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Diffstat (limited to 'arch/x86/include/asm/sigcontext.h')
-rw-r--r--arch/x86/include/asm/sigcontext.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/arch/x86/include/asm/sigcontext.h b/arch/x86/include/asm/sigcontext.h
new file mode 100644
index 000000000..6fe6b182c
--- /dev/null
+++ b/arch/x86/include/asm/sigcontext.h
@@ -0,0 +1,79 @@
+#ifndef _ASM_X86_SIGCONTEXT_H
+#define _ASM_X86_SIGCONTEXT_H
+
+#include <uapi/asm/sigcontext.h>
+
+#ifdef __i386__
+struct sigcontext {
+ unsigned short gs, __gsh;
+ unsigned short fs, __fsh;
+ unsigned short es, __esh;
+ unsigned short ds, __dsh;
+ unsigned long di;
+ unsigned long si;
+ unsigned long bp;
+ unsigned long sp;
+ unsigned long bx;
+ unsigned long dx;
+ unsigned long cx;
+ unsigned long ax;
+ unsigned long trapno;
+ unsigned long err;
+ unsigned long ip;
+ unsigned short cs, __csh;
+ unsigned long flags;
+ unsigned long sp_at_signal;
+ unsigned short ss, __ssh;
+
+ /*
+ * fpstate is really (struct _fpstate *) or (struct _xstate *)
+ * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+ * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+ * of extended memory layout. See comments at the definition of
+ * (struct _fpx_sw_bytes)
+ */
+ void __user *fpstate; /* zero when no FPU/extended context */
+ unsigned long oldmask;
+ unsigned long cr2;
+};
+#else /* __i386__ */
+struct sigcontext {
+ unsigned long r8;
+ unsigned long r9;
+ unsigned long r10;
+ unsigned long r11;
+ unsigned long r12;
+ unsigned long r13;
+ unsigned long r14;
+ unsigned long r15;
+ unsigned long di;
+ unsigned long si;
+ unsigned long bp;
+ unsigned long bx;
+ unsigned long dx;
+ unsigned long ax;
+ unsigned long cx;
+ unsigned long sp;
+ unsigned long ip;
+ unsigned long flags;
+ unsigned short cs;
+ unsigned short __pad2; /* Was called gs, but was always zero. */
+ unsigned short __pad1; /* Was called fs, but was always zero. */
+ unsigned short ss;
+ unsigned long err;
+ unsigned long trapno;
+ unsigned long oldmask;
+ unsigned long cr2;
+
+ /*
+ * fpstate is really (struct _fpstate *) or (struct _xstate *)
+ * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+ * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+ * of extended memory layout. See comments at the definition of
+ * (struct _fpx_sw_bytes)
+ */
+ void __user *fpstate; /* zero when no FPU/extended context */
+ unsigned long reserved1[8];
+};
+#endif /* !__i386__ */
+#endif /* _ASM_X86_SIGCONTEXT_H */