diff options
author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
---|---|---|
committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
commit | 57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch) | |
tree | 5e910f0e82173f4ef4f51111366a3f1299037a7b /Documentation/scheduler/completion.txt |
Initial import
Diffstat (limited to 'Documentation/scheduler/completion.txt')
-rw-r--r-- | Documentation/scheduler/completion.txt | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/Documentation/scheduler/completion.txt b/Documentation/scheduler/completion.txt new file mode 100644 index 000000000..2622bc7a1 --- /dev/null +++ b/Documentation/scheduler/completion.txt @@ -0,0 +1,248 @@ +completions - wait for completion handling +========================================== + +This document was originally written based on 3.18.0 (linux-next) + +Introduction: +------------- + +If you have one or more threads of execution that must wait for some process +to have reached a point or a specific state, completions can provide a +race-free solution to this problem. Semantically they are somewhat like a +pthread_barrier and have similar use-cases. + +Completions are a code synchronization mechanism which is preferable to any +misuse of locks. Any time you think of using yield() or some quirky +msleep(1) loop to allow something else to proceed, you probably want to +look into using one of the wait_for_completion*() calls instead. The +advantage of using completions is clear intent of the code, but also more +efficient code as both threads can continue until the result is actually +needed. + +Completions are built on top of the generic event infrastructure in Linux, +with the event reduced to a simple flag (appropriately called "done") in +struct completion that tells the waiting threads of execution if they +can continue safely. + +As completions are scheduling related, the code is found in +kernel/sched/completion.c - for details on completion design and +implementation see completions-design.txt + + +Usage: +------ + +There are three parts to using completions, the initialization of the +struct completion, the waiting part through a call to one of the variants of +wait_for_completion() and the signaling side through a call to complete() +or complete_all(). Further there are some helper functions for checking the +state of completions. + +To use completions one needs to include <linux/completion.h> and +create a variable of type struct completion. The structure used for +handling of completions is: + + struct completion { + unsigned int done; + wait_queue_head_t wait; + }; + +providing the wait queue to place tasks on for waiting and the flag for +indicating the state of affairs. + +Completions should be named to convey the intent of the waiter. A good +example is: + + wait_for_completion(&early_console_added); + + complete(&early_console_added); + +Good naming (as always) helps code readability. + + +Initializing completions: +------------------------- + +Initialization of dynamically allocated completions, often embedded in +other structures, is done with: + + void init_completion(&done); + +Initialization is accomplished by initializing the wait queue and setting +the default state to "not available", that is, "done" is set to 0. + +The re-initialization function, reinit_completion(), simply resets the +done element to "not available", thus again to 0, without touching the +wait queue. Calling init_completion() twice on the same completion object is +most likely a bug as it re-initializes the queue to an empty queue and +enqueued tasks could get "lost" - use reinit_completion() in that case. + +For static declaration and initialization, macros are available. These are: + + static DECLARE_COMPLETION(setup_done) + +used for static declarations in file scope. Within functions the static +initialization should always use: + + DECLARE_COMPLETION_ONSTACK(setup_done) + +suitable for automatic/local variables on the stack and will make lockdep +happy. Note also that one needs to make *sure* the completion passed to +work threads remains in-scope, and no references remain to on-stack data +when the initiating function returns. + +Using on-stack completions for code that calls any of the _timeout or +_interruptible/_killable variants is not advisable as they will require +additional synchronization to prevent the on-stack completion object in +the timeout/signal cases from going out of scope. Consider using dynamically +allocated completions when intending to use the _interruptible/_killable +or _timeout variants of wait_for_completion(). + + +Waiting for completions: +------------------------ + +For a thread of execution to wait for some concurrent work to finish, it +calls wait_for_completion() on the initialized completion structure. +A typical usage scenario is: + + struct completion setup_done; + init_completion(&setup_done); + initialize_work(...,&setup_done,...) + + /* run non-dependent code */ /* do setup */ + + wait_for_completion(&setup_done); complete(setup_done) + +This is not implying any temporal order on wait_for_completion() and the +call to complete() - if the call to complete() happened before the call +to wait_for_completion() then the waiting side simply will continue +immediately as all dependencies are satisfied if not it will block until +completion is signaled by complete(). + +Note that wait_for_completion() is calling spin_lock_irq()/spin_unlock_irq(), +so it can only be called safely when you know that interrupts are enabled. +Calling it from hard-irq or irqs-off atomic contexts will result in +hard-to-detect spurious enabling of interrupts. + +wait_for_completion(): + + void wait_for_completion(struct completion *done): + +The default behavior is to wait without a timeout and to mark the task as +uninterruptible. wait_for_completion() and its variants are only safe +in process context (as they can sleep) but not in atomic context, +interrupt context, with disabled irqs. or preemption is disabled - see also +try_wait_for_completion() below for handling completion in atomic/interrupt +context. + +As all variants of wait_for_completion() can (obviously) block for a long +time, you probably don't want to call this with held mutexes. + + +Variants available: +------------------- + +The below variants all return status and this status should be checked in +most(/all) cases - in cases where the status is deliberately not checked you +probably want to make a note explaining this (e.g. see +arch/arm/kernel/smp.c:__cpu_up()). + +A common problem that occurs is to have unclean assignment of return types, +so care should be taken with assigning return-values to variables of proper +type. Checking for the specific meaning of return values also has been found +to be quite inaccurate e.g. constructs like +if (!wait_for_completion_interruptible_timeout(...)) would execute the same +code path for successful completion and for the interrupted case - which is +probably not what you want. + + int wait_for_completion_interruptible(struct completion *done) + +This function marks the task TASK_INTERRUPTIBLE. If a signal was received +while waiting it will return -ERESTARTSYS; 0 otherwise. + + unsigned long wait_for_completion_timeout(struct completion *done, + unsigned long timeout) + +The task is marked as TASK_UNINTERRUPTIBLE and will wait at most 'timeout' +(in jiffies). If timeout occurs it returns 0 else the remaining time in +jiffies (but at least 1). Timeouts are preferably calculated with +msecs_to_jiffies() or usecs_to_jiffies(). If the returned timeout value is +deliberately ignored a comment should probably explain why (e.g. see +drivers/mfd/wm8350-core.c wm8350_read_auxadc()) + + long wait_for_completion_interruptible_timeout( + struct completion *done, unsigned long timeout) + +This function passes a timeout in jiffies and marks the task as +TASK_INTERRUPTIBLE. If a signal was received it will return -ERESTARTSYS; +otherwise it returns 0 if the completion timed out or the remaining time in +jiffies if completion occurred. + +Further variants include _killable which uses TASK_KILLABLE as the +designated tasks state and will return -ERESTARTSYS if it is interrupted or +else 0 if completion was achieved. There is a _timeout variant as well: + + long wait_for_completion_killable(struct completion *done) + long wait_for_completion_killable_timeout(struct completion *done, + unsigned long timeout) + +The _io variants wait_for_completion_io() behave the same as the non-_io +variants, except for accounting waiting time as waiting on IO, which has +an impact on how the task is accounted in scheduling stats. + + void wait_for_completion_io(struct completion *done) + unsigned long wait_for_completion_io_timeout(struct completion *done + unsigned long timeout) + + +Signaling completions: +---------------------- + +A thread that wants to signal that the conditions for continuation have been +achieved calls complete() to signal exactly one of the waiters that it can +continue. + + void complete(struct completion *done) + +or calls complete_all() to signal all current and future waiters. + + void complete_all(struct completion *done) + +The signaling will work as expected even if completions are signaled before +a thread starts waiting. This is achieved by the waiter "consuming" +(decrementing) the done element of struct completion. Waiting threads +wakeup order is the same in which they were enqueued (FIFO order). + +If complete() is called multiple times then this will allow for that number +of waiters to continue - each call to complete() will simply increment the +done element. Calling complete_all() multiple times is a bug though. Both +complete() and complete_all() can be called in hard-irq/atomic context safely. + +There only can be one thread calling complete() or complete_all() on a +particular struct completion at any time - serialized through the wait +queue spinlock. Any such concurrent calls to complete() or complete_all() +probably are a design bug. + +Signaling completion from hard-irq context is fine as it will appropriately +lock with spin_lock_irqsave/spin_unlock_irqrestore and it will never sleep. + + +try_wait_for_completion()/completion_done(): +-------------------------------------------- + +The try_wait_for_completion() function will not put the thread on the wait +queue but rather returns false if it would need to enqueue (block) the thread, +else it consumes one posted completion and returns true. + + bool try_wait_for_completion(struct completion *done) + +Finally, to check the state of a completion without changing it in any way, +call completion_done(), which returns false if there are no posted +completions that were not yet consumed by waiters (implying that there are +waiters) and true otherwise; + + bool completion_done(struct completion *done) + +Both try_wait_for_completion() and completion_done() are safe to be called in +hard-irq or atomic context. |