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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
commit57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch)
tree5e910f0e82173f4ef4f51111366a3f1299037a7b /kernel/locking/mutex.c
Initial import
Diffstat (limited to 'kernel/locking/mutex.c')
-rw-r--r--kernel/locking/mutex.c972
1 files changed, 972 insertions, 0 deletions
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
new file mode 100644
index 000000000..4cccea6b8
--- /dev/null
+++ b/kernel/locking/mutex.c
@@ -0,0 +1,972 @@
+/*
+ * kernel/locking/mutex.c
+ *
+ * Mutexes: blocking mutual exclusion locks
+ *
+ * Started by Ingo Molnar:
+ *
+ * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
+ *
+ * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
+ * David Howells for suggestions and improvements.
+ *
+ * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
+ * from the -rt tree, where it was originally implemented for rtmutexes
+ * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
+ * and Sven Dietrich.
+ *
+ * Also see Documentation/locking/mutex-design.txt.
+ */
+#include <linux/mutex.h>
+#include <linux/ww_mutex.h>
+#include <linux/sched.h>
+#include <linux/sched/rt.h>
+#include <linux/export.h>
+#include <linux/spinlock.h>
+#include <linux/interrupt.h>
+#include <linux/debug_locks.h>
+#include <linux/osq_lock.h>
+
+/*
+ * In the DEBUG case we are using the "NULL fastpath" for mutexes,
+ * which forces all calls into the slowpath:
+ */
+#ifdef CONFIG_DEBUG_MUTEXES
+# include "mutex-debug.h"
+# include <asm-generic/mutex-null.h>
+/*
+ * Must be 0 for the debug case so we do not do the unlock outside of the
+ * wait_lock region. debug_mutex_unlock() will do the actual unlock in this
+ * case.
+ */
+# undef __mutex_slowpath_needs_to_unlock
+# define __mutex_slowpath_needs_to_unlock() 0
+#else
+# include "mutex.h"
+# include <asm/mutex.h>
+#endif
+
+void
+__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
+{
+ atomic_set(&lock->count, 1);
+ spin_lock_init(&lock->wait_lock);
+ INIT_LIST_HEAD(&lock->wait_list);
+ mutex_clear_owner(lock);
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+ osq_lock_init(&lock->osq);
+#endif
+
+ debug_mutex_init(lock, name, key);
+}
+
+EXPORT_SYMBOL(__mutex_init);
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * We split the mutex lock/unlock logic into separate fastpath and
+ * slowpath functions, to reduce the register pressure on the fastpath.
+ * We also put the fastpath first in the kernel image, to make sure the
+ * branch is predicted by the CPU as default-untaken.
+ */
+__visible void __sched __mutex_lock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_lock - acquire the mutex
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex exclusively for this task. If the mutex is not
+ * available right now, it will sleep until it can get it.
+ *
+ * The mutex must later on be released by the same task that
+ * acquired it. Recursive locking is not allowed. The task
+ * may not exit without first unlocking the mutex. Also, kernel
+ * memory where the mutex resides must not be freed with
+ * the mutex still locked. The mutex must first be initialized
+ * (or statically defined) before it can be locked. memset()-ing
+ * the mutex to 0 is not allowed.
+ *
+ * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
+ * checks that will enforce the restrictions and will also do
+ * deadlock debugging. )
+ *
+ * This function is similar to (but not equivalent to) down().
+ */
+void __sched mutex_lock(struct mutex *lock)
+{
+ might_sleep();
+ /*
+ * The locking fastpath is the 1->0 transition from
+ * 'unlocked' into 'locked' state.
+ */
+ __mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
+ mutex_set_owner(lock);
+}
+
+EXPORT_SYMBOL(mutex_lock);
+#endif
+
+static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww,
+ struct ww_acquire_ctx *ww_ctx)
+{
+#ifdef CONFIG_DEBUG_MUTEXES
+ /*
+ * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
+ * but released with a normal mutex_unlock in this call.
+ *
+ * This should never happen, always use ww_mutex_unlock.
+ */
+ DEBUG_LOCKS_WARN_ON(ww->ctx);
+
+ /*
+ * Not quite done after calling ww_acquire_done() ?
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
+
+ if (ww_ctx->contending_lock) {
+ /*
+ * After -EDEADLK you tried to
+ * acquire a different ww_mutex? Bad!
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
+
+ /*
+ * You called ww_mutex_lock after receiving -EDEADLK,
+ * but 'forgot' to unlock everything else first?
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
+ ww_ctx->contending_lock = NULL;
+ }
+
+ /*
+ * Naughty, using a different class will lead to undefined behavior!
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
+#endif
+ ww_ctx->acquired++;
+}
+
+/*
+ * After acquiring lock with fastpath or when we lost out in contested
+ * slowpath, set ctx and wake up any waiters so they can recheck.
+ *
+ * This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
+ * as the fastpath and opportunistic spinning are disabled in that case.
+ */
+static __always_inline void
+ww_mutex_set_context_fastpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ unsigned long flags;
+ struct mutex_waiter *cur;
+
+ ww_mutex_lock_acquired(lock, ctx);
+
+ lock->ctx = ctx;
+
+ /*
+ * The lock->ctx update should be visible on all cores before
+ * the atomic read is done, otherwise contended waiters might be
+ * missed. The contended waiters will either see ww_ctx == NULL
+ * and keep spinning, or it will acquire wait_lock, add itself
+ * to waiter list and sleep.
+ */
+ smp_mb(); /* ^^^ */
+
+ /*
+ * Check if lock is contended, if not there is nobody to wake up
+ */
+ if (likely(atomic_read(&lock->base.count) == 0))
+ return;
+
+ /*
+ * Uh oh, we raced in fastpath, wake up everyone in this case,
+ * so they can see the new lock->ctx.
+ */
+ spin_lock_mutex(&lock->base.wait_lock, flags);
+ list_for_each_entry(cur, &lock->base.wait_list, list) {
+ debug_mutex_wake_waiter(&lock->base, cur);
+ wake_up_process(cur->task);
+ }
+ spin_unlock_mutex(&lock->base.wait_lock, flags);
+}
+
+/*
+ * After acquiring lock in the slowpath set ctx and wake up any
+ * waiters so they can recheck.
+ *
+ * Callers must hold the mutex wait_lock.
+ */
+static __always_inline void
+ww_mutex_set_context_slowpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ struct mutex_waiter *cur;
+
+ ww_mutex_lock_acquired(lock, ctx);
+ lock->ctx = ctx;
+
+ /*
+ * Give any possible sleeping processes the chance to wake up,
+ * so they can recheck if they have to back off.
+ */
+ list_for_each_entry(cur, &lock->base.wait_list, list) {
+ debug_mutex_wake_waiter(&lock->base, cur);
+ wake_up_process(cur->task);
+ }
+}
+
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+/*
+ * Look out! "owner" is an entirely speculative pointer
+ * access and not reliable.
+ */
+static noinline
+bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner)
+{
+ bool ret = true;
+
+ rcu_read_lock();
+ while (lock->owner == owner) {
+ /*
+ * Ensure we emit the owner->on_cpu, dereference _after_
+ * checking lock->owner still matches owner. If that fails,
+ * owner might point to freed memory. If it still matches,
+ * the rcu_read_lock() ensures the memory stays valid.
+ */
+ barrier();
+
+ if (!owner->on_cpu || need_resched()) {
+ ret = false;
+ break;
+ }
+
+ cpu_relax_lowlatency();
+ }
+ rcu_read_unlock();
+
+ return ret;
+}
+
+/*
+ * Initial check for entering the mutex spinning loop
+ */
+static inline int mutex_can_spin_on_owner(struct mutex *lock)
+{
+ struct task_struct *owner;
+ int retval = 1;
+
+ if (need_resched())
+ return 0;
+
+ rcu_read_lock();
+ owner = READ_ONCE(lock->owner);
+ if (owner)
+ retval = owner->on_cpu;
+ rcu_read_unlock();
+ /*
+ * if lock->owner is not set, the mutex owner may have just acquired
+ * it and not set the owner yet or the mutex has been released.
+ */
+ return retval;
+}
+
+/*
+ * Atomically try to take the lock when it is available
+ */
+static inline bool mutex_try_to_acquire(struct mutex *lock)
+{
+ return !mutex_is_locked(lock) &&
+ (atomic_cmpxchg(&lock->count, 1, 0) == 1);
+}
+
+/*
+ * Optimistic spinning.
+ *
+ * We try to spin for acquisition when we find that the lock owner
+ * is currently running on a (different) CPU and while we don't
+ * need to reschedule. The rationale is that if the lock owner is
+ * running, it is likely to release the lock soon.
+ *
+ * Since this needs the lock owner, and this mutex implementation
+ * doesn't track the owner atomically in the lock field, we need to
+ * track it non-atomically.
+ *
+ * We can't do this for DEBUG_MUTEXES because that relies on wait_lock
+ * to serialize everything.
+ *
+ * The mutex spinners are queued up using MCS lock so that only one
+ * spinner can compete for the mutex. However, if mutex spinning isn't
+ * going to happen, there is no point in going through the lock/unlock
+ * overhead.
+ *
+ * Returns true when the lock was taken, otherwise false, indicating
+ * that we need to jump to the slowpath and sleep.
+ */
+static bool mutex_optimistic_spin(struct mutex *lock,
+ struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
+{
+ struct task_struct *task = current;
+
+ if (!mutex_can_spin_on_owner(lock))
+ goto done;
+
+ /*
+ * In order to avoid a stampede of mutex spinners trying to
+ * acquire the mutex all at once, the spinners need to take a
+ * MCS (queued) lock first before spinning on the owner field.
+ */
+ if (!osq_lock(&lock->osq))
+ goto done;
+
+ while (true) {
+ struct task_struct *owner;
+
+ if (use_ww_ctx && ww_ctx->acquired > 0) {
+ struct ww_mutex *ww;
+
+ ww = container_of(lock, struct ww_mutex, base);
+ /*
+ * If ww->ctx is set the contents are undefined, only
+ * by acquiring wait_lock there is a guarantee that
+ * they are not invalid when reading.
+ *
+ * As such, when deadlock detection needs to be
+ * performed the optimistic spinning cannot be done.
+ */
+ if (READ_ONCE(ww->ctx))
+ break;
+ }
+
+ /*
+ * If there's an owner, wait for it to either
+ * release the lock or go to sleep.
+ */
+ owner = READ_ONCE(lock->owner);
+ if (owner && !mutex_spin_on_owner(lock, owner))
+ break;
+
+ /* Try to acquire the mutex if it is unlocked. */
+ if (mutex_try_to_acquire(lock)) {
+ lock_acquired(&lock->dep_map, ip);
+
+ if (use_ww_ctx) {
+ struct ww_mutex *ww;
+ ww = container_of(lock, struct ww_mutex, base);
+
+ ww_mutex_set_context_fastpath(ww, ww_ctx);
+ }
+
+ mutex_set_owner(lock);
+ osq_unlock(&lock->osq);
+ return true;
+ }
+
+ /*
+ * When there's no owner, we might have preempted between the
+ * owner acquiring the lock and setting the owner field. If
+ * we're an RT task that will live-lock because we won't let
+ * the owner complete.
+ */
+ if (!owner && (need_resched() || rt_task(task)))
+ break;
+
+ /*
+ * The cpu_relax() call is a compiler barrier which forces
+ * everything in this loop to be re-loaded. We don't need
+ * memory barriers as we'll eventually observe the right
+ * values at the cost of a few extra spins.
+ */
+ cpu_relax_lowlatency();
+ }
+
+ osq_unlock(&lock->osq);
+done:
+ /*
+ * If we fell out of the spin path because of need_resched(),
+ * reschedule now, before we try-lock the mutex. This avoids getting
+ * scheduled out right after we obtained the mutex.
+ */
+ if (need_resched()) {
+ /*
+ * We _should_ have TASK_RUNNING here, but just in case
+ * we do not, make it so, otherwise we might get stuck.
+ */
+ __set_current_state(TASK_RUNNING);
+ schedule_preempt_disabled();
+ }
+
+ return false;
+}
+#else
+static bool mutex_optimistic_spin(struct mutex *lock,
+ struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
+{
+ return false;
+}
+#endif
+
+__visible __used noinline
+void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_unlock - release the mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a not locked mutex is not allowed.
+ *
+ * This function is similar to (but not equivalent to) up().
+ */
+void __sched mutex_unlock(struct mutex *lock)
+{
+ /*
+ * The unlocking fastpath is the 0->1 transition from 'locked'
+ * into 'unlocked' state:
+ */
+#ifndef CONFIG_DEBUG_MUTEXES
+ /*
+ * When debugging is enabled we must not clear the owner before time,
+ * the slow path will always be taken, and that clears the owner field
+ * after verifying that it was indeed current.
+ */
+ mutex_clear_owner(lock);
+#endif
+ __mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
+}
+
+EXPORT_SYMBOL(mutex_unlock);
+
+/**
+ * ww_mutex_unlock - release the w/w mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously with any of the
+ * ww_mutex_lock* functions (with or without an acquire context). It is
+ * forbidden to release the locks after releasing the acquire context.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a unlocked mutex is not allowed.
+ */
+void __sched ww_mutex_unlock(struct ww_mutex *lock)
+{
+ /*
+ * The unlocking fastpath is the 0->1 transition from 'locked'
+ * into 'unlocked' state:
+ */
+ if (lock->ctx) {
+#ifdef CONFIG_DEBUG_MUTEXES
+ DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
+#endif
+ if (lock->ctx->acquired > 0)
+ lock->ctx->acquired--;
+ lock->ctx = NULL;
+ }
+
+#ifndef CONFIG_DEBUG_MUTEXES
+ /*
+ * When debugging is enabled we must not clear the owner before time,
+ * the slow path will always be taken, and that clears the owner field
+ * after verifying that it was indeed current.
+ */
+ mutex_clear_owner(&lock->base);
+#endif
+ __mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
+}
+EXPORT_SYMBOL(ww_mutex_unlock);
+
+static inline int __sched
+__ww_mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+ struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
+
+ if (!hold_ctx)
+ return 0;
+
+ if (unlikely(ctx == hold_ctx))
+ return -EALREADY;
+
+ if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
+ (ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
+#ifdef CONFIG_DEBUG_MUTEXES
+ DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
+ ctx->contending_lock = ww;
+#endif
+ return -EDEADLK;
+ }
+
+ return 0;
+}
+
+/*
+ * Lock a mutex (possibly interruptible), slowpath:
+ */
+static __always_inline int __sched
+__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
+ struct lockdep_map *nest_lock, unsigned long ip,
+ struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
+{
+ struct task_struct *task = current;
+ struct mutex_waiter waiter;
+ unsigned long flags;
+ int ret;
+
+ preempt_disable();
+ mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
+
+ if (mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx)) {
+ /* got the lock, yay! */
+ preempt_enable();
+ return 0;
+ }
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ /*
+ * Once more, try to acquire the lock. Only try-lock the mutex if
+ * it is unlocked to reduce unnecessary xchg() operations.
+ */
+ if (!mutex_is_locked(lock) && (atomic_xchg(&lock->count, 0) == 1))
+ goto skip_wait;
+
+ debug_mutex_lock_common(lock, &waiter);
+ debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
+
+ /* add waiting tasks to the end of the waitqueue (FIFO): */
+ list_add_tail(&waiter.list, &lock->wait_list);
+ waiter.task = task;
+
+ lock_contended(&lock->dep_map, ip);
+
+ for (;;) {
+ /*
+ * Lets try to take the lock again - this is needed even if
+ * we get here for the first time (shortly after failing to
+ * acquire the lock), to make sure that we get a wakeup once
+ * it's unlocked. Later on, if we sleep, this is the
+ * operation that gives us the lock. We xchg it to -1, so
+ * that when we release the lock, we properly wake up the
+ * other waiters. We only attempt the xchg if the count is
+ * non-negative in order to avoid unnecessary xchg operations:
+ */
+ if (atomic_read(&lock->count) >= 0 &&
+ (atomic_xchg(&lock->count, -1) == 1))
+ break;
+
+ /*
+ * got a signal? (This code gets eliminated in the
+ * TASK_UNINTERRUPTIBLE case.)
+ */
+ if (unlikely(signal_pending_state(state, task))) {
+ ret = -EINTR;
+ goto err;
+ }
+
+ if (use_ww_ctx && ww_ctx->acquired > 0) {
+ ret = __ww_mutex_lock_check_stamp(lock, ww_ctx);
+ if (ret)
+ goto err;
+ }
+
+ __set_task_state(task, state);
+
+ /* didn't get the lock, go to sleep: */
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ schedule_preempt_disabled();
+ spin_lock_mutex(&lock->wait_lock, flags);
+ }
+ __set_task_state(task, TASK_RUNNING);
+
+ mutex_remove_waiter(lock, &waiter, current_thread_info());
+ /* set it to 0 if there are no waiters left: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+ debug_mutex_free_waiter(&waiter);
+
+skip_wait:
+ /* got the lock - cleanup and rejoice! */
+ lock_acquired(&lock->dep_map, ip);
+ mutex_set_owner(lock);
+
+ if (use_ww_ctx) {
+ struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+ ww_mutex_set_context_slowpath(ww, ww_ctx);
+ }
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ preempt_enable();
+ return 0;
+
+err:
+ mutex_remove_waiter(lock, &waiter, task_thread_info(task));
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ debug_mutex_free_waiter(&waiter);
+ mutex_release(&lock->dep_map, 1, ip);
+ preempt_enable();
+ return ret;
+}
+
+#ifdef CONFIG_DEBUG_LOCK_ALLOC
+void __sched
+mutex_lock_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_nested);
+
+void __sched
+_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+ 0, nest, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
+
+int __sched
+mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_KILLABLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
+
+int __sched
+mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
+
+static inline int
+ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
+ unsigned tmp;
+
+ if (ctx->deadlock_inject_countdown-- == 0) {
+ tmp = ctx->deadlock_inject_interval;
+ if (tmp > UINT_MAX/4)
+ tmp = UINT_MAX;
+ else
+ tmp = tmp*2 + tmp + tmp/2;
+
+ ctx->deadlock_inject_interval = tmp;
+ ctx->deadlock_inject_countdown = tmp;
+ ctx->contending_lock = lock;
+
+ ww_mutex_unlock(lock);
+
+ return -EDEADLK;
+ }
+#endif
+
+ return 0;
+}
+
+int __sched
+__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
+ 0, &ctx->dep_map, _RET_IP_, ctx, 1);
+ if (!ret && ctx->acquired > 1)
+ return ww_mutex_deadlock_injection(lock, ctx);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(__ww_mutex_lock);
+
+int __sched
+__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
+ 0, &ctx->dep_map, _RET_IP_, ctx, 1);
+
+ if (!ret && ctx->acquired > 1)
+ return ww_mutex_deadlock_injection(lock, ctx);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible);
+
+#endif
+
+/*
+ * Release the lock, slowpath:
+ */
+static inline void
+__mutex_unlock_common_slowpath(struct mutex *lock, int nested)
+{
+ unsigned long flags;
+
+ /*
+ * As a performance measurement, release the lock before doing other
+ * wakeup related duties to follow. This allows other tasks to acquire
+ * the lock sooner, while still handling cleanups in past unlock calls.
+ * This can be done as we do not enforce strict equivalence between the
+ * mutex counter and wait_list.
+ *
+ *
+ * Some architectures leave the lock unlocked in the fastpath failure
+ * case, others need to leave it locked. In the later case we have to
+ * unlock it here - as the lock counter is currently 0 or negative.
+ */
+ if (__mutex_slowpath_needs_to_unlock())
+ atomic_set(&lock->count, 1);
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+ mutex_release(&lock->dep_map, nested, _RET_IP_);
+ debug_mutex_unlock(lock);
+
+ if (!list_empty(&lock->wait_list)) {
+ /* get the first entry from the wait-list: */
+ struct mutex_waiter *waiter =
+ list_entry(lock->wait_list.next,
+ struct mutex_waiter, list);
+
+ debug_mutex_wake_waiter(lock, waiter);
+
+ wake_up_process(waiter->task);
+ }
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+}
+
+/*
+ * Release the lock, slowpath:
+ */
+__visible void
+__mutex_unlock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ __mutex_unlock_common_slowpath(lock, 1);
+}
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * Here come the less common (and hence less performance-critical) APIs:
+ * mutex_lock_interruptible() and mutex_trylock().
+ */
+static noinline int __sched
+__mutex_lock_killable_slowpath(struct mutex *lock);
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(struct mutex *lock);
+
+/**
+ * mutex_lock_interruptible - acquire the mutex, interruptible
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex like mutex_lock(), and return 0 if the mutex has
+ * been acquired or sleep until the mutex becomes available. If a
+ * signal arrives while waiting for the lock then this function
+ * returns -EINTR.
+ *
+ * This function is similar to (but not equivalent to) down_interruptible().
+ */
+int __sched mutex_lock_interruptible(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval(&lock->count);
+ if (likely(!ret)) {
+ mutex_set_owner(lock);
+ return 0;
+ } else
+ return __mutex_lock_interruptible_slowpath(lock);
+}
+
+EXPORT_SYMBOL(mutex_lock_interruptible);
+
+int __sched mutex_lock_killable(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval(&lock->count);
+ if (likely(!ret)) {
+ mutex_set_owner(lock);
+ return 0;
+ } else
+ return __mutex_lock_killable_slowpath(lock);
+}
+EXPORT_SYMBOL(mutex_lock_killable);
+
+__visible void __sched
+__mutex_lock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__mutex_lock_killable_slowpath(struct mutex *lock)
+{
+ return __mutex_lock_common(lock, TASK_KILLABLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(struct mutex *lock)
+{
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
+ NULL, _RET_IP_, ctx, 1);
+}
+
+static noinline int __sched
+__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
+ NULL, _RET_IP_, ctx, 1);
+}
+
+#endif
+
+/*
+ * Spinlock based trylock, we take the spinlock and check whether we
+ * can get the lock:
+ */
+static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+ unsigned long flags;
+ int prev;
+
+ /* No need to trylock if the mutex is locked. */
+ if (mutex_is_locked(lock))
+ return 0;
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ prev = atomic_xchg(&lock->count, -1);
+ if (likely(prev == 1)) {
+ mutex_set_owner(lock);
+ mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
+ }
+
+ /* Set it back to 0 if there are no waiters: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+
+ return prev == 1;
+}
+
+/**
+ * mutex_trylock - try to acquire the mutex, without waiting
+ * @lock: the mutex to be acquired
+ *
+ * Try to acquire the mutex atomically. Returns 1 if the mutex
+ * has been acquired successfully, and 0 on contention.
+ *
+ * NOTE: this function follows the spin_trylock() convention, so
+ * it is negated from the down_trylock() return values! Be careful
+ * about this when converting semaphore users to mutexes.
+ *
+ * This function must not be used in interrupt context. The
+ * mutex must be released by the same task that acquired it.
+ */
+int __sched mutex_trylock(struct mutex *lock)
+{
+ int ret;
+
+ ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
+ if (ret)
+ mutex_set_owner(lock);
+
+ return ret;
+}
+EXPORT_SYMBOL(mutex_trylock);
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+int __sched
+__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+
+ ret = __mutex_fastpath_lock_retval(&lock->base.count);
+
+ if (likely(!ret)) {
+ ww_mutex_set_context_fastpath(lock, ctx);
+ mutex_set_owner(&lock->base);
+ } else
+ ret = __ww_mutex_lock_slowpath(lock, ctx);
+ return ret;
+}
+EXPORT_SYMBOL(__ww_mutex_lock);
+
+int __sched
+__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+
+ ret = __mutex_fastpath_lock_retval(&lock->base.count);
+
+ if (likely(!ret)) {
+ ww_mutex_set_context_fastpath(lock, ctx);
+ mutex_set_owner(&lock->base);
+ } else
+ ret = __ww_mutex_lock_interruptible_slowpath(lock, ctx);
+ return ret;
+}
+EXPORT_SYMBOL(__ww_mutex_lock_interruptible);
+
+#endif
+
+/**
+ * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
+ * @cnt: the atomic which we are to dec
+ * @lock: the mutex to return holding if we dec to 0
+ *
+ * return true and hold lock if we dec to 0, return false otherwise
+ */
+int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
+{
+ /* dec if we can't possibly hit 0 */
+ if (atomic_add_unless(cnt, -1, 1))
+ return 0;
+ /* we might hit 0, so take the lock */
+ mutex_lock(lock);
+ if (!atomic_dec_and_test(cnt)) {
+ /* when we actually did the dec, we didn't hit 0 */
+ mutex_unlock(lock);
+ return 0;
+ }
+ /* we hit 0, and we hold the lock */
+ return 1;
+}
+EXPORT_SYMBOL(atomic_dec_and_mutex_lock);