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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
commit57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch)
tree5e910f0e82173f4ef4f51111366a3f1299037a7b /arch/powerpc/include/asm/bootx.h
Initial import
Diffstat (limited to 'arch/powerpc/include/asm/bootx.h')
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diff --git a/arch/powerpc/include/asm/bootx.h b/arch/powerpc/include/asm/bootx.h
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+++ b/arch/powerpc/include/asm/bootx.h
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+/*
+ * This file describes the structure passed from the BootX application
+ * (for MacOS) when it is used to boot Linux.
+ *
+ * Written by Benjamin Herrenschmidt.
+ */
+
+#ifndef __ASM_BOOTX_H__
+#define __ASM_BOOTX_H__
+
+#include <uapi/asm/bootx.h>
+
+/* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index
+ * is represented by 3 short words containing a 16 bits (unsigned) color
+ * component. Later versions may contain the gamma table for direct-color
+ * devices here.
+ */
+#define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL)
+
+/* BootX passes the device-tree using a format that comes from earlier
+ * ppc32 kernels. This used to match what is in prom.h, but not anymore
+ * so we now define it here
+ */
+struct bootx_dt_prop {
+ u32 name;
+ int length;
+ u32 value;
+ u32 next;
+};
+
+struct bootx_dt_node {
+ u32 unused0;
+ u32 unused1;
+ u32 phandle; /* not really available */
+ u32 unused2;
+ u32 unused3;
+ u32 unused4;
+ u32 unused5;
+ u32 full_name;
+ u32 properties;
+ u32 parent;
+ u32 child;
+ u32 sibling;
+ u32 next;
+ u32 allnext;
+};
+
+extern void bootx_init(unsigned long r4, unsigned long phys);
+
+#endif