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author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
commit | 57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch) | |
tree | 5e910f0e82173f4ef4f51111366a3f1299037a7b /block/bfq-iosched.c |
Initial import
Diffstat (limited to 'block/bfq-iosched.c')
-rw-r--r-- | block/bfq-iosched.c | 4218 |
1 files changed, 4218 insertions, 0 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c new file mode 100644 index 000000000..71b51c1b4 --- /dev/null +++ b/block/bfq-iosched.c @@ -0,0 +1,4218 @@ +/* + * Budget Fair Queueing (BFQ) disk scheduler. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> + * + * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> + * Paolo Valente <paolo.valente@unimore.it> + * + * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> + * + * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ + * file. + * + * BFQ is a proportional-share storage-I/O scheduling algorithm based on + * the slice-by-slice service scheme of CFQ. But BFQ assigns budgets, + * measured in number of sectors, to processes instead of time slices. The + * device is not granted to the in-service process for a given time slice, + * but until it has exhausted its assigned budget. This change from the time + * to the service domain allows BFQ to distribute the device throughput + * among processes as desired, without any distortion due to ZBR, workload + * fluctuations or other factors. BFQ uses an ad hoc internal scheduler, + * called B-WF2Q+, to schedule processes according to their budgets. More + * precisely, BFQ schedules queues associated to processes. Thanks to the + * accurate policy of B-WF2Q+, BFQ can afford to assign high budgets to + * I/O-bound processes issuing sequential requests (to boost the + * throughput), and yet guarantee a low latency to interactive and soft + * real-time applications. + * + * BFQ is described in [1], where also a reference to the initial, more + * theoretical paper on BFQ can be found. The interested reader can find + * in the latter paper full details on the main algorithm, as well as + * formulas of the guarantees and formal proofs of all the properties. + * With respect to the version of BFQ presented in these papers, this + * implementation adds a few more heuristics, such as the one that + * guarantees a low latency to soft real-time applications, and a + * hierarchical extension based on H-WF2Q+. + * + * B-WF2Q+ is based on WF2Q+, that is described in [2], together with + * H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N) + * complexity derives from the one introduced with EEVDF in [3]. + * + * [1] P. Valente and M. Andreolini, ``Improving Application Responsiveness + * with the BFQ Disk I/O Scheduler'', + * Proceedings of the 5th Annual International Systems and Storage + * Conference (SYSTOR '12), June 2012. + * + * http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf + * + * [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing + * Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689, + * Oct 1997. + * + * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz + * + * [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline + * First: A Flexible and Accurate Mechanism for Proportional Share + * Resource Allocation,'' technical report. + * + * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf + */ +#include <linux/module.h> +#include <linux/slab.h> +#include <linux/blkdev.h> +#include <linux/cgroup.h> +#include <linux/elevator.h> +#include <linux/jiffies.h> +#include <linux/rbtree.h> +#include <linux/ioprio.h> +#include "bfq.h" +#include "blk.h" + +/* Expiration time of sync (0) and async (1) requests, in jiffies. */ +static const int bfq_fifo_expire[2] = { HZ / 4, HZ / 8 }; + +/* Maximum backwards seek, in KiB. */ +static const int bfq_back_max = 16 * 1024; + +/* Penalty of a backwards seek, in number of sectors. */ +static const int bfq_back_penalty = 2; + +/* Idling period duration, in jiffies. */ +static int bfq_slice_idle = HZ / 125; + +/* Default maximum budget values, in sectors and number of requests. */ +static const int bfq_default_max_budget = 16 * 1024; +static const int bfq_max_budget_async_rq = 4; + +/* + * Async to sync throughput distribution is controlled as follows: + * when an async request is served, the entity is charged the number + * of sectors of the request, multiplied by the factor below + */ +static const int bfq_async_charge_factor = 10; + +/* Default timeout values, in jiffies, approximating CFQ defaults. */ +static const int bfq_timeout_sync = HZ / 8; +static int bfq_timeout_async = HZ / 25; + +struct kmem_cache *bfq_pool; + +/* Below this threshold (in ms), we consider thinktime immediate. */ +#define BFQ_MIN_TT 2 + +/* hw_tag detection: parallel requests threshold and min samples needed. */ +#define BFQ_HW_QUEUE_THRESHOLD 4 +#define BFQ_HW_QUEUE_SAMPLES 32 + +#define BFQQ_SEEK_THR (sector_t)(8 * 1024) +#define BFQQ_SEEKY(bfqq) ((bfqq)->seek_mean > BFQQ_SEEK_THR) + +/* Min samples used for peak rate estimation (for autotuning). */ +#define BFQ_PEAK_RATE_SAMPLES 32 + +/* Shift used for peak rate fixed precision calculations. */ +#define BFQ_RATE_SHIFT 16 + +/* + * By default, BFQ computes the duration of the weight raising for + * interactive applications automatically, using the following formula: + * duration = (R / r) * T, where r is the peak rate of the device, and + * R and T are two reference parameters. + * In particular, R is the peak rate of the reference device (see below), + * and T is a reference time: given the systems that are likely to be + * installed on the reference device according to its speed class, T is + * about the maximum time needed, under BFQ and while reading two files in + * parallel, to load typical large applications on these systems. + * In practice, the slower/faster the device at hand is, the more/less it + * takes to load applications with respect to the reference device. + * Accordingly, the longer/shorter BFQ grants weight raising to interactive + * applications. + * + * BFQ uses four different reference pairs (R, T), depending on: + * . whether the device is rotational or non-rotational; + * . whether the device is slow, such as old or portable HDDs, as well as + * SD cards, or fast, such as newer HDDs and SSDs. + * + * The device's speed class is dynamically (re)detected in + * bfq_update_peak_rate() every time the estimated peak rate is updated. + * + * In the following definitions, R_slow[0]/R_fast[0] and T_slow[0]/T_fast[0] + * are the reference values for a slow/fast rotational device, whereas + * R_slow[1]/R_fast[1] and T_slow[1]/T_fast[1] are the reference values for + * a slow/fast non-rotational device. Finally, device_speed_thresh are the + * thresholds used to switch between speed classes. + * Both the reference peak rates and the thresholds are measured in + * sectors/usec, left-shifted by BFQ_RATE_SHIFT. + */ +static int R_slow[2] = {1536, 10752}; +static int R_fast[2] = {17415, 34791}; +/* + * To improve readability, a conversion function is used to initialize the + * following arrays, which entails that they can be initialized only in a + * function. + */ +static int T_slow[2]; +static int T_fast[2]; +static int device_speed_thresh[2]; + +#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \ + { RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 }) + +#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0]) +#define RQ_BFQQ(rq) ((rq)->elv.priv[1]) + +static inline void bfq_schedule_dispatch(struct bfq_data *bfqd); + +#include "bfq-ioc.c" +#include "bfq-sched.c" +#include "bfq-cgroup.c" + +#define bfq_class_idle(bfqq) ((bfqq)->entity.ioprio_class ==\ + IOPRIO_CLASS_IDLE) +#define bfq_class_rt(bfqq) ((bfqq)->entity.ioprio_class ==\ + IOPRIO_CLASS_RT) + +#define bfq_sample_valid(samples) ((samples) > 80) + +/* + * The following macro groups conditions that need to be evaluated when + * checking if existing queues and groups form a symmetric scenario + * and therefore idling can be reduced or disabled for some of the + * queues. See the comment to the function bfq_bfqq_must_not_expire() + * for further details. + */ +#ifdef CONFIG_CGROUP_BFQIO +#define symmetric_scenario (!bfqd->active_numerous_groups && \ + !bfq_differentiated_weights(bfqd)) +#else +#define symmetric_scenario (!bfq_differentiated_weights(bfqd)) +#endif + +/* + * We regard a request as SYNC, if either it's a read or has the SYNC bit + * set (in which case it could also be a direct WRITE). + */ +static inline int bfq_bio_sync(struct bio *bio) +{ + if (bio_data_dir(bio) == READ || (bio->bi_rw & REQ_SYNC)) + return 1; + + return 0; +} + +/* + * Scheduler run of queue, if there are requests pending and no one in the + * driver that will restart queueing. + */ +static inline void bfq_schedule_dispatch(struct bfq_data *bfqd) +{ + if (bfqd->queued != 0) { + bfq_log(bfqd, "schedule dispatch"); + kblockd_schedule_work(&bfqd->unplug_work); + } +} + +/* + * Lifted from AS - choose which of rq1 and rq2 that is best served now. + * We choose the request that is closesr to the head right now. Distance + * behind the head is penalized and only allowed to a certain extent. + */ +static struct request *bfq_choose_req(struct bfq_data *bfqd, + struct request *rq1, + struct request *rq2, + sector_t last) +{ + sector_t s1, s2, d1 = 0, d2 = 0; + unsigned long back_max; +#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ +#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ + unsigned wrap = 0; /* bit mask: requests behind the disk head? */ + + if (rq1 == NULL || rq1 == rq2) + return rq2; + if (rq2 == NULL) + return rq1; + + if (rq_is_sync(rq1) && !rq_is_sync(rq2)) + return rq1; + else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) + return rq2; + if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) + return rq1; + else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) + return rq2; + + s1 = blk_rq_pos(rq1); + s2 = blk_rq_pos(rq2); + + /* + * By definition, 1KiB is 2 sectors. + */ + back_max = bfqd->bfq_back_max * 2; + + /* + * Strict one way elevator _except_ in the case where we allow + * short backward seeks which are biased as twice the cost of a + * similar forward seek. + */ + if (s1 >= last) + d1 = s1 - last; + else if (s1 + back_max >= last) + d1 = (last - s1) * bfqd->bfq_back_penalty; + else + wrap |= BFQ_RQ1_WRAP; + + if (s2 >= last) + d2 = s2 - last; + else if (s2 + back_max >= last) + d2 = (last - s2) * bfqd->bfq_back_penalty; + else + wrap |= BFQ_RQ2_WRAP; + + /* Found required data */ + + /* + * By doing switch() on the bit mask "wrap" we avoid having to + * check two variables for all permutations: --> faster! + */ + switch (wrap) { + case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ + if (d1 < d2) + return rq1; + else if (d2 < d1) + return rq2; + else { + if (s1 >= s2) + return rq1; + else + return rq2; + } + + case BFQ_RQ2_WRAP: + return rq1; + case BFQ_RQ1_WRAP: + return rq2; + case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */ + default: + /* + * Since both rqs are wrapped, + * start with the one that's further behind head + * (--> only *one* back seek required), + * since back seek takes more time than forward. + */ + if (s1 <= s2) + return rq1; + else + return rq2; + } +} + +static struct bfq_queue * +bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, + sector_t sector, struct rb_node **ret_parent, + struct rb_node ***rb_link) +{ + struct rb_node **p, *parent; + struct bfq_queue *bfqq = NULL; + + parent = NULL; + p = &root->rb_node; + while (*p) { + struct rb_node **n; + + parent = *p; + bfqq = rb_entry(parent, struct bfq_queue, pos_node); + + /* + * Sort strictly based on sector. Smallest to the left, + * largest to the right. + */ + if (sector > blk_rq_pos(bfqq->next_rq)) + n = &(*p)->rb_right; + else if (sector < blk_rq_pos(bfqq->next_rq)) + n = &(*p)->rb_left; + else + break; + p = n; + bfqq = NULL; + } + + *ret_parent = parent; + if (rb_link) + *rb_link = p; + + bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", + (long long unsigned)sector, + bfqq != NULL ? bfqq->pid : 0); + + return bfqq; +} + +static void bfq_rq_pos_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct rb_node **p, *parent; + struct bfq_queue *__bfqq; + + if (bfqq->pos_root != NULL) { + rb_erase(&bfqq->pos_node, bfqq->pos_root); + bfqq->pos_root = NULL; + } + + if (bfq_class_idle(bfqq)) + return; + if (!bfqq->next_rq) + return; + + bfqq->pos_root = &bfqd->rq_pos_tree; + __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, + blk_rq_pos(bfqq->next_rq), &parent, &p); + if (__bfqq == NULL) { + rb_link_node(&bfqq->pos_node, parent, p); + rb_insert_color(&bfqq->pos_node, bfqq->pos_root); + } else + bfqq->pos_root = NULL; +} + +/* + * Tell whether there are active queues or groups with differentiated weights. + */ +static inline bool bfq_differentiated_weights(struct bfq_data *bfqd) +{ + /* + * For weights to differ, at least one of the trees must contain + * at least two nodes. + */ + return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && + (bfqd->queue_weights_tree.rb_node->rb_left || + bfqd->queue_weights_tree.rb_node->rb_right) +#ifdef CONFIG_CGROUP_BFQIO + ) || + (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) && + (bfqd->group_weights_tree.rb_node->rb_left || + bfqd->group_weights_tree.rb_node->rb_right) +#endif + ); +} + +/* + * If the weight-counter tree passed as input contains no counter for + * the weight of the input entity, then add that counter; otherwise just + * increment the existing counter. + * + * Note that weight-counter trees contain few nodes in mostly symmetric + * scenarios. For example, if all queues have the same weight, then the + * weight-counter tree for the queues may contain at most one node. + * This holds even if low_latency is on, because weight-raised queues + * are not inserted in the tree. + * In most scenarios, the rate at which nodes are created/destroyed + * should be low too. + */ +static void bfq_weights_tree_add(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root) +{ + struct rb_node **new = &(root->rb_node), *parent = NULL; + + /* + * Do not insert if the entity is already associated with a + * counter, which happens if: + * 1) the entity is associated with a queue, + * 2) a request arrival has caused the queue to become both + * non-weight-raised, and hence change its weight, and + * backlogged; in this respect, each of the two events + * causes an invocation of this function, + * 3) this is the invocation of this function caused by the + * second event. This second invocation is actually useless, + * and we handle this fact by exiting immediately. More + * efficient or clearer solutions might possibly be adopted. + */ + if (entity->weight_counter) + return; + + while (*new) { + struct bfq_weight_counter *__counter = container_of(*new, + struct bfq_weight_counter, + weights_node); + parent = *new; + + if (entity->weight == __counter->weight) { + entity->weight_counter = __counter; + goto inc_counter; + } + if (entity->weight < __counter->weight) + new = &((*new)->rb_left); + else + new = &((*new)->rb_right); + } + + entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), + GFP_ATOMIC); + entity->weight_counter->weight = entity->weight; + rb_link_node(&entity->weight_counter->weights_node, parent, new); + rb_insert_color(&entity->weight_counter->weights_node, root); + +inc_counter: + entity->weight_counter->num_active++; +} + +/* + * Decrement the weight counter associated with the entity, and, if the + * counter reaches 0, remove the counter from the tree. + * See the comments to the function bfq_weights_tree_add() for considerations + * about overhead. + */ +static void bfq_weights_tree_remove(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root) +{ + if (!entity->weight_counter) + return; + + BUG_ON(RB_EMPTY_ROOT(root)); + BUG_ON(entity->weight_counter->weight != entity->weight); + + BUG_ON(!entity->weight_counter->num_active); + entity->weight_counter->num_active--; + if (entity->weight_counter->num_active > 0) + goto reset_entity_pointer; + + rb_erase(&entity->weight_counter->weights_node, root); + kfree(entity->weight_counter); + +reset_entity_pointer: + entity->weight_counter = NULL; +} + +static struct request *bfq_find_next_rq(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + struct request *last) +{ + struct rb_node *rbnext = rb_next(&last->rb_node); + struct rb_node *rbprev = rb_prev(&last->rb_node); + struct request *next = NULL, *prev = NULL; + + BUG_ON(RB_EMPTY_NODE(&last->rb_node)); + + if (rbprev != NULL) + prev = rb_entry_rq(rbprev); + + if (rbnext != NULL) + next = rb_entry_rq(rbnext); + else { + rbnext = rb_first(&bfqq->sort_list); + if (rbnext && rbnext != &last->rb_node) + next = rb_entry_rq(rbnext); + } + + return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); +} + +/* see the definition of bfq_async_charge_factor for details */ +static inline unsigned long bfq_serv_to_charge(struct request *rq, + struct bfq_queue *bfqq) +{ + return blk_rq_sectors(rq) * + (1 + ((!bfq_bfqq_sync(bfqq)) * (bfqq->wr_coeff == 1) * + bfq_async_charge_factor)); +} + +/** + * bfq_updated_next_req - update the queue after a new next_rq selection. + * @bfqd: the device data the queue belongs to. + * @bfqq: the queue to update. + * + * If the first request of a queue changes we make sure that the queue + * has enough budget to serve at least its first request (if the + * request has grown). We do this because if the queue has not enough + * budget for its first request, it has to go through two dispatch + * rounds to actually get it dispatched. + */ +static void bfq_updated_next_req(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + struct request *next_rq = bfqq->next_rq; + unsigned long new_budget; + + if (next_rq == NULL) + return; + + if (bfqq == bfqd->in_service_queue) + /* + * In order not to break guarantees, budgets cannot be + * changed after an entity has been selected. + */ + return; + + BUG_ON(entity->tree != &st->active); + BUG_ON(entity == entity->sched_data->in_service_entity); + + new_budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)); + if (entity->budget != new_budget) { + entity->budget = new_budget; + bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", + new_budget); + bfq_activate_bfqq(bfqd, bfqq); + } +} + +static inline unsigned int bfq_wr_duration(struct bfq_data *bfqd) +{ + u64 dur; + + if (bfqd->bfq_wr_max_time > 0) + return bfqd->bfq_wr_max_time; + + dur = bfqd->RT_prod; + do_div(dur, bfqd->peak_rate); + + return dur; +} + +static inline unsigned +bfq_bfqq_cooperations(struct bfq_queue *bfqq) +{ + return bfqq->bic ? bfqq->bic->cooperations : 0; +} + +static inline void +bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_io_cq *bic) +{ + if (bic->saved_idle_window) + bfq_mark_bfqq_idle_window(bfqq); + else + bfq_clear_bfqq_idle_window(bfqq); + if (bic->saved_IO_bound) + bfq_mark_bfqq_IO_bound(bfqq); + else + bfq_clear_bfqq_IO_bound(bfqq); + /* Assuming that the flag in_large_burst is already correctly set */ + if (bic->wr_time_left && bfqq->bfqd->low_latency && + !bfq_bfqq_in_large_burst(bfqq) && + bic->cooperations < bfqq->bfqd->bfq_coop_thresh) { + /* + * Start a weight raising period with the duration given by + * the raising_time_left snapshot. + */ + if (bfq_bfqq_busy(bfqq)) + bfqq->bfqd->wr_busy_queues++; + bfqq->wr_coeff = bfqq->bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bic->wr_time_left; + bfqq->last_wr_start_finish = jiffies; + bfqq->entity.ioprio_changed = 1; + } + /* + * Clear wr_time_left to prevent bfq_bfqq_save_state() from + * getting confused about the queue's need of a weight-raising + * period. + */ + bic->wr_time_left = 0; +} + +/* Must be called with the queue_lock held. */ +static int bfqq_process_refs(struct bfq_queue *bfqq) +{ + int process_refs, io_refs; + + io_refs = bfqq->allocated[READ] + bfqq->allocated[WRITE]; + process_refs = atomic_read(&bfqq->ref) - io_refs - bfqq->entity.on_st; + BUG_ON(process_refs < 0); + return process_refs; +} + +/* Empty burst list and add just bfqq (see comments to bfq_handle_burst) */ +static inline void bfq_reset_burst_list(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + struct bfq_queue *item; + struct hlist_node *n; + + hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) + hlist_del_init(&item->burst_list_node); + hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); + bfqd->burst_size = 1; +} + +/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ +static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + /* Increment burst size to take into account also bfqq */ + bfqd->burst_size++; + + if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { + struct bfq_queue *pos, *bfqq_item; + struct hlist_node *n; + + /* + * Enough queues have been activated shortly after each + * other to consider this burst as large. + */ + bfqd->large_burst = true; + + /* + * We can now mark all queues in the burst list as + * belonging to a large burst. + */ + hlist_for_each_entry(bfqq_item, &bfqd->burst_list, + burst_list_node) + bfq_mark_bfqq_in_large_burst(bfqq_item); + bfq_mark_bfqq_in_large_burst(bfqq); + + /* + * From now on, and until the current burst finishes, any + * new queue being activated shortly after the last queue + * was inserted in the burst can be immediately marked as + * belonging to a large burst. So the burst list is not + * needed any more. Remove it. + */ + hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, + burst_list_node) + hlist_del_init(&pos->burst_list_node); + } else /* burst not yet large: add bfqq to the burst list */ + hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); +} + +/* + * If many queues happen to become active shortly after each other, then, + * to help the processes associated to these queues get their job done as + * soon as possible, it is usually better to not grant either weight-raising + * or device idling to these queues. In this comment we describe, firstly, + * the reasons why this fact holds, and, secondly, the next function, which + * implements the main steps needed to properly mark these queues so that + * they can then be treated in a different way. + * + * As for the terminology, we say that a queue becomes active, i.e., + * switches from idle to backlogged, either when it is created (as a + * consequence of the arrival of an I/O request), or, if already existing, + * when a new request for the queue arrives while the queue is idle. + * Bursts of activations, i.e., activations of different queues occurring + * shortly after each other, are typically caused by services or applications + * that spawn or reactivate many parallel threads/processes. Examples are + * systemd during boot or git grep. + * + * These services or applications benefit mostly from a high throughput: + * the quicker the requests of the activated queues are cumulatively served, + * the sooner the target job of these queues gets completed. As a consequence, + * weight-raising any of these queues, which also implies idling the device + * for it, is almost always counterproductive: in most cases it just lowers + * throughput. + * + * On the other hand, a burst of activations may be also caused by the start + * of an application that does not consist in a lot of parallel I/O-bound + * threads. In fact, with a complex application, the burst may be just a + * consequence of the fact that several processes need to be executed to + * start-up the application. To start an application as quickly as possible, + * the best thing to do is to privilege the I/O related to the application + * with respect to all other I/O. Therefore, the best strategy to start as + * quickly as possible an application that causes a burst of activations is + * to weight-raise all the queues activated during the burst. This is the + * exact opposite of the best strategy for the other type of bursts. + * + * In the end, to take the best action for each of the two cases, the two + * types of bursts need to be distinguished. Fortunately, this seems + * relatively easy to do, by looking at the sizes of the bursts. In + * particular, we found a threshold such that bursts with a larger size + * than that threshold are apparently caused only by services or commands + * such as systemd or git grep. For brevity, hereafter we call just 'large' + * these bursts. BFQ *does not* weight-raise queues whose activations occur + * in a large burst. In addition, for each of these queues BFQ performs or + * does not perform idling depending on which choice boosts the throughput + * most. The exact choice depends on the device and request pattern at + * hand. + * + * Turning back to the next function, it implements all the steps needed + * to detect the occurrence of a large burst and to properly mark all the + * queues belonging to it (so that they can then be treated in a different + * way). This goal is achieved by maintaining a special "burst list" that + * holds, temporarily, the queues that belong to the burst in progress. The + * list is then used to mark these queues as belonging to a large burst if + * the burst does become large. The main steps are the following. + * + * . when the very first queue is activated, the queue is inserted into the + * list (as it could be the first queue in a possible burst) + * + * . if the current burst has not yet become large, and a queue Q that does + * not yet belong to the burst is activated shortly after the last time + * at which a new queue entered the burst list, then the function appends + * Q to the burst list + * + * . if, as a consequence of the previous step, the burst size reaches + * the large-burst threshold, then + * + * . all the queues in the burst list are marked as belonging to a + * large burst + * + * . the burst list is deleted; in fact, the burst list already served + * its purpose (keeping temporarily track of the queues in a burst, + * so as to be able to mark them as belonging to a large burst in the + * previous sub-step), and now is not needed any more + * + * . the device enters a large-burst mode + * + * . if a queue Q that does not belong to the burst is activated while + * the device is in large-burst mode and shortly after the last time + * at which a queue either entered the burst list or was marked as + * belonging to the current large burst, then Q is immediately marked + * as belonging to a large burst. + * + * . if a queue Q that does not belong to the burst is activated a while + * later, i.e., not shortly after, than the last time at which a queue + * either entered the burst list or was marked as belonging to the + * current large burst, then the current burst is deemed as finished and: + * + * . the large-burst mode is reset if set + * + * . the burst list is emptied + * + * . Q is inserted in the burst list, as Q may be the first queue + * in a possible new burst (then the burst list contains just Q + * after this step). + */ +static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq, + bool idle_for_long_time) +{ + /* + * If bfqq happened to be activated in a burst, but has been idle + * for at least as long as an interactive queue, then we assume + * that, in the overall I/O initiated in the burst, the I/O + * associated to bfqq is finished. So bfqq does not need to be + * treated as a queue belonging to a burst anymore. Accordingly, + * we reset bfqq's in_large_burst flag if set, and remove bfqq + * from the burst list if it's there. We do not decrement instead + * burst_size, because the fact that bfqq does not need to belong + * to the burst list any more does not invalidate the fact that + * bfqq may have been activated during the current burst. + */ + if (idle_for_long_time) { + hlist_del_init(&bfqq->burst_list_node); + bfq_clear_bfqq_in_large_burst(bfqq); + } + + /* + * If bfqq is already in the burst list or is part of a large + * burst, then there is nothing else to do. + */ + if (!hlist_unhashed(&bfqq->burst_list_node) || + bfq_bfqq_in_large_burst(bfqq)) + return; + + /* + * If bfqq's activation happens late enough, then the current + * burst is finished, and related data structures must be reset. + * + * In this respect, consider the special case where bfqq is the very + * first queue being activated. In this case, last_ins_in_burst is + * not yet significant when we get here. But it is easy to verify + * that, whether or not the following condition is true, bfqq will + * end up being inserted into the burst list. In particular the + * list will happen to contain only bfqq. And this is exactly what + * has to happen, as bfqq may be the first queue in a possible + * burst. + */ + if (time_is_before_jiffies(bfqd->last_ins_in_burst + + bfqd->bfq_burst_interval)) { + bfqd->large_burst = false; + bfq_reset_burst_list(bfqd, bfqq); + return; + } + + /* + * If we get here, then bfqq is being activated shortly after the + * last queue. So, if the current burst is also large, we can mark + * bfqq as belonging to this large burst immediately. + */ + if (bfqd->large_burst) { + bfq_mark_bfqq_in_large_burst(bfqq); + return; + } + + /* + * If we get here, then a large-burst state has not yet been + * reached, but bfqq is being activated shortly after the last + * queue. Then we add bfqq to the burst. + */ + bfq_add_to_burst(bfqd, bfqq); +} + +static void bfq_add_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_entity *entity = &bfqq->entity; + struct bfq_data *bfqd = bfqq->bfqd; + struct request *next_rq, *prev; + unsigned long old_wr_coeff = bfqq->wr_coeff; + bool interactive = false; + + bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); + bfqq->queued[rq_is_sync(rq)]++; + bfqd->queued++; + + elv_rb_add(&bfqq->sort_list, rq); + + /* + * Check if this request is a better next-serve candidate. + */ + prev = bfqq->next_rq; + next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); + BUG_ON(next_rq == NULL); + bfqq->next_rq = next_rq; + + /* + * Adjust priority tree position, if next_rq changes. + */ + if (prev != bfqq->next_rq) + bfq_rq_pos_tree_add(bfqd, bfqq); + + if (!bfq_bfqq_busy(bfqq)) { + bool soft_rt, coop_or_in_burst, + idle_for_long_time = time_is_before_jiffies( + bfqq->budget_timeout + + bfqd->bfq_wr_min_idle_time); + + if (bfq_bfqq_sync(bfqq)) { + bool already_in_burst = + !hlist_unhashed(&bfqq->burst_list_node) || + bfq_bfqq_in_large_burst(bfqq); + bfq_handle_burst(bfqd, bfqq, idle_for_long_time); + /* + * If bfqq was not already in the current burst, + * then, at this point, bfqq either has been + * added to the current burst or has caused the + * current burst to terminate. In particular, in + * the second case, bfqq has become the first + * queue in a possible new burst. + * In both cases last_ins_in_burst needs to be + * moved forward. + */ + if (!already_in_burst) + bfqd->last_ins_in_burst = jiffies; + } + + coop_or_in_burst = bfq_bfqq_in_large_burst(bfqq) || + bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh; + soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && + !coop_or_in_burst && + time_is_before_jiffies(bfqq->soft_rt_next_start); + interactive = !coop_or_in_burst && idle_for_long_time; + entity->budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)); + + if (!bfq_bfqq_IO_bound(bfqq)) { + if (time_before(jiffies, + RQ_BIC(rq)->ttime.last_end_request + + bfqd->bfq_slice_idle)) { + bfqq->requests_within_timer++; + if (bfqq->requests_within_timer >= + bfqd->bfq_requests_within_timer) + bfq_mark_bfqq_IO_bound(bfqq); + } else + bfqq->requests_within_timer = 0; + } + + if (!bfqd->low_latency) + goto add_bfqq_busy; + + if (bfq_bfqq_just_split(bfqq)) + goto set_ioprio_changed; + + /* + * If the queue: + * - is not being boosted, + * - has been idle for enough time, + * - is not a sync queue or is linked to a bfq_io_cq (it is + * shared "for its nature" or it is not shared and its + * requests have not been redirected to a shared queue) + * start a weight-raising period. + */ + if (old_wr_coeff == 1 && (interactive || soft_rt) && + (!bfq_bfqq_sync(bfqq) || bfqq->bic != NULL)) { + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + if (interactive) + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + else + bfqq->wr_cur_max_time = + bfqd->bfq_wr_rt_max_time; + bfq_log_bfqq(bfqd, bfqq, + "wrais starting at %lu, rais_max_time %u", + jiffies, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } else if (old_wr_coeff > 1) { + if (interactive) + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + else if (coop_or_in_burst || + (bfqq->wr_cur_max_time == + bfqd->bfq_wr_rt_max_time && + !soft_rt)) { + bfqq->wr_coeff = 1; + bfq_log_bfqq(bfqd, bfqq, + "wrais ending at %lu, rais_max_time %u", + jiffies, + jiffies_to_msecs(bfqq-> + wr_cur_max_time)); + } else if (time_before( + bfqq->last_wr_start_finish + + bfqq->wr_cur_max_time, + jiffies + + bfqd->bfq_wr_rt_max_time) && + soft_rt) { + /* + * + * The remaining weight-raising time is lower + * than bfqd->bfq_wr_rt_max_time, which means + * that the application is enjoying weight + * raising either because deemed soft-rt in + * the near past, or because deemed interactive + * a long ago. + * In both cases, resetting now the current + * remaining weight-raising time for the + * application to the weight-raising duration + * for soft rt applications would not cause any + * latency increase for the application (as the + * new duration would be higher than the + * remaining time). + * + * In addition, the application is now meeting + * the requirements for being deemed soft rt. + * In the end we can correctly and safely + * (re)charge the weight-raising duration for + * the application with the weight-raising + * duration for soft rt applications. + * + * In particular, doing this recharge now, i.e., + * before the weight-raising period for the + * application finishes, reduces the probability + * of the following negative scenario: + * 1) the weight of a soft rt application is + * raised at startup (as for any newly + * created application), + * 2) since the application is not interactive, + * at a certain time weight-raising is + * stopped for the application, + * 3) at that time the application happens to + * still have pending requests, and hence + * is destined to not have a chance to be + * deemed soft rt before these requests are + * completed (see the comments to the + * function bfq_bfqq_softrt_next_start() + * for details on soft rt detection), + * 4) these pending requests experience a high + * latency because the application is not + * weight-raised while they are pending. + */ + bfqq->last_wr_start_finish = jiffies; + bfqq->wr_cur_max_time = + bfqd->bfq_wr_rt_max_time; + } + } +set_ioprio_changed: + if (old_wr_coeff != bfqq->wr_coeff) + entity->ioprio_changed = 1; +add_bfqq_busy: + bfqq->last_idle_bklogged = jiffies; + bfqq->service_from_backlogged = 0; + bfq_clear_bfqq_softrt_update(bfqq); + bfq_add_bfqq_busy(bfqd, bfqq); + } else { + if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && + time_is_before_jiffies( + bfqq->last_wr_start_finish + + bfqd->bfq_wr_min_inter_arr_async)) { + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + + bfqd->wr_busy_queues++; + entity->ioprio_changed = 1; + bfq_log_bfqq(bfqd, bfqq, + "non-idle wrais starting at %lu, rais_max_time %u", + jiffies, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + if (prev != bfqq->next_rq) + bfq_updated_next_req(bfqd, bfqq); + } + + if (bfqd->low_latency && + (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) + bfqq->last_wr_start_finish = jiffies; +} + +static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, + struct bio *bio) +{ + struct task_struct *tsk = current; + struct bfq_io_cq *bic; + struct bfq_queue *bfqq; + + bic = bfq_bic_lookup(bfqd, tsk->io_context); + if (bic == NULL) + return NULL; + + bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio)); + if (bfqq != NULL) + return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); + + return NULL; +} + +static void bfq_activate_request(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + + bfqd->rq_in_driver++; + bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); + bfq_log(bfqd, "activate_request: new bfqd->last_position %llu", + (long long unsigned)bfqd->last_position); +} + +static inline void bfq_deactivate_request(struct request_queue *q, + struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + + BUG_ON(bfqd->rq_in_driver == 0); + bfqd->rq_in_driver--; +} + +static void bfq_remove_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_data *bfqd = bfqq->bfqd; + const int sync = rq_is_sync(rq); + + if (bfqq->next_rq == rq) { + bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); + bfq_updated_next_req(bfqd, bfqq); + } + + if (rq->queuelist.prev != &rq->queuelist) + list_del_init(&rq->queuelist); + BUG_ON(bfqq->queued[sync] == 0); + bfqq->queued[sync]--; + bfqd->queued--; + elv_rb_del(&bfqq->sort_list, rq); + + if (RB_EMPTY_ROOT(&bfqq->sort_list)) { + if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) + bfq_del_bfqq_busy(bfqd, bfqq, 1); + /* + * Remove queue from request-position tree as it is empty. + */ + if (bfqq->pos_root != NULL) { + rb_erase(&bfqq->pos_node, bfqq->pos_root); + bfqq->pos_root = NULL; + } + } + + if (rq->cmd_flags & REQ_META) { + BUG_ON(bfqq->meta_pending == 0); + bfqq->meta_pending--; + } +} + +static int bfq_merge(struct request_queue *q, struct request **req, + struct bio *bio) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct request *__rq; + + __rq = bfq_find_rq_fmerge(bfqd, bio); + if (__rq != NULL && elv_rq_merge_ok(__rq, bio)) { + *req = __rq; + return ELEVATOR_FRONT_MERGE; + } + + return ELEVATOR_NO_MERGE; +} + +static void bfq_merged_request(struct request_queue *q, struct request *req, + int type) +{ + if (type == ELEVATOR_FRONT_MERGE && + rb_prev(&req->rb_node) && + blk_rq_pos(req) < + blk_rq_pos(container_of(rb_prev(&req->rb_node), + struct request, rb_node))) { + struct bfq_queue *bfqq = RQ_BFQQ(req); + struct bfq_data *bfqd = bfqq->bfqd; + struct request *prev, *next_rq; + + /* Reposition request in its sort_list */ + elv_rb_del(&bfqq->sort_list, req); + elv_rb_add(&bfqq->sort_list, req); + /* Choose next request to be served for bfqq */ + prev = bfqq->next_rq; + next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, + bfqd->last_position); + BUG_ON(next_rq == NULL); + bfqq->next_rq = next_rq; + /* + * If next_rq changes, update both the queue's budget to + * fit the new request and the queue's position in its + * rq_pos_tree. + */ + if (prev != bfqq->next_rq) { + bfq_updated_next_req(bfqd, bfqq); + bfq_rq_pos_tree_add(bfqd, bfqq); + } + } +} + +static void bfq_merged_requests(struct request_queue *q, struct request *rq, + struct request *next) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next); + + /* + * If next and rq belong to the same bfq_queue and next is older + * than rq, then reposition rq in the fifo (by substituting next + * with rq). Otherwise, if next and rq belong to different + * bfq_queues, never reposition rq: in fact, we would have to + * reposition it with respect to next's position in its own fifo, + * which would most certainly be too expensive with respect to + * the benefits. + */ + if (bfqq == next_bfqq && + !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && + time_before(next->fifo_time, rq->fifo_time)) { + list_del_init(&rq->queuelist); + list_replace_init(&next->queuelist, &rq->queuelist); + rq->fifo_time = next->fifo_time; + } + + if (bfqq->next_rq == next) + bfqq->next_rq = rq; + + bfq_remove_request(next); +} + +/* Must be called with bfqq != NULL */ +static inline void bfq_bfqq_end_wr(struct bfq_queue *bfqq) +{ + BUG_ON(bfqq == NULL); + if (bfq_bfqq_busy(bfqq)) + bfqq->bfqd->wr_busy_queues--; + bfqq->wr_coeff = 1; + bfqq->wr_cur_max_time = 0; + /* Trigger a weight change on the next activation of the queue */ + bfqq->entity.ioprio_changed = 1; +} + +static void bfq_end_wr_async_queues(struct bfq_data *bfqd, + struct bfq_group *bfqg) +{ + int i, j; + + for (i = 0; i < 2; i++) + for (j = 0; j < IOPRIO_BE_NR; j++) + if (bfqg->async_bfqq[i][j] != NULL) + bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); + if (bfqg->async_idle_bfqq != NULL) + bfq_bfqq_end_wr(bfqg->async_idle_bfqq); +} + +static void bfq_end_wr(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq; + + spin_lock_irq(bfqd->queue->queue_lock); + + list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) + bfq_bfqq_end_wr(bfqq); + list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) + bfq_bfqq_end_wr(bfqq); + bfq_end_wr_async(bfqd); + + spin_unlock_irq(bfqd->queue->queue_lock); +} + +static inline sector_t bfq_io_struct_pos(void *io_struct, bool request) +{ + if (request) + return blk_rq_pos(io_struct); + else + return ((struct bio *)io_struct)->bi_iter.bi_sector; +} + +static inline sector_t bfq_dist_from(sector_t pos1, + sector_t pos2) +{ + if (pos1 >= pos2) + return pos1 - pos2; + else + return pos2 - pos1; +} + +static inline int bfq_rq_close_to_sector(void *io_struct, bool request, + sector_t sector) +{ + return bfq_dist_from(bfq_io_struct_pos(io_struct, request), sector) <= + BFQQ_SEEK_THR; +} + +static struct bfq_queue *bfqq_close(struct bfq_data *bfqd, sector_t sector) +{ + struct rb_root *root = &bfqd->rq_pos_tree; + struct rb_node *parent, *node; + struct bfq_queue *__bfqq; + + if (RB_EMPTY_ROOT(root)) + return NULL; + + /* + * First, if we find a request starting at the end of the last + * request, choose it. + */ + __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); + if (__bfqq != NULL) + return __bfqq; + + /* + * If the exact sector wasn't found, the parent of the NULL leaf + * will contain the closest sector (rq_pos_tree sorted by + * next_request position). + */ + __bfqq = rb_entry(parent, struct bfq_queue, pos_node); + if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) + return __bfqq; + + if (blk_rq_pos(__bfqq->next_rq) < sector) + node = rb_next(&__bfqq->pos_node); + else + node = rb_prev(&__bfqq->pos_node); + if (node == NULL) + return NULL; + + __bfqq = rb_entry(node, struct bfq_queue, pos_node); + if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) + return __bfqq; + + return NULL; +} + +/* + * bfqd - obvious + * cur_bfqq - passed in so that we don't decide that the current queue + * is closely cooperating with itself + * sector - used as a reference point to search for a close queue + */ +static struct bfq_queue *bfq_close_cooperator(struct bfq_data *bfqd, + struct bfq_queue *cur_bfqq, + sector_t sector) +{ + struct bfq_queue *bfqq; + + if (bfq_class_idle(cur_bfqq)) + return NULL; + if (!bfq_bfqq_sync(cur_bfqq)) + return NULL; + if (BFQQ_SEEKY(cur_bfqq)) + return NULL; + + /* If device has only one backlogged bfq_queue, don't search. */ + if (bfqd->busy_queues == 1) + return NULL; + + /* + * We should notice if some of the queues are cooperating, e.g. + * working closely on the same area of the disk. In that case, + * we can group them together and don't waste time idling. + */ + bfqq = bfqq_close(bfqd, sector); + if (bfqq == NULL || bfqq == cur_bfqq) + return NULL; + + /* + * Do not merge queues from different bfq_groups. + */ + if (bfqq->entity.parent != cur_bfqq->entity.parent) + return NULL; + + /* + * It only makes sense to merge sync queues. + */ + if (!bfq_bfqq_sync(bfqq)) + return NULL; + if (BFQQ_SEEKY(bfqq)) + return NULL; + + /* + * Do not merge queues of different priority classes. + */ + if (bfq_class_rt(bfqq) != bfq_class_rt(cur_bfqq)) + return NULL; + + return bfqq; +} + +static struct bfq_queue * +bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) +{ + int process_refs, new_process_refs; + struct bfq_queue *__bfqq; + + /* + * If there are no process references on the new_bfqq, then it is + * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain + * may have dropped their last reference (not just their last process + * reference). + */ + if (!bfqq_process_refs(new_bfqq)) + return NULL; + + /* Avoid a circular list and skip interim queue merges. */ + while ((__bfqq = new_bfqq->new_bfqq)) { + if (__bfqq == bfqq) + return NULL; + new_bfqq = __bfqq; + } + + process_refs = bfqq_process_refs(bfqq); + new_process_refs = bfqq_process_refs(new_bfqq); + /* + * If the process for the bfqq has gone away, there is no + * sense in merging the queues. + */ + if (process_refs == 0 || new_process_refs == 0) + return NULL; + + bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", + new_bfqq->pid); + + /* + * Merging is just a redirection: the requests of the process + * owning one of the two queues are redirected to the other queue. + * The latter queue, in its turn, is set as shared if this is the + * first time that the requests of some process are redirected to + * it. + * + * We redirect bfqq to new_bfqq and not the opposite, because we + * are in the context of the process owning bfqq, hence we have + * the io_cq of this process. So we can immediately configure this + * io_cq to redirect the requests of the process to new_bfqq. + * + * NOTE, even if new_bfqq coincides with the in-service queue, the + * io_cq of new_bfqq is not available, because, if the in-service + * queue is shared, bfqd->in_service_bic may not point to the + * io_cq of the in-service queue. + * Redirecting the requests of the process owning bfqq to the + * currently in-service queue is in any case the best option, as + * we feed the in-service queue with new requests close to the + * last request served and, by doing so, hopefully increase the + * throughput. + */ + bfqq->new_bfqq = new_bfqq; + atomic_add(process_refs, &new_bfqq->ref); + return new_bfqq; +} + +/* + * Attempt to schedule a merge of bfqq with the currently in-service queue + * or with a close queue among the scheduled queues. + * Return NULL if no merge was scheduled, a pointer to the shared bfq_queue + * structure otherwise. + * + * The OOM queue is not allowed to participate to cooperation: in fact, since + * the requests temporarily redirected to the OOM queue could be redirected + * again to dedicated queues at any time, the state needed to correctly + * handle merging with the OOM queue would be quite complex and expensive + * to maintain. Besides, in such a critical condition as an out of memory, + * the benefits of queue merging may be little relevant, or even negligible. + */ +static struct bfq_queue * +bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, + void *io_struct, bool request) +{ + struct bfq_queue *in_service_bfqq, *new_bfqq; + + if (bfqq->new_bfqq) + return bfqq->new_bfqq; + + if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) + return NULL; + + in_service_bfqq = bfqd->in_service_queue; + + if (in_service_bfqq == NULL || in_service_bfqq == bfqq || + !bfqd->in_service_bic || + unlikely(in_service_bfqq == &bfqd->oom_bfqq)) + goto check_scheduled; + + if (bfq_class_idle(in_service_bfqq) || bfq_class_idle(bfqq)) + goto check_scheduled; + + if (bfq_class_rt(in_service_bfqq) != bfq_class_rt(bfqq)) + goto check_scheduled; + + if (in_service_bfqq->entity.parent != bfqq->entity.parent) + goto check_scheduled; + + if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) && + bfq_bfqq_sync(in_service_bfqq) && bfq_bfqq_sync(bfqq)) { + new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); + if (new_bfqq != NULL) + return new_bfqq; /* Merge with in-service queue */ + } + + /* + * Check whether there is a cooperator among currently scheduled + * queues. The only thing we need is that the bio/request is not + * NULL, as we need it to establish whether a cooperator exists. + */ +check_scheduled: + new_bfqq = bfq_close_cooperator(bfqd, bfqq, + bfq_io_struct_pos(io_struct, request)); + if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq)) + return bfq_setup_merge(bfqq, new_bfqq); + + return NULL; +} + +static inline void +bfq_bfqq_save_state(struct bfq_queue *bfqq) +{ + /* + * If bfqq->bic == NULL, the queue is already shared or its requests + * have already been redirected to a shared queue; both idle window + * and weight raising state have already been saved. Do nothing. + */ + if (bfqq->bic == NULL) + return; + if (bfqq->bic->wr_time_left) + /* + * This is the queue of a just-started process, and would + * deserve weight raising: we set wr_time_left to the full + * weight-raising duration to trigger weight-raising when + * and if the queue is split and the first request of the + * queue is enqueued. + */ + bfqq->bic->wr_time_left = bfq_wr_duration(bfqq->bfqd); + else if (bfqq->wr_coeff > 1) { + unsigned long wr_duration = + jiffies - bfqq->last_wr_start_finish; + /* + * It may happen that a queue's weight raising period lasts + * longer than its wr_cur_max_time, as weight raising is + * handled only when a request is enqueued or dispatched (it + * does not use any timer). If the weight raising period is + * about to end, don't save it. + */ + if (bfqq->wr_cur_max_time <= wr_duration) + bfqq->bic->wr_time_left = 0; + else + bfqq->bic->wr_time_left = + bfqq->wr_cur_max_time - wr_duration; + /* + * The bfq_queue is becoming shared or the requests of the + * process owning the queue are being redirected to a shared + * queue. Stop the weight raising period of the queue, as in + * both cases it should not be owned by an interactive or + * soft real-time application. + */ + bfq_bfqq_end_wr(bfqq); + } else + bfqq->bic->wr_time_left = 0; + bfqq->bic->saved_idle_window = bfq_bfqq_idle_window(bfqq); + bfqq->bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); + bfqq->bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); + bfqq->bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); + bfqq->bic->cooperations++; + bfqq->bic->failed_cooperations = 0; +} + +static inline void +bfq_get_bic_reference(struct bfq_queue *bfqq) +{ + /* + * If bfqq->bic has a non-NULL value, the bic to which it belongs + * is about to begin using a shared bfq_queue. + */ + if (bfqq->bic) + atomic_long_inc(&bfqq->bic->icq.ioc->refcount); +} + +static void +bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, + struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) +{ + bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", + (long unsigned)new_bfqq->pid); + /* Save weight raising and idle window of the merged queues */ + bfq_bfqq_save_state(bfqq); + bfq_bfqq_save_state(new_bfqq); + if (bfq_bfqq_IO_bound(bfqq)) + bfq_mark_bfqq_IO_bound(new_bfqq); + bfq_clear_bfqq_IO_bound(bfqq); + /* + * Grab a reference to the bic, to prevent it from being destroyed + * before being possibly touched by a bfq_split_bfqq(). + */ + bfq_get_bic_reference(bfqq); + bfq_get_bic_reference(new_bfqq); + /* + * Merge queues (that is, let bic redirect its requests to new_bfqq) + */ + bic_set_bfqq(bic, new_bfqq, 1); + bfq_mark_bfqq_coop(new_bfqq); + /* + * new_bfqq now belongs to at least two bics (it is a shared queue): + * set new_bfqq->bic to NULL. bfqq either: + * - does not belong to any bic any more, and hence bfqq->bic must + * be set to NULL, or + * - is a queue whose owning bics have already been redirected to a + * different queue, hence the queue is destined to not belong to + * any bic soon and bfqq->bic is already NULL (therefore the next + * assignment causes no harm). + */ + new_bfqq->bic = NULL; + bfqq->bic = NULL; + bfq_put_queue(bfqq); +} + +static inline void bfq_bfqq_increase_failed_cooperations(struct bfq_queue *bfqq) +{ + struct bfq_io_cq *bic = bfqq->bic; + struct bfq_data *bfqd = bfqq->bfqd; + + if (bic && bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh) { + bic->failed_cooperations++; + if (bic->failed_cooperations >= bfqd->bfq_failed_cooperations) + bic->cooperations = 0; + } +} + +static int bfq_allow_merge(struct request_queue *q, struct request *rq, + struct bio *bio) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_io_cq *bic; + struct bfq_queue *bfqq, *new_bfqq; + + /* + * Disallow merge of a sync bio into an async request. + */ + if (bfq_bio_sync(bio) && !rq_is_sync(rq)) + return 0; + + /* + * Lookup the bfqq that this bio will be queued with. Allow + * merge only if rq is queued there. + * Queue lock is held here. + */ + bic = bfq_bic_lookup(bfqd, current->io_context); + if (bic == NULL) + return 0; + + bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio)); + /* + * We take advantage of this function to perform an early merge + * of the queues of possible cooperating processes. + */ + if (bfqq != NULL) { + new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false); + if (new_bfqq != NULL) { + bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); + /* + * If we get here, the bio will be queued in the + * shared queue, i.e., new_bfqq, so use new_bfqq + * to decide whether bio and rq can be merged. + */ + bfqq = new_bfqq; + } else + bfq_bfqq_increase_failed_cooperations(bfqq); + } + + return bfqq == RQ_BFQQ(rq); +} + +static void __bfq_set_in_service_queue(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + if (bfqq != NULL) { + bfq_mark_bfqq_must_alloc(bfqq); + bfq_mark_bfqq_budget_new(bfqq); + bfq_clear_bfqq_fifo_expire(bfqq); + + bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8; + + bfq_log_bfqq(bfqd, bfqq, + "set_in_service_queue, cur-budget = %lu", + bfqq->entity.budget); + } + + bfqd->in_service_queue = bfqq; +} + +/* + * Get and set a new queue for service. + */ +static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); + + __bfq_set_in_service_queue(bfqd, bfqq); + return bfqq; +} + +/* + * If enough samples have been computed, return the current max budget + * stored in bfqd, which is dynamically updated according to the + * estimated disk peak rate; otherwise return the default max budget + */ +static inline unsigned long bfq_max_budget(struct bfq_data *bfqd) +{ + if (bfqd->budgets_assigned < 194) + return bfq_default_max_budget; + else + return bfqd->bfq_max_budget; +} + +/* + * Return min budget, which is a fraction of the current or default + * max budget (trying with 1/32) + */ +static inline unsigned long bfq_min_budget(struct bfq_data *bfqd) +{ + if (bfqd->budgets_assigned < 194) + return bfq_default_max_budget / 32; + else + return bfqd->bfq_max_budget / 32; +} + +static void bfq_arm_slice_timer(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq = bfqd->in_service_queue; + struct bfq_io_cq *bic; + unsigned long sl; + + BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list)); + + /* Processes have exited, don't wait. */ + bic = bfqd->in_service_bic; + if (bic == NULL || atomic_read(&bic->icq.ioc->active_ref) == 0) + return; + + bfq_mark_bfqq_wait_request(bfqq); + + /* + * We don't want to idle for seeks, but we do want to allow + * fair distribution of slice time for a process doing back-to-back + * seeks. So allow a little bit of time for him to submit a new rq. + * + * To prevent processes with (partly) seeky workloads from + * being too ill-treated, grant them a small fraction of the + * assigned budget before reducing the waiting time to + * BFQ_MIN_TT. This happened to help reduce latency. + */ + sl = bfqd->bfq_slice_idle; + /* + * Unless the queue is being weight-raised or the scenario is + * asymmetric, grant only minimum idle time if the queue either + * has been seeky for long enough or has already proved to be + * constantly seeky. + */ + if (bfq_sample_valid(bfqq->seek_samples) && + ((BFQQ_SEEKY(bfqq) && bfqq->entity.service > + bfq_max_budget(bfqq->bfqd) / 8) || + bfq_bfqq_constantly_seeky(bfqq)) && bfqq->wr_coeff == 1 && + symmetric_scenario) + sl = min(sl, msecs_to_jiffies(BFQ_MIN_TT)); + else if (bfqq->wr_coeff > 1) + sl = sl * 3; + bfqd->last_idling_start = ktime_get(); + mod_timer(&bfqd->idle_slice_timer, jiffies + sl); + bfq_log(bfqd, "arm idle: %u/%u ms", + jiffies_to_msecs(sl), jiffies_to_msecs(bfqd->bfq_slice_idle)); +} + +/* + * Set the maximum time for the in-service queue to consume its + * budget. This prevents seeky processes from lowering the disk + * throughput (always guaranteed with a time slice scheme as in CFQ). + */ +static void bfq_set_budget_timeout(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq = bfqd->in_service_queue; + unsigned int timeout_coeff; + if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) + timeout_coeff = 1; + else + timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; + + bfqd->last_budget_start = ktime_get(); + + bfq_clear_bfqq_budget_new(bfqq); + bfqq->budget_timeout = jiffies + + bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] * timeout_coeff; + + bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u", + jiffies_to_msecs(bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] * + timeout_coeff)); +} + +/* + * Move request from internal lists to the request queue dispatch list. + */ +static void bfq_dispatch_insert(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_queue *bfqq = RQ_BFQQ(rq); + + /* + * For consistency, the next instruction should have been executed + * after removing the request from the queue and dispatching it. + * We execute instead this instruction before bfq_remove_request() + * (and hence introduce a temporary inconsistency), for efficiency. + * In fact, in a forced_dispatch, this prevents two counters related + * to bfqq->dispatched to risk to be uselessly decremented if bfqq + * is not in service, and then to be incremented again after + * incrementing bfqq->dispatched. + */ + bfqq->dispatched++; + bfq_remove_request(rq); + elv_dispatch_sort(q, rq); + + if (bfq_bfqq_sync(bfqq)) + bfqd->sync_flight++; +} + +/* + * Return expired entry, or NULL to just start from scratch in rbtree. + */ +static struct request *bfq_check_fifo(struct bfq_queue *bfqq) +{ + struct request *rq = NULL; + + if (bfq_bfqq_fifo_expire(bfqq)) + return NULL; + + bfq_mark_bfqq_fifo_expire(bfqq); + + if (list_empty(&bfqq->fifo)) + return NULL; + + rq = rq_entry_fifo(bfqq->fifo.next); + + if (time_before(jiffies, rq->fifo_time)) + return NULL; + + return rq; +} + +static inline unsigned long bfq_bfqq_budget_left(struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + return entity->budget - entity->service; +} + +static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + BUG_ON(bfqq != bfqd->in_service_queue); + + __bfq_bfqd_reset_in_service(bfqd); + + /* + * If this bfqq is shared between multiple processes, check + * to make sure that those processes are still issuing I/Os + * within the mean seek distance. If not, it may be time to + * break the queues apart again. + */ + if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) + bfq_mark_bfqq_split_coop(bfqq); + + if (RB_EMPTY_ROOT(&bfqq->sort_list)) { + /* + * Overloading budget_timeout field to store the time + * at which the queue remains with no backlog; used by + * the weight-raising mechanism. + */ + bfqq->budget_timeout = jiffies; + bfq_del_bfqq_busy(bfqd, bfqq, 1); + } else { + bfq_activate_bfqq(bfqd, bfqq); + /* + * Resort priority tree of potential close cooperators. + */ + bfq_rq_pos_tree_add(bfqd, bfqq); + } +} + +/** + * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. + * @bfqd: device data. + * @bfqq: queue to update. + * @reason: reason for expiration. + * + * Handle the feedback on @bfqq budget. See the body for detailed + * comments. + */ +static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + enum bfqq_expiration reason) +{ + struct request *next_rq; + unsigned long budget, min_budget; + + budget = bfqq->max_budget; + min_budget = bfq_min_budget(bfqd); + + BUG_ON(bfqq != bfqd->in_service_queue); + + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %lu, budg left %lu", + bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %lu, min budg %lu", + budget, bfq_min_budget(bfqd)); + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", + bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); + + if (bfq_bfqq_sync(bfqq)) { + switch (reason) { + /* + * Caveat: in all the following cases we trade latency + * for throughput. + */ + case BFQ_BFQQ_TOO_IDLE: + /* + * This is the only case where we may reduce + * the budget: if there is no request of the + * process still waiting for completion, then + * we assume (tentatively) that the timer has + * expired because the batch of requests of + * the process could have been served with a + * smaller budget. Hence, betting that + * process will behave in the same way when it + * becomes backlogged again, we reduce its + * next budget. As long as we guess right, + * this budget cut reduces the latency + * experienced by the process. + * + * However, if there are still outstanding + * requests, then the process may have not yet + * issued its next request just because it is + * still waiting for the completion of some of + * the still outstanding ones. So in this + * subcase we do not reduce its budget, on the + * contrary we increase it to possibly boost + * the throughput, as discussed in the + * comments to the BUDGET_TIMEOUT case. + */ + if (bfqq->dispatched > 0) /* still outstanding reqs */ + budget = min(budget * 2, bfqd->bfq_max_budget); + else { + if (budget > 5 * min_budget) + budget -= 4 * min_budget; + else + budget = min_budget; + } + break; + case BFQ_BFQQ_BUDGET_TIMEOUT: + /* + * We double the budget here because: 1) it + * gives the chance to boost the throughput if + * this is not a seeky process (which may have + * bumped into this timeout because of, e.g., + * ZBR), 2) together with charge_full_budget + * it helps give seeky processes higher + * timestamps, and hence be served less + * frequently. + */ + budget = min(budget * 2, bfqd->bfq_max_budget); + break; + case BFQ_BFQQ_BUDGET_EXHAUSTED: + /* + * The process still has backlog, and did not + * let either the budget timeout or the disk + * idling timeout expire. Hence it is not + * seeky, has a short thinktime and may be + * happy with a higher budget too. So + * definitely increase the budget of this good + * candidate to boost the disk throughput. + */ + budget = min(budget * 4, bfqd->bfq_max_budget); + break; + case BFQ_BFQQ_NO_MORE_REQUESTS: + /* + * Leave the budget unchanged. + */ + default: + return; + } + } else /* async queue */ + /* async queues get always the maximum possible budget + * (their ability to dispatch is limited by + * @bfqd->bfq_max_budget_async_rq). + */ + budget = bfqd->bfq_max_budget; + + bfqq->max_budget = budget; + + if (bfqd->budgets_assigned >= 194 && bfqd->bfq_user_max_budget == 0 && + bfqq->max_budget > bfqd->bfq_max_budget) + bfqq->max_budget = bfqd->bfq_max_budget; + + /* + * Make sure that we have enough budget for the next request. + * Since the finish time of the bfqq must be kept in sync with + * the budget, be sure to call __bfq_bfqq_expire() after the + * update. + */ + next_rq = bfqq->next_rq; + if (next_rq != NULL) + bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)); + else + bfqq->entity.budget = bfqq->max_budget; + + bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %lu", + next_rq != NULL ? blk_rq_sectors(next_rq) : 0, + bfqq->entity.budget); +} + +static unsigned long bfq_calc_max_budget(u64 peak_rate, u64 timeout) +{ + unsigned long max_budget; + + /* + * The max_budget calculated when autotuning is equal to the + * amount of sectors transfered in timeout_sync at the + * estimated peak rate. + */ + max_budget = (unsigned long)(peak_rate * 1000 * + timeout >> BFQ_RATE_SHIFT); + + return max_budget; +} + +/* + * In addition to updating the peak rate, checks whether the process + * is "slow", and returns 1 if so. This slow flag is used, in addition + * to the budget timeout, to reduce the amount of service provided to + * seeky processes, and hence reduce their chances to lower the + * throughput. See the code for more details. + */ +static int bfq_update_peak_rate(struct bfq_data *bfqd, struct bfq_queue *bfqq, + int compensate, enum bfqq_expiration reason) +{ + u64 bw, usecs, expected, timeout; + ktime_t delta; + int update = 0; + + if (!bfq_bfqq_sync(bfqq) || bfq_bfqq_budget_new(bfqq)) + return 0; + + if (compensate) + delta = bfqd->last_idling_start; + else + delta = ktime_get(); + delta = ktime_sub(delta, bfqd->last_budget_start); + usecs = ktime_to_us(delta); + + /* Don't trust short/unrealistic values. */ + if (usecs < 100 || usecs >= LONG_MAX) + return 0; + + /* + * Calculate the bandwidth for the last slice. We use a 64 bit + * value to store the peak rate, in sectors per usec in fixed + * point math. We do so to have enough precision in the estimate + * and to avoid overflows. + */ + bw = (u64)bfqq->entity.service << BFQ_RATE_SHIFT; + do_div(bw, (unsigned long)usecs); + + timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]); + + /* + * Use only long (> 20ms) intervals to filter out spikes for + * the peak rate estimation. + */ + if (usecs > 20000) { + if (bw > bfqd->peak_rate || + (!BFQQ_SEEKY(bfqq) && + reason == BFQ_BFQQ_BUDGET_TIMEOUT)) { + bfq_log(bfqd, "measured bw =%llu", bw); + /* + * To smooth oscillations use a low-pass filter with + * alpha=7/8, i.e., + * new_rate = (7/8) * old_rate + (1/8) * bw + */ + do_div(bw, 8); + if (bw == 0) + return 0; + bfqd->peak_rate *= 7; + do_div(bfqd->peak_rate, 8); + bfqd->peak_rate += bw; + update = 1; + bfq_log(bfqd, "new peak_rate=%llu", bfqd->peak_rate); + } + + update |= bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES - 1; + + if (bfqd->peak_rate_samples < BFQ_PEAK_RATE_SAMPLES) + bfqd->peak_rate_samples++; + + if (bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES && + update) { + int dev_type = blk_queue_nonrot(bfqd->queue); + if (bfqd->bfq_user_max_budget == 0) { + bfqd->bfq_max_budget = + bfq_calc_max_budget(bfqd->peak_rate, + timeout); + bfq_log(bfqd, "new max_budget=%lu", + bfqd->bfq_max_budget); + } + if (bfqd->device_speed == BFQ_BFQD_FAST && + bfqd->peak_rate < device_speed_thresh[dev_type]) { + bfqd->device_speed = BFQ_BFQD_SLOW; + bfqd->RT_prod = R_slow[dev_type] * + T_slow[dev_type]; + } else if (bfqd->device_speed == BFQ_BFQD_SLOW && + bfqd->peak_rate > device_speed_thresh[dev_type]) { + bfqd->device_speed = BFQ_BFQD_FAST; + bfqd->RT_prod = R_fast[dev_type] * + T_fast[dev_type]; + } + } + } + + /* + * If the process has been served for a too short time + * interval to let its possible sequential accesses prevail on + * the initial seek time needed to move the disk head on the + * first sector it requested, then give the process a chance + * and for the moment return false. + */ + if (bfqq->entity.budget <= bfq_max_budget(bfqd) / 8) + return 0; + + /* + * A process is considered ``slow'' (i.e., seeky, so that we + * cannot treat it fairly in the service domain, as it would + * slow down too much the other processes) if, when a slice + * ends for whatever reason, it has received service at a + * rate that would not be high enough to complete the budget + * before the budget timeout expiration. + */ + expected = bw * 1000 * timeout >> BFQ_RATE_SHIFT; + + /* + * Caveat: processes doing IO in the slower disk zones will + * tend to be slow(er) even if not seeky. And the estimated + * peak rate will actually be an average over the disk + * surface. Hence, to not be too harsh with unlucky processes, + * we keep a budget/3 margin of safety before declaring a + * process slow. + */ + return expected > (4 * bfqq->entity.budget) / 3; +} + +/* + * To be deemed as soft real-time, an application must meet two + * requirements. First, the application must not require an average + * bandwidth higher than the approximate bandwidth required to playback or + * record a compressed high-definition video. + * The next function is invoked on the completion of the last request of a + * batch, to compute the next-start time instant, soft_rt_next_start, such + * that, if the next request of the application does not arrive before + * soft_rt_next_start, then the above requirement on the bandwidth is met. + * + * The second requirement is that the request pattern of the application is + * isochronous, i.e., that, after issuing a request or a batch of requests, + * the application stops issuing new requests until all its pending requests + * have been completed. After that, the application may issue a new batch, + * and so on. + * For this reason the next function is invoked to compute + * soft_rt_next_start only for applications that meet this requirement, + * whereas soft_rt_next_start is set to infinity for applications that do + * not. + * + * Unfortunately, even a greedy application may happen to behave in an + * isochronous way if the CPU load is high. In fact, the application may + * stop issuing requests while the CPUs are busy serving other processes, + * then restart, then stop again for a while, and so on. In addition, if + * the disk achieves a low enough throughput with the request pattern + * issued by the application (e.g., because the request pattern is random + * and/or the device is slow), then the application may meet the above + * bandwidth requirement too. To prevent such a greedy application to be + * deemed as soft real-time, a further rule is used in the computation of + * soft_rt_next_start: soft_rt_next_start must be higher than the current + * time plus the maximum time for which the arrival of a request is waited + * for when a sync queue becomes idle, namely bfqd->bfq_slice_idle. + * This filters out greedy applications, as the latter issue instead their + * next request as soon as possible after the last one has been completed + * (in contrast, when a batch of requests is completed, a soft real-time + * application spends some time processing data). + * + * Unfortunately, the last filter may easily generate false positives if + * only bfqd->bfq_slice_idle is used as a reference time interval and one + * or both the following cases occur: + * 1) HZ is so low that the duration of a jiffy is comparable to or higher + * than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with + * HZ=100. + * 2) jiffies, instead of increasing at a constant rate, may stop increasing + * for a while, then suddenly 'jump' by several units to recover the lost + * increments. This seems to happen, e.g., inside virtual machines. + * To address this issue, we do not use as a reference time interval just + * bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In + * particular we add the minimum number of jiffies for which the filter + * seems to be quite precise also in embedded systems and KVM/QEMU virtual + * machines. + */ +static inline unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + return max(bfqq->last_idle_bklogged + + HZ * bfqq->service_from_backlogged / + bfqd->bfq_wr_max_softrt_rate, + jiffies + bfqq->bfqd->bfq_slice_idle + 4); +} + +/* + * Return the largest-possible time instant such that, for as long as possible, + * the current time will be lower than this time instant according to the macro + * time_is_before_jiffies(). + */ +static inline unsigned long bfq_infinity_from_now(unsigned long now) +{ + return now + ULONG_MAX / 2; +} + +/** + * bfq_bfqq_expire - expire a queue. + * @bfqd: device owning the queue. + * @bfqq: the queue to expire. + * @compensate: if true, compensate for the time spent idling. + * @reason: the reason causing the expiration. + * + * + * If the process associated to the queue is slow (i.e., seeky), or in + * case of budget timeout, or, finally, if it is async, we + * artificially charge it an entire budget (independently of the + * actual service it received). As a consequence, the queue will get + * higher timestamps than the correct ones upon reactivation, and + * hence it will be rescheduled as if it had received more service + * than what it actually received. In the end, this class of processes + * will receive less service in proportion to how slowly they consume + * their budgets (and hence how seriously they tend to lower the + * throughput). + * + * In contrast, when a queue expires because it has been idling for + * too much or because it exhausted its budget, we do not touch the + * amount of service it has received. Hence when the queue will be + * reactivated and its timestamps updated, the latter will be in sync + * with the actual service received by the queue until expiration. + * + * Charging a full budget to the first type of queues and the exact + * service to the others has the effect of using the WF2Q+ policy to + * schedule the former on a timeslice basis, without violating the + * service domain guarantees of the latter. + */ +static void bfq_bfqq_expire(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + int compensate, + enum bfqq_expiration reason) +{ + int slow; + BUG_ON(bfqq != bfqd->in_service_queue); + + /* Update disk peak rate for autotuning and check whether the + * process is slow (see bfq_update_peak_rate). + */ + slow = bfq_update_peak_rate(bfqd, bfqq, compensate, reason); + + /* + * As above explained, 'punish' slow (i.e., seeky), timed-out + * and async queues, to favor sequential sync workloads. + * + * Processes doing I/O in the slower disk zones will tend to be + * slow(er) even if not seeky. Hence, since the estimated peak + * rate is actually an average over the disk surface, these + * processes may timeout just for bad luck. To avoid punishing + * them we do not charge a full budget to a process that + * succeeded in consuming at least 2/3 of its budget. + */ + if (slow || (reason == BFQ_BFQQ_BUDGET_TIMEOUT && + bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)) + bfq_bfqq_charge_full_budget(bfqq); + + bfqq->service_from_backlogged += bfqq->entity.service; + + if (BFQQ_SEEKY(bfqq) && reason == BFQ_BFQQ_BUDGET_TIMEOUT && + !bfq_bfqq_constantly_seeky(bfqq)) { + bfq_mark_bfqq_constantly_seeky(bfqq); + if (!blk_queue_nonrot(bfqd->queue)) + bfqd->const_seeky_busy_in_flight_queues++; + } + + if (reason == BFQ_BFQQ_TOO_IDLE && + bfqq->entity.service <= 2 * bfqq->entity.budget / 10 ) + bfq_clear_bfqq_IO_bound(bfqq); + + if (bfqd->low_latency && bfqq->wr_coeff == 1) + bfqq->last_wr_start_finish = jiffies; + + if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && + RB_EMPTY_ROOT(&bfqq->sort_list)) { + /* + * If we get here, and there are no outstanding requests, + * then the request pattern is isochronous (see the comments + * to the function bfq_bfqq_softrt_next_start()). Hence we + * can compute soft_rt_next_start. If, instead, the queue + * still has outstanding requests, then we have to wait + * for the completion of all the outstanding requests to + * discover whether the request pattern is actually + * isochronous. + */ + if (bfqq->dispatched == 0) + bfqq->soft_rt_next_start = + bfq_bfqq_softrt_next_start(bfqd, bfqq); + else { + /* + * The application is still waiting for the + * completion of one or more requests: + * prevent it from possibly being incorrectly + * deemed as soft real-time by setting its + * soft_rt_next_start to infinity. In fact, + * without this assignment, the application + * would be incorrectly deemed as soft + * real-time if: + * 1) it issued a new request before the + * completion of all its in-flight + * requests, and + * 2) at that time, its soft_rt_next_start + * happened to be in the past. + */ + bfqq->soft_rt_next_start = + bfq_infinity_from_now(jiffies); + /* + * Schedule an update of soft_rt_next_start to when + * the task may be discovered to be isochronous. + */ + bfq_mark_bfqq_softrt_update(bfqq); + } + } + + bfq_log_bfqq(bfqd, bfqq, + "expire (%d, slow %d, num_disp %d, idle_win %d)", reason, + slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq)); + + /* + * Increase, decrease or leave budget unchanged according to + * reason. + */ + __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); + __bfq_bfqq_expire(bfqd, bfqq); +} + +/* + * Budget timeout is not implemented through a dedicated timer, but + * just checked on request arrivals and completions, as well as on + * idle timer expirations. + */ +static int bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) +{ + if (bfq_bfqq_budget_new(bfqq) || + time_before(jiffies, bfqq->budget_timeout)) + return 0; + return 1; +} + +/* + * If we expire a queue that is waiting for the arrival of a new + * request, we may prevent the fictitious timestamp back-shifting that + * allows the guarantees of the queue to be preserved (see [1] for + * this tricky aspect). Hence we return true only if this condition + * does not hold, or if the queue is slow enough to deserve only to be + * kicked off for preserving a high throughput. +*/ +static inline int bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) +{ + bfq_log_bfqq(bfqq->bfqd, bfqq, + "may_budget_timeout: wait_request %d left %d timeout %d", + bfq_bfqq_wait_request(bfqq), + bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, + bfq_bfqq_budget_timeout(bfqq)); + + return (!bfq_bfqq_wait_request(bfqq) || + bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) + && + bfq_bfqq_budget_timeout(bfqq); +} + +/* + * Device idling is allowed only for the queues for which this function + * returns true. For this reason, the return value of this function plays a + * critical role for both throughput boosting and service guarantees. The + * return value is computed through a logical expression. In this rather + * long comment, we try to briefly describe all the details and motivations + * behind the components of this logical expression. + * + * First, the expression is false if bfqq is not sync, or if: bfqq happened + * to become active during a large burst of queue activations, and the + * pattern of requests bfqq contains boosts the throughput if bfqq is + * expired. In fact, queues that became active during a large burst benefit + * only from throughput, as discussed in the comments to bfq_handle_burst. + * In this respect, expiring bfqq certainly boosts the throughput on NCQ- + * capable flash-based devices, whereas, on rotational devices, it boosts + * the throughput only if bfqq contains random requests. + * + * On the opposite end, if (a) bfqq is sync, (b) the above burst-related + * condition does not hold, and (c) bfqq is being weight-raised, then the + * expression always evaluates to true, as device idling is instrumental + * for preserving low-latency guarantees (see [1]). If, instead, conditions + * (a) and (b) do hold, but (c) does not, then the expression evaluates to + * true only if: (1) bfqq is I/O-bound and has a non-null idle window, and + * (2) at least one of the following two conditions holds. + * The first condition is that the device is not performing NCQ, because + * idling the device most certainly boosts the throughput if this condition + * holds and bfqq is I/O-bound and has been granted a non-null idle window. + * The second compound condition is made of the logical AND of two components. + * + * The first component is true only if there is no weight-raised busy + * queue. This guarantees that the device is not idled for a sync non- + * weight-raised queue when there are busy weight-raised queues. The former + * is then expired immediately if empty. Combined with the timestamping + * rules of BFQ (see [1] for details), this causes sync non-weight-raised + * queues to get a lower number of requests served, and hence to ask for a + * lower number of requests from the request pool, before the busy weight- + * raised queues get served again. + * + * This is beneficial for the processes associated with weight-raised + * queues, when the request pool is saturated (e.g., in the presence of + * write hogs). In fact, if the processes associated with the other queues + * ask for requests at a lower rate, then weight-raised processes have a + * higher probability to get a request from the pool immediately (or at + * least soon) when they need one. Hence they have a higher probability to + * actually get a fraction of the disk throughput proportional to their + * high weight. This is especially true with NCQ-capable drives, which + * enqueue several requests in advance and further reorder internally- + * queued requests. + * + * In the end, mistreating non-weight-raised queues when there are busy + * weight-raised queues seems to mitigate starvation problems in the + * presence of heavy write workloads and NCQ, and hence to guarantee a + * higher application and system responsiveness in these hostile scenarios. + * + * If the first component of the compound condition is instead true, i.e., + * there is no weight-raised busy queue, then the second component of the + * compound condition takes into account service-guarantee and throughput + * issues related to NCQ (recall that the compound condition is evaluated + * only if the device is detected as supporting NCQ). + * + * As for service guarantees, allowing the drive to enqueue more than one + * request at a time, and hence delegating de facto final scheduling + * decisions to the drive's internal scheduler, causes loss of control on + * the actual request service order. In this respect, when the drive is + * allowed to enqueue more than one request at a time, the service + * distribution enforced by the drive's internal scheduler is likely to + * coincide with the desired device-throughput distribution only in the + * following, perfectly symmetric, scenario: + * 1) all active queues have the same weight, + * 2) all active groups at the same level in the groups tree have the same + * weight, + * 3) all active groups at the same level in the groups tree have the same + * number of children. + * + * Even in such a scenario, sequential I/O may still receive a preferential + * treatment, but this is not likely to be a big issue with flash-based + * devices, because of their non-dramatic loss of throughput with random + * I/O. Things do differ with HDDs, for which additional care is taken, as + * explained after completing the discussion for flash-based devices. + * + * Unfortunately, keeping the necessary state for evaluating exactly the + * above symmetry conditions would be quite complex and time-consuming. + * Therefore BFQ evaluates instead the following stronger sub-conditions, + * for which it is much easier to maintain the needed state: + * 1) all active queues have the same weight, + * 2) all active groups have the same weight, + * 3) all active groups have at most one active child each. + * In particular, the last two conditions are always true if hierarchical + * support and the cgroups interface are not enabled, hence no state needs + * to be maintained in this case. + * + * According to the above considerations, the second component of the + * compound condition evaluates to true if any of the above symmetry + * sub-condition does not hold, or the device is not flash-based. Therefore, + * if also the first component is true, then idling is allowed for a sync + * queue. These are the only sub-conditions considered if the device is + * flash-based, as, for such a device, it is sensible to force idling only + * for service-guarantee issues. In fact, as for throughput, idling + * NCQ-capable flash-based devices would not boost the throughput even + * with sequential I/O; rather it would lower the throughput in proportion + * to how fast the device is. In the end, (only) if all the three + * sub-conditions hold and the device is flash-based, the compound + * condition evaluates to false and therefore no idling is performed. + * + * As already said, things change with a rotational device, where idling + * boosts the throughput with sequential I/O (even with NCQ). Hence, for + * such a device the second component of the compound condition evaluates + * to true also if the following additional sub-condition does not hold: + * the queue is constantly seeky. Unfortunately, this different behavior + * with respect to flash-based devices causes an additional asymmetry: if + * some sync queues enjoy idling and some other sync queues do not, then + * the latter get a low share of the device throughput, simply because the + * former get many requests served after being set as in service, whereas + * the latter do not. As a consequence, to guarantee the desired throughput + * distribution, on HDDs the compound expression evaluates to true (and + * hence device idling is performed) also if the following last symmetry + * condition does not hold: no other queue is benefiting from idling. Also + * this last condition is actually replaced with a simpler-to-maintain and + * stronger condition: there is no busy queue which is not constantly seeky + * (and hence may also benefit from idling). + * + * To sum up, when all the required symmetry and throughput-boosting + * sub-conditions hold, the second component of the compound condition + * evaluates to false, and hence no idling is performed. This helps to + * keep the drives' internal queues full on NCQ-capable devices, and hence + * to boost the throughput, without causing 'almost' any loss of service + * guarantees. The 'almost' follows from the fact that, if the internal + * queue of one such device is filled while all the sub-conditions hold, + * but at some point in time some sub-condition stops to hold, then it may + * become impossible to let requests be served in the new desired order + * until all the requests already queued in the device have been served. + */ +static inline bool bfq_bfqq_must_not_expire(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; +#define cond_for_seeky_on_ncq_hdd (bfq_bfqq_constantly_seeky(bfqq) && \ + bfqd->busy_in_flight_queues == \ + bfqd->const_seeky_busy_in_flight_queues) + +#define cond_for_expiring_in_burst (bfq_bfqq_in_large_burst(bfqq) && \ + bfqd->hw_tag && \ + (blk_queue_nonrot(bfqd->queue) || \ + bfq_bfqq_constantly_seeky(bfqq))) + +/* + * Condition for expiring a non-weight-raised queue (and hence not idling + * the device). + */ +#define cond_for_expiring_non_wr (bfqd->hw_tag && \ + (bfqd->wr_busy_queues > 0 || \ + (blk_queue_nonrot(bfqd->queue) || \ + cond_for_seeky_on_ncq_hdd))) + + return bfq_bfqq_sync(bfqq) && + !cond_for_expiring_in_burst && + (bfqq->wr_coeff > 1 || !symmetric_scenario || + (bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_idle_window(bfqq) && + !cond_for_expiring_non_wr) + ); +} + +/* + * If the in-service queue is empty but sync, and the function + * bfq_bfqq_must_not_expire returns true, then: + * 1) the queue must remain in service and cannot be expired, and + * 2) the disk must be idled to wait for the possible arrival of a new + * request for the queue. + * See the comments to the function bfq_bfqq_must_not_expire for the reasons + * why performing device idling is the best choice to boost the throughput + * and preserve service guarantees when bfq_bfqq_must_not_expire itself + * returns true. + */ +static inline bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + + return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 && + bfq_bfqq_must_not_expire(bfqq); +} + +/* + * Select a queue for service. If we have a current queue in service, + * check whether to continue servicing it, or retrieve and set a new one. + */ +static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq; + struct request *next_rq; + enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT; + + bfqq = bfqd->in_service_queue; + if (bfqq == NULL) + goto new_queue; + + bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); + + if (bfq_may_expire_for_budg_timeout(bfqq) && + !timer_pending(&bfqd->idle_slice_timer) && + !bfq_bfqq_must_idle(bfqq)) + goto expire; + + next_rq = bfqq->next_rq; + /* + * If bfqq has requests queued and it has enough budget left to + * serve them, keep the queue, otherwise expire it. + */ + if (next_rq != NULL) { + if (bfq_serv_to_charge(next_rq, bfqq) > + bfq_bfqq_budget_left(bfqq)) { + reason = BFQ_BFQQ_BUDGET_EXHAUSTED; + goto expire; + } else { + /* + * The idle timer may be pending because we may + * not disable disk idling even when a new request + * arrives. + */ + if (timer_pending(&bfqd->idle_slice_timer)) { + /* + * If we get here: 1) at least a new request + * has arrived but we have not disabled the + * timer because the request was too small, + * 2) then the block layer has unplugged + * the device, causing the dispatch to be + * invoked. + * + * Since the device is unplugged, now the + * requests are probably large enough to + * provide a reasonable throughput. + * So we disable idling. + */ + bfq_clear_bfqq_wait_request(bfqq); + del_timer(&bfqd->idle_slice_timer); + } + goto keep_queue; + } + } + + /* + * No requests pending. However, if the in-service queue is idling + * for a new request, or has requests waiting for a completion and + * may idle after their completion, then keep it anyway. + */ + if (timer_pending(&bfqd->idle_slice_timer) || + (bfqq->dispatched != 0 && bfq_bfqq_must_not_expire(bfqq))) { + bfqq = NULL; + goto keep_queue; + } + + reason = BFQ_BFQQ_NO_MORE_REQUESTS; +expire: + bfq_bfqq_expire(bfqd, bfqq, 0, reason); +new_queue: + bfqq = bfq_set_in_service_queue(bfqd); + bfq_log(bfqd, "select_queue: new queue %d returned", + bfqq != NULL ? bfqq->pid : 0); +keep_queue: + return bfqq; +} + +static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ + bfq_log_bfqq(bfqd, bfqq, + "raising period dur %u/%u msec, old coeff %u, w %d(%d)", + jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time), + bfqq->wr_coeff, + bfqq->entity.weight, bfqq->entity.orig_weight); + + BUG_ON(bfqq != bfqd->in_service_queue && entity->weight != + entity->orig_weight * bfqq->wr_coeff); + if (entity->ioprio_changed) + bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); + + /* + * If the queue was activated in a burst, or + * too much time has elapsed from the beginning + * of this weight-raising period, or the queue has + * exceeded the acceptable number of cooperations, + * then end weight raising. + */ + if (bfq_bfqq_in_large_burst(bfqq) || + bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh || + time_is_before_jiffies(bfqq->last_wr_start_finish + + bfqq->wr_cur_max_time)) { + bfqq->last_wr_start_finish = jiffies; + bfq_log_bfqq(bfqd, bfqq, + "wrais ending at %lu, rais_max_time %u", + bfqq->last_wr_start_finish, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + bfq_bfqq_end_wr(bfqq); + } + } + /* Update weight both if it must be raised and if it must be lowered */ + if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) + __bfq_entity_update_weight_prio( + bfq_entity_service_tree(entity), + entity); +} + +/* + * Dispatch one request from bfqq, moving it to the request queue + * dispatch list. + */ +static int bfq_dispatch_request(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + int dispatched = 0; + struct request *rq; + unsigned long service_to_charge; + + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list)); + + /* Follow expired path, else get first next available. */ + rq = bfq_check_fifo(bfqq); + if (rq == NULL) + rq = bfqq->next_rq; + service_to_charge = bfq_serv_to_charge(rq, bfqq); + + if (service_to_charge > bfq_bfqq_budget_left(bfqq)) { + /* + * This may happen if the next rq is chosen in fifo order + * instead of sector order. The budget is properly + * dimensioned to be always sufficient to serve the next + * request only if it is chosen in sector order. The reason + * is that it would be quite inefficient and little useful + * to always make sure that the budget is large enough to + * serve even the possible next rq in fifo order. + * In fact, requests are seldom served in fifo order. + * + * Expire the queue for budget exhaustion, and make sure + * that the next act_budget is enough to serve the next + * request, even if it comes from the fifo expired path. + */ + bfqq->next_rq = rq; + /* + * Since this dispatch is failed, make sure that + * a new one will be performed + */ + if (!bfqd->rq_in_driver) + bfq_schedule_dispatch(bfqd); + goto expire; + } + + /* Finally, insert request into driver dispatch list. */ + bfq_bfqq_served(bfqq, service_to_charge); + bfq_dispatch_insert(bfqd->queue, rq); + + bfq_update_wr_data(bfqd, bfqq); + + bfq_log_bfqq(bfqd, bfqq, + "dispatched %u sec req (%llu), budg left %lu", + blk_rq_sectors(rq), + (long long unsigned)blk_rq_pos(rq), + bfq_bfqq_budget_left(bfqq)); + + dispatched++; + + if (bfqd->in_service_bic == NULL) { + atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount); + bfqd->in_service_bic = RQ_BIC(rq); + } + + if (bfqd->busy_queues > 1 && ((!bfq_bfqq_sync(bfqq) && + dispatched >= bfqd->bfq_max_budget_async_rq) || + bfq_class_idle(bfqq))) + goto expire; + + return dispatched; + +expire: + bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_EXHAUSTED); + return dispatched; +} + +static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq) +{ + int dispatched = 0; + + while (bfqq->next_rq != NULL) { + bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq); + dispatched++; + } + + BUG_ON(!list_empty(&bfqq->fifo)); + return dispatched; +} + +/* + * Drain our current requests. + * Used for barriers and when switching io schedulers on-the-fly. + */ +static int bfq_forced_dispatch(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq, *n; + struct bfq_service_tree *st; + int dispatched = 0; + + bfqq = bfqd->in_service_queue; + if (bfqq != NULL) + __bfq_bfqq_expire(bfqd, bfqq); + + /* + * Loop through classes, and be careful to leave the scheduler + * in a consistent state, as feedback mechanisms and vtime + * updates cannot be disabled during the process. + */ + list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) { + st = bfq_entity_service_tree(&bfqq->entity); + + dispatched += __bfq_forced_dispatch_bfqq(bfqq); + bfqq->max_budget = bfq_max_budget(bfqd); + + bfq_forget_idle(st); + } + + BUG_ON(bfqd->busy_queues != 0); + + return dispatched; +} + +static int bfq_dispatch_requests(struct request_queue *q, int force) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_queue *bfqq; + int max_dispatch; + + bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues); + if (bfqd->busy_queues == 0) + return 0; + + if (unlikely(force)) + return bfq_forced_dispatch(bfqd); + + bfqq = bfq_select_queue(bfqd); + if (bfqq == NULL) + return 0; + + if (bfq_class_idle(bfqq)) + max_dispatch = 1; + + if (!bfq_bfqq_sync(bfqq)) + max_dispatch = bfqd->bfq_max_budget_async_rq; + + if (!bfq_bfqq_sync(bfqq) && bfqq->dispatched >= max_dispatch) { + if (bfqd->busy_queues > 1) + return 0; + if (bfqq->dispatched >= 4 * max_dispatch) + return 0; + } + + if (bfqd->sync_flight != 0 && !bfq_bfqq_sync(bfqq)) + return 0; + + bfq_clear_bfqq_wait_request(bfqq); + BUG_ON(timer_pending(&bfqd->idle_slice_timer)); + + if (!bfq_dispatch_request(bfqd, bfqq)) + return 0; + + bfq_log_bfqq(bfqd, bfqq, "dispatched %s request", + bfq_bfqq_sync(bfqq) ? "sync" : "async"); + + return 1; +} + +/* + * Task holds one reference to the queue, dropped when task exits. Each rq + * in-flight on this queue also holds a reference, dropped when rq is freed. + * + * Queue lock must be held here. + */ +static void bfq_put_queue(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + + BUG_ON(atomic_read(&bfqq->ref) <= 0); + + bfq_log_bfqq(bfqd, bfqq, "put_queue: %p %d", bfqq, + atomic_read(&bfqq->ref)); + if (!atomic_dec_and_test(&bfqq->ref)) + return; + + BUG_ON(rb_first(&bfqq->sort_list) != NULL); + BUG_ON(bfqq->allocated[READ] + bfqq->allocated[WRITE] != 0); + BUG_ON(bfqq->entity.tree != NULL); + BUG_ON(bfq_bfqq_busy(bfqq)); + BUG_ON(bfqd->in_service_queue == bfqq); + + if (bfq_bfqq_sync(bfqq)) + /* + * The fact that this queue is being destroyed does not + * invalidate the fact that this queue may have been + * activated during the current burst. As a consequence, + * although the queue does not exist anymore, and hence + * needs to be removed from the burst list if there, + * the burst size has not to be decremented. + */ + hlist_del_init(&bfqq->burst_list_node); + + bfq_log_bfqq(bfqd, bfqq, "put_queue: %p freed", bfqq); + + kmem_cache_free(bfq_pool, bfqq); +} + +static void bfq_put_cooperator(struct bfq_queue *bfqq) +{ + struct bfq_queue *__bfqq, *next; + + /* + * If this queue was scheduled to merge with another queue, be + * sure to drop the reference taken on that queue (and others in + * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. + */ + __bfqq = bfqq->new_bfqq; + while (__bfqq) { + if (__bfqq == bfqq) + break; + next = __bfqq->new_bfqq; + bfq_put_queue(__bfqq); + __bfqq = next; + } +} + +static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + if (bfqq == bfqd->in_service_queue) { + __bfq_bfqq_expire(bfqd, bfqq); + bfq_schedule_dispatch(bfqd); + } + + bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, + atomic_read(&bfqq->ref)); + + bfq_put_cooperator(bfqq); + + bfq_put_queue(bfqq); +} + +static inline void bfq_init_icq(struct io_cq *icq) +{ + struct bfq_io_cq *bic = icq_to_bic(icq); + + bic->ttime.last_end_request = jiffies; + /* + * A newly created bic indicates that the process has just + * started doing I/O, and is probably mapping into memory its + * executable and libraries: it definitely needs weight raising. + * There is however the possibility that the process performs, + * for a while, I/O close to some other process. EQM intercepts + * this behavior and may merge the queue corresponding to the + * process with some other queue, BEFORE the weight of the queue + * is raised. Merged queues are not weight-raised (they are assumed + * to belong to processes that benefit only from high throughput). + * If the merge is basically the consequence of an accident, then + * the queue will be split soon and will get back its old weight. + * It is then important to write down somewhere that this queue + * does need weight raising, even if it did not make it to get its + * weight raised before being merged. To this purpose, we overload + * the field raising_time_left and assign 1 to it, to mark the queue + * as needing weight raising. + */ + bic->wr_time_left = 1; +} + +static void bfq_exit_icq(struct io_cq *icq) +{ + struct bfq_io_cq *bic = icq_to_bic(icq); + struct bfq_data *bfqd = bic_to_bfqd(bic); + + if (bic->bfqq[BLK_RW_ASYNC]) { + bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_ASYNC]); + bic->bfqq[BLK_RW_ASYNC] = NULL; + } + + if (bic->bfqq[BLK_RW_SYNC]) { + /* + * If the bic is using a shared queue, put the reference + * taken on the io_context when the bic started using a + * shared bfq_queue. + */ + if (bfq_bfqq_coop(bic->bfqq[BLK_RW_SYNC])) + put_io_context(icq->ioc); + bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_SYNC]); + bic->bfqq[BLK_RW_SYNC] = NULL; + } +} + +/* + * Update the entity prio values; note that the new values will not + * be used until the next (re)activation. + */ +static void bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) +{ + struct task_struct *tsk = current; + int ioprio_class; + + ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); + switch (ioprio_class) { + default: + dev_err(bfqq->bfqd->queue->backing_dev_info.dev, + "bfq: bad prio class %d\n", ioprio_class); + case IOPRIO_CLASS_NONE: + /* + * No prio set, inherit CPU scheduling settings. + */ + bfqq->entity.new_ioprio = task_nice_ioprio(tsk); + bfqq->entity.new_ioprio_class = task_nice_ioclass(tsk); + break; + case IOPRIO_CLASS_RT: + bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + bfqq->entity.new_ioprio_class = IOPRIO_CLASS_RT; + break; + case IOPRIO_CLASS_BE: + bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + bfqq->entity.new_ioprio_class = IOPRIO_CLASS_BE; + break; + case IOPRIO_CLASS_IDLE: + bfqq->entity.new_ioprio_class = IOPRIO_CLASS_IDLE; + bfqq->entity.new_ioprio = 7; + bfq_clear_bfqq_idle_window(bfqq); + break; + } + + if (bfqq->entity.new_ioprio < 0 || + bfqq->entity.new_ioprio >= IOPRIO_BE_NR) { + printk(KERN_CRIT "bfq_set_next_ioprio_data: new_ioprio %d\n", + bfqq->entity.new_ioprio); + BUG(); + } + + bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->entity.new_ioprio); + bfqq->entity.ioprio_changed = 1; +} + +static void bfq_check_ioprio_change(struct bfq_io_cq *bic) +{ + struct bfq_data *bfqd; + struct bfq_queue *bfqq, *new_bfqq; + struct bfq_group *bfqg; + unsigned long uninitialized_var(flags); + int ioprio = bic->icq.ioc->ioprio; + + bfqd = bfq_get_bfqd_locked(&(bic->icq.q->elevator->elevator_data), + &flags); + /* + * This condition may trigger on a newly created bic, be sure to + * drop the lock before returning. + */ + if (unlikely(bfqd == NULL) || likely(bic->ioprio == ioprio)) + goto out; + + bic->ioprio = ioprio; + + bfqq = bic->bfqq[BLK_RW_ASYNC]; + if (bfqq != NULL) { + bfqg = container_of(bfqq->entity.sched_data, struct bfq_group, + sched_data); + new_bfqq = bfq_get_queue(bfqd, bfqg, BLK_RW_ASYNC, bic, + GFP_ATOMIC); + if (new_bfqq != NULL) { + bic->bfqq[BLK_RW_ASYNC] = new_bfqq; + bfq_log_bfqq(bfqd, bfqq, + "check_ioprio_change: bfqq %p %d", + bfqq, atomic_read(&bfqq->ref)); + bfq_put_queue(bfqq); + } + } + + bfqq = bic->bfqq[BLK_RW_SYNC]; + if (bfqq != NULL) + bfq_set_next_ioprio_data(bfqq, bic); + +out: + bfq_put_bfqd_unlock(bfqd, &flags); +} + +static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct bfq_io_cq *bic, pid_t pid, int is_sync) +{ + RB_CLEAR_NODE(&bfqq->entity.rb_node); + INIT_LIST_HEAD(&bfqq->fifo); + INIT_HLIST_NODE(&bfqq->burst_list_node); + + atomic_set(&bfqq->ref, 0); + bfqq->bfqd = bfqd; + + if (bic) + bfq_set_next_ioprio_data(bfqq, bic); + + if (is_sync) { + if (!bfq_class_idle(bfqq)) + bfq_mark_bfqq_idle_window(bfqq); + bfq_mark_bfqq_sync(bfqq); + } + bfq_mark_bfqq_IO_bound(bfqq); + + /* Tentative initial value to trade off between thr and lat */ + bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; + bfqq->pid = pid; + + bfqq->wr_coeff = 1; + bfqq->last_wr_start_finish = 0; + /* + * Set to the value for which bfqq will not be deemed as + * soft rt when it becomes backlogged. + */ + bfqq->soft_rt_next_start = bfq_infinity_from_now(jiffies); +} + +static struct bfq_queue *bfq_find_alloc_queue(struct bfq_data *bfqd, + struct bfq_group *bfqg, + int is_sync, + struct bfq_io_cq *bic, + gfp_t gfp_mask) +{ + struct bfq_queue *bfqq, *new_bfqq = NULL; + +retry: + /* bic always exists here */ + bfqq = bic_to_bfqq(bic, is_sync); + + /* + * Always try a new alloc if we fall back to the OOM bfqq + * originally, since it should just be a temporary situation. + */ + if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) { + bfqq = NULL; + if (new_bfqq != NULL) { + bfqq = new_bfqq; + new_bfqq = NULL; + } else if (gfp_mask & __GFP_WAIT) { + spin_unlock_irq(bfqd->queue->queue_lock); + new_bfqq = kmem_cache_alloc_node(bfq_pool, + gfp_mask | __GFP_ZERO, + bfqd->queue->node); + spin_lock_irq(bfqd->queue->queue_lock); + if (new_bfqq != NULL) + goto retry; + } else { + bfqq = kmem_cache_alloc_node(bfq_pool, + gfp_mask | __GFP_ZERO, + bfqd->queue->node); + } + + if (bfqq != NULL) { + bfq_init_bfqq(bfqd, bfqq, bic, current->pid, + is_sync); + bfq_init_entity(&bfqq->entity, bfqg); + bfq_log_bfqq(bfqd, bfqq, "allocated"); + } else { + bfqq = &bfqd->oom_bfqq; + bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); + } + } + + if (new_bfqq != NULL) + kmem_cache_free(bfq_pool, new_bfqq); + + return bfqq; +} + +static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, + struct bfq_group *bfqg, + int ioprio_class, int ioprio) +{ + switch (ioprio_class) { + case IOPRIO_CLASS_RT: + return &bfqg->async_bfqq[0][ioprio]; + case IOPRIO_CLASS_NONE: + ioprio = IOPRIO_NORM; + /* fall through */ + case IOPRIO_CLASS_BE: + return &bfqg->async_bfqq[1][ioprio]; + case IOPRIO_CLASS_IDLE: + return &bfqg->async_idle_bfqq; + default: + BUG(); + } +} + +static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, + struct bfq_group *bfqg, int is_sync, + struct bfq_io_cq *bic, gfp_t gfp_mask) +{ + const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); + struct bfq_queue **async_bfqq = NULL; + struct bfq_queue *bfqq = NULL; + + if (!is_sync) { + async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, + ioprio); + bfqq = *async_bfqq; + } + + if (bfqq == NULL) + bfqq = bfq_find_alloc_queue(bfqd, bfqg, is_sync, bic, gfp_mask); + + /* + * Pin the queue now that it's allocated, scheduler exit will + * prune it. + */ + if (!is_sync && *async_bfqq == NULL) { + atomic_inc(&bfqq->ref); + bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", + bfqq, atomic_read(&bfqq->ref)); + *async_bfqq = bfqq; + } + + atomic_inc(&bfqq->ref); + bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, + atomic_read(&bfqq->ref)); + return bfqq; +} + +static void bfq_update_io_thinktime(struct bfq_data *bfqd, + struct bfq_io_cq *bic) +{ + unsigned long elapsed = jiffies - bic->ttime.last_end_request; + unsigned long ttime = min(elapsed, 2UL * bfqd->bfq_slice_idle); + + bic->ttime.ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8; + bic->ttime.ttime_total = (7*bic->ttime.ttime_total + 256*ttime) / 8; + bic->ttime.ttime_mean = (bic->ttime.ttime_total + 128) / + bic->ttime.ttime_samples; +} + +static void bfq_update_io_seektime(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + struct request *rq) +{ + sector_t sdist; + u64 total; + + if (bfqq->last_request_pos < blk_rq_pos(rq)) + sdist = blk_rq_pos(rq) - bfqq->last_request_pos; + else + sdist = bfqq->last_request_pos - blk_rq_pos(rq); + + /* + * Don't allow the seek distance to get too large from the + * odd fragment, pagein, etc. + */ + if (bfqq->seek_samples == 0) /* first request, not really a seek */ + sdist = 0; + else if (bfqq->seek_samples <= 60) /* second & third seek */ + sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*1024); + else + sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*64); + + bfqq->seek_samples = (7*bfqq->seek_samples + 256) / 8; + bfqq->seek_total = (7*bfqq->seek_total + (u64)256*sdist) / 8; + total = bfqq->seek_total + (bfqq->seek_samples/2); + do_div(total, bfqq->seek_samples); + bfqq->seek_mean = (sector_t)total; + + bfq_log_bfqq(bfqd, bfqq, "dist=%llu mean=%llu", (u64)sdist, + (u64)bfqq->seek_mean); +} + +/* + * Disable idle window if the process thinks too long or seeks so much that + * it doesn't matter. + */ +static void bfq_update_idle_window(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + struct bfq_io_cq *bic) +{ + int enable_idle; + + /* Don't idle for async or idle io prio class. */ + if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq)) + return; + + /* Idle window just restored, statistics are meaningless. */ + if (bfq_bfqq_just_split(bfqq)) + return; + + enable_idle = bfq_bfqq_idle_window(bfqq); + + if (atomic_read(&bic->icq.ioc->active_ref) == 0 || + bfqd->bfq_slice_idle == 0 || + (bfqd->hw_tag && BFQQ_SEEKY(bfqq) && + bfqq->wr_coeff == 1)) + enable_idle = 0; + else if (bfq_sample_valid(bic->ttime.ttime_samples)) { + if (bic->ttime.ttime_mean > bfqd->bfq_slice_idle && + bfqq->wr_coeff == 1) + enable_idle = 0; + else + enable_idle = 1; + } + bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d", + enable_idle); + + if (enable_idle) + bfq_mark_bfqq_idle_window(bfqq); + else + bfq_clear_bfqq_idle_window(bfqq); +} + +/* + * Called when a new fs request (rq) is added to bfqq. Check if there's + * something we should do about it. + */ +static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct request *rq) +{ + struct bfq_io_cq *bic = RQ_BIC(rq); + + if (rq->cmd_flags & REQ_META) + bfqq->meta_pending++; + + bfq_update_io_thinktime(bfqd, bic); + bfq_update_io_seektime(bfqd, bfqq, rq); + if (!BFQQ_SEEKY(bfqq) && bfq_bfqq_constantly_seeky(bfqq)) { + bfq_clear_bfqq_constantly_seeky(bfqq); + if (!blk_queue_nonrot(bfqd->queue)) { + BUG_ON(!bfqd->const_seeky_busy_in_flight_queues); + bfqd->const_seeky_busy_in_flight_queues--; + } + } + if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 || + !BFQQ_SEEKY(bfqq)) + bfq_update_idle_window(bfqd, bfqq, bic); + bfq_clear_bfqq_just_split(bfqq); + + bfq_log_bfqq(bfqd, bfqq, + "rq_enqueued: idle_window=%d (seeky %d, mean %llu)", + bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq), + (long long unsigned)bfqq->seek_mean); + + bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); + + if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { + int small_req = bfqq->queued[rq_is_sync(rq)] == 1 && + blk_rq_sectors(rq) < 32; + int budget_timeout = bfq_bfqq_budget_timeout(bfqq); + + /* + * There is just this request queued: if the request + * is small and the queue is not to be expired, then + * just exit. + * + * In this way, if the disk is being idled to wait for + * a new request from the in-service queue, we avoid + * unplugging the device and committing the disk to serve + * just a small request. On the contrary, we wait for + * the block layer to decide when to unplug the device: + * hopefully, new requests will be merged to this one + * quickly, then the device will be unplugged and + * larger requests will be dispatched. + */ + if (small_req && !budget_timeout) + return; + + /* + * A large enough request arrived, or the queue is to + * be expired: in both cases disk idling is to be + * stopped, so clear wait_request flag and reset + * timer. + */ + bfq_clear_bfqq_wait_request(bfqq); + del_timer(&bfqd->idle_slice_timer); + + /* + * The queue is not empty, because a new request just + * arrived. Hence we can safely expire the queue, in + * case of budget timeout, without risking that the + * timestamps of the queue are not updated correctly. + * See [1] for more details. + */ + if (budget_timeout) + bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT); + + /* + * Let the request rip immediately, or let a new queue be + * selected if bfqq has just been expired. + */ + __blk_run_queue(bfqd->queue); + } +} + +static void bfq_insert_request(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_queue *bfqq = RQ_BFQQ(rq), *new_bfqq; + + assert_spin_locked(bfqd->queue->queue_lock); + + /* + * An unplug may trigger a requeue of a request from the device + * driver: make sure we are in process context while trying to + * merge two bfq_queues. + */ + if (!in_interrupt()) { + new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true); + if (new_bfqq != NULL) { + if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq) + new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1); + /* + * Release the request's reference to the old bfqq + * and make sure one is taken to the shared queue. + */ + new_bfqq->allocated[rq_data_dir(rq)]++; + bfqq->allocated[rq_data_dir(rq)]--; + atomic_inc(&new_bfqq->ref); + bfq_put_queue(bfqq); + if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) + bfq_merge_bfqqs(bfqd, RQ_BIC(rq), + bfqq, new_bfqq); + rq->elv.priv[1] = new_bfqq; + bfqq = new_bfqq; + } else + bfq_bfqq_increase_failed_cooperations(bfqq); + } + + bfq_add_request(rq); + + /* + * Here a newly-created bfq_queue has already started a weight-raising + * period: clear raising_time_left to prevent bfq_bfqq_save_state() + * from assigning it a full weight-raising period. See the detailed + * comments about this field in bfq_init_icq(). + */ + if (bfqq->bic != NULL) + bfqq->bic->wr_time_left = 0; + rq->fifo_time = jiffies + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; + list_add_tail(&rq->queuelist, &bfqq->fifo); + + bfq_rq_enqueued(bfqd, bfqq, rq); +} + +static void bfq_update_hw_tag(struct bfq_data *bfqd) +{ + bfqd->max_rq_in_driver = max(bfqd->max_rq_in_driver, + bfqd->rq_in_driver); + + if (bfqd->hw_tag == 1) + return; + + /* + * This sample is valid if the number of outstanding requests + * is large enough to allow a queueing behavior. Note that the + * sum is not exact, as it's not taking into account deactivated + * requests. + */ + if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD) + return; + + if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) + return; + + bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; + bfqd->max_rq_in_driver = 0; + bfqd->hw_tag_samples = 0; +} + +static void bfq_completed_request(struct request_queue *q, struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_data *bfqd = bfqq->bfqd; + bool sync = bfq_bfqq_sync(bfqq); + + bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left (%d)", + blk_rq_sectors(rq), sync); + + bfq_update_hw_tag(bfqd); + + BUG_ON(!bfqd->rq_in_driver); + BUG_ON(!bfqq->dispatched); + bfqd->rq_in_driver--; + bfqq->dispatched--; + + if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { + bfq_weights_tree_remove(bfqd, &bfqq->entity, + &bfqd->queue_weights_tree); + if (!blk_queue_nonrot(bfqd->queue)) { + BUG_ON(!bfqd->busy_in_flight_queues); + bfqd->busy_in_flight_queues--; + if (bfq_bfqq_constantly_seeky(bfqq)) { + BUG_ON(!bfqd-> + const_seeky_busy_in_flight_queues); + bfqd->const_seeky_busy_in_flight_queues--; + } + } + } + + if (sync) { + bfqd->sync_flight--; + RQ_BIC(rq)->ttime.last_end_request = jiffies; + } + + /* + * If we are waiting to discover whether the request pattern of the + * task associated with the queue is actually isochronous, and + * both requisites for this condition to hold are satisfied, then + * compute soft_rt_next_start (see the comments to the function + * bfq_bfqq_softrt_next_start()). + */ + if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && + RB_EMPTY_ROOT(&bfqq->sort_list)) + bfqq->soft_rt_next_start = + bfq_bfqq_softrt_next_start(bfqd, bfqq); + + /* + * If this is the in-service queue, check if it needs to be expired, + * or if we want to idle in case it has no pending requests. + */ + if (bfqd->in_service_queue == bfqq) { + if (bfq_bfqq_budget_new(bfqq)) + bfq_set_budget_timeout(bfqd); + + if (bfq_bfqq_must_idle(bfqq)) { + bfq_arm_slice_timer(bfqd); + goto out; + } else if (bfq_may_expire_for_budg_timeout(bfqq)) + bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT); + else if (RB_EMPTY_ROOT(&bfqq->sort_list) && + (bfqq->dispatched == 0 || + !bfq_bfqq_must_not_expire(bfqq))) + bfq_bfqq_expire(bfqd, bfqq, 0, + BFQ_BFQQ_NO_MORE_REQUESTS); + } + + if (!bfqd->rq_in_driver) + bfq_schedule_dispatch(bfqd); + +out: + return; +} + +static inline int __bfq_may_queue(struct bfq_queue *bfqq) +{ + if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) { + bfq_clear_bfqq_must_alloc(bfqq); + return ELV_MQUEUE_MUST; + } + + return ELV_MQUEUE_MAY; +} + +static int bfq_may_queue(struct request_queue *q, int rw) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct task_struct *tsk = current; + struct bfq_io_cq *bic; + struct bfq_queue *bfqq; + + /* + * Don't force setup of a queue from here, as a call to may_queue + * does not necessarily imply that a request actually will be + * queued. So just lookup a possibly existing queue, or return + * 'may queue' if that fails. + */ + bic = bfq_bic_lookup(bfqd, tsk->io_context); + if (bic == NULL) + return ELV_MQUEUE_MAY; + + bfqq = bic_to_bfqq(bic, rw_is_sync(rw)); + if (bfqq != NULL) + return __bfq_may_queue(bfqq); + + return ELV_MQUEUE_MAY; +} + +/* + * Queue lock held here. + */ +static void bfq_put_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + + if (bfqq != NULL) { + const int rw = rq_data_dir(rq); + + BUG_ON(!bfqq->allocated[rw]); + bfqq->allocated[rw]--; + + rq->elv.priv[0] = NULL; + rq->elv.priv[1] = NULL; + + bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d", + bfqq, atomic_read(&bfqq->ref)); + bfq_put_queue(bfqq); + } +} + +/* + * Returns NULL if a new bfqq should be allocated, or the old bfqq if this + * was the last process referring to said bfqq. + */ +static struct bfq_queue * +bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) +{ + bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); + + put_io_context(bic->icq.ioc); + + if (bfqq_process_refs(bfqq) == 1) { + bfqq->pid = current->pid; + bfq_clear_bfqq_coop(bfqq); + bfq_clear_bfqq_split_coop(bfqq); + return bfqq; + } + + bic_set_bfqq(bic, NULL, 1); + + bfq_put_cooperator(bfqq); + + bfq_put_queue(bfqq); + return NULL; +} + +/* + * Allocate bfq data structures associated with this request. + */ +static int bfq_set_request(struct request_queue *q, struct request *rq, + struct bio *bio, gfp_t gfp_mask) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq); + const int rw = rq_data_dir(rq); + const int is_sync = rq_is_sync(rq); + struct bfq_queue *bfqq; + struct bfq_group *bfqg; + unsigned long flags; + bool split = false; + + might_sleep_if(gfp_mask & __GFP_WAIT); + + bfq_check_ioprio_change(bic); + + spin_lock_irqsave(q->queue_lock, flags); + + if (bic == NULL) + goto queue_fail; + + bfqg = bfq_bic_update_cgroup(bic); + +new_queue: + bfqq = bic_to_bfqq(bic, is_sync); + if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) { + bfqq = bfq_get_queue(bfqd, bfqg, is_sync, bic, gfp_mask); + bic_set_bfqq(bic, bfqq, is_sync); + if (split && is_sync) { + if ((bic->was_in_burst_list && bfqd->large_burst) || + bic->saved_in_large_burst) + bfq_mark_bfqq_in_large_burst(bfqq); + else { + bfq_clear_bfqq_in_large_burst(bfqq); + if (bic->was_in_burst_list) + hlist_add_head(&bfqq->burst_list_node, + &bfqd->burst_list); + } + } + } else { + /* If the queue was seeky for too long, break it apart. */ + if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) { + bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq"); + bfqq = bfq_split_bfqq(bic, bfqq); + split = true; + if (!bfqq) + goto new_queue; + } + } + + bfqq->allocated[rw]++; + atomic_inc(&bfqq->ref); + bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq, + atomic_read(&bfqq->ref)); + + rq->elv.priv[0] = bic; + rq->elv.priv[1] = bfqq; + + /* + * If a bfq_queue has only one process reference, it is owned + * by only one bfq_io_cq: we can set the bic field of the + * bfq_queue to the address of that structure. Also, if the + * queue has just been split, mark a flag so that the + * information is available to the other scheduler hooks. + */ + if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { + bfqq->bic = bic; + if (split) { + bfq_mark_bfqq_just_split(bfqq); + /* + * If the queue has just been split from a shared + * queue, restore the idle window and the possible + * weight raising period. + */ + bfq_bfqq_resume_state(bfqq, bic); + } + } + + spin_unlock_irqrestore(q->queue_lock, flags); + + return 0; + +queue_fail: + bfq_schedule_dispatch(bfqd); + spin_unlock_irqrestore(q->queue_lock, flags); + + return 1; +} + +static void bfq_kick_queue(struct work_struct *work) +{ + struct bfq_data *bfqd = + container_of(work, struct bfq_data, unplug_work); + struct request_queue *q = bfqd->queue; + + spin_lock_irq(q->queue_lock); + __blk_run_queue(q); + spin_unlock_irq(q->queue_lock); +} + +/* + * Handler of the expiration of the timer running if the in-service queue + * is idling inside its time slice. + */ +static void bfq_idle_slice_timer(unsigned long data) +{ + struct bfq_data *bfqd = (struct bfq_data *)data; + struct bfq_queue *bfqq; + unsigned long flags; + enum bfqq_expiration reason; + + spin_lock_irqsave(bfqd->queue->queue_lock, flags); + + bfqq = bfqd->in_service_queue; + /* + * Theoretical race here: the in-service queue can be NULL or + * different from the queue that was idling if the timer handler + * spins on the queue_lock and a new request arrives for the + * current queue and there is a full dispatch cycle that changes + * the in-service queue. This can hardly happen, but in the worst + * case we just expire a queue too early. + */ + if (bfqq != NULL) { + bfq_log_bfqq(bfqd, bfqq, "slice_timer expired"); + if (bfq_bfqq_budget_timeout(bfqq)) + /* + * Also here the queue can be safely expired + * for budget timeout without wasting + * guarantees + */ + reason = BFQ_BFQQ_BUDGET_TIMEOUT; + else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) + /* + * The queue may not be empty upon timer expiration, + * because we may not disable the timer when the + * first request of the in-service queue arrives + * during disk idling. + */ + reason = BFQ_BFQQ_TOO_IDLE; + else + goto schedule_dispatch; + + bfq_bfqq_expire(bfqd, bfqq, 1, reason); + } + +schedule_dispatch: + bfq_schedule_dispatch(bfqd); + + spin_unlock_irqrestore(bfqd->queue->queue_lock, flags); +} + +static void bfq_shutdown_timer_wq(struct bfq_data *bfqd) +{ + del_timer_sync(&bfqd->idle_slice_timer); + cancel_work_sync(&bfqd->unplug_work); +} + +static inline void __bfq_put_async_bfqq(struct bfq_data *bfqd, + struct bfq_queue **bfqq_ptr) +{ + struct bfq_group *root_group = bfqd->root_group; + struct bfq_queue *bfqq = *bfqq_ptr; + + bfq_log(bfqd, "put_async_bfqq: %p", bfqq); + if (bfqq != NULL) { + bfq_bfqq_move(bfqd, bfqq, &bfqq->entity, root_group); + bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", + bfqq, atomic_read(&bfqq->ref)); + bfq_put_queue(bfqq); + *bfqq_ptr = NULL; + } +} + +/* + * Release all the bfqg references to its async queues. If we are + * deallocating the group these queues may still contain requests, so + * we reparent them to the root cgroup (i.e., the only one that will + * exist for sure until all the requests on a device are gone). + */ +static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) +{ + int i, j; + + for (i = 0; i < 2; i++) + for (j = 0; j < IOPRIO_BE_NR; j++) + __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); + + __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); +} + +static void bfq_exit_queue(struct elevator_queue *e) +{ + struct bfq_data *bfqd = e->elevator_data; + struct request_queue *q = bfqd->queue; + struct bfq_queue *bfqq, *n; + + bfq_shutdown_timer_wq(bfqd); + + spin_lock_irq(q->queue_lock); + + BUG_ON(bfqd->in_service_queue != NULL); + list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) + bfq_deactivate_bfqq(bfqd, bfqq, 0); + + bfq_disconnect_groups(bfqd); + spin_unlock_irq(q->queue_lock); + + bfq_shutdown_timer_wq(bfqd); + + synchronize_rcu(); + + BUG_ON(timer_pending(&bfqd->idle_slice_timer)); + + bfq_free_root_group(bfqd); + kfree(bfqd); +} + +static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) +{ + struct bfq_group *bfqg; + struct bfq_data *bfqd; + struct elevator_queue *eq; + + eq = elevator_alloc(q, e); + if (eq == NULL) + return -ENOMEM; + + bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); + if (bfqd == NULL) { + kobject_put(&eq->kobj); + return -ENOMEM; + } + eq->elevator_data = bfqd; + + /* + * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. + * Grab a permanent reference to it, so that the normal code flow + * will not attempt to free it. + */ + bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); + atomic_inc(&bfqd->oom_bfqq.ref); + bfqd->oom_bfqq.entity.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; + bfqd->oom_bfqq.entity.new_ioprio_class = IOPRIO_CLASS_BE; + bfqd->oom_bfqq.entity.new_weight = + bfq_ioprio_to_weight(bfqd->oom_bfqq.entity.new_ioprio); + /* + * Trigger weight initialization, according to ioprio, at the + * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio + * class won't be changed any more. + */ + bfqd->oom_bfqq.entity.ioprio_changed = 1; + + bfqd->queue = q; + + spin_lock_irq(q->queue_lock); + q->elevator = eq; + spin_unlock_irq(q->queue_lock); + + bfqg = bfq_alloc_root_group(bfqd, q->node); + if (bfqg == NULL) { + kfree(bfqd); + kobject_put(&eq->kobj); + return -ENOMEM; + } + + bfqd->root_group = bfqg; + bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); +#ifdef CONFIG_CGROUP_BFQIO + bfqd->active_numerous_groups = 0; +#endif + + init_timer(&bfqd->idle_slice_timer); + bfqd->idle_slice_timer.function = bfq_idle_slice_timer; + bfqd->idle_slice_timer.data = (unsigned long)bfqd; + + bfqd->rq_pos_tree = RB_ROOT; + bfqd->queue_weights_tree = RB_ROOT; + bfqd->group_weights_tree = RB_ROOT; + + INIT_WORK(&bfqd->unplug_work, bfq_kick_queue); + + INIT_LIST_HEAD(&bfqd->active_list); + INIT_LIST_HEAD(&bfqd->idle_list); + INIT_HLIST_HEAD(&bfqd->burst_list); + + bfqd->hw_tag = -1; + + bfqd->bfq_max_budget = bfq_default_max_budget; + + bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; + bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; + bfqd->bfq_back_max = bfq_back_max; + bfqd->bfq_back_penalty = bfq_back_penalty; + bfqd->bfq_slice_idle = bfq_slice_idle; + bfqd->bfq_class_idle_last_service = 0; + bfqd->bfq_max_budget_async_rq = bfq_max_budget_async_rq; + bfqd->bfq_timeout[BLK_RW_ASYNC] = bfq_timeout_async; + bfqd->bfq_timeout[BLK_RW_SYNC] = bfq_timeout_sync; + + bfqd->bfq_coop_thresh = 2; + bfqd->bfq_failed_cooperations = 7000; + bfqd->bfq_requests_within_timer = 120; + + bfqd->bfq_large_burst_thresh = 11; + bfqd->bfq_burst_interval = msecs_to_jiffies(500); + + bfqd->low_latency = true; + + bfqd->bfq_wr_coeff = 20; + bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); + bfqd->bfq_wr_max_time = 0; + bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); + bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); + bfqd->bfq_wr_max_softrt_rate = 7000; /* + * Approximate rate required + * to playback or record a + * high-definition compressed + * video. + */ + bfqd->wr_busy_queues = 0; + bfqd->busy_in_flight_queues = 0; + bfqd->const_seeky_busy_in_flight_queues = 0; + + /* + * Begin by assuming, optimistically, that the device peak rate is + * equal to the highest reference rate. + */ + bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] * + T_fast[blk_queue_nonrot(bfqd->queue)]; + bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)]; + bfqd->device_speed = BFQ_BFQD_FAST; + + return 0; +} + +static void bfq_slab_kill(void) +{ + if (bfq_pool != NULL) + kmem_cache_destroy(bfq_pool); +} + +static int __init bfq_slab_setup(void) +{ + bfq_pool = KMEM_CACHE(bfq_queue, 0); + if (bfq_pool == NULL) + return -ENOMEM; + return 0; +} + +static ssize_t bfq_var_show(unsigned int var, char *page) +{ + return sprintf(page, "%d\n", var); +} + +static ssize_t bfq_var_store(unsigned long *var, const char *page, + size_t count) +{ + unsigned long new_val; + int ret = kstrtoul(page, 10, &new_val); + + if (ret == 0) + *var = new_val; + + return count; +} + +static ssize_t bfq_wr_max_time_show(struct elevator_queue *e, char *page) +{ + struct bfq_data *bfqd = e->elevator_data; + return sprintf(page, "%d\n", bfqd->bfq_wr_max_time > 0 ? + jiffies_to_msecs(bfqd->bfq_wr_max_time) : + jiffies_to_msecs(bfq_wr_duration(bfqd))); +} + +static ssize_t bfq_weights_show(struct elevator_queue *e, char *page) +{ + struct bfq_queue *bfqq; + struct bfq_data *bfqd = e->elevator_data; + ssize_t num_char = 0; + + num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n", + bfqd->queued); + + spin_lock_irq(bfqd->queue->queue_lock); + + num_char += sprintf(page + num_char, "Active:\n"); + list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) { + num_char += sprintf(page + num_char, + "pid%d: weight %hu, nr_queued %d %d, dur %d/%u\n", + bfqq->pid, + bfqq->entity.weight, + bfqq->queued[0], + bfqq->queued[1], + jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + + num_char += sprintf(page + num_char, "Idle:\n"); + list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) { + num_char += sprintf(page + num_char, + "pid%d: weight %hu, dur %d/%u\n", + bfqq->pid, + bfqq->entity.weight, + jiffies_to_msecs(jiffies - + bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + + spin_unlock_irq(bfqd->queue->queue_lock); + + return num_char; +} + +#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ +static ssize_t __FUNC(struct elevator_queue *e, char *page) \ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + unsigned int __data = __VAR; \ + if (__CONV) \ + __data = jiffies_to_msecs(__data); \ + return bfq_var_show(__data, (page)); \ +} +SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 1); +SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 1); +SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); +SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); +SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 1); +SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); +SHOW_FUNCTION(bfq_max_budget_async_rq_show, + bfqd->bfq_max_budget_async_rq, 0); +SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout[BLK_RW_SYNC], 1); +SHOW_FUNCTION(bfq_timeout_async_show, bfqd->bfq_timeout[BLK_RW_ASYNC], 1); +SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); +SHOW_FUNCTION(bfq_wr_coeff_show, bfqd->bfq_wr_coeff, 0); +SHOW_FUNCTION(bfq_wr_rt_max_time_show, bfqd->bfq_wr_rt_max_time, 1); +SHOW_FUNCTION(bfq_wr_min_idle_time_show, bfqd->bfq_wr_min_idle_time, 1); +SHOW_FUNCTION(bfq_wr_min_inter_arr_async_show, bfqd->bfq_wr_min_inter_arr_async, + 1); +SHOW_FUNCTION(bfq_wr_max_softrt_rate_show, bfqd->bfq_wr_max_softrt_rate, 0); +#undef SHOW_FUNCTION + +#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ +static ssize_t \ +__FUNC(struct elevator_queue *e, const char *page, size_t count) \ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + unsigned long uninitialized_var(__data); \ + int ret = bfq_var_store(&__data, (page), count); \ + if (__data < (MIN)) \ + __data = (MIN); \ + else if (__data > (MAX)) \ + __data = (MAX); \ + if (__CONV) \ + *(__PTR) = msecs_to_jiffies(__data); \ + else \ + *(__PTR) = __data; \ + return ret; \ +} +STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, + INT_MAX, 1); +STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, + INT_MAX, 1); +STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); +STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, + INT_MAX, 0); +STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 1); +STORE_FUNCTION(bfq_max_budget_async_rq_store, &bfqd->bfq_max_budget_async_rq, + 1, INT_MAX, 0); +STORE_FUNCTION(bfq_timeout_async_store, &bfqd->bfq_timeout[BLK_RW_ASYNC], 0, + INT_MAX, 1); +STORE_FUNCTION(bfq_wr_coeff_store, &bfqd->bfq_wr_coeff, 1, INT_MAX, 0); +STORE_FUNCTION(bfq_wr_max_time_store, &bfqd->bfq_wr_max_time, 0, INT_MAX, 1); +STORE_FUNCTION(bfq_wr_rt_max_time_store, &bfqd->bfq_wr_rt_max_time, 0, INT_MAX, + 1); +STORE_FUNCTION(bfq_wr_min_idle_time_store, &bfqd->bfq_wr_min_idle_time, 0, + INT_MAX, 1); +STORE_FUNCTION(bfq_wr_min_inter_arr_async_store, + &bfqd->bfq_wr_min_inter_arr_async, 0, INT_MAX, 1); +STORE_FUNCTION(bfq_wr_max_softrt_rate_store, &bfqd->bfq_wr_max_softrt_rate, 0, + INT_MAX, 0); +#undef STORE_FUNCTION + +/* do nothing for the moment */ +static ssize_t bfq_weights_store(struct elevator_queue *e, + const char *page, size_t count) +{ + return count; +} + +static inline unsigned long bfq_estimated_max_budget(struct bfq_data *bfqd) +{ + u64 timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]); + + if (bfqd->peak_rate_samples >= BFQ_PEAK_RATE_SAMPLES) + return bfq_calc_max_budget(bfqd->peak_rate, timeout); + else + return bfq_default_max_budget; +} + +static ssize_t bfq_max_budget_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data == 0) + bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd); + else { + if (__data > INT_MAX) + __data = INT_MAX; + bfqd->bfq_max_budget = __data; + } + + bfqd->bfq_user_max_budget = __data; + + return ret; +} + +static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data < 1) + __data = 1; + else if (__data > INT_MAX) + __data = INT_MAX; + + bfqd->bfq_timeout[BLK_RW_SYNC] = msecs_to_jiffies(__data); + if (bfqd->bfq_user_max_budget == 0) + bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd); + + return ret; +} + +static ssize_t bfq_low_latency_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data > 1) + __data = 1; + if (__data == 0 && bfqd->low_latency != 0) + bfq_end_wr(bfqd); + bfqd->low_latency = __data; + + return ret; +} + +#define BFQ_ATTR(name) \ + __ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store) + +static struct elv_fs_entry bfq_attrs[] = { + BFQ_ATTR(fifo_expire_sync), + BFQ_ATTR(fifo_expire_async), + BFQ_ATTR(back_seek_max), + BFQ_ATTR(back_seek_penalty), + BFQ_ATTR(slice_idle), + BFQ_ATTR(max_budget), + BFQ_ATTR(max_budget_async_rq), + BFQ_ATTR(timeout_sync), + BFQ_ATTR(timeout_async), + BFQ_ATTR(low_latency), + BFQ_ATTR(wr_coeff), + BFQ_ATTR(wr_max_time), + BFQ_ATTR(wr_rt_max_time), + BFQ_ATTR(wr_min_idle_time), + BFQ_ATTR(wr_min_inter_arr_async), + BFQ_ATTR(wr_max_softrt_rate), + BFQ_ATTR(weights), + __ATTR_NULL +}; + +static struct elevator_type iosched_bfq = { + .ops = { + .elevator_merge_fn = bfq_merge, + .elevator_merged_fn = bfq_merged_request, + .elevator_merge_req_fn = bfq_merged_requests, + .elevator_allow_merge_fn = bfq_allow_merge, + .elevator_dispatch_fn = bfq_dispatch_requests, + .elevator_add_req_fn = bfq_insert_request, + .elevator_activate_req_fn = bfq_activate_request, + .elevator_deactivate_req_fn = bfq_deactivate_request, + .elevator_completed_req_fn = bfq_completed_request, + .elevator_former_req_fn = elv_rb_former_request, + .elevator_latter_req_fn = elv_rb_latter_request, + .elevator_init_icq_fn = bfq_init_icq, + .elevator_exit_icq_fn = bfq_exit_icq, + .elevator_set_req_fn = bfq_set_request, + .elevator_put_req_fn = bfq_put_request, + .elevator_may_queue_fn = bfq_may_queue, + .elevator_init_fn = bfq_init_queue, + .elevator_exit_fn = bfq_exit_queue, + }, + .icq_size = sizeof(struct bfq_io_cq), + .icq_align = __alignof__(struct bfq_io_cq), + .elevator_attrs = bfq_attrs, + .elevator_name = "bfq", + .elevator_owner = THIS_MODULE, +}; + +static int __init bfq_init(void) +{ + /* + * Can be 0 on HZ < 1000 setups. + */ + if (bfq_slice_idle == 0) + bfq_slice_idle = 1; + + if (bfq_timeout_async == 0) + bfq_timeout_async = 1; + + if (bfq_slab_setup()) + return -ENOMEM; + + /* + * Times to load large popular applications for the typical systems + * installed on the reference devices (see the comments before the + * definitions of the two arrays). + */ + T_slow[0] = msecs_to_jiffies(2600); + T_slow[1] = msecs_to_jiffies(1000); + T_fast[0] = msecs_to_jiffies(5500); + T_fast[1] = msecs_to_jiffies(2000); + + /* + * Thresholds that determine the switch between speed classes (see + * the comments before the definition of the array). + */ + device_speed_thresh[0] = (R_fast[0] + R_slow[0]) / 2; + device_speed_thresh[1] = (R_fast[1] + R_slow[1]) / 2; + + elv_register(&iosched_bfq); + pr_info("BFQ I/O-scheduler: v7r8"); + + return 0; +} + +static void __exit bfq_exit(void) +{ + elv_unregister(&iosched_bfq); + bfq_slab_kill(); +} + +module_init(bfq_init); +module_exit(bfq_exit); + +MODULE_AUTHOR("Fabio Checconi, Paolo Valente"); +MODULE_LICENSE("GPL"); |