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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-12-15 14:52:16 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-12-15 14:52:16 -0300
commit8d91c1e411f55d7ea91b1183a2e9f8088fb4d5be (patch)
treee9891aa6c295060d065adffd610c4f49ecf884f3 /drivers/gpu/drm/i915/i915_gem_fence.c
parenta71852147516bc1cb5b0b3cbd13639bfd4022dc8 (diff)
Linux-libre 4.3.2-gnu
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_fence.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_fence.c787
1 files changed, 787 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_fence.c b/drivers/gpu/drm/i915/i915_gem_fence.c
new file mode 100644
index 000000000..af1f8c461
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_gem_fence.c
@@ -0,0 +1,787 @@
+/*
+ * Copyright © 2008-2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include <drm/i915_drm.h>
+#include "i915_drv.h"
+
+/**
+ * DOC: fence register handling
+ *
+ * Important to avoid confusions: "fences" in the i915 driver are not execution
+ * fences used to track command completion but hardware detiler objects which
+ * wrap a given range of the global GTT. Each platform has only a fairly limited
+ * set of these objects.
+ *
+ * Fences are used to detile GTT memory mappings. They're also connected to the
+ * hardware frontbuffer render tracking and hence interract with frontbuffer
+ * conmpression. Furthermore on older platforms fences are required for tiled
+ * objects used by the display engine. They can also be used by the render
+ * engine - they're required for blitter commands and are optional for render
+ * commands. But on gen4+ both display (with the exception of fbc) and rendering
+ * have their own tiling state bits and don't need fences.
+ *
+ * Also note that fences only support X and Y tiling and hence can't be used for
+ * the fancier new tiling formats like W, Ys and Yf.
+ *
+ * Finally note that because fences are such a restricted resource they're
+ * dynamically associated with objects. Furthermore fence state is committed to
+ * the hardware lazily to avoid unecessary stalls on gen2/3. Therefore code must
+ * explictly call i915_gem_object_get_fence() to synchronize fencing status
+ * for cpu access. Also note that some code wants an unfenced view, for those
+ * cases the fence can be removed forcefully with i915_gem_object_put_fence().
+ *
+ * Internally these functions will synchronize with userspace access by removing
+ * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
+ */
+
+static void i965_write_fence_reg(struct drm_device *dev, int reg,
+ struct drm_i915_gem_object *obj)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ int fence_reg;
+ int fence_pitch_shift;
+
+ if (INTEL_INFO(dev)->gen >= 6) {
+ fence_reg = FENCE_REG_SANDYBRIDGE_0;
+ fence_pitch_shift = SANDYBRIDGE_FENCE_PITCH_SHIFT;
+ } else {
+ fence_reg = FENCE_REG_965_0;
+ fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
+ }
+
+ fence_reg += reg * 8;
+
+ /* To w/a incoherency with non-atomic 64-bit register updates,
+ * we split the 64-bit update into two 32-bit writes. In order
+ * for a partial fence not to be evaluated between writes, we
+ * precede the update with write to turn off the fence register,
+ * and only enable the fence as the last step.
+ *
+ * For extra levels of paranoia, we make sure each step lands
+ * before applying the next step.
+ */
+ I915_WRITE(fence_reg, 0);
+ POSTING_READ(fence_reg);
+
+ if (obj) {
+ u32 size = i915_gem_obj_ggtt_size(obj);
+ uint64_t val;
+
+ /* Adjust fence size to match tiled area */
+ if (obj->tiling_mode != I915_TILING_NONE) {
+ uint32_t row_size = obj->stride *
+ (obj->tiling_mode == I915_TILING_Y ? 32 : 8);
+ size = (size / row_size) * row_size;
+ }
+
+ val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) &
+ 0xfffff000) << 32;
+ val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000;
+ val |= (uint64_t)((obj->stride / 128) - 1) << fence_pitch_shift;
+ if (obj->tiling_mode == I915_TILING_Y)
+ val |= 1 << I965_FENCE_TILING_Y_SHIFT;
+ val |= I965_FENCE_REG_VALID;
+
+ I915_WRITE(fence_reg + 4, val >> 32);
+ POSTING_READ(fence_reg + 4);
+
+ I915_WRITE(fence_reg + 0, val);
+ POSTING_READ(fence_reg);
+ } else {
+ I915_WRITE(fence_reg + 4, 0);
+ POSTING_READ(fence_reg + 4);
+ }
+}
+
+static void i915_write_fence_reg(struct drm_device *dev, int reg,
+ struct drm_i915_gem_object *obj)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ u32 val;
+
+ if (obj) {
+ u32 size = i915_gem_obj_ggtt_size(obj);
+ int pitch_val;
+ int tile_width;
+
+ WARN((i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK) ||
+ (size & -size) != size ||
+ (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
+ "object 0x%08lx [fenceable? %d] not 1M or pot-size (0x%08x) aligned\n",
+ i915_gem_obj_ggtt_offset(obj), obj->map_and_fenceable, size);
+
+ if (obj->tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev))
+ tile_width = 128;
+ else
+ tile_width = 512;
+
+ /* Note: pitch better be a power of two tile widths */
+ pitch_val = obj->stride / tile_width;
+ pitch_val = ffs(pitch_val) - 1;
+
+ val = i915_gem_obj_ggtt_offset(obj);
+ if (obj->tiling_mode == I915_TILING_Y)
+ val |= 1 << I830_FENCE_TILING_Y_SHIFT;
+ val |= I915_FENCE_SIZE_BITS(size);
+ val |= pitch_val << I830_FENCE_PITCH_SHIFT;
+ val |= I830_FENCE_REG_VALID;
+ } else
+ val = 0;
+
+ if (reg < 8)
+ reg = FENCE_REG_830_0 + reg * 4;
+ else
+ reg = FENCE_REG_945_8 + (reg - 8) * 4;
+
+ I915_WRITE(reg, val);
+ POSTING_READ(reg);
+}
+
+static void i830_write_fence_reg(struct drm_device *dev, int reg,
+ struct drm_i915_gem_object *obj)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ uint32_t val;
+
+ if (obj) {
+ u32 size = i915_gem_obj_ggtt_size(obj);
+ uint32_t pitch_val;
+
+ WARN((i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK) ||
+ (size & -size) != size ||
+ (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
+ "object 0x%08lx not 512K or pot-size 0x%08x aligned\n",
+ i915_gem_obj_ggtt_offset(obj), size);
+
+ pitch_val = obj->stride / 128;
+ pitch_val = ffs(pitch_val) - 1;
+
+ val = i915_gem_obj_ggtt_offset(obj);
+ if (obj->tiling_mode == I915_TILING_Y)
+ val |= 1 << I830_FENCE_TILING_Y_SHIFT;
+ val |= I830_FENCE_SIZE_BITS(size);
+ val |= pitch_val << I830_FENCE_PITCH_SHIFT;
+ val |= I830_FENCE_REG_VALID;
+ } else
+ val = 0;
+
+ I915_WRITE(FENCE_REG_830_0 + reg * 4, val);
+ POSTING_READ(FENCE_REG_830_0 + reg * 4);
+}
+
+inline static bool i915_gem_object_needs_mb(struct drm_i915_gem_object *obj)
+{
+ return obj && obj->base.read_domains & I915_GEM_DOMAIN_GTT;
+}
+
+static void i915_gem_write_fence(struct drm_device *dev, int reg,
+ struct drm_i915_gem_object *obj)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+
+ /* Ensure that all CPU reads are completed before installing a fence
+ * and all writes before removing the fence.
+ */
+ if (i915_gem_object_needs_mb(dev_priv->fence_regs[reg].obj))
+ mb();
+
+ WARN(obj && (!obj->stride || !obj->tiling_mode),
+ "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
+ obj->stride, obj->tiling_mode);
+
+ if (IS_GEN2(dev))
+ i830_write_fence_reg(dev, reg, obj);
+ else if (IS_GEN3(dev))
+ i915_write_fence_reg(dev, reg, obj);
+ else if (INTEL_INFO(dev)->gen >= 4)
+ i965_write_fence_reg(dev, reg, obj);
+
+ /* And similarly be paranoid that no direct access to this region
+ * is reordered to before the fence is installed.
+ */
+ if (i915_gem_object_needs_mb(obj))
+ mb();
+}
+
+static inline int fence_number(struct drm_i915_private *dev_priv,
+ struct drm_i915_fence_reg *fence)
+{
+ return fence - dev_priv->fence_regs;
+}
+
+static void i915_gem_object_update_fence(struct drm_i915_gem_object *obj,
+ struct drm_i915_fence_reg *fence,
+ bool enable)
+{
+ struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
+ int reg = fence_number(dev_priv, fence);
+
+ i915_gem_write_fence(obj->base.dev, reg, enable ? obj : NULL);
+
+ if (enable) {
+ obj->fence_reg = reg;
+ fence->obj = obj;
+ list_move_tail(&fence->lru_list, &dev_priv->mm.fence_list);
+ } else {
+ obj->fence_reg = I915_FENCE_REG_NONE;
+ fence->obj = NULL;
+ list_del_init(&fence->lru_list);
+ }
+ obj->fence_dirty = false;
+}
+
+static inline void i915_gem_object_fence_lost(struct drm_i915_gem_object *obj)
+{
+ if (obj->tiling_mode)
+ i915_gem_release_mmap(obj);
+
+ /* As we do not have an associated fence register, we will force
+ * a tiling change if we ever need to acquire one.
+ */
+ obj->fence_dirty = false;
+ obj->fence_reg = I915_FENCE_REG_NONE;
+}
+
+static int
+i915_gem_object_wait_fence(struct drm_i915_gem_object *obj)
+{
+ if (obj->last_fenced_req) {
+ int ret = i915_wait_request(obj->last_fenced_req);
+ if (ret)
+ return ret;
+
+ i915_gem_request_assign(&obj->last_fenced_req, NULL);
+ }
+
+ return 0;
+}
+
+/**
+ * i915_gem_object_put_fence - force-remove fence for an object
+ * @obj: object to map through a fence reg
+ *
+ * This function force-removes any fence from the given object, which is useful
+ * if the kernel wants to do untiled GTT access.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
+ */
+int
+i915_gem_object_put_fence(struct drm_i915_gem_object *obj)
+{
+ struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
+ struct drm_i915_fence_reg *fence;
+ int ret;
+
+ ret = i915_gem_object_wait_fence(obj);
+ if (ret)
+ return ret;
+
+ if (obj->fence_reg == I915_FENCE_REG_NONE)
+ return 0;
+
+ fence = &dev_priv->fence_regs[obj->fence_reg];
+
+ if (WARN_ON(fence->pin_count))
+ return -EBUSY;
+
+ i915_gem_object_fence_lost(obj);
+ i915_gem_object_update_fence(obj, fence, false);
+
+ return 0;
+}
+
+static struct drm_i915_fence_reg *
+i915_find_fence_reg(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ struct drm_i915_fence_reg *reg, *avail;
+ int i;
+
+ /* First try to find a free reg */
+ avail = NULL;
+ for (i = dev_priv->fence_reg_start; i < dev_priv->num_fence_regs; i++) {
+ reg = &dev_priv->fence_regs[i];
+ if (!reg->obj)
+ return reg;
+
+ if (!reg->pin_count)
+ avail = reg;
+ }
+
+ if (avail == NULL)
+ goto deadlock;
+
+ /* None available, try to steal one or wait for a user to finish */
+ list_for_each_entry(reg, &dev_priv->mm.fence_list, lru_list) {
+ if (reg->pin_count)
+ continue;
+
+ return reg;
+ }
+
+deadlock:
+ /* Wait for completion of pending flips which consume fences */
+ if (intel_has_pending_fb_unpin(dev))
+ return ERR_PTR(-EAGAIN);
+
+ return ERR_PTR(-EDEADLK);
+}
+
+/**
+ * i915_gem_object_get_fence - set up fencing for an object
+ * @obj: object to map through a fence reg
+ *
+ * When mapping objects through the GTT, userspace wants to be able to write
+ * to them without having to worry about swizzling if the object is tiled.
+ * This function walks the fence regs looking for a free one for @obj,
+ * stealing one if it can't find any.
+ *
+ * It then sets up the reg based on the object's properties: address, pitch
+ * and tiling format.
+ *
+ * For an untiled surface, this removes any existing fence.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
+ */
+int
+i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
+{
+ struct drm_device *dev = obj->base.dev;
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ bool enable = obj->tiling_mode != I915_TILING_NONE;
+ struct drm_i915_fence_reg *reg;
+ int ret;
+
+ /* Have we updated the tiling parameters upon the object and so
+ * will need to serialise the write to the associated fence register?
+ */
+ if (obj->fence_dirty) {
+ ret = i915_gem_object_wait_fence(obj);
+ if (ret)
+ return ret;
+ }
+
+ /* Just update our place in the LRU if our fence is getting reused. */
+ if (obj->fence_reg != I915_FENCE_REG_NONE) {
+ reg = &dev_priv->fence_regs[obj->fence_reg];
+ if (!obj->fence_dirty) {
+ list_move_tail(&reg->lru_list,
+ &dev_priv->mm.fence_list);
+ return 0;
+ }
+ } else if (enable) {
+ if (WARN_ON(!obj->map_and_fenceable))
+ return -EINVAL;
+
+ reg = i915_find_fence_reg(dev);
+ if (IS_ERR(reg))
+ return PTR_ERR(reg);
+
+ if (reg->obj) {
+ struct drm_i915_gem_object *old = reg->obj;
+
+ ret = i915_gem_object_wait_fence(old);
+ if (ret)
+ return ret;
+
+ i915_gem_object_fence_lost(old);
+ }
+ } else
+ return 0;
+
+ i915_gem_object_update_fence(obj, reg, enable);
+
+ return 0;
+}
+
+/**
+ * i915_gem_object_pin_fence - pin fencing state
+ * @obj: object to pin fencing for
+ *
+ * This pins the fencing state (whether tiled or untiled) to make sure the
+ * object is ready to be used as a scanout target. Fencing status must be
+ * synchronize first by calling i915_gem_object_get_fence():
+ *
+ * The resulting fence pin reference must be released again with
+ * i915_gem_object_unpin_fence().
+ *
+ * Returns:
+ *
+ * True if the object has a fence, false otherwise.
+ */
+bool
+i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
+{
+ if (obj->fence_reg != I915_FENCE_REG_NONE) {
+ struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
+ struct i915_vma *ggtt_vma = i915_gem_obj_to_ggtt(obj);
+
+ WARN_ON(!ggtt_vma ||
+ dev_priv->fence_regs[obj->fence_reg].pin_count >
+ ggtt_vma->pin_count);
+ dev_priv->fence_regs[obj->fence_reg].pin_count++;
+ return true;
+ } else
+ return false;
+}
+
+/**
+ * i915_gem_object_unpin_fence - unpin fencing state
+ * @obj: object to unpin fencing for
+ *
+ * This releases the fence pin reference acquired through
+ * i915_gem_object_pin_fence. It will handle both objects with and without an
+ * attached fence correctly, callers do not need to distinguish this.
+ */
+void
+i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
+{
+ if (obj->fence_reg != I915_FENCE_REG_NONE) {
+ struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
+ WARN_ON(dev_priv->fence_regs[obj->fence_reg].pin_count <= 0);
+ dev_priv->fence_regs[obj->fence_reg].pin_count--;
+ }
+}
+
+/**
+ * i915_gem_restore_fences - restore fence state
+ * @dev: DRM device
+ *
+ * Restore the hw fence state to match the software tracking again, to be called
+ * after a gpu reset and on resume.
+ */
+void i915_gem_restore_fences(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ int i;
+
+ for (i = 0; i < dev_priv->num_fence_regs; i++) {
+ struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
+
+ /*
+ * Commit delayed tiling changes if we have an object still
+ * attached to the fence, otherwise just clear the fence.
+ */
+ if (reg->obj) {
+ i915_gem_object_update_fence(reg->obj, reg,
+ reg->obj->tiling_mode);
+ } else {
+ i915_gem_write_fence(dev, i, NULL);
+ }
+ }
+}
+
+/**
+ * DOC: tiling swizzling details
+ *
+ * The idea behind tiling is to increase cache hit rates by rearranging
+ * pixel data so that a group of pixel accesses are in the same cacheline.
+ * Performance improvement from doing this on the back/depth buffer are on
+ * the order of 30%.
+ *
+ * Intel architectures make this somewhat more complicated, though, by
+ * adjustments made to addressing of data when the memory is in interleaved
+ * mode (matched pairs of DIMMS) to improve memory bandwidth.
+ * For interleaved memory, the CPU sends every sequential 64 bytes
+ * to an alternate memory channel so it can get the bandwidth from both.
+ *
+ * The GPU also rearranges its accesses for increased bandwidth to interleaved
+ * memory, and it matches what the CPU does for non-tiled. However, when tiled
+ * it does it a little differently, since one walks addresses not just in the
+ * X direction but also Y. So, along with alternating channels when bit
+ * 6 of the address flips, it also alternates when other bits flip -- Bits 9
+ * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
+ * are common to both the 915 and 965-class hardware.
+ *
+ * The CPU also sometimes XORs in higher bits as well, to improve
+ * bandwidth doing strided access like we do so frequently in graphics. This
+ * is called "Channel XOR Randomization" in the MCH documentation. The result
+ * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
+ * decode.
+ *
+ * All of this bit 6 XORing has an effect on our memory management,
+ * as we need to make sure that the 3d driver can correctly address object
+ * contents.
+ *
+ * If we don't have interleaved memory, all tiling is safe and no swizzling is
+ * required.
+ *
+ * When bit 17 is XORed in, we simply refuse to tile at all. Bit
+ * 17 is not just a page offset, so as we page an objet out and back in,
+ * individual pages in it will have different bit 17 addresses, resulting in
+ * each 64 bytes being swapped with its neighbor!
+ *
+ * Otherwise, if interleaved, we have to tell the 3d driver what the address
+ * swizzling it needs to do is, since it's writing with the CPU to the pages
+ * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
+ * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
+ * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
+ * to match what the GPU expects.
+ */
+
+/**
+ * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
+ * @dev: DRM device
+ *
+ * Detects bit 6 swizzling of address lookup between IGD access and CPU
+ * access through main memory.
+ */
+void
+i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+ uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+
+ if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
+ /*
+ * On BDW+, swizzling is not used. We leave the CPU memory
+ * controller in charge of optimizing memory accesses without
+ * the extra address manipulation GPU side.
+ *
+ * VLV and CHV don't have GPU swizzling.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ } else if (INTEL_INFO(dev)->gen >= 6) {
+ if (dev_priv->preserve_bios_swizzle) {
+ if (I915_READ(DISP_ARB_CTL) &
+ DISP_TILE_SURFACE_SWIZZLING) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
+ } else {
+ uint32_t dimm_c0, dimm_c1;
+ dimm_c0 = I915_READ(MAD_DIMM_C0);
+ dimm_c1 = I915_READ(MAD_DIMM_C1);
+ dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ /* Enable swizzling when the channels are populated
+ * with identically sized dimms. We don't need to check
+ * the 3rd channel because no cpu with gpu attached
+ * ships in that configuration. Also, swizzling only
+ * makes sense for 2 channels anyway. */
+ if (dimm_c0 == dimm_c1) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
+ }
+ } else if (IS_GEN5(dev)) {
+ /* On Ironlake whatever DRAM config, GPU always do
+ * same swizzling setup.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else if (IS_GEN2(dev)) {
+ /* As far as we know, the 865 doesn't have these bit 6
+ * swizzling issues.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
+ uint32_t dcc;
+
+ /* On 9xx chipsets, channel interleave by the CPU is
+ * determined by DCC. For single-channel, neither the CPU
+ * nor the GPU do swizzling. For dual channel interleaved,
+ * the GPU's interleave is bit 9 and 10 for X tiled, and bit
+ * 9 for Y tiled. The CPU's interleave is independent, and
+ * can be based on either bit 11 (haven't seen this yet) or
+ * bit 17 (common).
+ */
+ dcc = I915_READ(DCC);
+ switch (dcc & DCC_ADDRESSING_MODE_MASK) {
+ case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
+ case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ break;
+ case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
+ if (dcc & DCC_CHANNEL_XOR_DISABLE) {
+ /* This is the base swizzling by the GPU for
+ * tiled buffers.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
+ /* Bit 11 swizzling by the CPU in addition. */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
+ swizzle_y = I915_BIT_6_SWIZZLE_9_11;
+ } else {
+ /* Bit 17 swizzling by the CPU in addition. */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
+ swizzle_y = I915_BIT_6_SWIZZLE_9_17;
+ }
+ break;
+ }
+
+ /* check for L-shaped memory aka modified enhanced addressing */
+ if (IS_GEN4(dev)) {
+ uint32_t ddc2 = I915_READ(DCC2);
+
+ if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
+ dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
+ }
+
+ if (dcc == 0xffffffff) {
+ DRM_ERROR("Couldn't read from MCHBAR. "
+ "Disabling tiling.\n");
+ swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+ swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+ }
+ } else {
+ /* The 965, G33, and newer, have a very flexible memory
+ * configuration. It will enable dual-channel mode
+ * (interleaving) on as much memory as it can, and the GPU
+ * will additionally sometimes enable different bit 6
+ * swizzling for tiled objects from the CPU.
+ *
+ * Here's what I found on the G965:
+ * slot fill memory size swizzling
+ * 0A 0B 1A 1B 1-ch 2-ch
+ * 512 0 0 0 512 0 O
+ * 512 0 512 0 16 1008 X
+ * 512 0 0 512 16 1008 X
+ * 0 512 0 512 16 1008 X
+ * 1024 1024 1024 0 2048 1024 O
+ *
+ * We could probably detect this based on either the DRB
+ * matching, which was the case for the swizzling required in
+ * the table above, or from the 1-ch value being less than
+ * the minimum size of a rank.
+ */
+ if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ }
+ }
+
+ dev_priv->mm.bit_6_swizzle_x = swizzle_x;
+ dev_priv->mm.bit_6_swizzle_y = swizzle_y;
+}
+
+/*
+ * Swap every 64 bytes of this page around, to account for it having a new
+ * bit 17 of its physical address and therefore being interpreted differently
+ * by the GPU.
+ */
+static void
+i915_gem_swizzle_page(struct page *page)
+{
+ char temp[64];
+ char *vaddr;
+ int i;
+
+ vaddr = kmap(page);
+
+ for (i = 0; i < PAGE_SIZE; i += 128) {
+ memcpy(temp, &vaddr[i], 64);
+ memcpy(&vaddr[i], &vaddr[i + 64], 64);
+ memcpy(&vaddr[i + 64], temp, 64);
+ }
+
+ kunmap(page);
+}
+
+/**
+ * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
+ * @obj: i915 GEM buffer object
+ *
+ * This function fixes up the swizzling in case any page frame number for this
+ * object has changed in bit 17 since that state has been saved with
+ * i915_gem_object_save_bit_17_swizzle().
+ *
+ * This is called when pinning backing storage again, since the kernel is free
+ * to move unpinned backing storage around (either by directly moving pages or
+ * by swapping them out and back in again).
+ */
+void
+i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
+{
+ struct sg_page_iter sg_iter;
+ int i;
+
+ if (obj->bit_17 == NULL)
+ return;
+
+ i = 0;
+ for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
+ struct page *page = sg_page_iter_page(&sg_iter);
+ char new_bit_17 = page_to_phys(page) >> 17;
+ if ((new_bit_17 & 0x1) !=
+ (test_bit(i, obj->bit_17) != 0)) {
+ i915_gem_swizzle_page(page);
+ set_page_dirty(page);
+ }
+ i++;
+ }
+}
+
+/**
+ * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
+ * @obj: i915 GEM buffer object
+ *
+ * This function saves the bit 17 of each page frame number so that swizzling
+ * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
+ * be called before the backing storage can be unpinned.
+ */
+void
+i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
+{
+ struct sg_page_iter sg_iter;
+ int page_count = obj->base.size >> PAGE_SHIFT;
+ int i;
+
+ if (obj->bit_17 == NULL) {
+ obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
+ sizeof(long), GFP_KERNEL);
+ if (obj->bit_17 == NULL) {
+ DRM_ERROR("Failed to allocate memory for bit 17 "
+ "record\n");
+ return;
+ }
+ }
+
+ i = 0;
+ for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
+ if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
+ __set_bit(i, obj->bit_17);
+ else
+ __clear_bit(i, obj->bit_17);
+ i++;
+ }
+}