diff options
author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2015-08-05 17:04:01 -0300 |
commit | 57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch) | |
tree | 5e910f0e82173f4ef4f51111366a3f1299037a7b /drivers/dma-buf/fence.c |
Initial import
Diffstat (limited to 'drivers/dma-buf/fence.c')
-rw-r--r-- | drivers/dma-buf/fence.c | 434 |
1 files changed, 434 insertions, 0 deletions
diff --git a/drivers/dma-buf/fence.c b/drivers/dma-buf/fence.c new file mode 100644 index 000000000..50ef8bd87 --- /dev/null +++ b/drivers/dma-buf/fence.c @@ -0,0 +1,434 @@ +/* + * Fence mechanism for dma-buf and to allow for asynchronous dma access + * + * Copyright (C) 2012 Canonical Ltd + * Copyright (C) 2012 Texas Instruments + * + * Authors: + * Rob Clark <robdclark@gmail.com> + * Maarten Lankhorst <maarten.lankhorst@canonical.com> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + */ + +#include <linux/slab.h> +#include <linux/export.h> +#include <linux/atomic.h> +#include <linux/fence.h> + +#define CREATE_TRACE_POINTS +#include <trace/events/fence.h> + +EXPORT_TRACEPOINT_SYMBOL(fence_annotate_wait_on); +EXPORT_TRACEPOINT_SYMBOL(fence_emit); + +/* + * fence context counter: each execution context should have its own + * fence context, this allows checking if fences belong to the same + * context or not. One device can have multiple separate contexts, + * and they're used if some engine can run independently of another. + */ +static atomic_t fence_context_counter = ATOMIC_INIT(0); + +/** + * fence_context_alloc - allocate an array of fence contexts + * @num: [in] amount of contexts to allocate + * + * This function will return the first index of the number of fences allocated. + * The fence context is used for setting fence->context to a unique number. + */ +unsigned fence_context_alloc(unsigned num) +{ + BUG_ON(!num); + return atomic_add_return(num, &fence_context_counter) - num; +} +EXPORT_SYMBOL(fence_context_alloc); + +/** + * fence_signal_locked - signal completion of a fence + * @fence: the fence to signal + * + * Signal completion for software callbacks on a fence, this will unblock + * fence_wait() calls and run all the callbacks added with + * fence_add_callback(). Can be called multiple times, but since a fence + * can only go from unsignaled to signaled state, it will only be effective + * the first time. + * + * Unlike fence_signal, this function must be called with fence->lock held. + */ +int fence_signal_locked(struct fence *fence) +{ + struct fence_cb *cur, *tmp; + int ret = 0; + + if (WARN_ON(!fence)) + return -EINVAL; + + if (!ktime_to_ns(fence->timestamp)) { + fence->timestamp = ktime_get(); + smp_mb__before_atomic(); + } + + if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { + ret = -EINVAL; + + /* + * we might have raced with the unlocked fence_signal, + * still run through all callbacks + */ + } else + trace_fence_signaled(fence); + + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { + list_del_init(&cur->node); + cur->func(fence, cur); + } + return ret; +} +EXPORT_SYMBOL(fence_signal_locked); + +/** + * fence_signal - signal completion of a fence + * @fence: the fence to signal + * + * Signal completion for software callbacks on a fence, this will unblock + * fence_wait() calls and run all the callbacks added with + * fence_add_callback(). Can be called multiple times, but since a fence + * can only go from unsignaled to signaled state, it will only be effective + * the first time. + */ +int fence_signal(struct fence *fence) +{ + unsigned long flags; + + if (!fence) + return -EINVAL; + + if (!ktime_to_ns(fence->timestamp)) { + fence->timestamp = ktime_get(); + smp_mb__before_atomic(); + } + + if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return -EINVAL; + + trace_fence_signaled(fence); + + if (test_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags)) { + struct fence_cb *cur, *tmp; + + spin_lock_irqsave(fence->lock, flags); + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { + list_del_init(&cur->node); + cur->func(fence, cur); + } + spin_unlock_irqrestore(fence->lock, flags); + } + return 0; +} +EXPORT_SYMBOL(fence_signal); + +/** + * fence_wait_timeout - sleep until the fence gets signaled + * or until timeout elapses + * @fence: [in] the fence to wait on + * @intr: [in] if true, do an interruptible wait + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the + * remaining timeout in jiffies on success. Other error values may be + * returned on custom implementations. + * + * Performs a synchronous wait on this fence. It is assumed the caller + * directly or indirectly (buf-mgr between reservation and committing) + * holds a reference to the fence, otherwise the fence might be + * freed before return, resulting in undefined behavior. + */ +signed long +fence_wait_timeout(struct fence *fence, bool intr, signed long timeout) +{ + signed long ret; + + if (WARN_ON(timeout < 0)) + return -EINVAL; + + if (timeout == 0) + return fence_is_signaled(fence); + + trace_fence_wait_start(fence); + ret = fence->ops->wait(fence, intr, timeout); + trace_fence_wait_end(fence); + return ret; +} +EXPORT_SYMBOL(fence_wait_timeout); + +void fence_release(struct kref *kref) +{ + struct fence *fence = + container_of(kref, struct fence, refcount); + + trace_fence_destroy(fence); + + BUG_ON(!list_empty(&fence->cb_list)); + + if (fence->ops->release) + fence->ops->release(fence); + else + fence_free(fence); +} +EXPORT_SYMBOL(fence_release); + +void fence_free(struct fence *fence) +{ + kfree_rcu(fence, rcu); +} +EXPORT_SYMBOL(fence_free); + +/** + * fence_enable_sw_signaling - enable signaling on fence + * @fence: [in] the fence to enable + * + * this will request for sw signaling to be enabled, to make the fence + * complete as soon as possible + */ +void fence_enable_sw_signaling(struct fence *fence) +{ + unsigned long flags; + + if (!test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags) && + !test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { + trace_fence_enable_signal(fence); + + spin_lock_irqsave(fence->lock, flags); + + if (!fence->ops->enable_signaling(fence)) + fence_signal_locked(fence); + + spin_unlock_irqrestore(fence->lock, flags); + } +} +EXPORT_SYMBOL(fence_enable_sw_signaling); + +/** + * fence_add_callback - add a callback to be called when the fence + * is signaled + * @fence: [in] the fence to wait on + * @cb: [in] the callback to register + * @func: [in] the function to call + * + * cb will be initialized by fence_add_callback, no initialization + * by the caller is required. Any number of callbacks can be registered + * to a fence, but a callback can only be registered to one fence at a time. + * + * Note that the callback can be called from an atomic context. If + * fence is already signaled, this function will return -ENOENT (and + * *not* call the callback) + * + * Add a software callback to the fence. Same restrictions apply to + * refcount as it does to fence_wait, however the caller doesn't need to + * keep a refcount to fence afterwards: when software access is enabled, + * the creator of the fence is required to keep the fence alive until + * after it signals with fence_signal. The callback itself can be called + * from irq context. + * + */ +int fence_add_callback(struct fence *fence, struct fence_cb *cb, + fence_func_t func) +{ + unsigned long flags; + int ret = 0; + bool was_set; + + if (WARN_ON(!fence || !func)) + return -EINVAL; + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { + INIT_LIST_HEAD(&cb->node); + return -ENOENT; + } + + spin_lock_irqsave(fence->lock, flags); + + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + ret = -ENOENT; + else if (!was_set) { + trace_fence_enable_signal(fence); + + if (!fence->ops->enable_signaling(fence)) { + fence_signal_locked(fence); + ret = -ENOENT; + } + } + + if (!ret) { + cb->func = func; + list_add_tail(&cb->node, &fence->cb_list); + } else + INIT_LIST_HEAD(&cb->node); + spin_unlock_irqrestore(fence->lock, flags); + + return ret; +} +EXPORT_SYMBOL(fence_add_callback); + +/** + * fence_remove_callback - remove a callback from the signaling list + * @fence: [in] the fence to wait on + * @cb: [in] the callback to remove + * + * Remove a previously queued callback from the fence. This function returns + * true if the callback is successfully removed, or false if the fence has + * already been signaled. + * + * *WARNING*: + * Cancelling a callback should only be done if you really know what you're + * doing, since deadlocks and race conditions could occur all too easily. For + * this reason, it should only ever be done on hardware lockup recovery, + * with a reference held to the fence. + */ +bool +fence_remove_callback(struct fence *fence, struct fence_cb *cb) +{ + unsigned long flags; + bool ret; + + spin_lock_irqsave(fence->lock, flags); + + ret = !list_empty(&cb->node); + if (ret) + list_del_init(&cb->node); + + spin_unlock_irqrestore(fence->lock, flags); + + return ret; +} +EXPORT_SYMBOL(fence_remove_callback); + +struct default_wait_cb { + struct fence_cb base; + struct task_struct *task; +}; + +static void +fence_default_wait_cb(struct fence *fence, struct fence_cb *cb) +{ + struct default_wait_cb *wait = + container_of(cb, struct default_wait_cb, base); + + wake_up_state(wait->task, TASK_NORMAL); +} + +/** + * fence_default_wait - default sleep until the fence gets signaled + * or until timeout elapses + * @fence: [in] the fence to wait on + * @intr: [in] if true, do an interruptible wait + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the + * remaining timeout in jiffies on success. + */ +signed long +fence_default_wait(struct fence *fence, bool intr, signed long timeout) +{ + struct default_wait_cb cb; + unsigned long flags; + signed long ret = timeout; + bool was_set; + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return timeout; + + spin_lock_irqsave(fence->lock, flags); + + if (intr && signal_pending(current)) { + ret = -ERESTARTSYS; + goto out; + } + + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + goto out; + + if (!was_set) { + trace_fence_enable_signal(fence); + + if (!fence->ops->enable_signaling(fence)) { + fence_signal_locked(fence); + goto out; + } + } + + cb.base.func = fence_default_wait_cb; + cb.task = current; + list_add(&cb.base.node, &fence->cb_list); + + while (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) { + if (intr) + __set_current_state(TASK_INTERRUPTIBLE); + else + __set_current_state(TASK_UNINTERRUPTIBLE); + spin_unlock_irqrestore(fence->lock, flags); + + ret = schedule_timeout(ret); + + spin_lock_irqsave(fence->lock, flags); + if (ret > 0 && intr && signal_pending(current)) + ret = -ERESTARTSYS; + } + + if (!list_empty(&cb.base.node)) + list_del(&cb.base.node); + __set_current_state(TASK_RUNNING); + +out: + spin_unlock_irqrestore(fence->lock, flags); + return ret; +} +EXPORT_SYMBOL(fence_default_wait); + +/** + * fence_init - Initialize a custom fence. + * @fence: [in] the fence to initialize + * @ops: [in] the fence_ops for operations on this fence + * @lock: [in] the irqsafe spinlock to use for locking this fence + * @context: [in] the execution context this fence is run on + * @seqno: [in] a linear increasing sequence number for this context + * + * Initializes an allocated fence, the caller doesn't have to keep its + * refcount after committing with this fence, but it will need to hold a + * refcount again if fence_ops.enable_signaling gets called. This can + * be used for other implementing other types of fence. + * + * context and seqno are used for easy comparison between fences, allowing + * to check which fence is later by simply using fence_later. + */ +void +fence_init(struct fence *fence, const struct fence_ops *ops, + spinlock_t *lock, unsigned context, unsigned seqno) +{ + BUG_ON(!lock); + BUG_ON(!ops || !ops->wait || !ops->enable_signaling || + !ops->get_driver_name || !ops->get_timeline_name); + + kref_init(&fence->refcount); + fence->ops = ops; + INIT_LIST_HEAD(&fence->cb_list); + fence->lock = lock; + fence->context = context; + fence->seqno = seqno; + fence->flags = 0UL; + + trace_fence_init(fence); +} +EXPORT_SYMBOL(fence_init); |