENIMAGEIO_INCLUDES}" ++ "-I${ILMBASE_INCLUDE_DIR}" ++ "-I${Boost_INCLUDE_DIRS}" ++ -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} + COMMAND "${LLVM_DIRECTORY}/bin/llvm-as" -f -o ${llvm_bc} ${llvm_asm} + COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.bash" ${llvm_bc} ${llvm_bc_cpp} + MAIN_DEPENDENCY ${llvm_src} +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_headers.h OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_headers.h +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_headers.h 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_headers.h 2014-03-25 10:28:30.679823090 -0300 +@@ -33,7 +33,27 @@ + namespace llvm = LLVM_NAMESPACE; + #endif + +-#if OSL_LLVM_VERSION >= 33 ++#if OSL_LLVM_VERSION >= 34 ++ ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++# include ++ ++#elif OSL_LLVM_VERSION >= 33 + + # include + # include +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_instance.cpp OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_instance.cpp +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_instance.cpp 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_instance.cpp 2014-03-25 10:23:48.454056987 -0300 +@@ -1119,6 +1119,7 @@ + virtual void deallocateFunctionBody(void *Body) { + // DON'T DEALLOCATE mm->deallocateFunctionBody (Body); + } ++#if OSL_LLVM_VERSION <= 33 + virtual uint8_t* startExceptionTable(const llvm::Function* F, + uintptr_t &ActualSize) { + return mm->startExceptionTable (F, ActualSize); +@@ -1130,6 +1131,7 @@ + virtual void deallocateExceptionTable(void *ET) { + // DON'T DEALLOCATE mm->deallocateExceptionTable(ET); + } ++#endif + virtual bool CheckInvariants(std::string &s) { + return mm->CheckInvariants(s); + } +@@ -1145,7 +1147,41 @@ + virtual unsigned GetNumCodeSlabs() { return mm->GetNumCodeSlabs(); } + virtual unsigned GetNumDataSlabs() { return mm->GetNumDataSlabs(); } + virtual unsigned GetNumStubSlabs() { return mm->GetNumStubSlabs(); } +-#if OSL_LLVM_VERSION >= 31 ++ ++#if OSL_LLVM_VERSION >= 34 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID, SectionName); ++ } ++ virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName, ++ bool IsReadOnly) { ++ return mm->allocateDataSection(Size, Alignment, SectionID, ++ SectionName, IsReadOnly); ++ } ++ virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->registerEHFrames (Addr, LoadAddr, Size); ++ } ++ virtual void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->deregisterEHFrames(Addr, LoadAddr, Size); ++ } ++ virtual uint64_t getSymbolAddress(const std::string &Name) { ++ return mm->getSymbolAddress (Name); ++ } ++ virtual void notifyObjectLoaded(llvm::ExecutionEngine *EE, const llvm::ObjectImage *oi) { ++ mm->notifyObjectLoaded (EE, oi); ++ } ++ virtual bool finalizeMemory(std::string *ErrMsg = 0) { ++ return mm->finalizeMemory (ErrMsg); ++ } ++ ++#elif OSL_LLVM_VERSION == 33 ++ + virtual void *getPointerToNamedFunction(const std::string &Name, + bool AbortOnFailure = true) { + return mm->getPointerToNamedFunction (Name, AbortOnFailure); +@@ -1154,7 +1190,6 @@ + unsigned SectionID) { + return mm->allocateCodeSection(Size, Alignment, SectionID); + } +-#if OSL_LLVM_VERSION >= 33 + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, bool IsReadOnly) { + return mm->allocateDataSection(Size, Alignment, SectionID, IsReadOnly); +@@ -1162,12 +1197,22 @@ + virtual bool applyPermissions(std::string *ErrMsg = 0) { + return mm->applyPermissions(ErrMsg); + } +-#else ++ ++#elif OSL_LLVM_VERSION == 32 || OSL_LLVM_VERSION == 31 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID); ++ } + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID) { + return mm->allocateDataSection(Size, Alignment, SectionID); + } +-#endif ++ + #endif + }; + +@@ -1282,7 +1327,7 @@ + m_shadingsys.m_stat_empty_groups += 1; + m_shadingsys.m_stat_empty_instances += 1; // the one layer is empty + } else { +- m_llvm_passes->run (*llvm_module()); ++ m_llvm_module_passes->run (*llvm_module()); + } + + m_stat_llvm_opt_time += timer.lap(); +@@ -1417,7 +1462,12 @@ + // Some global LLVM initialization for the first thread that + // gets here. + info ("Setting up LLVM"); ++ ++#if OSL_LLVM_VERSION <= 33 ++ // Starting with LLVM 3.4, the pretty stack trace was opt-in rather ++ // than opt-out, and the following variable was removed. + llvm::DisablePrettyStackTrace = true; ++#endif + llvm::llvm_start_multithreaded (); // enable it to be thread-safe + llvm::InitializeNativeTarget(); + done = true; +@@ -1428,12 +1478,17 @@ + void + RuntimeOptimizer::llvm_setup_optimization_passes () + { +- ASSERT (m_llvm_passes == NULL && m_llvm_func_passes == NULL); ++ ASSERT (m_llvm_module_passes == NULL && m_llvm_func_passes == NULL); + + // Specify per-function passes + // ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_func_passes = new llvm::legacy::FunctionPassManager(llvm_module()); ++ llvm::legacy::FunctionPassManager &fpm (*m_llvm_func_passes); ++#else + m_llvm_func_passes = new llvm::FunctionPassManager(llvm_module()); + llvm::FunctionPassManager &fpm (*m_llvm_func_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + fpm.add (new llvm::DataLayout(llvm_module())); + #else +@@ -1442,8 +1497,13 @@ + + // Specify module-wide (interprocedural optimization) passes + // +- m_llvm_passes = new llvm::PassManager; +- llvm::PassManager &passes (*m_llvm_passes); ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_module_passes = new llvm::legacy::PassManager; ++ llvm::legacy::PassManager &passes (*m_llvm_module_passes); ++#else ++ m_llvm_module_passes = new llvm::PassManager; ++ llvm::PassManager &passes (*m_llvm_module_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + passes.add (new llvm::DataLayout(llvm_module())); + #else +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.cpp OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.cpp +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.cpp 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.cpp 2014-03-25 10:24:53.282903590 -0300 +@@ -109,7 +109,7 @@ + m_stat_llvm_jit_time(0), + m_llvm_context(NULL), m_llvm_module(NULL), + m_llvm_exec(NULL), m_builder(NULL), +- m_llvm_passes(NULL), m_llvm_func_passes(NULL) ++ m_llvm_module_passes(NULL), m_llvm_func_passes(NULL) + { + set_debug (); + memset (&m_shaderglobals, 0, sizeof(ShaderGlobals)); +@@ -121,7 +121,7 @@ + RuntimeOptimizer::~RuntimeOptimizer () + { + delete m_builder; +- delete m_llvm_passes; ++ delete m_llvm_module_passes; + delete m_llvm_func_passes; + } + +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.h OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.h +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.h 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.h 2014-03-25 10:26:38.102685835 -0300 +@@ -968,8 +968,13 @@ + llvm::Type *m_llvm_type_closure_component_attr; // LLVM type for ClosureMeta::Attr + llvm::PointerType *m_llvm_type_prepare_closure_func; + llvm::PointerType *m_llvm_type_setup_closure_func; +- llvm::PassManager *m_llvm_passes; ++#if OSL_LLVM_VERSION >= 34 ++ llvm::legacy::PassManager *m_llvm_module_passes; ++ llvm::legacy::FunctionPassManager *m_llvm_func_passes; ++#else ++ llvm::PassManager *m_llvm_module_passes; + llvm::FunctionPassManager *m_llvm_func_passes; ++#endif + int m_llvm_local_mem; // Amount of memory we use for locals + + // Persistant data shared between layers -- cgit v1.2.3-54-g00ecf