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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-10-20 00:10:27 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-10-20 00:10:27 -0300
commitd0b2f91bede3bd5e3d24dd6803e56eee959c1797 (patch)
tree7fee4ab0509879c373c4f2cbd5b8a5be5b4041ee /drivers/gpu/drm/msm/msm_rd.c
parente914f8eb445e8f74b00303c19c2ffceaedd16a05 (diff)
Linux-libre 4.8.2-gnupck-4.8.2-gnu
Diffstat (limited to 'drivers/gpu/drm/msm/msm_rd.c')
-rw-r--r--drivers/gpu/drm/msm/msm_rd.c71
1 files changed, 53 insertions, 18 deletions
diff --git a/drivers/gpu/drm/msm/msm_rd.c b/drivers/gpu/drm/msm/msm_rd.c
index 0857710c2..3a5fdfcd6 100644
--- a/drivers/gpu/drm/msm/msm_rd.c
+++ b/drivers/gpu/drm/msm/msm_rd.c
@@ -27,6 +27,11 @@
* This bypasses drm_debugfs_create_files() mainly because we need to use
* our own fops for a bit more control. In particular, we don't want to
* do anything if userspace doesn't have the debugfs file open.
+ *
+ * The module-param "rd_full", which defaults to false, enables snapshotting
+ * all (non-written) buffers in the submit, rather than just cmdstream bo's.
+ * This is useful to capture the contents of (for example) vbo's or textures,
+ * or shader programs (if not emitted inline in cmdstream).
*/
#ifdef CONFIG_DEBUG_FS
@@ -40,6 +45,10 @@
#include "msm_gpu.h"
#include "msm_gem.h"
+static bool rd_full = false;
+MODULE_PARM_DESC(rd_full, "If true, $debugfs/.../rd will snapshot all buffer contents");
+module_param_named(rd_full, rd_full, bool, 0600);
+
enum rd_sect_type {
RD_NONE,
RD_TEST, /* ascii text */
@@ -140,9 +149,10 @@ static ssize_t rd_read(struct file *file, char __user *buf,
goto out;
n = min_t(int, sz, circ_count_to_end(&rd->fifo));
- ret = copy_to_user(buf, fptr, n);
- if (ret)
+ if (copy_to_user(buf, fptr, n)) {
+ ret = -EFAULT;
goto out;
+ }
fifo->tail = (fifo->tail + n) & (BUF_SZ - 1);
*ppos += n;
@@ -277,6 +287,31 @@ void msm_rd_debugfs_cleanup(struct drm_minor *minor)
kfree(rd);
}
+static void snapshot_buf(struct msm_rd_state *rd,
+ struct msm_gem_submit *submit, int idx,
+ uint32_t iova, uint32_t size)
+{
+ struct msm_gem_object *obj = submit->bos[idx].obj;
+ const char *buf;
+
+ buf = msm_gem_get_vaddr_locked(&obj->base);
+ if (IS_ERR(buf))
+ return;
+
+ if (iova) {
+ buf += iova - submit->bos[idx].iova;
+ } else {
+ iova = submit->bos[idx].iova;
+ size = obj->base.size;
+ }
+
+ rd_write_section(rd, RD_GPUADDR,
+ (uint32_t[2]){ iova, size }, 8);
+ rd_write_section(rd, RD_BUFFER_CONTENTS, buf, size);
+
+ msm_gem_put_vaddr_locked(&obj->base);
+}
+
/* called under struct_mutex */
void msm_rd_dump_submit(struct msm_gem_submit *submit)
{
@@ -300,27 +335,27 @@ void msm_rd_dump_submit(struct msm_gem_submit *submit)
rd_write_section(rd, RD_CMD, msg, ALIGN(n, 4));
- /* could be nice to have an option (module-param?) to snapshot
- * all the bo's associated with the submit. Handy to see vtx
- * buffers, etc. For now just the cmdstream bo's is enough.
- */
+ if (rd_full) {
+ for (i = 0; i < submit->nr_bos; i++) {
+ /* buffers that are written to probably don't start out
+ * with anything interesting:
+ */
+ if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
+ continue;
+
+ snapshot_buf(rd, submit, i, 0, 0);
+ }
+ }
for (i = 0; i < submit->nr_cmds; i++) {
- uint32_t idx = submit->cmd[i].idx;
uint32_t iova = submit->cmd[i].iova;
uint32_t szd = submit->cmd[i].size; /* in dwords */
- struct msm_gem_object *obj = submit->bos[idx].obj;
- const char *buf = msm_gem_vaddr_locked(&obj->base);
-
- if (IS_ERR(buf))
- continue;
- buf += iova - submit->bos[idx].iova;
-
- rd_write_section(rd, RD_GPUADDR,
- (uint32_t[2]){ iova, szd * 4 }, 8);
- rd_write_section(rd, RD_BUFFER_CONTENTS,
- buf, szd * 4);
+ /* snapshot cmdstream bo's (if we haven't already): */
+ if (!rd_full) {
+ snapshot_buf(rd, submit, submit->cmd[i].idx,
+ submit->cmd[i].iova, szd * 4);
+ }
switch (submit->cmd[i].type) {
case MSM_SUBMIT_CMD_IB_TARGET_BUF: