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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-09-11 04:34:46 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-09-11 04:34:46 -0300
commit863981e96738983919de841ec669e157e6bdaeb0 (patch)
treed6d89a12e7eb8017837c057935a2271290907f76 /Documentation/video4linux/v4l2-framework.txt
parent8dec7c70575785729a6a9e6719a955e9c545bcab (diff)
Linux-libre 4.7.1-gnupck-4.7.1-gnu
Diffstat (limited to 'Documentation/video4linux/v4l2-framework.txt')
-rw-r--r--Documentation/video4linux/v4l2-framework.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/Documentation/video4linux/v4l2-framework.txt b/Documentation/video4linux/v4l2-framework.txt
index fa41608ab..cbefc7902 100644
--- a/Documentation/video4linux/v4l2-framework.txt
+++ b/Documentation/video4linux/v4l2-framework.txt
@@ -35,7 +35,7 @@ need and this same framework should make it much easier to refactor
common code into utility functions shared by all drivers.
A good example to look at as a reference is the v4l2-pci-skeleton.c
-source that is available in this directory. It is a skeleton driver for
+source that is available in samples/v4l/. It is a skeleton driver for
a PCI capture card, and demonstrates how to use the V4L2 driver
framework. It can be used as a template for real PCI video capture driver.