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author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-09-08 01:01:14 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-09-08 01:01:14 -0300 |
commit | e5fd91f1ef340da553f7a79da9540c3db711c937 (patch) | |
tree | b11842027dc6641da63f4bcc524f8678263304a3 /Documentation/scheduler | |
parent | 2a9b0348e685a63d97486f6749622b61e9e3292f (diff) |
Linux-libre 4.2-gnu
Diffstat (limited to 'Documentation/scheduler')
-rw-r--r-- | Documentation/scheduler/sched-BFS.txt | 347 | ||||
-rw-r--r-- | Documentation/scheduler/sched-deadline.txt | 184 |
2 files changed, 154 insertions, 377 deletions
diff --git a/Documentation/scheduler/sched-BFS.txt b/Documentation/scheduler/sched-BFS.txt deleted file mode 100644 index c10d95601..000000000 --- a/Documentation/scheduler/sched-BFS.txt +++ /dev/null @@ -1,347 +0,0 @@ -BFS - The Brain Fuck Scheduler by Con Kolivas. - -Goals. - -The goal of the Brain Fuck Scheduler, referred to as BFS from here on, is to -completely do away with the complex designs of the past for the cpu process -scheduler and instead implement one that is very simple in basic design. -The main focus of BFS is to achieve excellent desktop interactivity and -responsiveness without heuristics and tuning knobs that are difficult to -understand, impossible to model and predict the effect of, and when tuned to -one workload cause massive detriment to another. - - -Design summary. - -BFS is best described as a single runqueue, O(n) lookup, earliest effective -virtual deadline first design, loosely based on EEVDF (earliest eligible virtual -deadline first) and my previous Staircase Deadline scheduler. Each component -shall be described in order to understand the significance of, and reasoning for -it. The codebase when the first stable version was released was approximately -9000 lines less code than the existing mainline linux kernel scheduler (in -2.6.31). This does not even take into account the removal of documentation and -the cgroups code that is not used. - -Design reasoning. - -The single runqueue refers to the queued but not running processes for the -entire system, regardless of the number of CPUs. The reason for going back to -a single runqueue design is that once multiple runqueues are introduced, -per-CPU or otherwise, there will be complex interactions as each runqueue will -be responsible for the scheduling latency and fairness of the tasks only on its -own runqueue, and to achieve fairness and low latency across multiple CPUs, any -advantage in throughput of having CPU local tasks causes other disadvantages. -This is due to requiring a very complex balancing system to at best achieve some -semblance of fairness across CPUs and can only maintain relatively low latency -for tasks bound to the same CPUs, not across them. To increase said fairness -and latency across CPUs, the advantage of local runqueue locking, which makes -for better scalability, is lost due to having to grab multiple locks. - -A significant feature of BFS is that all accounting is done purely based on CPU -used and nowhere is sleep time used in any way to determine entitlement or -interactivity. Interactivity "estimators" that use some kind of sleep/run -algorithm are doomed to fail to detect all interactive tasks, and to falsely tag -tasks that aren't interactive as being so. The reason for this is that it is -close to impossible to determine that when a task is sleeping, whether it is -doing it voluntarily, as in a userspace application waiting for input in the -form of a mouse click or otherwise, or involuntarily, because it is waiting for -another thread, process, I/O, kernel activity or whatever. Thus, such an -estimator will introduce corner cases, and more heuristics will be required to -cope with those corner cases, introducing more corner cases and failed -interactivity detection and so on. Interactivity in BFS is built into the design -by virtue of the fact that tasks that are waking up have not used up their quota -of CPU time, and have earlier effective deadlines, thereby making it very likely -they will preempt any CPU bound task of equivalent nice level. See below for -more information on the virtual deadline mechanism. Even if they do not preempt -a running task, because the rr interval is guaranteed to have a bound upper -limit on how long a task will wait for, it will be scheduled within a timeframe -that will not cause visible interface jitter. - - -Design details. - -Task insertion. - -BFS inserts tasks into each relevant queue as an O(1) insertion into a double -linked list. On insertion, *every* running queue is checked to see if the newly -queued task can run on any idle queue, or preempt the lowest running task on the -system. This is how the cross-CPU scheduling of BFS achieves significantly lower -latency per extra CPU the system has. In this case the lookup is, in the worst -case scenario, O(n) where n is the number of CPUs on the system. - -Data protection. - -BFS has one single lock protecting the process local data of every task in the -global queue. Thus every insertion, removal and modification of task data in the -global runqueue needs to grab the global lock. However, once a task is taken by -a CPU, the CPU has its own local data copy of the running process' accounting -information which only that CPU accesses and modifies (such as during a -timer tick) thus allowing the accounting data to be updated lockless. Once a -CPU has taken a task to run, it removes it from the global queue. Thus the -global queue only ever has, at most, - - (number of tasks requesting cpu time) - (number of logical CPUs) + 1 - -tasks in the global queue. This value is relevant for the time taken to look up -tasks during scheduling. This will increase if many tasks with CPU affinity set -in their policy to limit which CPUs they're allowed to run on if they outnumber -the number of CPUs. The +1 is because when rescheduling a task, the CPU's -currently running task is put back on the queue. Lookup will be described after -the virtual deadline mechanism is explained. - -Virtual deadline. - -The key to achieving low latency, scheduling fairness, and "nice level" -distribution in BFS is entirely in the virtual deadline mechanism. The one -tunable in BFS is the rr_interval, or "round robin interval". This is the -maximum time two SCHED_OTHER (or SCHED_NORMAL, the common scheduling policy) -tasks of the same nice level will be running for, or looking at it the other -way around, the longest duration two tasks of the same nice level will be -delayed for. When a task requests cpu time, it is given a quota (time_slice) -equal to the rr_interval and a virtual deadline. The virtual deadline is -offset from the current time in jiffies by this equation: - - jiffies + (prio_ratio * rr_interval) - -The prio_ratio is determined as a ratio compared to the baseline of nice -20 -and increases by 10% per nice level. The deadline is a virtual one only in that -no guarantee is placed that a task will actually be scheduled by this time, but -it is used to compare which task should go next. There are three components to -how a task is next chosen. First is time_slice expiration. If a task runs out -of its time_slice, it is descheduled, the time_slice is refilled, and the -deadline reset to that formula above. Second is sleep, where a task no longer -is requesting CPU for whatever reason. The time_slice and deadline are _not_ -adjusted in this case and are just carried over for when the task is next -scheduled. Third is preemption, and that is when a newly waking task is deemed -higher priority than a currently running task on any cpu by virtue of the fact -that it has an earlier virtual deadline than the currently running task. The -earlier deadline is the key to which task is next chosen for the first and -second cases. Once a task is descheduled, it is put back on the queue, and an -O(n) lookup of all queued-but-not-running tasks is done to determine which has -the earliest deadline and that task is chosen to receive CPU next. - -The CPU proportion of different nice tasks works out to be approximately the - - (prio_ratio difference)^2 - -The reason it is squared is that a task's deadline does not change while it is -running unless it runs out of time_slice. Thus, even if the time actually -passes the deadline of another task that is queued, it will not get CPU time -unless the current running task deschedules, and the time "base" (jiffies) is -constantly moving. - -Task lookup. - -BFS has 103 priority queues. 100 of these are dedicated to the static priority -of realtime tasks, and the remaining 3 are, in order of best to worst priority, -SCHED_ISO (isochronous), SCHED_NORMAL, and SCHED_IDLEPRIO (idle priority -scheduling). When a task of these priorities is queued, a bitmap of running -priorities is set showing which of these priorities has tasks waiting for CPU -time. When a CPU is made to reschedule, the lookup for the next task to get -CPU time is performed in the following way: - -First the bitmap is checked to see what static priority tasks are queued. If -any realtime priorities are found, the corresponding queue is checked and the -first task listed there is taken (provided CPU affinity is suitable) and lookup -is complete. If the priority corresponds to a SCHED_ISO task, they are also -taken in FIFO order (as they behave like SCHED_RR). If the priority corresponds -to either SCHED_NORMAL or SCHED_IDLEPRIO, then the lookup becomes O(n). At this -stage, every task in the runlist that corresponds to that priority is checked -to see which has the earliest set deadline, and (provided it has suitable CPU -affinity) it is taken off the runqueue and given the CPU. If a task has an -expired deadline, it is taken and the rest of the lookup aborted (as they are -chosen in FIFO order). - -Thus, the lookup is O(n) in the worst case only, where n is as described -earlier, as tasks may be chosen before the whole task list is looked over. - - -Scalability. - -The major limitations of BFS will be that of scalability, as the separate -runqueue designs will have less lock contention as the number of CPUs rises. -However they do not scale linearly even with separate runqueues as multiple -runqueues will need to be locked concurrently on such designs to be able to -achieve fair CPU balancing, to try and achieve some sort of nice-level fairness -across CPUs, and to achieve low enough latency for tasks on a busy CPU when -other CPUs would be more suited. BFS has the advantage that it requires no -balancing algorithm whatsoever, as balancing occurs by proxy simply because -all CPUs draw off the global runqueue, in priority and deadline order. Despite -the fact that scalability is _not_ the prime concern of BFS, it both shows very -good scalability to smaller numbers of CPUs and is likely a more scalable design -at these numbers of CPUs. - -It also has some very low overhead scalability features built into the design -when it has been deemed their overhead is so marginal that they're worth adding. -The first is the local copy of the running process' data to the CPU it's running -on to allow that data to be updated lockless where possible. Then there is -deference paid to the last CPU a task was running on, by trying that CPU first -when looking for an idle CPU to use the next time it's scheduled. Finally there -is the notion of "sticky" tasks that are flagged when they are involuntarily -descheduled, meaning they still want further CPU time. This sticky flag is -used to bias heavily against those tasks being scheduled on a different CPU -unless that CPU would be otherwise idle. When a cpu frequency governor is used -that scales with CPU load, such as ondemand, sticky tasks are not scheduled -on a different CPU at all, preferring instead to go idle. This means the CPU -they were bound to is more likely to increase its speed while the other CPU -will go idle, thus speeding up total task execution time and likely decreasing -power usage. This is the only scenario where BFS will allow a CPU to go idle -in preference to scheduling a task on the earliest available spare CPU. - -The real cost of migrating a task from one CPU to another is entirely dependant -on the cache footprint of the task, how cache intensive the task is, how long -it's been running on that CPU to take up the bulk of its cache, how big the CPU -cache is, how fast and how layered the CPU cache is, how fast a context switch -is... and so on. In other words, it's close to random in the real world where we -do more than just one sole workload. The only thing we can be sure of is that -it's not free. So BFS uses the principle that an idle CPU is a wasted CPU and -utilising idle CPUs is more important than cache locality, and cache locality -only plays a part after that. - -When choosing an idle CPU for a waking task, the cache locality is determined -according to where the task last ran and then idle CPUs are ranked from best -to worst to choose the most suitable idle CPU based on cache locality, NUMA -node locality and hyperthread sibling business. They are chosen in the -following preference (if idle): - -* Same core, idle or busy cache, idle threads -* Other core, same cache, idle or busy cache, idle threads. -* Same node, other CPU, idle cache, idle threads. -* Same node, other CPU, busy cache, idle threads. -* Same core, busy threads. -* Other core, same cache, busy threads. -* Same node, other CPU, busy threads. -* Other node, other CPU, idle cache, idle threads. -* Other node, other CPU, busy cache, idle threads. -* Other node, other CPU, busy threads. - -This shows the SMT or "hyperthread" awareness in the design as well which will -choose a real idle core first before a logical SMT sibling which already has -tasks on the physical CPU. - -Early benchmarking of BFS suggested scalability dropped off at the 16 CPU mark. -However this benchmarking was performed on an earlier design that was far less -scalable than the current one so it's hard to know how scalable it is in terms -of both CPUs (due to the global runqueue) and heavily loaded machines (due to -O(n) lookup) at this stage. Note that in terms of scalability, the number of -_logical_ CPUs matters, not the number of _physical_ CPUs. Thus, a dual (2x) -quad core (4X) hyperthreaded (2X) machine is effectively a 16X. Newer benchmark -results are very promising indeed, without needing to tweak any knobs, features -or options. Benchmark contributions are most welcome. - - -Features - -As the initial prime target audience for BFS was the average desktop user, it -was designed to not need tweaking, tuning or have features set to obtain benefit -from it. Thus the number of knobs and features has been kept to an absolute -minimum and should not require extra user input for the vast majority of cases. -There are precisely 2 tunables, and 2 extra scheduling policies. The rr_interval -and iso_cpu tunables, and the SCHED_ISO and SCHED_IDLEPRIO policies. In addition -to this, BFS also uses sub-tick accounting. What BFS does _not_ now feature is -support for CGROUPS. The average user should neither need to know what these -are, nor should they need to be using them to have good desktop behaviour. - -rr_interval - -There is only one "scheduler" tunable, the round robin interval. This can be -accessed in - - /proc/sys/kernel/rr_interval - -The value is in milliseconds, and the default value is set to 6ms. Valid values -are from 1 to 1000. Decreasing the value will decrease latencies at the cost of -decreasing throughput, while increasing it will improve throughput, but at the -cost of worsening latencies. The accuracy of the rr interval is limited by HZ -resolution of the kernel configuration. Thus, the worst case latencies are -usually slightly higher than this actual value. BFS uses "dithering" to try and -minimise the effect the Hz limitation has. The default value of 6 is not an -arbitrary one. It is based on the fact that humans can detect jitter at -approximately 7ms, so aiming for much lower latencies is pointless under most -circumstances. It is worth noting this fact when comparing the latency -performance of BFS to other schedulers. Worst case latencies being higher than -7ms are far worse than average latencies not being in the microsecond range. -Experimentation has shown that rr intervals being increased up to 300 can -improve throughput but beyond that, scheduling noise from elsewhere prevents -further demonstrable throughput. - -Isochronous scheduling. - -Isochronous scheduling is a unique scheduling policy designed to provide -near-real-time performance to unprivileged (ie non-root) users without the -ability to starve the machine indefinitely. Isochronous tasks (which means -"same time") are set using, for example, the schedtool application like so: - - schedtool -I -e amarok - -This will start the audio application "amarok" as SCHED_ISO. How SCHED_ISO works -is that it has a priority level between true realtime tasks and SCHED_NORMAL -which would allow them to preempt all normal tasks, in a SCHED_RR fashion (ie, -if multiple SCHED_ISO tasks are running, they purely round robin at rr_interval -rate). However if ISO tasks run for more than a tunable finite amount of time, -they are then demoted back to SCHED_NORMAL scheduling. This finite amount of -time is the percentage of _total CPU_ available across the machine, configurable -as a percentage in the following "resource handling" tunable (as opposed to a -scheduler tunable): - - /proc/sys/kernel/iso_cpu - -and is set to 70% by default. It is calculated over a rolling 5 second average -Because it is the total CPU available, it means that on a multi CPU machine, it -is possible to have an ISO task running as realtime scheduling indefinitely on -just one CPU, as the other CPUs will be available. Setting this to 100 is the -equivalent of giving all users SCHED_RR access and setting it to 0 removes the -ability to run any pseudo-realtime tasks. - -A feature of BFS is that it detects when an application tries to obtain a -realtime policy (SCHED_RR or SCHED_FIFO) and the caller does not have the -appropriate privileges to use those policies. When it detects this, it will -give the task SCHED_ISO policy instead. Thus it is transparent to the user. -Because some applications constantly set their policy as well as their nice -level, there is potential for them to undo the override specified by the user -on the command line of setting the policy to SCHED_ISO. To counter this, once -a task has been set to SCHED_ISO policy, it needs superuser privileges to set -it back to SCHED_NORMAL. This will ensure the task remains ISO and all child -processes and threads will also inherit the ISO policy. - -Idleprio scheduling. - -Idleprio scheduling is a scheduling policy designed to give out CPU to a task -_only_ when the CPU would be otherwise idle. The idea behind this is to allow -ultra low priority tasks to be run in the background that have virtually no -effect on the foreground tasks. This is ideally suited to distributed computing -clients (like setiathome, folding, mprime etc) but can also be used to start -a video encode or so on without any slowdown of other tasks. To avoid this -policy from grabbing shared resources and holding them indefinitely, if it -detects a state where the task is waiting on I/O, the machine is about to -suspend to ram and so on, it will transiently schedule them as SCHED_NORMAL. As -per the Isochronous task management, once a task has been scheduled as IDLEPRIO, -it cannot be put back to SCHED_NORMAL without superuser privileges. Tasks can -be set to start as SCHED_IDLEPRIO with the schedtool command like so: - - schedtool -D -e ./mprime - -Subtick accounting. - -It is surprisingly difficult to get accurate CPU accounting, and in many cases, -the accounting is done by simply determining what is happening at the precise -moment a timer tick fires off. This becomes increasingly inaccurate as the -timer tick frequency (HZ) is lowered. It is possible to create an application -which uses almost 100% CPU, yet by being descheduled at the right time, records -zero CPU usage. While the main problem with this is that there are possible -security implications, it is also difficult to determine how much CPU a task -really does use. BFS tries to use the sub-tick accounting from the TSC clock, -where possible, to determine real CPU usage. This is not entirely reliable, but -is far more likely to produce accurate CPU usage data than the existing designs -and will not show tasks as consuming no CPU usage when they actually are. Thus, -the amount of CPU reported as being used by BFS will more accurately represent -how much CPU the task itself is using (as is shown for example by the 'time' -application), so the reported values may be quite different to other schedulers. -Values reported as the 'load' are more prone to problems with this design, but -per process values are closer to real usage. When comparing throughput of BFS -to other designs, it is important to compare the actual completed work in terms -of total wall clock time taken and total work done, rather than the reported -"cpu usage". - - -Con Kolivas <kernel@kolivas.org> Tue, 5 Apr 2011 diff --git a/Documentation/scheduler/sched-deadline.txt b/Documentation/scheduler/sched-deadline.txt index 21461a044..e114513a2 100644 --- a/Documentation/scheduler/sched-deadline.txt +++ b/Documentation/scheduler/sched-deadline.txt @@ -8,6 +8,10 @@ CONTENTS 1. Overview 2. Scheduling algorithm 3. Scheduling Real-Time Tasks + 3.1 Definitions + 3.2 Schedulability Analysis for Uniprocessor Systems + 3.3 Schedulability Analysis for Multiprocessor Systems + 3.4 Relationship with SCHED_DEADLINE Parameters 4. Bandwidth management 4.1 System-wide settings 4.2 Task interface @@ -43,7 +47,7 @@ CONTENTS "deadline", to schedule tasks. A SCHED_DEADLINE task should receive "runtime" microseconds of execution time every "period" microseconds, and these "runtime" microseconds are available within "deadline" microseconds - from the beginning of the period. In order to implement this behaviour, + from the beginning of the period. In order to implement this behavior, every time the task wakes up, the scheduler computes a "scheduling deadline" consistent with the guarantee (using the CBS[2,3] algorithm). Tasks are then scheduled using EDF[1] on these scheduling deadlines (the task with the @@ -52,7 +56,7 @@ CONTENTS "admission control" strategy (see Section "4. Bandwidth management") is used (clearly, if the system is overloaded this guarantee cannot be respected). - Summing up, the CBS[2,3] algorithms assigns scheduling deadlines to tasks so + Summing up, the CBS[2,3] algorithm assigns scheduling deadlines to tasks so that each task runs for at most its runtime every period, avoiding any interference between different tasks (bandwidth isolation), while the EDF[1] algorithm selects the task with the earliest scheduling deadline as the one @@ -63,7 +67,7 @@ CONTENTS In more details, the CBS algorithm assigns scheduling deadlines to tasks in the following way: - - Each SCHED_DEADLINE task is characterised by the "runtime", + - Each SCHED_DEADLINE task is characterized by the "runtime", "deadline", and "period" parameters; - The state of the task is described by a "scheduling deadline", and @@ -78,7 +82,7 @@ CONTENTS then, if the scheduling deadline is smaller than the current time, or this condition is verified, the scheduling deadline and the - remaining runtime are re-initialised as + remaining runtime are re-initialized as scheduling deadline = current time + deadline remaining runtime = runtime @@ -126,31 +130,37 @@ CONTENTS suited for periodic or sporadic real-time tasks that need guarantees on their timing behavior, e.g., multimedia, streaming, control applications, etc. +3.1 Definitions +------------------------ + A typical real-time task is composed of a repetition of computation phases (task instances, or jobs) which are activated on a periodic or sporadic fashion. - Each job J_j (where J_j is the j^th job of the task) is characterised by an + Each job J_j (where J_j is the j^th job of the task) is characterized by an arrival time r_j (the time when the job starts), an amount of computation time c_j needed to finish the job, and a job absolute deadline d_j, which is the time within which the job should be finished. The maximum execution - time max_j{c_j} is called "Worst Case Execution Time" (WCET) for the task. + time max{c_j} is called "Worst Case Execution Time" (WCET) for the task. A real-time task can be periodic with period P if r_{j+1} = r_j + P, or sporadic with minimum inter-arrival time P is r_{j+1} >= r_j + P. Finally, d_j = r_j + D, where D is the task's relative deadline. - The utilisation of a real-time task is defined as the ratio between its + Summing up, a real-time task can be described as + Task = (WCET, D, P) + + The utilization of a real-time task is defined as the ratio between its WCET and its period (or minimum inter-arrival time), and represents the fraction of CPU time needed to execute the task. - If the total utilisation sum_i(WCET_i/P_i) is larger than M (with M equal + If the total utilization U=sum(WCET_i/P_i) is larger than M (with M equal to the number of CPUs), then the scheduler is unable to respect all the deadlines. - Note that total utilisation is defined as the sum of the utilisations + Note that total utilization is defined as the sum of the utilizations WCET_i/P_i over all the real-time tasks in the system. When considering multiple real-time tasks, the parameters of the i-th task are indicated with the "_i" suffix. - Moreover, if the total utilisation is larger than M, then we risk starving + Moreover, if the total utilization is larger than M, then we risk starving non- real-time tasks by real-time tasks. - If, instead, the total utilisation is smaller than M, then non real-time + If, instead, the total utilization is smaller than M, then non real-time tasks will not be starved and the system might be able to respect all the deadlines. As a matter of fact, in this case it is possible to provide an upper bound @@ -159,38 +169,119 @@ CONTENTS More precisely, it can be proven that using a global EDF scheduler the maximum tardiness of each task is smaller or equal than ((M − 1) · WCET_max − WCET_min)/(M − (M − 2) · U_max) + WCET_max - where WCET_max = max_i{WCET_i} is the maximum WCET, WCET_min=min_i{WCET_i} - is the minimum WCET, and U_max = max_i{WCET_i/P_i} is the maximum utilisation. + where WCET_max = max{WCET_i} is the maximum WCET, WCET_min=min{WCET_i} + is the minimum WCET, and U_max = max{WCET_i/P_i} is the maximum + utilization[12]. + +3.2 Schedulability Analysis for Uniprocessor Systems +------------------------ If M=1 (uniprocessor system), or in case of partitioned scheduling (each real-time task is statically assigned to one and only one CPU), it is possible to formally check if all the deadlines are respected. If D_i = P_i for all tasks, then EDF is able to respect all the deadlines - of all the tasks executing on a CPU if and only if the total utilisation + of all the tasks executing on a CPU if and only if the total utilization of the tasks running on such a CPU is smaller or equal than 1. If D_i != P_i for some task, then it is possible to define the density of - a task as C_i/min{D_i,T_i}, and EDF is able to respect all the deadlines - of all the tasks running on a CPU if the sum sum_i C_i/min{D_i,T_i} of the - densities of the tasks running on such a CPU is smaller or equal than 1 - (notice that this condition is only sufficient, and not necessary). + a task as WCET_i/min{D_i,P_i}, and EDF is able to respect all the deadlines + of all the tasks running on a CPU if the sum of the densities of the tasks + running on such a CPU is smaller or equal than 1: + sum(WCET_i / min{D_i, P_i}) <= 1 + It is important to notice that this condition is only sufficient, and not + necessary: there are task sets that are schedulable, but do not respect the + condition. For example, consider the task set {Task_1,Task_2} composed by + Task_1=(50ms,50ms,100ms) and Task_2=(10ms,100ms,100ms). + EDF is clearly able to schedule the two tasks without missing any deadline + (Task_1 is scheduled as soon as it is released, and finishes just in time + to respect its deadline; Task_2 is scheduled immediately after Task_1, hence + its response time cannot be larger than 50ms + 10ms = 60ms) even if + 50 / min{50,100} + 10 / min{100, 100} = 50 / 50 + 10 / 100 = 1.1 + Of course it is possible to test the exact schedulability of tasks with + D_i != P_i (checking a condition that is both sufficient and necessary), + but this cannot be done by comparing the total utilization or density with + a constant. Instead, the so called "processor demand" approach can be used, + computing the total amount of CPU time h(t) needed by all the tasks to + respect all of their deadlines in a time interval of size t, and comparing + such a time with the interval size t. If h(t) is smaller than t (that is, + the amount of time needed by the tasks in a time interval of size t is + smaller than the size of the interval) for all the possible values of t, then + EDF is able to schedule the tasks respecting all of their deadlines. Since + performing this check for all possible values of t is impossible, it has been + proven[4,5,6] that it is sufficient to perform the test for values of t + between 0 and a maximum value L. The cited papers contain all of the + mathematical details and explain how to compute h(t) and L. + In any case, this kind of analysis is too complex as well as too + time-consuming to be performed on-line. Hence, as explained in Section + 4 Linux uses an admission test based on the tasks' utilizations. + +3.3 Schedulability Analysis for Multiprocessor Systems +------------------------ On multiprocessor systems with global EDF scheduling (non partitioned systems), a sufficient test for schedulability can not be based on the - utilisations (it can be shown that task sets with utilisations slightly - larger than 1 can miss deadlines regardless of the number of CPUs M). - However, as previously stated, enforcing that the total utilisation is smaller - than M is enough to guarantee that non real-time tasks are not starved and - that the tardiness of real-time tasks has an upper bound. + utilizations or densities: it can be shown that even if D_i = P_i task + sets with utilizations slightly larger than 1 can miss deadlines regardless + of the number of CPUs. + + Consider a set {Task_1,...Task_{M+1}} of M+1 tasks on a system with M + CPUs, with the first task Task_1=(P,P,P) having period, relative deadline + and WCET equal to P. The remaining M tasks Task_i=(e,P-1,P-1) have an + arbitrarily small worst case execution time (indicated as "e" here) and a + period smaller than the one of the first task. Hence, if all the tasks + activate at the same time t, global EDF schedules these M tasks first + (because their absolute deadlines are equal to t + P - 1, hence they are + smaller than the absolute deadline of Task_1, which is t + P). As a + result, Task_1 can be scheduled only at time t + e, and will finish at + time t + e + P, after its absolute deadline. The total utilization of the + task set is U = M · e / (P - 1) + P / P = M · e / (P - 1) + 1, and for small + values of e this can become very close to 1. This is known as "Dhall's + effect"[7]. Note: the example in the original paper by Dhall has been + slightly simplified here (for example, Dhall more correctly computed + lim_{e->0}U). + + More complex schedulability tests for global EDF have been developed in + real-time literature[8,9], but they are not based on a simple comparison + between total utilization (or density) and a fixed constant. If all tasks + have D_i = P_i, a sufficient schedulability condition can be expressed in + a simple way: + sum(WCET_i / P_i) <= M - (M - 1) · U_max + where U_max = max{WCET_i / P_i}[10]. Notice that for U_max = 1, + M - (M - 1) · U_max becomes M - M + 1 = 1 and this schedulability condition + just confirms the Dhall's effect. A more complete survey of the literature + about schedulability tests for multi-processor real-time scheduling can be + found in [11]. + + As seen, enforcing that the total utilization is smaller than M does not + guarantee that global EDF schedules the tasks without missing any deadline + (in other words, global EDF is not an optimal scheduling algorithm). However, + a total utilization smaller than M is enough to guarantee that non real-time + tasks are not starved and that the tardiness of real-time tasks has an upper + bound[12] (as previously noted). Different bounds on the maximum tardiness + experienced by real-time tasks have been developed in various papers[13,14], + but the theoretical result that is important for SCHED_DEADLINE is that if + the total utilization is smaller or equal than M then the response times of + the tasks are limited. + +3.4 Relationship with SCHED_DEADLINE Parameters +------------------------ - SCHED_DEADLINE can be used to schedule real-time tasks guaranteeing that - the jobs' deadlines of a task are respected. In order to do this, a task - must be scheduled by setting: + Finally, it is important to understand the relationship between the + SCHED_DEADLINE scheduling parameters described in Section 2 (runtime, + deadline and period) and the real-time task parameters (WCET, D, P) + described in this section. Note that the tasks' temporal constraints are + represented by its absolute deadlines d_j = r_j + D described above, while + SCHED_DEADLINE schedules the tasks according to scheduling deadlines (see + Section 2). + If an admission test is used to guarantee that the scheduling deadlines + are respected, then SCHED_DEADLINE can be used to schedule real-time tasks + guaranteeing that all the jobs' deadlines of a task are respected. + In order to do this, a task must be scheduled by setting: - runtime >= WCET - deadline = D - period <= P - IOW, if runtime >= WCET and if period is >= P, then the scheduling deadlines + IOW, if runtime >= WCET and if period is <= P, then the scheduling deadlines and the absolute deadlines (d_j) coincide, so a proper admission control allows to respect the jobs' absolute deadlines for this task (this is what is called "hard schedulability property" and is an extension of Lemma 1 of [2]). @@ -206,6 +297,39 @@ CONTENTS Symposium, 1998. http://retis.sssup.it/~giorgio/paps/1998/rtss98-cbs.pdf 3 - L. Abeni. Server Mechanisms for Multimedia Applications. ReTiS Lab Technical Report. http://disi.unitn.it/~abeni/tr-98-01.pdf + 4 - J. Y. Leung and M.L. Merril. A Note on Preemptive Scheduling of + Periodic, Real-Time Tasks. Information Processing Letters, vol. 11, + no. 3, pp. 115-118, 1980. + 5 - S. K. Baruah, A. K. Mok and L. E. Rosier. Preemptively Scheduling + Hard-Real-Time Sporadic Tasks on One Processor. Proceedings of the + 11th IEEE Real-time Systems Symposium, 1990. + 6 - S. K. Baruah, L. E. Rosier and R. R. Howell. Algorithms and Complexity + Concerning the Preemptive Scheduling of Periodic Real-Time tasks on + One Processor. Real-Time Systems Journal, vol. 4, no. 2, pp 301-324, + 1990. + 7 - S. J. Dhall and C. L. Liu. On a real-time scheduling problem. Operations + research, vol. 26, no. 1, pp 127-140, 1978. + 8 - T. Baker. Multiprocessor EDF and Deadline Monotonic Schedulability + Analysis. Proceedings of the 24th IEEE Real-Time Systems Symposium, 2003. + 9 - T. Baker. An Analysis of EDF Schedulability on a Multiprocessor. + IEEE Transactions on Parallel and Distributed Systems, vol. 16, no. 8, + pp 760-768, 2005. + 10 - J. Goossens, S. Funk and S. Baruah, Priority-Driven Scheduling of + Periodic Task Systems on Multiprocessors. Real-Time Systems Journal, + vol. 25, no. 2–3, pp. 187–205, 2003. + 11 - R. Davis and A. Burns. A Survey of Hard Real-Time Scheduling for + Multiprocessor Systems. ACM Computing Surveys, vol. 43, no. 4, 2011. + http://www-users.cs.york.ac.uk/~robdavis/papers/MPSurveyv5.0.pdf + 12 - U. C. Devi and J. H. Anderson. Tardiness Bounds under Global EDF + Scheduling on a Multiprocessor. Real-Time Systems Journal, vol. 32, + no. 2, pp 133-189, 2008. + 13 - P. Valente and G. Lipari. An Upper Bound to the Lateness of Soft + Real-Time Tasks Scheduled by EDF on Multiprocessors. Proceedings of + the 26th IEEE Real-Time Systems Symposium, 2005. + 14 - J. Erickson, U. Devi and S. Baruah. Improved tardiness bounds for + Global EDF. Proceedings of the 22nd Euromicro Conference on + Real-Time Systems, 2010. + 4. Bandwidth management ======================= @@ -218,10 +342,10 @@ CONTENTS no guarantee can be given on the actual scheduling of the -deadline tasks. As already stated in Section 3, a necessary condition to be respected to - correctly schedule a set of real-time tasks is that the total utilisation + correctly schedule a set of real-time tasks is that the total utilization is smaller than M. When talking about -deadline tasks, this requires that the sum of the ratio between runtime and period for all tasks is smaller - than M. Notice that the ratio runtime/period is equivalent to the utilisation + than M. Notice that the ratio runtime/period is equivalent to the utilization of a "traditional" real-time task, and is also often referred to as "bandwidth". The interface used to control the CPU bandwidth that can be allocated @@ -251,7 +375,7 @@ CONTENTS The system wide settings are configured under the /proc virtual file system. For now the -rt knobs are used for -deadline admission control and the - -deadline runtime is accounted against the -rt runtime. We realise that this + -deadline runtime is accounted against the -rt runtime. We realize that this isn't entirely desirable; however, it is better to have a small interface for now, and be able to change it easily later. The ideal situation (see 5.) is to run -rt tasks from a -deadline server; in which case the -rt bandwidth is a |