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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
commit57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch)
tree5e910f0e82173f4ef4f51111366a3f1299037a7b /scripts/kconfig/lxdialog/util.c
Initial import
Diffstat (limited to 'scripts/kconfig/lxdialog/util.c')
-rw-r--r--scripts/kconfig/lxdialog/util.c713
1 files changed, 713 insertions, 0 deletions
diff --git a/scripts/kconfig/lxdialog/util.c b/scripts/kconfig/lxdialog/util.c
new file mode 100644
index 000000000..f7abdeb92
--- /dev/null
+++ b/scripts/kconfig/lxdialog/util.c
@@ -0,0 +1,713 @@
+/*
+ * util.c
+ *
+ * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
+ * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#include <stdarg.h>
+
+#include "dialog.h"
+
+/* Needed in signal handler in mconf.c */
+int saved_x, saved_y;
+
+struct dialog_info dlg;
+
+static void set_mono_theme(void)
+{
+ dlg.screen.atr = A_NORMAL;
+ dlg.shadow.atr = A_NORMAL;
+ dlg.dialog.atr = A_NORMAL;
+ dlg.title.atr = A_BOLD;
+ dlg.border.atr = A_NORMAL;
+ dlg.button_active.atr = A_REVERSE;
+ dlg.button_inactive.atr = A_DIM;
+ dlg.button_key_active.atr = A_REVERSE;
+ dlg.button_key_inactive.atr = A_BOLD;
+ dlg.button_label_active.atr = A_REVERSE;
+ dlg.button_label_inactive.atr = A_NORMAL;
+ dlg.inputbox.atr = A_NORMAL;
+ dlg.inputbox_border.atr = A_NORMAL;
+ dlg.searchbox.atr = A_NORMAL;
+ dlg.searchbox_title.atr = A_BOLD;
+ dlg.searchbox_border.atr = A_NORMAL;
+ dlg.position_indicator.atr = A_BOLD;
+ dlg.menubox.atr = A_NORMAL;
+ dlg.menubox_border.atr = A_NORMAL;
+ dlg.item.atr = A_NORMAL;
+ dlg.item_selected.atr = A_REVERSE;
+ dlg.tag.atr = A_BOLD;
+ dlg.tag_selected.atr = A_REVERSE;
+ dlg.tag_key.atr = A_BOLD;
+ dlg.tag_key_selected.atr = A_REVERSE;
+ dlg.check.atr = A_BOLD;
+ dlg.check_selected.atr = A_REVERSE;
+ dlg.uarrow.atr = A_BOLD;
+ dlg.darrow.atr = A_BOLD;
+}
+
+#define DLG_COLOR(dialog, f, b, h) \
+do { \
+ dlg.dialog.fg = (f); \
+ dlg.dialog.bg = (b); \
+ dlg.dialog.hl = (h); \
+} while (0)
+
+static void set_classic_theme(void)
+{
+ DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true);
+ DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
+ DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true);
+ DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true);
+ DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true);
+ DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true);
+ DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false);
+ DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true);
+ DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true);
+ DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(inputbox_border, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(searchbox, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_WHITE, true);
+ DLG_COLOR(searchbox_border, COLOR_WHITE, COLOR_WHITE, true);
+ DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true);
+ DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true);
+ DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true);
+ DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true);
+ DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true);
+ DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true);
+ DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true);
+ DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false);
+ DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true);
+ DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true);
+ DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true);
+}
+
+static void set_blackbg_theme(void)
+{
+ DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true);
+ DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
+ DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false);
+ DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false);
+ DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true);
+
+ DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false);
+ DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false);
+ DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true);
+ DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false);
+ DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false);
+ DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_BLACK, true);
+
+ DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false);
+ DLG_COLOR(inputbox_border, COLOR_YELLOW, COLOR_BLACK, false);
+
+ DLG_COLOR(searchbox, COLOR_YELLOW, COLOR_BLACK, false);
+ DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_BLACK, true);
+ DLG_COLOR(searchbox_border, COLOR_BLACK, COLOR_BLACK, true);
+
+ DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false);
+
+ DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false);
+ DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true);
+
+ DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false);
+ DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false);
+
+ DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false);
+ DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true);
+ DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false);
+ DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true);
+
+ DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false);
+ DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true);
+
+ DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false);
+ DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false);
+}
+
+static void set_bluetitle_theme(void)
+{
+ set_classic_theme();
+ DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true);
+ DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true);
+ DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true);
+ DLG_COLOR(searchbox_title, COLOR_BLUE, COLOR_WHITE, true);
+ DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true);
+ DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true);
+ DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true);
+
+}
+
+/*
+ * Select color theme
+ */
+static int set_theme(const char *theme)
+{
+ int use_color = 1;
+ if (!theme)
+ set_bluetitle_theme();
+ else if (strcmp(theme, "classic") == 0)
+ set_classic_theme();
+ else if (strcmp(theme, "bluetitle") == 0)
+ set_bluetitle_theme();
+ else if (strcmp(theme, "blackbg") == 0)
+ set_blackbg_theme();
+ else if (strcmp(theme, "mono") == 0)
+ use_color = 0;
+
+ return use_color;
+}
+
+static void init_one_color(struct dialog_color *color)
+{
+ static int pair = 0;
+
+ pair++;
+ init_pair(pair, color->fg, color->bg);
+ if (color->hl)
+ color->atr = A_BOLD | COLOR_PAIR(pair);
+ else
+ color->atr = COLOR_PAIR(pair);
+}
+
+static void init_dialog_colors(void)
+{
+ init_one_color(&dlg.screen);
+ init_one_color(&dlg.shadow);
+ init_one_color(&dlg.dialog);
+ init_one_color(&dlg.title);
+ init_one_color(&dlg.border);
+ init_one_color(&dlg.button_active);
+ init_one_color(&dlg.button_inactive);
+ init_one_color(&dlg.button_key_active);
+ init_one_color(&dlg.button_key_inactive);
+ init_one_color(&dlg.button_label_active);
+ init_one_color(&dlg.button_label_inactive);
+ init_one_color(&dlg.inputbox);
+ init_one_color(&dlg.inputbox_border);
+ init_one_color(&dlg.searchbox);
+ init_one_color(&dlg.searchbox_title);
+ init_one_color(&dlg.searchbox_border);
+ init_one_color(&dlg.position_indicator);
+ init_one_color(&dlg.menubox);
+ init_one_color(&dlg.menubox_border);
+ init_one_color(&dlg.item);
+ init_one_color(&dlg.item_selected);
+ init_one_color(&dlg.tag);
+ init_one_color(&dlg.tag_selected);
+ init_one_color(&dlg.tag_key);
+ init_one_color(&dlg.tag_key_selected);
+ init_one_color(&dlg.check);
+ init_one_color(&dlg.check_selected);
+ init_one_color(&dlg.uarrow);
+ init_one_color(&dlg.darrow);
+}
+
+/*
+ * Setup for color display
+ */
+static void color_setup(const char *theme)
+{
+ int use_color;
+
+ use_color = set_theme(theme);
+ if (use_color && has_colors()) {
+ start_color();
+ init_dialog_colors();
+ } else
+ set_mono_theme();
+}
+
+/*
+ * Set window to attribute 'attr'
+ */
+void attr_clear(WINDOW * win, int height, int width, chtype attr)
+{
+ int i, j;
+
+ wattrset(win, attr);
+ for (i = 0; i < height; i++) {
+ wmove(win, i, 0);
+ for (j = 0; j < width; j++)
+ waddch(win, ' ');
+ }
+ touchwin(win);
+}
+
+void dialog_clear(void)
+{
+ int lines, columns;
+
+ lines = getmaxy(stdscr);
+ columns = getmaxx(stdscr);
+
+ attr_clear(stdscr, lines, columns, dlg.screen.atr);
+ /* Display background title if it exists ... - SLH */
+ if (dlg.backtitle != NULL) {
+ int i, len = 0, skip = 0;
+ struct subtitle_list *pos;
+
+ wattrset(stdscr, dlg.screen.atr);
+ mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle);
+
+ for (pos = dlg.subtitles; pos != NULL; pos = pos->next) {
+ /* 3 is for the arrow and spaces */
+ len += strlen(pos->text) + 3;
+ }
+
+ wmove(stdscr, 1, 1);
+ if (len > columns - 2) {
+ const char *ellipsis = "[...] ";
+ waddstr(stdscr, ellipsis);
+ skip = len - (columns - 2 - strlen(ellipsis));
+ }
+
+ for (pos = dlg.subtitles; pos != NULL; pos = pos->next) {
+ if (skip == 0)
+ waddch(stdscr, ACS_RARROW);
+ else
+ skip--;
+
+ if (skip == 0)
+ waddch(stdscr, ' ');
+ else
+ skip--;
+
+ if (skip < strlen(pos->text)) {
+ waddstr(stdscr, pos->text + skip);
+ skip = 0;
+ } else
+ skip -= strlen(pos->text);
+
+ if (skip == 0)
+ waddch(stdscr, ' ');
+ else
+ skip--;
+ }
+
+ for (i = len + 1; i < columns - 1; i++)
+ waddch(stdscr, ACS_HLINE);
+ }
+ wnoutrefresh(stdscr);
+}
+
+/*
+ * Do some initialization for dialog
+ */
+int init_dialog(const char *backtitle)
+{
+ int height, width;
+
+ initscr(); /* Init curses */
+
+ /* Get current cursor position for signal handler in mconf.c */
+ getyx(stdscr, saved_y, saved_x);
+
+ getmaxyx(stdscr, height, width);
+ if (height < WINDOW_HEIGTH_MIN || width < WINDOW_WIDTH_MIN) {
+ endwin();
+ return -ERRDISPLAYTOOSMALL;
+ }
+
+ dlg.backtitle = backtitle;
+ color_setup(getenv("MENUCONFIG_COLOR"));
+
+ keypad(stdscr, TRUE);
+ cbreak();
+ noecho();
+ dialog_clear();
+
+ return 0;
+}
+
+void set_dialog_backtitle(const char *backtitle)
+{
+ dlg.backtitle = backtitle;
+}
+
+void set_dialog_subtitles(struct subtitle_list *subtitles)
+{
+ dlg.subtitles = subtitles;
+}
+
+/*
+ * End using dialog functions.
+ */
+void end_dialog(int x, int y)
+{
+ /* move cursor back to original position */
+ move(y, x);
+ refresh();
+ endwin();
+}
+
+/* Print the title of the dialog. Center the title and truncate
+ * tile if wider than dialog (- 2 chars).
+ **/
+void print_title(WINDOW *dialog, const char *title, int width)
+{
+ if (title) {
+ int tlen = MIN(width - 2, strlen(title));
+ wattrset(dialog, dlg.title.atr);
+ mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' ');
+ mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen);
+ waddch(dialog, ' ');
+ }
+}
+
+/*
+ * Print a string of text in a window, automatically wrap around to the
+ * next line if the string is too long to fit on one line. Newline
+ * characters '\n' are propperly processed. We start on a new line
+ * if there is no room for at least 4 nonblanks following a double-space.
+ */
+void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x)
+{
+ int newl, cur_x, cur_y;
+ int prompt_len, room, wlen;
+ char tempstr[MAX_LEN + 1], *word, *sp, *sp2, *newline_separator = 0;
+
+ strcpy(tempstr, prompt);
+
+ prompt_len = strlen(tempstr);
+
+ if (prompt_len <= width - x * 2) { /* If prompt is short */
+ wmove(win, y, (width - prompt_len) / 2);
+ waddstr(win, tempstr);
+ } else {
+ cur_x = x;
+ cur_y = y;
+ newl = 1;
+ word = tempstr;
+ while (word && *word) {
+ sp = strpbrk(word, "\n ");
+ if (sp && *sp == '\n')
+ newline_separator = sp;
+
+ if (sp)
+ *sp++ = 0;
+
+ /* Wrap to next line if either the word does not fit,
+ or it is the first word of a new sentence, and it is
+ short, and the next word does not fit. */
+ room = width - cur_x;
+ wlen = strlen(word);
+ if (wlen > room ||
+ (newl && wlen < 4 && sp
+ && wlen + 1 + strlen(sp) > room
+ && (!(sp2 = strpbrk(sp, "\n "))
+ || wlen + 1 + (sp2 - sp) > room))) {
+ cur_y++;
+ cur_x = x;
+ }
+ wmove(win, cur_y, cur_x);
+ waddstr(win, word);
+ getyx(win, cur_y, cur_x);
+
+ /* Move to the next line if the word separator was a newline */
+ if (newline_separator) {
+ cur_y++;
+ cur_x = x;
+ newline_separator = 0;
+ } else
+ cur_x++;
+
+ if (sp && *sp == ' ') {
+ cur_x++; /* double space */
+ while (*++sp == ' ') ;
+ newl = 1;
+ } else
+ newl = 0;
+ word = sp;
+ }
+ }
+}
+
+/*
+ * Print a button
+ */
+void print_button(WINDOW * win, const char *label, int y, int x, int selected)
+{
+ int i, temp;
+
+ wmove(win, y, x);
+ wattrset(win, selected ? dlg.button_active.atr
+ : dlg.button_inactive.atr);
+ waddstr(win, "<");
+ temp = strspn(label, " ");
+ label += temp;
+ wattrset(win, selected ? dlg.button_label_active.atr
+ : dlg.button_label_inactive.atr);
+ for (i = 0; i < temp; i++)
+ waddch(win, ' ');
+ wattrset(win, selected ? dlg.button_key_active.atr
+ : dlg.button_key_inactive.atr);
+ waddch(win, label[0]);
+ wattrset(win, selected ? dlg.button_label_active.atr
+ : dlg.button_label_inactive.atr);
+ waddstr(win, (char *)label + 1);
+ wattrset(win, selected ? dlg.button_active.atr
+ : dlg.button_inactive.atr);
+ waddstr(win, ">");
+ wmove(win, y, x + temp + 1);
+}
+
+/*
+ * Draw a rectangular box with line drawing characters
+ */
+void
+draw_box(WINDOW * win, int y, int x, int height, int width,
+ chtype box, chtype border)
+{
+ int i, j;
+
+ wattrset(win, 0);
+ for (i = 0; i < height; i++) {
+ wmove(win, y + i, x);
+ for (j = 0; j < width; j++)
+ if (!i && !j)
+ waddch(win, border | ACS_ULCORNER);
+ else if (i == height - 1 && !j)
+ waddch(win, border | ACS_LLCORNER);
+ else if (!i && j == width - 1)
+ waddch(win, box | ACS_URCORNER);
+ else if (i == height - 1 && j == width - 1)
+ waddch(win, box | ACS_LRCORNER);
+ else if (!i)
+ waddch(win, border | ACS_HLINE);
+ else if (i == height - 1)
+ waddch(win, box | ACS_HLINE);
+ else if (!j)
+ waddch(win, border | ACS_VLINE);
+ else if (j == width - 1)
+ waddch(win, box | ACS_VLINE);
+ else
+ waddch(win, box | ' ');
+ }
+}
+
+/*
+ * Draw shadows along the right and bottom edge to give a more 3D look
+ * to the boxes
+ */
+void draw_shadow(WINDOW * win, int y, int x, int height, int width)
+{
+ int i;
+
+ if (has_colors()) { /* Whether terminal supports color? */
+ wattrset(win, dlg.shadow.atr);
+ wmove(win, y + height, x + 2);
+ for (i = 0; i < width; i++)
+ waddch(win, winch(win) & A_CHARTEXT);
+ for (i = y + 1; i < y + height + 1; i++) {
+ wmove(win, i, x + width);
+ waddch(win, winch(win) & A_CHARTEXT);
+ waddch(win, winch(win) & A_CHARTEXT);
+ }
+ wnoutrefresh(win);
+ }
+}
+
+/*
+ * Return the position of the first alphabetic character in a string.
+ */
+int first_alpha(const char *string, const char *exempt)
+{
+ int i, in_paren = 0, c;
+
+ for (i = 0; i < strlen(string); i++) {
+ c = tolower(string[i]);
+
+ if (strchr("<[(", c))
+ ++in_paren;
+ if (strchr(">])", c) && in_paren > 0)
+ --in_paren;
+
+ if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0)
+ return i;
+ }
+
+ return 0;
+}
+
+/*
+ * ncurses uses ESC to detect escaped char sequences. This resutl in
+ * a small timeout before ESC is actually delivered to the application.
+ * lxdialog suggest <ESC> <ESC> which is correctly translated to two
+ * times esc. But then we need to ignore the second esc to avoid stepping
+ * out one menu too much. Filter away all escaped key sequences since
+ * keypad(FALSE) turn off ncurses support for escape sequences - and thats
+ * needed to make notimeout() do as expected.
+ */
+int on_key_esc(WINDOW *win)
+{
+ int key;
+ int key2;
+ int key3;
+
+ nodelay(win, TRUE);
+ keypad(win, FALSE);
+ key = wgetch(win);
+ key2 = wgetch(win);
+ do {
+ key3 = wgetch(win);
+ } while (key3 != ERR);
+ nodelay(win, FALSE);
+ keypad(win, TRUE);
+ if (key == KEY_ESC && key2 == ERR)
+ return KEY_ESC;
+ else if (key != ERR && key != KEY_ESC && key2 == ERR)
+ ungetch(key);
+
+ return -1;
+}
+
+/* redraw screen in new size */
+int on_key_resize(void)
+{
+ dialog_clear();
+ return KEY_RESIZE;
+}
+
+struct dialog_list *item_cur;
+struct dialog_list item_nil;
+struct dialog_list *item_head;
+
+void item_reset(void)
+{
+ struct dialog_list *p, *next;
+
+ for (p = item_head; p; p = next) {
+ next = p->next;
+ free(p);
+ }
+ item_head = NULL;
+ item_cur = &item_nil;
+}
+
+void item_make(const char *fmt, ...)
+{
+ va_list ap;
+ struct dialog_list *p = malloc(sizeof(*p));
+
+ if (item_head)
+ item_cur->next = p;
+ else
+ item_head = p;
+ item_cur = p;
+ memset(p, 0, sizeof(*p));
+
+ va_start(ap, fmt);
+ vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
+ va_end(ap);
+}
+
+void item_add_str(const char *fmt, ...)
+{
+ va_list ap;
+ size_t avail;
+
+ avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
+
+ va_start(ap, fmt);
+ vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
+ avail, fmt, ap);
+ item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
+ va_end(ap);
+}
+
+void item_set_tag(char tag)
+{
+ item_cur->node.tag = tag;
+}
+void item_set_data(void *ptr)
+{
+ item_cur->node.data = ptr;
+}
+
+void item_set_selected(int val)
+{
+ item_cur->node.selected = val;
+}
+
+int item_activate_selected(void)
+{
+ item_foreach()
+ if (item_is_selected())
+ return 1;
+ return 0;
+}
+
+void *item_data(void)
+{
+ return item_cur->node.data;
+}
+
+char item_tag(void)
+{
+ return item_cur->node.tag;
+}
+
+int item_count(void)
+{
+ int n = 0;
+ struct dialog_list *p;
+
+ for (p = item_head; p; p = p->next)
+ n++;
+ return n;
+}
+
+void item_set(int n)
+{
+ int i = 0;
+ item_foreach()
+ if (i++ == n)
+ return;
+}
+
+int item_n(void)
+{
+ int n = 0;
+ struct dialog_list *p;
+
+ for (p = item_head; p; p = p->next) {
+ if (p == item_cur)
+ return n;
+ n++;
+ }
+ return 0;
+}
+
+const char *item_str(void)
+{
+ return item_cur->node.str;
+}
+
+int item_is_selected(void)
+{
+ return (item_cur->node.selected != 0);
+}
+
+int item_is_tag(char tag)
+{
+ return (item_cur->node.tag == tag);
+}