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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-01-20 14:01:31 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-01-20 14:01:31 -0300
commitb4b7ff4b08e691656c9d77c758fc355833128ac0 (patch)
tree82fcb00e6b918026dc9f2d1f05ed8eee83874cc0 /include/linux/net.h
parent35acfa0fc609f2a2cd95cef4a6a9c3a5c38f1778 (diff)
Linux-libre 4.4-gnupck-4.4-gnu
Diffstat (limited to 'include/linux/net.h')
-rw-r--r--include/linux/net.h34
1 files changed, 13 insertions, 21 deletions
diff --git a/include/linux/net.h b/include/linux/net.h
index 049d4b03c..0b4ac7da5 100644
--- a/include/linux/net.h
+++ b/include/linux/net.h
@@ -24,7 +24,8 @@
#include <linux/fcntl.h> /* For O_CLOEXEC and O_NONBLOCK */
#include <linux/kmemcheck.h>
#include <linux/rcupdate.h>
-#include <linux/jump_label.h>
+#include <linux/once.h>
+
#include <uapi/linux/net.h>
struct poll_table_struct;
@@ -33,8 +34,12 @@ struct inode;
struct file;
struct net;
-#define SOCK_ASYNC_NOSPACE 0
-#define SOCK_ASYNC_WAITDATA 1
+/* Historically, SOCKWQ_ASYNC_NOSPACE & SOCKWQ_ASYNC_WAITDATA were located
+ * in sock->flags, but moved into sk->sk_wq->flags to be RCU protected.
+ * Eventually all flags will be in sk->sk_wq_flags.
+ */
+#define SOCKWQ_ASYNC_NOSPACE 0
+#define SOCKWQ_ASYNC_WAITDATA 1
#define SOCK_NOSPACE 2
#define SOCK_PASSCRED 3
#define SOCK_PASSSEC 4
@@ -88,6 +93,7 @@ struct socket_wq {
/* Note: wait MUST be first field of socket_wq */
wait_queue_head_t wait;
struct fasync_struct *fasync_list;
+ unsigned long flags; /* %SOCKWQ_ASYNC_NOSPACE, etc */
struct rcu_head rcu;
} ____cacheline_aligned_in_smp;
@@ -95,7 +101,7 @@ struct socket_wq {
* struct socket - general BSD socket
* @state: socket state (%SS_CONNECTED, etc)
* @type: socket type (%SOCK_STREAM, etc)
- * @flags: socket flags (%SOCK_ASYNC_NOSPACE, etc)
+ * @flags: socket flags (%SOCK_NOSPACE, etc)
* @ops: protocol specific socket operations
* @file: File back pointer for gc
* @sk: internal networking protocol agnostic socket representation
@@ -201,7 +207,7 @@ enum {
SOCK_WAKE_URG,
};
-int sock_wake_async(struct socket *sk, int how, int band);
+int sock_wake_async(struct socket_wq *sk_wq, int how, int band);
int sock_register(const struct net_proto_family *fam);
void sock_unregister(int family);
int __sock_create(struct net *net, int family, int type, int proto,
@@ -250,22 +256,8 @@ do { \
} while (0)
#endif
-bool __net_get_random_once(void *buf, int nbytes, bool *done,
- struct static_key *done_key);
-
-#define net_get_random_once(buf, nbytes) \
- ({ \
- bool ___ret = false; \
- static bool ___done = false; \
- static struct static_key ___once_key = \
- STATIC_KEY_INIT_TRUE; \
- if (static_key_true(&___once_key)) \
- ___ret = __net_get_random_once(buf, \
- nbytes, \
- &___done, \
- &___once_key); \
- ___ret; \
- })
+#define net_get_random_once(buf, nbytes) \
+ get_random_once((buf), (nbytes))
int kernel_sendmsg(struct socket *sock, struct msghdr *msg, struct kvec *vec,
size_t num, size_t len);