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author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
commit | 57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch) | |
tree | 5e910f0e82173f4ef4f51111366a3f1299037a7b /Documentation/block/cfq-iosched.txt |
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diff --git a/Documentation/block/cfq-iosched.txt b/Documentation/block/cfq-iosched.txt new file mode 100644 index 000000000..f3bc72945 --- /dev/null +++ b/Documentation/block/cfq-iosched.txt @@ -0,0 +1,292 @@ +CFQ (Complete Fairness Queueing) +=============================== + +The main aim of CFQ scheduler is to provide a fair allocation of the disk +I/O bandwidth for all the processes which requests an I/O operation. + +CFQ maintains the per process queue for the processes which request I/O +operation(synchronous requests). In case of asynchronous requests, all the +requests from all the processes are batched together according to their +process's I/O priority. + +CFQ ioscheduler tunables +======================== + +slice_idle +---------- +This specifies how long CFQ should idle for next request on certain cfq queues +(for sequential workloads) and service trees (for random workloads) before +queue is expired and CFQ selects next queue to dispatch from. + +By default slice_idle is a non-zero value. That means by default we idle on +queues/service trees. This can be very helpful on highly seeky media like +single spindle SATA/SAS disks where we can cut down on overall number of +seeks and see improved throughput. + +Setting slice_idle to 0 will remove all the idling on queues/service tree +level and one should see an overall improved throughput on faster storage +devices like multiple SATA/SAS disks in hardware RAID configuration. The down +side is that isolation provided from WRITES also goes down and notion of +IO priority becomes weaker. + +So depending on storage and workload, it might be useful to set slice_idle=0. +In general I think for SATA/SAS disks and software RAID of SATA/SAS disks +keeping slice_idle enabled should be useful. For any configurations where +there are multiple spindles behind single LUN (Host based hardware RAID +controller or for storage arrays), setting slice_idle=0 might end up in better +throughput and acceptable latencies. + +back_seek_max +------------- +This specifies, given in Kbytes, the maximum "distance" for backward seeking. +The distance is the amount of space from the current head location to the +sectors that are backward in terms of distance. + +This parameter allows the scheduler to anticipate requests in the "backward" +direction and consider them as being the "next" if they are within this +distance from the current head location. + +back_seek_penalty +----------------- +This parameter is used to compute the cost of backward seeking. If the +backward distance of request is just 1/back_seek_penalty from a "front" +request, then the seeking cost of two requests is considered equivalent. + +So scheduler will not bias toward one or the other request (otherwise scheduler +will bias toward front request). Default value of back_seek_penalty is 2. + +fifo_expire_async +----------------- +This parameter is used to set the timeout of asynchronous requests. Default +value of this is 248ms. + +fifo_expire_sync +---------------- +This parameter is used to set the timeout of synchronous requests. Default +value of this is 124ms. In case to favor synchronous requests over asynchronous +one, this value should be decreased relative to fifo_expire_async. + +group_idle +----------- +This parameter forces idling at the CFQ group level instead of CFQ +queue level. This was introduced after a bottleneck was observed +in higher end storage due to idle on sequential queue and allow dispatch +from a single queue. The idea with this parameter is that it can be run with +slice_idle=0 and group_idle=8, so that idling does not happen on individual +queues in the group but happens overall on the group and thus still keeps the +IO controller working. +Not idling on individual queues in the group will dispatch requests from +multiple queues in the group at the same time and achieve higher throughput +on higher end storage. + +Default value for this parameter is 8ms. + +latency +------- +This parameter is used to enable/disable the latency mode of the CFQ +scheduler. If latency mode (called low_latency) is enabled, CFQ tries +to recompute the slice time for each process based on the target_latency set +for the system. This favors fairness over throughput. Disabling low +latency (setting it to 0) ignores target latency, allowing each process in the +system to get a full time slice. + +By default low latency mode is enabled. + +target_latency +-------------- +This parameter is used to calculate the time slice for a process if cfq's +latency mode is enabled. It will ensure that sync requests have an estimated +latency. But if sequential workload is higher(e.g. sequential read), +then to meet the latency constraints, throughput may decrease because of less +time for each process to issue I/O request before the cfq queue is switched. + +Though this can be overcome by disabling the latency_mode, it may increase +the read latency for some applications. This parameter allows for changing +target_latency through the sysfs interface which can provide the balanced +throughput and read latency. + +Default value for target_latency is 300ms. + +slice_async +----------- +This parameter is same as of slice_sync but for asynchronous queue. The +default value is 40ms. + +slice_async_rq +-------------- +This parameter is used to limit the dispatching of asynchronous request to +device request queue in queue's slice time. The maximum number of request that +are allowed to be dispatched also depends upon the io priority. Default value +for this is 2. + +slice_sync +---------- +When a queue is selected for execution, the queues IO requests are only +executed for a certain amount of time(time_slice) before switching to another +queue. This parameter is used to calculate the time slice of synchronous +queue. + +time_slice is computed using the below equation:- +time_slice = slice_sync + (slice_sync/5 * (4 - prio)). To increase the +time_slice of synchronous queue, increase the value of slice_sync. Default +value is 100ms. + +quantum +------- +This specifies the number of request dispatched to the device queue. In a +queue's time slice, a request will not be dispatched if the number of request +in the device exceeds this parameter. This parameter is used for synchronous +request. + +In case of storage with several disk, this setting can limit the parallel +processing of request. Therefore, increasing the value can improve the +performance although this can cause the latency of some I/O to increase due +to more number of requests. + +CFQ Group scheduling +==================== + +CFQ supports blkio cgroup and has "blkio." prefixed files in each +blkio cgroup directory. It is weight-based and there are four knobs +for configuration - weight[_device] and leaf_weight[_device]. +Internal cgroup nodes (the ones with children) can also have tasks in +them, so the former two configure how much proportion the cgroup as a +whole is entitled to at its parent's level while the latter two +configure how much proportion the tasks in the cgroup have compared to +its direct children. + +Another way to think about it is assuming that each internal node has +an implicit leaf child node which hosts all the tasks whose weight is +configured by leaf_weight[_device]. Let's assume a blkio hierarchy +composed of five cgroups - root, A, B, AA and AB - with the following +weights where the names represent the hierarchy. + + weight leaf_weight + root : 125 125 + A : 500 750 + B : 250 500 + AA : 500 500 + AB : 1000 500 + +root never has a parent making its weight is meaningless. For backward +compatibility, weight is always kept in sync with leaf_weight. B, AA +and AB have no child and thus its tasks have no children cgroup to +compete with. They always get 100% of what the cgroup won at the +parent level. Considering only the weights which matter, the hierarchy +looks like the following. + + root + / | \ + A B leaf + 500 250 125 + / | \ + AA AB leaf + 500 1000 750 + +If all cgroups have active IOs and competing with each other, disk +time will be distributed like the following. + +Distribution below root. The total active weight at this level is +A:500 + B:250 + C:125 = 875. + + root-leaf : 125 / 875 =~ 14% + A : 500 / 875 =~ 57% + B(-leaf) : 250 / 875 =~ 28% + +A has children and further distributes its 57% among the children and +the implicit leaf node. The total active weight at this level is +AA:500 + AB:1000 + A-leaf:750 = 2250. + + A-leaf : ( 750 / 2250) * A =~ 19% + AA(-leaf) : ( 500 / 2250) * A =~ 12% + AB(-leaf) : (1000 / 2250) * A =~ 25% + +CFQ IOPS Mode for group scheduling +=================================== +Basic CFQ design is to provide priority based time slices. Higher priority +process gets bigger time slice and lower priority process gets smaller time +slice. Measuring time becomes harder if storage is fast and supports NCQ and +it would be better to dispatch multiple requests from multiple cfq queues in +request queue at a time. In such scenario, it is not possible to measure time +consumed by single queue accurately. + +What is possible though is to measure number of requests dispatched from a +single queue and also allow dispatch from multiple cfq queue at the same time. +This effectively becomes the fairness in terms of IOPS (IO operations per +second). + +If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches +to IOPS mode and starts providing fairness in terms of number of requests +dispatched. Note that this mode switching takes effect only for group +scheduling. For non-cgroup users nothing should change. + +CFQ IO scheduler Idling Theory +=============================== +Idling on a queue is primarily about waiting for the next request to come +on same queue after completion of a request. In this process CFQ will not +dispatch requests from other cfq queues even if requests are pending there. + +The rationale behind idling is that it can cut down on number of seeks +on rotational media. For example, if a process is doing dependent +sequential reads (next read will come on only after completion of previous +one), then not dispatching request from other queue should help as we +did not move the disk head and kept on dispatching sequential IO from +one queue. + +CFQ has following service trees and various queues are put on these trees. + + sync-idle sync-noidle async + +All cfq queues doing synchronous sequential IO go on to sync-idle tree. +On this tree we idle on each queue individually. + +All synchronous non-sequential queues go on sync-noidle tree. Also any +request which are marked with REQ_NOIDLE go on this service tree. On this +tree we do not idle on individual queues instead idle on the whole group +of queues or the tree. So if there are 4 queues waiting for IO to dispatch +we will idle only once last queue has dispatched the IO and there is +no more IO on this service tree. + +All async writes go on async service tree. There is no idling on async +queues. + +CFQ has some optimizations for SSDs and if it detects a non-rotational +media which can support higher queue depth (multiple requests at in +flight at a time), then it cuts down on idling of individual queues and +all the queues move to sync-noidle tree and only tree idle remains. This +tree idling provides isolation with buffered write queues on async tree. + +FAQ +=== +Q1. Why to idle at all on queues marked with REQ_NOIDLE. + +A1. We only do tree idle (all queues on sync-noidle tree) on queues marked + with REQ_NOIDLE. This helps in providing isolation with all the sync-idle + queues. Otherwise in presence of many sequential readers, other + synchronous IO might not get fair share of disk. + + For example, if there are 10 sequential readers doing IO and they get + 100ms each. If a REQ_NOIDLE request comes in, it will be scheduled + roughly after 1 second. If after completion of REQ_NOIDLE request we + do not idle, and after a couple of milli seconds a another REQ_NOIDLE + request comes in, again it will be scheduled after 1second. Repeat it + and notice how a workload can lose its disk share and suffer due to + multiple sequential readers. + + fsync can generate dependent IO where bunch of data is written in the + context of fsync, and later some journaling data is written. Journaling + data comes in only after fsync has finished its IO (atleast for ext4 + that seemed to be the case). Now if one decides not to idle on fsync + thread due to REQ_NOIDLE, then next journaling write will not get + scheduled for another second. A process doing small fsync, will suffer + badly in presence of multiple sequential readers. + + Hence doing tree idling on threads using REQ_NOIDLE flag on requests + provides isolation from multiple sequential readers and at the same + time we do not idle on individual threads. + +Q2. When to specify REQ_NOIDLE +A2. I would think whenever one is doing synchronous write and not expecting + more writes to be dispatched from same context soon, should be able + to specify REQ_NOIDLE on writes and that probably should work well for + most of the cases. |