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diff --git a/Documentation/media-framework.txt b/Documentation/media-framework.txt new file mode 100644 index 000000000..f552a75c0 --- /dev/null +++ b/Documentation/media-framework.txt @@ -0,0 +1,372 @@ +Linux kernel media framework +============================ + +This document describes the Linux kernel media framework, its data structures, +functions and their usage. + + +Introduction +------------ + +The media controller API is documented in DocBook format in +Documentation/DocBook/media/v4l/media-controller.xml. This document will focus +on the kernel-side implementation of the media framework. + + +Abstract media device model +--------------------------- + +Discovering a device internal topology, and configuring it at runtime, is one +of the goals of the media framework. To achieve this, hardware devices are +modelled as an oriented graph of building blocks called entities connected +through pads. + +An entity is a basic media hardware building block. It can correspond to +a large variety of logical blocks such as physical hardware devices +(CMOS sensor for instance), logical hardware devices (a building block +in a System-on-Chip image processing pipeline), DMA channels or physical +connectors. + +A pad is a connection endpoint through which an entity can interact with +other entities. Data (not restricted to video) produced by an entity +flows from the entity's output to one or more entity inputs. Pads should +not be confused with physical pins at chip boundaries. + +A link is a point-to-point oriented connection between two pads, either +on the same entity or on different entities. Data flows from a source +pad to a sink pad. + + +Media device +------------ + +A media device is represented by a struct media_device instance, defined in +include/media/media-device.h. Allocation of the structure is handled by the +media device driver, usually by embedding the media_device instance in a +larger driver-specific structure. + +Drivers register media device instances by calling + + media_device_register(struct media_device *mdev); + +The caller is responsible for initializing the media_device structure before +registration. The following fields must be set: + + - dev must point to the parent device (usually a pci_dev, usb_interface or + platform_device instance). + + - model must be filled with the device model name as a NUL-terminated UTF-8 + string. The device/model revision must not be stored in this field. + +The following fields are optional: + + - serial is a unique serial number stored as a NUL-terminated ASCII string. + The field is big enough to store a GUID in text form. If the hardware + doesn't provide a unique serial number this field must be left empty. + + - bus_info represents the location of the device in the system as a + NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to + "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices, + the usb_make_path() function must be used. This field is used by + applications to distinguish between otherwise identical devices that don't + provide a serial number. + + - hw_revision is the hardware device revision in a driver-specific format. + When possible the revision should be formatted with the KERNEL_VERSION + macro. + + - driver_version is formatted with the KERNEL_VERSION macro. The version + minor must be incremented when new features are added to the userspace API + without breaking binary compatibility. The version major must be + incremented when binary compatibility is broken. + +Upon successful registration a character device named media[0-9]+ is created. +The device major and minor numbers are dynamic. The model name is exported as +a sysfs attribute. + +Drivers unregister media device instances by calling + + media_device_unregister(struct media_device *mdev); + +Unregistering a media device that hasn't been registered is *NOT* safe. + + +Entities, pads and links +------------------------ + +- Entities + +Entities are represented by a struct media_entity instance, defined in +include/media/media-entity.h. The structure is usually embedded into a +higher-level structure, such as a v4l2_subdev or video_device instance, +although drivers can allocate entities directly. + +Drivers initialize entities by calling + + media_entity_init(struct media_entity *entity, u16 num_pads, + struct media_pad *pads, u16 extra_links); + +The media_entity name, type, flags, revision and group_id fields can be +initialized before or after calling media_entity_init. Entities embedded in +higher-level standard structures can have some of those fields set by the +higher-level framework. + +As the number of pads is known in advance, the pads array is not allocated +dynamically but is managed by the entity driver. Most drivers will embed the +pads array in a driver-specific structure, avoiding dynamic allocation. + +Drivers must set the direction of every pad in the pads array before calling +media_entity_init. The function will initialize the other pads fields. + +Unlike the number of pads, the total number of links isn't always known in +advance by the entity driver. As an initial estimate, media_entity_init +pre-allocates a number of links equal to the number of pads plus an optional +number of extra links. The links array will be reallocated if it grows beyond +the initial estimate. + +Drivers register entities with a media device by calling + + media_device_register_entity(struct media_device *mdev, + struct media_entity *entity); + +Entities are identified by a unique positive integer ID. Drivers can provide an +ID by filling the media_entity id field prior to registration, or request the +media controller framework to assign an ID automatically. Drivers that provide +IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be +contiguous even when they are all assigned automatically by the framework. + +Drivers unregister entities by calling + + media_device_unregister_entity(struct media_entity *entity); + +Unregistering an entity will not change the IDs of the other entities, and the +ID will never be reused for a newly registered entity. + +When a media device is unregistered, all its entities are unregistered +automatically. No manual entities unregistration is then required. + +Drivers free resources associated with an entity by calling + + media_entity_cleanup(struct media_entity *entity); + +This function must be called during the cleanup phase after unregistering the +entity. Note that the media_entity instance itself must be freed explicitly by +the driver if required. + +Entities have flags that describe the entity capabilities and state. + + MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type. + This can be used to report the default audio and video devices or the + default camera sensor. + +Logical entity groups can be defined by setting the group ID of all member +entities to the same non-zero value. An entity group serves no purpose in the +kernel, but is reported to userspace during entities enumeration. The group_id +field belongs to the media device driver and must not by touched by entity +drivers. + +Media device drivers should define groups if several entities are logically +bound together. Example usages include reporting + + - ALSA, VBI and video nodes that carry the same media stream + - lens and flash controllers associated with a sensor + +- Pads + +Pads are represented by a struct media_pad instance, defined in +include/media/media-entity.h. Each entity stores its pads in a pads array +managed by the entity driver. Drivers usually embed the array in a +driver-specific structure. + +Pads are identified by their entity and their 0-based index in the pads array. +Both information are stored in the media_pad structure, making the media_pad +pointer the canonical way to store and pass link references. + +Pads have flags that describe the pad capabilities and state. + + MEDIA_PAD_FL_SINK indicates that the pad supports sinking data. + MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data. + +One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for +each pad. + +- Links + +Links are represented by a struct media_link instance, defined in +include/media/media-entity.h. Each entity stores all links originating at or +targeting any of its pads in a links array. A given link is thus stored +twice, once in the source entity and once in the target entity. The array is +pre-allocated and grows dynamically as needed. + +Drivers create links by calling + + media_entity_create_link(struct media_entity *source, u16 source_pad, + struct media_entity *sink, u16 sink_pad, + u32 flags); + +An entry in the link array of each entity is allocated and stores pointers +to source and sink pads. + +Links have flags that describe the link capabilities and state. + + MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used + to transfer media data. When two or more links target a sink pad, only + one of them can be enabled at a time. + MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be + modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then + MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always + enabled. + + +Graph traversal +--------------- + +The media framework provides APIs to iterate over entities in a graph. + +To iterate over all entities belonging to a media device, drivers can use the +media_device_for_each_entity macro, defined in include/media/media-device.h. + + struct media_entity *entity; + + media_device_for_each_entity(entity, mdev) { + /* entity will point to each entity in turn */ + ... + } + +Drivers might also need to iterate over all entities in a graph that can be +reached only through enabled links starting at a given entity. The media +framework provides a depth-first graph traversal API for that purpose. + +Note that graphs with cycles (whether directed or undirected) are *NOT* +supported by the graph traversal API. To prevent infinite loops, the graph +traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH, +currently defined as 16. + +Drivers initiate a graph traversal by calling + + media_entity_graph_walk_start(struct media_entity_graph *graph, + struct media_entity *entity); + +The graph structure, provided by the caller, is initialized to start graph +traversal at the given entity. + +Drivers can then retrieve the next entity by calling + + media_entity_graph_walk_next(struct media_entity_graph *graph); + +When the graph traversal is complete the function will return NULL. + +Graph traversal can be interrupted at any moment. No cleanup function call is +required and the graph structure can be freed normally. + +Helper functions can be used to find a link between two given pads, or a pad +connected to another pad through an enabled link + + media_entity_find_link(struct media_pad *source, + struct media_pad *sink); + + media_entity_remote_pad(struct media_pad *pad); + +Refer to the kerneldoc documentation for more information. + + +Use count and power handling +---------------------------- + +Due to the wide differences between drivers regarding power management needs, +the media controller does not implement power management. However, the +media_entity structure includes a use_count field that media drivers can use to +track the number of users of every entity for power management needs. + +The use_count field is owned by media drivers and must not be touched by entity +drivers. Access to the field must be protected by the media device graph_mutex +lock. + + +Links setup +----------- + +Link properties can be modified at runtime by calling + + media_entity_setup_link(struct media_link *link, u32 flags); + +The flags argument contains the requested new link flags. + +The only configurable property is the ENABLED link flag to enable/disable a +link. Links marked with the IMMUTABLE link flag can not be enabled or disabled. + +When a link is enabled or disabled, the media framework calls the +link_setup operation for the two entities at the source and sink of the link, +in that order. If the second link_setup call fails, another link_setup call is +made on the first entity to restore the original link flags. + +Media device drivers can be notified of link setup operations by setting the +media_device::link_notify pointer to a callback function. If provided, the +notification callback will be called before enabling and after disabling +links. + +Entity drivers must implement the link_setup operation if any of their links +is non-immutable. The operation must either configure the hardware or store +the configuration information to be applied later. + +Link configuration must not have any side effect on other links. If an enabled +link at a sink pad prevents another link at the same pad from being enabled, +the link_setup operation must return -EBUSY and can't implicitly disable the +first enabled link. + + +Pipelines and media streams +--------------------------- + +When starting streaming, drivers must notify all entities in the pipeline to +prevent link states from being modified during streaming by calling + + media_entity_pipeline_start(struct media_entity *entity, + struct media_pipeline *pipe); + +The function will mark all entities connected to the given entity through +enabled links, either directly or indirectly, as streaming. + +The media_pipeline instance pointed to by the pipe argument will be stored in +every entity in the pipeline. Drivers should embed the media_pipeline structure +in higher-level pipeline structures and can then access the pipeline through +the media_entity pipe field. + +Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must +be identical for all nested calls to the function. + +media_entity_pipeline_start() may return an error. In that case, it will +clean up any of the changes it did by itself. + +When stopping the stream, drivers must notify the entities with + + media_entity_pipeline_stop(struct media_entity *entity); + +If multiple calls to media_entity_pipeline_start() have been made the same +number of media_entity_pipeline_stop() calls are required to stop streaming. The +media_entity pipe field is reset to NULL on the last nested stop call. + +Link configuration will fail with -EBUSY by default if either end of the link is +a streaming entity. Links that can be modified while streaming must be marked +with the MEDIA_LNK_FL_DYNAMIC flag. + +If other operations need to be disallowed on streaming entities (such as +changing entities configuration parameters) drivers can explicitly check the +media_entity stream_count field to find out if an entity is streaming. This +operation must be done with the media_device graph_mutex held. + + +Link validation +--------------- + +Link validation is performed by media_entity_pipeline_start() for any +entity which has sink pads in the pipeline. The +media_entity::link_validate() callback is used for that purpose. In +link_validate() callback, entity driver should check that the properties of +the source pad of the connected entity and its own sink pad match. It is up +to the type of the entity (and in the end, the properties of the hardware) +what matching actually means. + +Subsystems should facilitate link validation by providing subsystem specific +helper functions to provide easy access for commonly needed information, and +in the end provide a way to use driver-specific callbacks. |