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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
commit57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch)
tree5e910f0e82173f4ef4f51111366a3f1299037a7b /drivers/video/console/Kconfig
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+#
+# Video configuration
+#
+
+menu "Console display driver support"
+
+config VGA_CONSOLE
+ bool "VGA text console" if EXPERT || !X86
+ depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && \
+ !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && !CRIS && \
+ (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER) && \
+ !ARM64
+ default y
+ help
+ Saying Y here will allow you to use Linux in text mode through a
+ display that complies with the generic VGA standard. Virtually
+ everyone wants that.
+
+ The program SVGATextMode can be used to utilize SVGA video cards to
+ their full potential in text mode. Download it from
+ <ftp://ibiblio.org/pub/Linux/utils/console/>.
+
+ Say Y.
+
+config VGACON_SOFT_SCROLLBACK
+ bool "Enable Scrollback Buffer in System RAM"
+ depends on VGA_CONSOLE
+ default n
+ help
+ The scrollback buffer of the standard VGA console is located in
+ the VGA RAM. The size of this RAM is fixed and is quite small.
+ If you require a larger scrollback buffer, this can be placed in
+ System RAM which is dynamically allocated during initialization.
+ Placing the scrollback buffer in System RAM will slightly slow
+ down the console.
+
+ If you want this feature, say 'Y' here and enter the amount of
+ RAM to allocate for this buffer. If unsure, say 'N'.
+
+config VGACON_SOFT_SCROLLBACK_SIZE
+ int "Scrollback Buffer Size (in KB)"
+ depends on VGACON_SOFT_SCROLLBACK
+ range 1 1024
+ default "64"
+ help
+ Enter the amount of System RAM to allocate for the scrollback
+ buffer. Each 64KB will give you approximately 16 80x25
+ screenfuls of scrollback buffer
+
+config MDA_CONSOLE
+ depends on !M68K && !PARISC && ISA
+ tristate "MDA text console (dual-headed)"
+ ---help---
+ Say Y here if you have an old MDA or monochrome Hercules graphics
+ adapter in your system acting as a second head ( = video card). You
+ will then be able to use two monitors with your Linux system. Do not
+ say Y here if your MDA card is the primary card in your system; the
+ normal VGA driver will handle it.
+
+ To compile this driver as a module, choose M here: the
+ module will be called mdacon.
+
+ If unsure, say N.
+
+config SGI_NEWPORT_CONSOLE
+ tristate "SGI Newport Console support"
+ depends on SGI_IP22
+ select FONT_SUPPORT
+ help
+ Say Y here if you want the console on the Newport aka XL graphics
+ card of your Indy. Most people say Y here.
+
+config DUMMY_CONSOLE
+ bool
+ depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
+ default y
+
+config DUMMY_CONSOLE_COLUMNS
+ int "Initial number of console screen columns"
+ depends on DUMMY_CONSOLE && !ARM
+ default 160 if PARISC
+ default 80
+ help
+ On PA-RISC, the default value is 160, which should fit a 1280x1024
+ monitor.
+ Select 80 if you use a 640x480 resolution by default.
+
+config DUMMY_CONSOLE_ROWS
+ int "Initial number of console screen rows"
+ depends on DUMMY_CONSOLE && !ARM
+ default 64 if PARISC
+ default 25
+ help
+ On PA-RISC, the default value is 64, which should fit a 1280x1024
+ monitor.
+ Select 25 if you use a 640x480 resolution by default.
+
+config FRAMEBUFFER_CONSOLE
+ tristate "Framebuffer Console support"
+ depends on FB && !UML
+ select VT_HW_CONSOLE_BINDING
+ select CRC32
+ select FONT_SUPPORT
+ help
+ Low-level framebuffer-based console driver.
+
+config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
+ bool "Map the console to the primary display device"
+ depends on FRAMEBUFFER_CONSOLE
+ default n
+ ---help---
+ If this option is selected, the framebuffer console will
+ automatically select the primary display device (if the architecture
+ supports this feature). Otherwise, the framebuffer console will
+ always select the first framebuffer driver that is loaded. The latter
+ is the default behavior.
+
+ You can always override the automatic selection of the primary device
+ by using the fbcon=map: boot option.
+
+ If unsure, select n.
+
+config FRAMEBUFFER_CONSOLE_ROTATION
+ bool "Framebuffer Console Rotation"
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ Enable display rotation for the framebuffer console. This is done
+ in software and may be significantly slower than a normally oriented
+ display. Note that the rotation is done at the console level only
+ such that other users of the framebuffer will remain normally
+ oriented.
+
+config STI_CONSOLE
+ bool "STI text console"
+ depends on PARISC
+ select FONT_SUPPORT
+ default y
+ help
+ The STI console is the builtin display/keyboard on HP-PARISC
+ machines. Say Y here to build support for it into your kernel.
+ The alternative is to use your primary serial port as a console.
+
+endmenu
+