diff options
Diffstat (limited to 'arch/x86/kernel/fpu')
-rw-r--r-- | arch/x86/kernel/fpu/Makefile | 5 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/bugs.c | 71 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/core.c | 523 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/init.c | 406 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/regset.c | 356 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/signal.c | 404 | ||||
-rw-r--r-- | arch/x86/kernel/fpu/xstate.c | 461 |
7 files changed, 2226 insertions, 0 deletions
diff --git a/arch/x86/kernel/fpu/Makefile b/arch/x86/kernel/fpu/Makefile new file mode 100644 index 000000000..68279efb8 --- /dev/null +++ b/arch/x86/kernel/fpu/Makefile @@ -0,0 +1,5 @@ +# +# Build rules for the FPU support code: +# + +obj-y += init.o bugs.o core.o regset.o signal.o xstate.o diff --git a/arch/x86/kernel/fpu/bugs.c b/arch/x86/kernel/fpu/bugs.c new file mode 100644 index 000000000..dd9ca9b60 --- /dev/null +++ b/arch/x86/kernel/fpu/bugs.c @@ -0,0 +1,71 @@ +/* + * x86 FPU bug checks: + */ +#include <asm/fpu/internal.h> + +/* + * Boot time CPU/FPU FDIV bug detection code: + */ + +static double __initdata x = 4195835.0; +static double __initdata y = 3145727.0; + +/* + * This used to check for exceptions.. + * However, it turns out that to support that, + * the XMM trap handlers basically had to + * be buggy. So let's have a correct XMM trap + * handler, and forget about printing out + * some status at boot. + * + * We should really only care about bugs here + * anyway. Not features. + */ +static void __init check_fpu(void) +{ + u32 cr0_saved; + s32 fdiv_bug; + + /* We might have CR0::TS set already, clear it: */ + cr0_saved = read_cr0(); + write_cr0(cr0_saved & ~X86_CR0_TS); + + kernel_fpu_begin(); + + /* + * trap_init() enabled FXSR and company _before_ testing for FP + * problems here. + * + * Test for the divl bug: http://en.wikipedia.org/wiki/Fdiv_bug + */ + __asm__("fninit\n\t" + "fldl %1\n\t" + "fdivl %2\n\t" + "fmull %2\n\t" + "fldl %1\n\t" + "fsubp %%st,%%st(1)\n\t" + "fistpl %0\n\t" + "fwait\n\t" + "fninit" + : "=m" (*&fdiv_bug) + : "m" (*&x), "m" (*&y)); + + kernel_fpu_end(); + + write_cr0(cr0_saved); + + if (fdiv_bug) { + set_cpu_bug(&boot_cpu_data, X86_BUG_FDIV); + pr_warn("Hmm, FPU with FDIV bug\n"); + } +} + +void __init fpu__init_check_bugs(void) +{ + /* + * kernel_fpu_begin/end() in check_fpu() relies on the patched + * alternative instructions. + */ + if (cpu_has_fpu) + check_fpu(); +} diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c new file mode 100644 index 000000000..d25097c3f --- /dev/null +++ b/arch/x86/kernel/fpu/core.c @@ -0,0 +1,523 @@ +/* + * Copyright (C) 1994 Linus Torvalds + * + * Pentium III FXSR, SSE support + * General FPU state handling cleanups + * Gareth Hughes <gareth@valinux.com>, May 2000 + */ +#include <asm/fpu/internal.h> +#include <asm/fpu/regset.h> +#include <asm/fpu/signal.h> +#include <asm/traps.h> + +#include <linux/hardirq.h> + +/* + * Represents the initial FPU state. It's mostly (but not completely) zeroes, + * depending on the FPU hardware format: + */ +union fpregs_state init_fpstate __read_mostly; + +/* + * Track whether the kernel is using the FPU state + * currently. + * + * This flag is used: + * + * - by IRQ context code to potentially use the FPU + * if it's unused. + * + * - to debug kernel_fpu_begin()/end() correctness + */ +static DEFINE_PER_CPU(bool, in_kernel_fpu); + +/* + * Track which context is using the FPU on the CPU: + */ +DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx); + +static void kernel_fpu_disable(void) +{ + WARN_ON_FPU(this_cpu_read(in_kernel_fpu)); + this_cpu_write(in_kernel_fpu, true); +} + +static void kernel_fpu_enable(void) +{ + WARN_ON_FPU(!this_cpu_read(in_kernel_fpu)); + this_cpu_write(in_kernel_fpu, false); +} + +static bool kernel_fpu_disabled(void) +{ + return this_cpu_read(in_kernel_fpu); +} + +/* + * Were we in an interrupt that interrupted kernel mode? + * + * On others, we can do a kernel_fpu_begin/end() pair *ONLY* if that + * pair does nothing at all: the thread must not have fpu (so + * that we don't try to save the FPU state), and TS must + * be set (so that the clts/stts pair does nothing that is + * visible in the interrupted kernel thread). + * + * Except for the eagerfpu case when we return true; in the likely case + * the thread has FPU but we are not going to set/clear TS. + */ +static bool interrupted_kernel_fpu_idle(void) +{ + if (kernel_fpu_disabled()) + return false; + + if (use_eager_fpu()) + return true; + + return !current->thread.fpu.fpregs_active && (read_cr0() & X86_CR0_TS); +} + +/* + * Were we in user mode (or vm86 mode) when we were + * interrupted? + * + * Doing kernel_fpu_begin/end() is ok if we are running + * in an interrupt context from user mode - we'll just + * save the FPU state as required. + */ +static bool interrupted_user_mode(void) +{ + struct pt_regs *regs = get_irq_regs(); + return regs && user_mode(regs); +} + +/* + * Can we use the FPU in kernel mode with the + * whole "kernel_fpu_begin/end()" sequence? + * + * It's always ok in process context (ie "not interrupt") + * but it is sometimes ok even from an irq. + */ +bool irq_fpu_usable(void) +{ + return !in_interrupt() || + interrupted_user_mode() || + interrupted_kernel_fpu_idle(); +} +EXPORT_SYMBOL(irq_fpu_usable); + +void __kernel_fpu_begin(void) +{ + struct fpu *fpu = ¤t->thread.fpu; + + WARN_ON_FPU(!irq_fpu_usable()); + + kernel_fpu_disable(); + + if (fpu->fpregs_active) { + copy_fpregs_to_fpstate(fpu); + } else { + this_cpu_write(fpu_fpregs_owner_ctx, NULL); + __fpregs_activate_hw(); + } +} +EXPORT_SYMBOL(__kernel_fpu_begin); + +void __kernel_fpu_end(void) +{ + struct fpu *fpu = ¤t->thread.fpu; + + if (fpu->fpregs_active) + copy_kernel_to_fpregs(&fpu->state); + else + __fpregs_deactivate_hw(); + + kernel_fpu_enable(); +} +EXPORT_SYMBOL(__kernel_fpu_end); + +void kernel_fpu_begin(void) +{ + preempt_disable(); + __kernel_fpu_begin(); +} +EXPORT_SYMBOL_GPL(kernel_fpu_begin); + +void kernel_fpu_end(void) +{ + __kernel_fpu_end(); + preempt_enable(); +} +EXPORT_SYMBOL_GPL(kernel_fpu_end); + +/* + * CR0::TS save/restore functions: + */ +int irq_ts_save(void) +{ + /* + * If in process context and not atomic, we can take a spurious DNA fault. + * Otherwise, doing clts() in process context requires disabling preemption + * or some heavy lifting like kernel_fpu_begin() + */ + if (!in_atomic()) + return 0; + + if (read_cr0() & X86_CR0_TS) { + clts(); + return 1; + } + + return 0; +} +EXPORT_SYMBOL_GPL(irq_ts_save); + +void irq_ts_restore(int TS_state) +{ + if (TS_state) + stts(); +} +EXPORT_SYMBOL_GPL(irq_ts_restore); + +/* + * Save the FPU state (mark it for reload if necessary): + * + * This only ever gets called for the current task. + */ +void fpu__save(struct fpu *fpu) +{ + WARN_ON_FPU(fpu != ¤t->thread.fpu); + + preempt_disable(); + if (fpu->fpregs_active) { + if (!copy_fpregs_to_fpstate(fpu)) + fpregs_deactivate(fpu); + } + preempt_enable(); +} +EXPORT_SYMBOL_GPL(fpu__save); + +/* + * Legacy x87 fpstate state init: + */ +static inline void fpstate_init_fstate(struct fregs_state *fp) +{ + fp->cwd = 0xffff037fu; + fp->swd = 0xffff0000u; + fp->twd = 0xffffffffu; + fp->fos = 0xffff0000u; +} + +void fpstate_init(union fpregs_state *state) +{ + if (!cpu_has_fpu) { + fpstate_init_soft(&state->soft); + return; + } + + memset(state, 0, xstate_size); + + if (cpu_has_fxsr) + fpstate_init_fxstate(&state->fxsave); + else + fpstate_init_fstate(&state->fsave); +} +EXPORT_SYMBOL_GPL(fpstate_init); + +/* + * Copy the current task's FPU state to a new task's FPU context. + * + * In both the 'eager' and the 'lazy' case we save hardware registers + * directly to the destination buffer. + */ +static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu) +{ + WARN_ON_FPU(src_fpu != ¤t->thread.fpu); + + /* + * Don't let 'init optimized' areas of the XSAVE area + * leak into the child task: + */ + if (use_eager_fpu()) + memset(&dst_fpu->state.xsave, 0, xstate_size); + + /* + * Save current FPU registers directly into the child + * FPU context, without any memory-to-memory copying. + * + * If the FPU context got destroyed in the process (FNSAVE + * done on old CPUs) then copy it back into the source + * context and mark the current task for lazy restore. + * + * We have to do all this with preemption disabled, + * mostly because of the FNSAVE case, because in that + * case we must not allow preemption in the window + * between the FNSAVE and us marking the context lazy. + * + * It shouldn't be an issue as even FNSAVE is plenty + * fast in terms of critical section length. + */ + preempt_disable(); + if (!copy_fpregs_to_fpstate(dst_fpu)) { + memcpy(&src_fpu->state, &dst_fpu->state, xstate_size); + fpregs_deactivate(src_fpu); + } + preempt_enable(); +} + +int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu) +{ + dst_fpu->counter = 0; + dst_fpu->fpregs_active = 0; + dst_fpu->last_cpu = -1; + + if (src_fpu->fpstate_active && cpu_has_fpu) + fpu_copy(dst_fpu, src_fpu); + + return 0; +} + +/* + * Activate the current task's in-memory FPU context, + * if it has not been used before: + */ +void fpu__activate_curr(struct fpu *fpu) +{ + WARN_ON_FPU(fpu != ¤t->thread.fpu); + + if (!fpu->fpstate_active) { + fpstate_init(&fpu->state); + + /* Safe to do for the current task: */ + fpu->fpstate_active = 1; + } +} +EXPORT_SYMBOL_GPL(fpu__activate_curr); + +/* + * This function must be called before we read a task's fpstate. + * + * If the task has not used the FPU before then initialize its + * fpstate. + * + * If the task has used the FPU before then save it. + */ +void fpu__activate_fpstate_read(struct fpu *fpu) +{ + /* + * If fpregs are active (in the current CPU), then + * copy them to the fpstate: + */ + if (fpu->fpregs_active) { + fpu__save(fpu); + } else { + if (!fpu->fpstate_active) { + fpstate_init(&fpu->state); + + /* Safe to do for current and for stopped child tasks: */ + fpu->fpstate_active = 1; + } + } +} + +/* + * This function must be called before we write a task's fpstate. + * + * If the task has used the FPU before then unlazy it. + * If the task has not used the FPU before then initialize its fpstate. + * + * After this function call, after registers in the fpstate are + * modified and the child task has woken up, the child task will + * restore the modified FPU state from the modified context. If we + * didn't clear its lazy status here then the lazy in-registers + * state pending on its former CPU could be restored, corrupting + * the modifications. + */ +void fpu__activate_fpstate_write(struct fpu *fpu) +{ + /* + * Only stopped child tasks can be used to modify the FPU + * state in the fpstate buffer: + */ + WARN_ON_FPU(fpu == ¤t->thread.fpu); + + if (fpu->fpstate_active) { + /* Invalidate any lazy state: */ + fpu->last_cpu = -1; + } else { + fpstate_init(&fpu->state); + + /* Safe to do for stopped child tasks: */ + fpu->fpstate_active = 1; + } +} + +/* + * 'fpu__restore()' is called to copy FPU registers from + * the FPU fpstate to the live hw registers and to activate + * access to the hardware registers, so that FPU instructions + * can be used afterwards. + * + * Must be called with kernel preemption disabled (for example + * with local interrupts disabled, as it is in the case of + * do_device_not_available()). + */ +void fpu__restore(struct fpu *fpu) +{ + fpu__activate_curr(fpu); + + /* Avoid __kernel_fpu_begin() right after fpregs_activate() */ + kernel_fpu_disable(); + fpregs_activate(fpu); + copy_kernel_to_fpregs(&fpu->state); + fpu->counter++; + kernel_fpu_enable(); +} +EXPORT_SYMBOL_GPL(fpu__restore); + +/* + * Drops current FPU state: deactivates the fpregs and + * the fpstate. NOTE: it still leaves previous contents + * in the fpregs in the eager-FPU case. + * + * This function can be used in cases where we know that + * a state-restore is coming: either an explicit one, + * or a reschedule. + */ +void fpu__drop(struct fpu *fpu) +{ + preempt_disable(); + fpu->counter = 0; + + if (fpu->fpregs_active) { + /* Ignore delayed exceptions from user space */ + asm volatile("1: fwait\n" + "2:\n" + _ASM_EXTABLE(1b, 2b)); + fpregs_deactivate(fpu); + } + + fpu->fpstate_active = 0; + + preempt_enable(); +} + +/* + * Clear FPU registers by setting them up from + * the init fpstate: + */ +static inline void copy_init_fpstate_to_fpregs(void) +{ + if (use_xsave()) + copy_kernel_to_xregs(&init_fpstate.xsave, -1); + else + copy_kernel_to_fxregs(&init_fpstate.fxsave); +} + +/* + * Clear the FPU state back to init state. + * + * Called by sys_execve(), by the signal handler code and by various + * error paths. + */ +void fpu__clear(struct fpu *fpu) +{ + WARN_ON_FPU(fpu != ¤t->thread.fpu); /* Almost certainly an anomaly */ + + if (!use_eager_fpu()) { + /* FPU state will be reallocated lazily at the first use. */ + fpu__drop(fpu); + } else { + if (!fpu->fpstate_active) { + fpu__activate_curr(fpu); + user_fpu_begin(); + } + copy_init_fpstate_to_fpregs(); + } +} + +/* + * x87 math exception handling: + */ + +static inline unsigned short get_fpu_cwd(struct fpu *fpu) +{ + if (cpu_has_fxsr) { + return fpu->state.fxsave.cwd; + } else { + return (unsigned short)fpu->state.fsave.cwd; + } +} + +static inline unsigned short get_fpu_swd(struct fpu *fpu) +{ + if (cpu_has_fxsr) { + return fpu->state.fxsave.swd; + } else { + return (unsigned short)fpu->state.fsave.swd; + } +} + +static inline unsigned short get_fpu_mxcsr(struct fpu *fpu) +{ + if (cpu_has_xmm) { + return fpu->state.fxsave.mxcsr; + } else { + return MXCSR_DEFAULT; + } +} + +int fpu__exception_code(struct fpu *fpu, int trap_nr) +{ + int err; + + if (trap_nr == X86_TRAP_MF) { + unsigned short cwd, swd; + /* + * (~cwd & swd) will mask out exceptions that are not set to unmasked + * status. 0x3f is the exception bits in these regs, 0x200 is the + * C1 reg you need in case of a stack fault, 0x040 is the stack + * fault bit. We should only be taking one exception at a time, + * so if this combination doesn't produce any single exception, + * then we have a bad program that isn't synchronizing its FPU usage + * and it will suffer the consequences since we won't be able to + * fully reproduce the context of the exception + */ + cwd = get_fpu_cwd(fpu); + swd = get_fpu_swd(fpu); + + err = swd & ~cwd; + } else { + /* + * The SIMD FPU exceptions are handled a little differently, as there + * is only a single status/control register. Thus, to determine which + * unmasked exception was caught we must mask the exception mask bits + * at 0x1f80, and then use these to mask the exception bits at 0x3f. + */ + unsigned short mxcsr = get_fpu_mxcsr(fpu); + err = ~(mxcsr >> 7) & mxcsr; + } + + if (err & 0x001) { /* Invalid op */ + /* + * swd & 0x240 == 0x040: Stack Underflow + * swd & 0x240 == 0x240: Stack Overflow + * User must clear the SF bit (0x40) if set + */ + return FPE_FLTINV; + } else if (err & 0x004) { /* Divide by Zero */ + return FPE_FLTDIV; + } else if (err & 0x008) { /* Overflow */ + return FPE_FLTOVF; + } else if (err & 0x012) { /* Denormal, Underflow */ + return FPE_FLTUND; + } else if (err & 0x020) { /* Precision */ + return FPE_FLTRES; + } + + /* + * If we're using IRQ 13, or supposedly even some trap + * X86_TRAP_MF implementations, it's possible + * we get a spurious trap, which is not an error. + */ + return 0; +} diff --git a/arch/x86/kernel/fpu/init.c b/arch/x86/kernel/fpu/init.c new file mode 100644 index 000000000..d14e9ac32 --- /dev/null +++ b/arch/x86/kernel/fpu/init.c @@ -0,0 +1,406 @@ +/* + * x86 FPU boot time init code: + */ +#include <asm/fpu/internal.h> +#include <asm/tlbflush.h> + +#include <linux/sched.h> + +/* + * Initialize the TS bit in CR0 according to the style of context-switches + * we are using: + */ +static void fpu__init_cpu_ctx_switch(void) +{ + if (!cpu_has_eager_fpu) + stts(); + else + clts(); +} + +/* + * Initialize the registers found in all CPUs, CR0 and CR4: + */ +static void fpu__init_cpu_generic(void) +{ + unsigned long cr0; + unsigned long cr4_mask = 0; + + if (cpu_has_fxsr) + cr4_mask |= X86_CR4_OSFXSR; + if (cpu_has_xmm) + cr4_mask |= X86_CR4_OSXMMEXCPT; + if (cr4_mask) + cr4_set_bits(cr4_mask); + + cr0 = read_cr0(); + cr0 &= ~(X86_CR0_TS|X86_CR0_EM); /* clear TS and EM */ + if (!cpu_has_fpu) + cr0 |= X86_CR0_EM; + write_cr0(cr0); + + /* Flush out any pending x87 state: */ +#ifdef CONFIG_MATH_EMULATION + if (!cpu_has_fpu) + fpstate_init_soft(¤t->thread.fpu.state.soft); + else +#endif + asm volatile ("fninit"); +} + +/* + * Enable all supported FPU features. Called when a CPU is brought online: + */ +void fpu__init_cpu(void) +{ + fpu__init_cpu_generic(); + fpu__init_cpu_xstate(); + fpu__init_cpu_ctx_switch(); +} + +/* + * The earliest FPU detection code. + * + * Set the X86_FEATURE_FPU CPU-capability bit based on + * trying to execute an actual sequence of FPU instructions: + */ +static void fpu__init_system_early_generic(struct cpuinfo_x86 *c) +{ + unsigned long cr0; + u16 fsw, fcw; + + fsw = fcw = 0xffff; + + cr0 = read_cr0(); + cr0 &= ~(X86_CR0_TS | X86_CR0_EM); + write_cr0(cr0); + + asm volatile("fninit ; fnstsw %0 ; fnstcw %1" + : "+m" (fsw), "+m" (fcw)); + + if (fsw == 0 && (fcw & 0x103f) == 0x003f) + set_cpu_cap(c, X86_FEATURE_FPU); + else + clear_cpu_cap(c, X86_FEATURE_FPU); + +#ifndef CONFIG_MATH_EMULATION + if (!cpu_has_fpu) { + pr_emerg("x86/fpu: Giving up, no FPU found and no math emulation present\n"); + for (;;) + asm volatile("hlt"); + } +#endif +} + +/* + * Boot time FPU feature detection code: + */ +unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu; + +static void __init fpu__init_system_mxcsr(void) +{ + unsigned int mask = 0; + + if (cpu_has_fxsr) { + /* Static because GCC does not get 16-byte stack alignment right: */ + static struct fxregs_state fxregs __initdata; + + asm volatile("fxsave %0" : "+m" (fxregs)); + + mask = fxregs.mxcsr_mask; + + /* + * If zero then use the default features mask, + * which has all features set, except the + * denormals-are-zero feature bit: + */ + if (mask == 0) + mask = 0x0000ffbf; + } + mxcsr_feature_mask &= mask; +} + +/* + * Once per bootup FPU initialization sequences that will run on most x86 CPUs: + */ +static void __init fpu__init_system_generic(void) +{ + /* + * Set up the legacy init FPU context. (xstate init might overwrite this + * with a more modern format, if the CPU supports it.) + */ + fpstate_init_fxstate(&init_fpstate.fxsave); + + fpu__init_system_mxcsr(); +} + +/* + * Size of the FPU context state. All tasks in the system use the + * same context size, regardless of what portion they use. + * This is inherent to the XSAVE architecture which puts all state + * components into a single, continuous memory block: + */ +unsigned int xstate_size; +EXPORT_SYMBOL_GPL(xstate_size); + +/* Enforce that 'MEMBER' is the last field of 'TYPE': */ +#define CHECK_MEMBER_AT_END_OF(TYPE, MEMBER) \ + BUILD_BUG_ON(sizeof(TYPE) != offsetofend(TYPE, MEMBER)) + +/* + * We append the 'struct fpu' to the task_struct: + */ +static void __init fpu__init_task_struct_size(void) +{ + int task_size = sizeof(struct task_struct); + + /* + * Subtract off the static size of the register state. + * It potentially has a bunch of padding. + */ + task_size -= sizeof(((struct task_struct *)0)->thread.fpu.state); + + /* + * Add back the dynamically-calculated register state + * size. + */ + task_size += xstate_size; + + /* + * We dynamically size 'struct fpu', so we require that + * it be at the end of 'thread_struct' and that + * 'thread_struct' be at the end of 'task_struct'. If + * you hit a compile error here, check the structure to + * see if something got added to the end. + */ + CHECK_MEMBER_AT_END_OF(struct fpu, state); + CHECK_MEMBER_AT_END_OF(struct thread_struct, fpu); + CHECK_MEMBER_AT_END_OF(struct task_struct, thread); + + arch_task_struct_size = task_size; +} + +/* + * Set up the xstate_size based on the legacy FPU context size. + * + * We set this up first, and later it will be overwritten by + * fpu__init_system_xstate() if the CPU knows about xstates. + */ +static void __init fpu__init_system_xstate_size_legacy(void) +{ + static int on_boot_cpu = 1; + + WARN_ON_FPU(!on_boot_cpu); + on_boot_cpu = 0; + + /* + * Note that xstate_size might be overwriten later during + * fpu__init_system_xstate(). + */ + + if (!cpu_has_fpu) { + /* + * Disable xsave as we do not support it if i387 + * emulation is enabled. + */ + setup_clear_cpu_cap(X86_FEATURE_XSAVE); + setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT); + xstate_size = sizeof(struct swregs_state); + } else { + if (cpu_has_fxsr) + xstate_size = sizeof(struct fxregs_state); + else + xstate_size = sizeof(struct fregs_state); + } + /* + * Quirk: we don't yet handle the XSAVES* instructions + * correctly, as we don't correctly convert between + * standard and compacted format when interfacing + * with user-space - so disable it for now. + * + * The difference is small: with recent CPUs the + * compacted format is only marginally smaller than + * the standard FPU state format. + * + * ( This is easy to backport while we are fixing + * XSAVES* support. ) + */ + setup_clear_cpu_cap(X86_FEATURE_XSAVES); +} + +/* + * FPU context switching strategies: + * + * Against popular belief, we don't do lazy FPU saves, due to the + * task migration complications it brings on SMP - we only do + * lazy FPU restores. + * + * 'lazy' is the traditional strategy, which is based on setting + * CR0::TS to 1 during context-switch (instead of doing a full + * restore of the FPU state), which causes the first FPU instruction + * after the context switch (whenever it is executed) to fault - at + * which point we lazily restore the FPU state into FPU registers. + * + * Tasks are of course under no obligation to execute FPU instructions, + * so it can easily happen that another context-switch occurs without + * a single FPU instruction being executed. If we eventually switch + * back to the original task (that still owns the FPU) then we have + * not only saved the restores along the way, but we also have the + * FPU ready to be used for the original task. + * + * 'eager' switching is used on modern CPUs, there we switch the FPU + * state during every context switch, regardless of whether the task + * has used FPU instructions in that time slice or not. This is done + * because modern FPU context saving instructions are able to optimize + * state saving and restoration in hardware: they can detect both + * unused and untouched FPU state and optimize accordingly. + * + * [ Note that even in 'lazy' mode we might optimize context switches + * to use 'eager' restores, if we detect that a task is using the FPU + * frequently. See the fpu->counter logic in fpu/internal.h for that. ] + */ +static enum { AUTO, ENABLE, DISABLE } eagerfpu = AUTO; + +static int __init eager_fpu_setup(char *s) +{ + if (!strcmp(s, "on")) + eagerfpu = ENABLE; + else if (!strcmp(s, "off")) + eagerfpu = DISABLE; + else if (!strcmp(s, "auto")) + eagerfpu = AUTO; + return 1; +} +__setup("eagerfpu=", eager_fpu_setup); + +/* + * Pick the FPU context switching strategy: + */ +static void __init fpu__init_system_ctx_switch(void) +{ + static bool on_boot_cpu = 1; + + WARN_ON_FPU(!on_boot_cpu); + on_boot_cpu = 0; + + WARN_ON_FPU(current->thread.fpu.fpstate_active); + current_thread_info()->status = 0; + + /* Auto enable eagerfpu for xsaveopt */ + if (cpu_has_xsaveopt && eagerfpu != DISABLE) + eagerfpu = ENABLE; + + if (xfeatures_mask & XSTATE_EAGER) { + if (eagerfpu == DISABLE) { + pr_err("x86/fpu: eagerfpu switching disabled, disabling the following xstate features: 0x%llx.\n", + xfeatures_mask & XSTATE_EAGER); + xfeatures_mask &= ~XSTATE_EAGER; + } else { + eagerfpu = ENABLE; + } + } + + if (eagerfpu == ENABLE) + setup_force_cpu_cap(X86_FEATURE_EAGER_FPU); + + printk(KERN_INFO "x86/fpu: Using '%s' FPU context switches.\n", eagerfpu == ENABLE ? "eager" : "lazy"); +} + +/* + * Called on the boot CPU once per system bootup, to set up the initial + * FPU state that is later cloned into all processes: + */ +void __init fpu__init_system(struct cpuinfo_x86 *c) +{ + fpu__init_system_early_generic(c); + + /* + * The FPU has to be operational for some of the + * later FPU init activities: + */ + fpu__init_cpu(); + + /* + * But don't leave CR0::TS set yet, as some of the FPU setup + * methods depend on being able to execute FPU instructions + * that will fault on a set TS, such as the FXSAVE in + * fpu__init_system_mxcsr(). + */ + clts(); + + fpu__init_system_generic(); + fpu__init_system_xstate_size_legacy(); + fpu__init_system_xstate(); + fpu__init_task_struct_size(); + + fpu__init_system_ctx_switch(); +} + +/* + * Boot parameter to turn off FPU support and fall back to math-emu: + */ +static int __init no_387(char *s) +{ + setup_clear_cpu_cap(X86_FEATURE_FPU); + return 1; +} +__setup("no387", no_387); + +/* + * Disable all xstate CPU features: + */ +static int __init x86_noxsave_setup(char *s) +{ + if (strlen(s)) + return 0; + + setup_clear_cpu_cap(X86_FEATURE_XSAVE); + setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT); + setup_clear_cpu_cap(X86_FEATURE_XSAVEC); + setup_clear_cpu_cap(X86_FEATURE_XSAVES); + setup_clear_cpu_cap(X86_FEATURE_AVX); + setup_clear_cpu_cap(X86_FEATURE_AVX2); + setup_clear_cpu_cap(X86_FEATURE_AVX512F); + setup_clear_cpu_cap(X86_FEATURE_AVX512PF); + setup_clear_cpu_cap(X86_FEATURE_AVX512ER); + setup_clear_cpu_cap(X86_FEATURE_AVX512CD); + setup_clear_cpu_cap(X86_FEATURE_MPX); + + return 1; +} +__setup("noxsave", x86_noxsave_setup); + +/* + * Disable the XSAVEOPT instruction specifically: + */ +static int __init x86_noxsaveopt_setup(char *s) +{ + setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT); + + return 1; +} +__setup("noxsaveopt", x86_noxsaveopt_setup); + +/* + * Disable the XSAVES instruction: + */ +static int __init x86_noxsaves_setup(char *s) +{ + setup_clear_cpu_cap(X86_FEATURE_XSAVES); + + return 1; +} +__setup("noxsaves", x86_noxsaves_setup); + +/* + * Disable FX save/restore and SSE support: + */ +static int __init x86_nofxsr_setup(char *s) +{ + setup_clear_cpu_cap(X86_FEATURE_FXSR); + setup_clear_cpu_cap(X86_FEATURE_FXSR_OPT); + setup_clear_cpu_cap(X86_FEATURE_XMM); + + return 1; +} +__setup("nofxsr", x86_nofxsr_setup); diff --git a/arch/x86/kernel/fpu/regset.c b/arch/x86/kernel/fpu/regset.c new file mode 100644 index 000000000..dc60810c1 --- /dev/null +++ b/arch/x86/kernel/fpu/regset.c @@ -0,0 +1,356 @@ +/* + * FPU register's regset abstraction, for ptrace, core dumps, etc. + */ +#include <asm/fpu/internal.h> +#include <asm/fpu/signal.h> +#include <asm/fpu/regset.h> + +/* + * The xstateregs_active() routine is the same as the regset_fpregs_active() routine, + * as the "regset->n" for the xstate regset will be updated based on the feature + * capabilites supported by the xsave. + */ +int regset_fpregs_active(struct task_struct *target, const struct user_regset *regset) +{ + struct fpu *target_fpu = &target->thread.fpu; + + return target_fpu->fpstate_active ? regset->n : 0; +} + +int regset_xregset_fpregs_active(struct task_struct *target, const struct user_regset *regset) +{ + struct fpu *target_fpu = &target->thread.fpu; + + return (cpu_has_fxsr && target_fpu->fpstate_active) ? regset->n : 0; +} + +int xfpregs_get(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + void *kbuf, void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + + if (!cpu_has_fxsr) + return -ENODEV; + + fpu__activate_fpstate_read(fpu); + fpstate_sanitize_xstate(fpu); + + return user_regset_copyout(&pos, &count, &kbuf, &ubuf, + &fpu->state.fxsave, 0, -1); +} + +int xfpregs_set(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + const void *kbuf, const void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + int ret; + + if (!cpu_has_fxsr) + return -ENODEV; + + fpu__activate_fpstate_write(fpu); + fpstate_sanitize_xstate(fpu); + + ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, + &fpu->state.fxsave, 0, -1); + + /* + * mxcsr reserved bits must be masked to zero for security reasons. + */ + fpu->state.fxsave.mxcsr &= mxcsr_feature_mask; + + /* + * update the header bits in the xsave header, indicating the + * presence of FP and SSE state. + */ + if (cpu_has_xsave) + fpu->state.xsave.header.xfeatures |= XSTATE_FPSSE; + + return ret; +} + +int xstateregs_get(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + void *kbuf, void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + struct xregs_state *xsave; + int ret; + + if (!cpu_has_xsave) + return -ENODEV; + + fpu__activate_fpstate_read(fpu); + + xsave = &fpu->state.xsave; + + /* + * Copy the 48bytes defined by the software first into the xstate + * memory layout in the thread struct, so that we can copy the entire + * xstateregs to the user using one user_regset_copyout(). + */ + memcpy(&xsave->i387.sw_reserved, + xstate_fx_sw_bytes, sizeof(xstate_fx_sw_bytes)); + /* + * Copy the xstate memory layout. + */ + ret = user_regset_copyout(&pos, &count, &kbuf, &ubuf, xsave, 0, -1); + return ret; +} + +int xstateregs_set(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + const void *kbuf, const void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + struct xregs_state *xsave; + int ret; + + if (!cpu_has_xsave) + return -ENODEV; + + fpu__activate_fpstate_write(fpu); + + xsave = &fpu->state.xsave; + + ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, xsave, 0, -1); + /* + * mxcsr reserved bits must be masked to zero for security reasons. + */ + xsave->i387.mxcsr &= mxcsr_feature_mask; + xsave->header.xfeatures &= xfeatures_mask; + /* + * These bits must be zero. + */ + memset(&xsave->header.reserved, 0, 48); + + return ret; +} + +#if defined CONFIG_X86_32 || defined CONFIG_IA32_EMULATION + +/* + * FPU tag word conversions. + */ + +static inline unsigned short twd_i387_to_fxsr(unsigned short twd) +{ + unsigned int tmp; /* to avoid 16 bit prefixes in the code */ + + /* Transform each pair of bits into 01 (valid) or 00 (empty) */ + tmp = ~twd; + tmp = (tmp | (tmp>>1)) & 0x5555; /* 0V0V0V0V0V0V0V0V */ + /* and move the valid bits to the lower byte. */ + tmp = (tmp | (tmp >> 1)) & 0x3333; /* 00VV00VV00VV00VV */ + tmp = (tmp | (tmp >> 2)) & 0x0f0f; /* 0000VVVV0000VVVV */ + tmp = (tmp | (tmp >> 4)) & 0x00ff; /* 00000000VVVVVVVV */ + + return tmp; +} + +#define FPREG_ADDR(f, n) ((void *)&(f)->st_space + (n) * 16) +#define FP_EXP_TAG_VALID 0 +#define FP_EXP_TAG_ZERO 1 +#define FP_EXP_TAG_SPECIAL 2 +#define FP_EXP_TAG_EMPTY 3 + +static inline u32 twd_fxsr_to_i387(struct fxregs_state *fxsave) +{ + struct _fpxreg *st; + u32 tos = (fxsave->swd >> 11) & 7; + u32 twd = (unsigned long) fxsave->twd; + u32 tag; + u32 ret = 0xffff0000u; + int i; + + for (i = 0; i < 8; i++, twd >>= 1) { + if (twd & 0x1) { + st = FPREG_ADDR(fxsave, (i - tos) & 7); + + switch (st->exponent & 0x7fff) { + case 0x7fff: + tag = FP_EXP_TAG_SPECIAL; + break; + case 0x0000: + if (!st->significand[0] && + !st->significand[1] && + !st->significand[2] && + !st->significand[3]) + tag = FP_EXP_TAG_ZERO; + else + tag = FP_EXP_TAG_SPECIAL; + break; + default: + if (st->significand[3] & 0x8000) + tag = FP_EXP_TAG_VALID; + else + tag = FP_EXP_TAG_SPECIAL; + break; + } + } else { + tag = FP_EXP_TAG_EMPTY; + } + ret |= tag << (2 * i); + } + return ret; +} + +/* + * FXSR floating point environment conversions. + */ + +void +convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk) +{ + struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave; + struct _fpreg *to = (struct _fpreg *) &env->st_space[0]; + struct _fpxreg *from = (struct _fpxreg *) &fxsave->st_space[0]; + int i; + + env->cwd = fxsave->cwd | 0xffff0000u; + env->swd = fxsave->swd | 0xffff0000u; + env->twd = twd_fxsr_to_i387(fxsave); + +#ifdef CONFIG_X86_64 + env->fip = fxsave->rip; + env->foo = fxsave->rdp; + /* + * should be actually ds/cs at fpu exception time, but + * that information is not available in 64bit mode. + */ + env->fcs = task_pt_regs(tsk)->cs; + if (tsk == current) { + savesegment(ds, env->fos); + } else { + env->fos = tsk->thread.ds; + } + env->fos |= 0xffff0000; +#else + env->fip = fxsave->fip; + env->fcs = (u16) fxsave->fcs | ((u32) fxsave->fop << 16); + env->foo = fxsave->foo; + env->fos = fxsave->fos; +#endif + + for (i = 0; i < 8; ++i) + memcpy(&to[i], &from[i], sizeof(to[0])); +} + +void convert_to_fxsr(struct task_struct *tsk, + const struct user_i387_ia32_struct *env) + +{ + struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave; + struct _fpreg *from = (struct _fpreg *) &env->st_space[0]; + struct _fpxreg *to = (struct _fpxreg *) &fxsave->st_space[0]; + int i; + + fxsave->cwd = env->cwd; + fxsave->swd = env->swd; + fxsave->twd = twd_i387_to_fxsr(env->twd); + fxsave->fop = (u16) ((u32) env->fcs >> 16); +#ifdef CONFIG_X86_64 + fxsave->rip = env->fip; + fxsave->rdp = env->foo; + /* cs and ds ignored */ +#else + fxsave->fip = env->fip; + fxsave->fcs = (env->fcs & 0xffff); + fxsave->foo = env->foo; + fxsave->fos = env->fos; +#endif + + for (i = 0; i < 8; ++i) + memcpy(&to[i], &from[i], sizeof(from[0])); +} + +int fpregs_get(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + void *kbuf, void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + struct user_i387_ia32_struct env; + + fpu__activate_fpstate_read(fpu); + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf); + + if (!cpu_has_fxsr) + return user_regset_copyout(&pos, &count, &kbuf, &ubuf, + &fpu->state.fsave, 0, + -1); + + fpstate_sanitize_xstate(fpu); + + if (kbuf && pos == 0 && count == sizeof(env)) { + convert_from_fxsr(kbuf, target); + return 0; + } + + convert_from_fxsr(&env, target); + + return user_regset_copyout(&pos, &count, &kbuf, &ubuf, &env, 0, -1); +} + +int fpregs_set(struct task_struct *target, const struct user_regset *regset, + unsigned int pos, unsigned int count, + const void *kbuf, const void __user *ubuf) +{ + struct fpu *fpu = &target->thread.fpu; + struct user_i387_ia32_struct env; + int ret; + + fpu__activate_fpstate_write(fpu); + fpstate_sanitize_xstate(fpu); + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf); + + if (!cpu_has_fxsr) + return user_regset_copyin(&pos, &count, &kbuf, &ubuf, + &fpu->state.fsave, 0, + -1); + + if (pos > 0 || count < sizeof(env)) + convert_from_fxsr(&env, target); + + ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &env, 0, -1); + if (!ret) + convert_to_fxsr(target, &env); + + /* + * update the header bit in the xsave header, indicating the + * presence of FP. + */ + if (cpu_has_xsave) + fpu->state.xsave.header.xfeatures |= XSTATE_FP; + return ret; +} + +/* + * FPU state for core dumps. + * This is only used for a.out dumps now. + * It is declared generically using elf_fpregset_t (which is + * struct user_i387_struct) but is in fact only used for 32-bit + * dumps, so on 64-bit it is really struct user_i387_ia32_struct. + */ +int dump_fpu(struct pt_regs *regs, struct user_i387_struct *ufpu) +{ + struct task_struct *tsk = current; + struct fpu *fpu = &tsk->thread.fpu; + int fpvalid; + + fpvalid = fpu->fpstate_active; + if (fpvalid) + fpvalid = !fpregs_get(tsk, NULL, + 0, sizeof(struct user_i387_ia32_struct), + ufpu, NULL); + + return fpvalid; +} +EXPORT_SYMBOL(dump_fpu); + +#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */ diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c new file mode 100644 index 000000000..50ec9af1b --- /dev/null +++ b/arch/x86/kernel/fpu/signal.c @@ -0,0 +1,404 @@ +/* + * FPU signal frame handling routines. + */ + +#include <linux/compat.h> +#include <linux/cpu.h> + +#include <asm/fpu/internal.h> +#include <asm/fpu/signal.h> +#include <asm/fpu/regset.h> + +#include <asm/sigframe.h> + +static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; + +/* + * Check for the presence of extended state information in the + * user fpstate pointer in the sigcontext. + */ +static inline int check_for_xstate(struct fxregs_state __user *buf, + void __user *fpstate, + struct _fpx_sw_bytes *fx_sw) +{ + int min_xstate_size = sizeof(struct fxregs_state) + + sizeof(struct xstate_header); + unsigned int magic2; + + if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) + return -1; + + /* Check for the first magic field and other error scenarios. */ + if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || + fx_sw->xstate_size < min_xstate_size || + fx_sw->xstate_size > xstate_size || + fx_sw->xstate_size > fx_sw->extended_size) + return -1; + + /* + * Check for the presence of second magic word at the end of memory + * layout. This detects the case where the user just copied the legacy + * fpstate layout with out copying the extended state information + * in the memory layout. + */ + if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) + || magic2 != FP_XSTATE_MAGIC2) + return -1; + + return 0; +} + +/* + * Signal frame handlers. + */ +static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) +{ + if (use_fxsr()) { + struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; + struct user_i387_ia32_struct env; + struct _fpstate_ia32 __user *fp = buf; + + convert_from_fxsr(&env, tsk); + + if (__copy_to_user(buf, &env, sizeof(env)) || + __put_user(xsave->i387.swd, &fp->status) || + __put_user(X86_FXSR_MAGIC, &fp->magic)) + return -1; + } else { + struct fregs_state __user *fp = buf; + u32 swd; + if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) + return -1; + } + + return 0; +} + +static inline int save_xstate_epilog(void __user *buf, int ia32_frame) +{ + struct xregs_state __user *x = buf; + struct _fpx_sw_bytes *sw_bytes; + u32 xfeatures; + int err; + + /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ + sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; + err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); + + if (!use_xsave()) + return err; + + err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size)); + + /* + * Read the xfeatures which we copied (directly from the cpu or + * from the state in task struct) to the user buffers. + */ + err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures); + + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. This will + * enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xfeatures in the xsave header. + * + * xsave aware apps can change the xfeatures in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + xfeatures |= XSTATE_FPSSE; + + err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures); + + return err; +} + +static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) +{ + int err; + + if (use_xsave()) + err = copy_xregs_to_user(buf); + else if (use_fxsr()) + err = copy_fxregs_to_user((struct fxregs_state __user *) buf); + else + err = copy_fregs_to_user((struct fregs_state __user *) buf); + + if (unlikely(err) && __clear_user(buf, xstate_size)) + err = -EFAULT; + return err; +} + +/* + * Save the fpu, extended register state to the user signal frame. + * + * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save + * state is copied. + * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. + * + * buf == buf_fx for 64-bit frames and 32-bit fsave frame. + * buf != buf_fx for 32-bit frames with fxstate. + * + * If the fpu, extended register state is live, save the state directly + * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise, + * copy the thread's fpu state to the user frame starting at 'buf_fx'. + * + * If this is a 32-bit frame with fxstate, put a fsave header before + * the aligned state at 'buf_fx'. + * + * For [f]xsave state, update the SW reserved fields in the [f]xsave frame + * indicating the absence/presence of the extended state to the user. + */ +int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) +{ + struct xregs_state *xsave = ¤t->thread.fpu.state.xsave; + struct task_struct *tsk = current; + int ia32_fxstate = (buf != buf_fx); + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!access_ok(VERIFY_WRITE, buf, size)) + return -EACCES; + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_get(current, NULL, 0, + sizeof(struct user_i387_ia32_struct), NULL, + (struct _fpstate_ia32 __user *) buf) ? -1 : 1; + + if (fpregs_active()) { + /* Save the live register state to the user directly. */ + if (copy_fpregs_to_sigframe(buf_fx)) + return -1; + /* Update the thread's fxstate to save the fsave header. */ + if (ia32_fxstate) + copy_fxregs_to_kernel(&tsk->thread.fpu); + } else { + fpstate_sanitize_xstate(&tsk->thread.fpu); + if (__copy_to_user(buf_fx, xsave, xstate_size)) + return -1; + } + + /* Save the fsave header for the 32-bit frames. */ + if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) + return -1; + + if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) + return -1; + + return 0; +} + +static inline void +sanitize_restored_xstate(struct task_struct *tsk, + struct user_i387_ia32_struct *ia32_env, + u64 xfeatures, int fx_only) +{ + struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; + struct xstate_header *header = &xsave->header; + + if (use_xsave()) { + /* These bits must be zero. */ + memset(header->reserved, 0, 48); + + /* + * Init the state that is not present in the memory + * layout and not enabled by the OS. + */ + if (fx_only) + header->xfeatures = XSTATE_FPSSE; + else + header->xfeatures &= (xfeatures_mask & xfeatures); + } + + if (use_fxsr()) { + /* + * mscsr reserved bits must be masked to zero for security + * reasons. + */ + xsave->i387.mxcsr &= mxcsr_feature_mask; + + convert_to_fxsr(tsk, ia32_env); + } +} + +/* + * Restore the extended state if present. Otherwise, restore the FP/SSE state. + */ +static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) +{ + if (use_xsave()) { + if ((unsigned long)buf % 64 || fx_only) { + u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE; + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_fxregs(buf); + } else { + u64 init_bv = xfeatures_mask & ~xbv; + if (unlikely(init_bv)) + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_xregs(buf, xbv); + } + } else if (use_fxsr()) { + return copy_user_to_fxregs(buf); + } else + return copy_user_to_fregs(buf); +} + +static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) +{ + int ia32_fxstate = (buf != buf_fx); + struct task_struct *tsk = current; + struct fpu *fpu = &tsk->thread.fpu; + int state_size = xstate_size; + u64 xfeatures = 0; + int fx_only = 0; + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!buf) { + fpu__clear(fpu); + return 0; + } + + if (!access_ok(VERIFY_READ, buf, size)) + return -EACCES; + + fpu__activate_curr(fpu); + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_set(current, NULL, + 0, sizeof(struct user_i387_ia32_struct), + NULL, buf) != 0; + + if (use_xsave()) { + struct _fpx_sw_bytes fx_sw_user; + if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { + /* + * Couldn't find the extended state information in the + * memory layout. Restore just the FP/SSE and init all + * the other extended state. + */ + state_size = sizeof(struct fxregs_state); + fx_only = 1; + } else { + state_size = fx_sw_user.xstate_size; + xfeatures = fx_sw_user.xfeatures; + } + } + + if (ia32_fxstate) { + /* + * For 32-bit frames with fxstate, copy the user state to the + * thread's fpu state, reconstruct fxstate from the fsave + * header. Sanitize the copied state etc. + */ + struct fpu *fpu = &tsk->thread.fpu; + struct user_i387_ia32_struct env; + int err = 0; + + /* + * Drop the current fpu which clears fpu->fpstate_active. This ensures + * that any context-switch during the copy of the new state, + * avoids the intermediate state from getting restored/saved. + * Thus avoiding the new restored state from getting corrupted. + * We will be ready to restore/save the state only after + * fpu->fpstate_active is again set. + */ + fpu__drop(fpu); + + if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) || + __copy_from_user(&env, buf, sizeof(env))) { + fpstate_init(&fpu->state); + err = -1; + } else { + sanitize_restored_xstate(tsk, &env, xfeatures, fx_only); + } + + fpu->fpstate_active = 1; + if (use_eager_fpu()) { + preempt_disable(); + fpu__restore(fpu); + preempt_enable(); + } + + return err; + } else { + /* + * For 64-bit frames and 32-bit fsave frames, restore the user + * state to the registers directly (with exceptions handled). + */ + user_fpu_begin(); + if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) { + fpu__clear(fpu); + return -1; + } + } + + return 0; +} + +static inline int xstate_sigframe_size(void) +{ + return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size; +} + +/* + * Restore FPU state from a sigframe: + */ +int fpu__restore_sig(void __user *buf, int ia32_frame) +{ + void __user *buf_fx = buf; + int size = xstate_sigframe_size(); + + if (ia32_frame && use_fxsr()) { + buf_fx = buf + sizeof(struct fregs_state); + size += sizeof(struct fregs_state); + } + + return __fpu__restore_sig(buf, buf_fx, size); +} + +unsigned long +fpu__alloc_mathframe(unsigned long sp, int ia32_frame, + unsigned long *buf_fx, unsigned long *size) +{ + unsigned long frame_size = xstate_sigframe_size(); + + *buf_fx = sp = round_down(sp - frame_size, 64); + if (ia32_frame && use_fxsr()) { + frame_size += sizeof(struct fregs_state); + sp -= sizeof(struct fregs_state); + } + + *size = frame_size; + + return sp; +} +/* + * Prepare the SW reserved portion of the fxsave memory layout, indicating + * the presence of the extended state information in the memory layout + * pointed by the fpstate pointer in the sigcontext. + * This will be saved when ever the FP and extended state context is + * saved on the user stack during the signal handler delivery to the user. + */ +void fpu__init_prepare_fx_sw_frame(void) +{ + int fsave_header_size = sizeof(struct fregs_state); + int size = xstate_size + FP_XSTATE_MAGIC2_SIZE; + + if (config_enabled(CONFIG_X86_32)) + size += fsave_header_size; + + fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; + fx_sw_reserved.extended_size = size; + fx_sw_reserved.xfeatures = xfeatures_mask; + fx_sw_reserved.xstate_size = xstate_size; + + if (config_enabled(CONFIG_IA32_EMULATION)) { + fx_sw_reserved_ia32 = fx_sw_reserved; + fx_sw_reserved_ia32.extended_size += fsave_header_size; + } +} + diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c new file mode 100644 index 000000000..62fc001c7 --- /dev/null +++ b/arch/x86/kernel/fpu/xstate.c @@ -0,0 +1,461 @@ +/* + * xsave/xrstor support. + * + * Author: Suresh Siddha <suresh.b.siddha@intel.com> + */ +#include <linux/compat.h> +#include <linux/cpu.h> + +#include <asm/fpu/api.h> +#include <asm/fpu/internal.h> +#include <asm/fpu/signal.h> +#include <asm/fpu/regset.h> + +#include <asm/tlbflush.h> + +static const char *xfeature_names[] = +{ + "x87 floating point registers" , + "SSE registers" , + "AVX registers" , + "MPX bounds registers" , + "MPX CSR" , + "AVX-512 opmask" , + "AVX-512 Hi256" , + "AVX-512 ZMM_Hi256" , + "unknown xstate feature" , +}; + +/* + * Mask of xstate features supported by the CPU and the kernel: + */ +u64 xfeatures_mask __read_mostly; + +static unsigned int xstate_offsets[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1}; +static unsigned int xstate_sizes[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1}; +static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8]; + +/* The number of supported xfeatures in xfeatures_mask: */ +static unsigned int xfeatures_nr; + +/* + * Return whether the system supports a given xfeature. + * + * Also return the name of the (most advanced) feature that the caller requested: + */ +int cpu_has_xfeatures(u64 xfeatures_needed, const char **feature_name) +{ + u64 xfeatures_missing = xfeatures_needed & ~xfeatures_mask; + + if (unlikely(feature_name)) { + long xfeature_idx, max_idx; + u64 xfeatures_print; + /* + * So we use FLS here to be able to print the most advanced + * feature that was requested but is missing. So if a driver + * asks about "XSTATE_SSE | XSTATE_YMM" we'll print the + * missing AVX feature - this is the most informative message + * to users: + */ + if (xfeatures_missing) + xfeatures_print = xfeatures_missing; + else + xfeatures_print = xfeatures_needed; + + xfeature_idx = fls64(xfeatures_print)-1; + max_idx = ARRAY_SIZE(xfeature_names)-1; + xfeature_idx = min(xfeature_idx, max_idx); + + *feature_name = xfeature_names[xfeature_idx]; + } + + if (xfeatures_missing) + return 0; + + return 1; +} +EXPORT_SYMBOL_GPL(cpu_has_xfeatures); + +/* + * When executing XSAVEOPT (or other optimized XSAVE instructions), if + * a processor implementation detects that an FPU state component is still + * (or is again) in its initialized state, it may clear the corresponding + * bit in the header.xfeatures field, and can skip the writeout of registers + * to the corresponding memory layout. + * + * This means that when the bit is zero, the state component might still contain + * some previous - non-initialized register state. + * + * Before writing xstate information to user-space we sanitize those components, + * to always ensure that the memory layout of a feature will be in the init state + * if the corresponding header bit is zero. This is to ensure that user-space doesn't + * see some stale state in the memory layout during signal handling, debugging etc. + */ +void fpstate_sanitize_xstate(struct fpu *fpu) +{ + struct fxregs_state *fx = &fpu->state.fxsave; + int feature_bit; + u64 xfeatures; + + if (!use_xsaveopt()) + return; + + xfeatures = fpu->state.xsave.header.xfeatures; + + /* + * None of the feature bits are in init state. So nothing else + * to do for us, as the memory layout is up to date. + */ + if ((xfeatures & xfeatures_mask) == xfeatures_mask) + return; + + /* + * FP is in init state + */ + if (!(xfeatures & XSTATE_FP)) { + fx->cwd = 0x37f; + fx->swd = 0; + fx->twd = 0; + fx->fop = 0; + fx->rip = 0; + fx->rdp = 0; + memset(&fx->st_space[0], 0, 128); + } + + /* + * SSE is in init state + */ + if (!(xfeatures & XSTATE_SSE)) + memset(&fx->xmm_space[0], 0, 256); + + /* + * First two features are FPU and SSE, which above we handled + * in a special way already: + */ + feature_bit = 0x2; + xfeatures = (xfeatures_mask & ~xfeatures) >> 2; + + /* + * Update all the remaining memory layouts according to their + * standard xstate layout, if their header bit is in the init + * state: + */ + while (xfeatures) { + if (xfeatures & 0x1) { + int offset = xstate_offsets[feature_bit]; + int size = xstate_sizes[feature_bit]; + + memcpy((void *)fx + offset, + (void *)&init_fpstate.xsave + offset, + size); + } + + xfeatures >>= 1; + feature_bit++; + } +} + +/* + * Enable the extended processor state save/restore feature. + * Called once per CPU onlining. + */ +void fpu__init_cpu_xstate(void) +{ + if (!cpu_has_xsave || !xfeatures_mask) + return; + + cr4_set_bits(X86_CR4_OSXSAVE); + xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask); +} + +/* + * Record the offsets and sizes of various xstates contained + * in the XSAVE state memory layout. + * + * ( Note that certain features might be non-present, for them + * we'll have 0 offset and 0 size. ) + */ +static void __init setup_xstate_features(void) +{ + u32 eax, ebx, ecx, edx, leaf; + + xfeatures_nr = fls64(xfeatures_mask); + + for (leaf = 2; leaf < xfeatures_nr; leaf++) { + cpuid_count(XSTATE_CPUID, leaf, &eax, &ebx, &ecx, &edx); + + xstate_offsets[leaf] = ebx; + xstate_sizes[leaf] = eax; + + printk(KERN_INFO "x86/fpu: xstate_offset[%d]: %04x, xstate_sizes[%d]: %04x\n", leaf, ebx, leaf, eax); + } +} + +static void __init print_xstate_feature(u64 xstate_mask) +{ + const char *feature_name; + + if (cpu_has_xfeatures(xstate_mask, &feature_name)) + pr_info("x86/fpu: Supporting XSAVE feature 0x%02Lx: '%s'\n", xstate_mask, feature_name); +} + +/* + * Print out all the supported xstate features: + */ +static void __init print_xstate_features(void) +{ + print_xstate_feature(XSTATE_FP); + print_xstate_feature(XSTATE_SSE); + print_xstate_feature(XSTATE_YMM); + print_xstate_feature(XSTATE_BNDREGS); + print_xstate_feature(XSTATE_BNDCSR); + print_xstate_feature(XSTATE_OPMASK); + print_xstate_feature(XSTATE_ZMM_Hi256); + print_xstate_feature(XSTATE_Hi16_ZMM); +} + +/* + * This function sets up offsets and sizes of all extended states in + * xsave area. This supports both standard format and compacted format + * of the xsave aread. + */ +static void __init setup_xstate_comp(void) +{ + unsigned int xstate_comp_sizes[sizeof(xfeatures_mask)*8]; + int i; + + /* + * The FP xstates and SSE xstates are legacy states. They are always + * in the fixed offsets in the xsave area in either compacted form + * or standard form. + */ + xstate_comp_offsets[0] = 0; + xstate_comp_offsets[1] = offsetof(struct fxregs_state, xmm_space); + + if (!cpu_has_xsaves) { + for (i = 2; i < xfeatures_nr; i++) { + if (test_bit(i, (unsigned long *)&xfeatures_mask)) { + xstate_comp_offsets[i] = xstate_offsets[i]; + xstate_comp_sizes[i] = xstate_sizes[i]; + } + } + return; + } + + xstate_comp_offsets[2] = FXSAVE_SIZE + XSAVE_HDR_SIZE; + + for (i = 2; i < xfeatures_nr; i++) { + if (test_bit(i, (unsigned long *)&xfeatures_mask)) + xstate_comp_sizes[i] = xstate_sizes[i]; + else + xstate_comp_sizes[i] = 0; + + if (i > 2) + xstate_comp_offsets[i] = xstate_comp_offsets[i-1] + + xstate_comp_sizes[i-1]; + + } +} + +/* + * setup the xstate image representing the init state + */ +static void __init setup_init_fpu_buf(void) +{ + static int on_boot_cpu = 1; + + WARN_ON_FPU(!on_boot_cpu); + on_boot_cpu = 0; + + if (!cpu_has_xsave) + return; + + setup_xstate_features(); + print_xstate_features(); + + if (cpu_has_xsaves) { + init_fpstate.xsave.header.xcomp_bv = (u64)1 << 63 | xfeatures_mask; + init_fpstate.xsave.header.xfeatures = xfeatures_mask; + } + + /* + * Init all the features state with header_bv being 0x0 + */ + copy_kernel_to_xregs_booting(&init_fpstate.xsave); + + /* + * Dump the init state again. This is to identify the init state + * of any feature which is not represented by all zero's. + */ + copy_xregs_to_kernel_booting(&init_fpstate.xsave); +} + +/* + * Calculate total size of enabled xstates in XCR0/xfeatures_mask. + */ +static void __init init_xstate_size(void) +{ + unsigned int eax, ebx, ecx, edx; + int i; + + if (!cpu_has_xsaves) { + cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx); + xstate_size = ebx; + return; + } + + xstate_size = FXSAVE_SIZE + XSAVE_HDR_SIZE; + for (i = 2; i < 64; i++) { + if (test_bit(i, (unsigned long *)&xfeatures_mask)) { + cpuid_count(XSTATE_CPUID, i, &eax, &ebx, &ecx, &edx); + xstate_size += eax; + } + } +} + +/* + * Enable and initialize the xsave feature. + * Called once per system bootup. + */ +void __init fpu__init_system_xstate(void) +{ + unsigned int eax, ebx, ecx, edx; + static int on_boot_cpu = 1; + + WARN_ON_FPU(!on_boot_cpu); + on_boot_cpu = 0; + + if (!cpu_has_xsave) { + pr_info("x86/fpu: Legacy x87 FPU detected.\n"); + return; + } + + if (boot_cpu_data.cpuid_level < XSTATE_CPUID) { + WARN_ON_FPU(1); + return; + } + + cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx); + xfeatures_mask = eax + ((u64)edx << 32); + + if ((xfeatures_mask & XSTATE_FPSSE) != XSTATE_FPSSE) { + pr_err("x86/fpu: FP/SSE not present amongst the CPU's xstate features: 0x%llx.\n", xfeatures_mask); + BUG(); + } + + /* Support only the state known to the OS: */ + xfeatures_mask = xfeatures_mask & XCNTXT_MASK; + + /* Enable xstate instructions to be able to continue with initialization: */ + fpu__init_cpu_xstate(); + + /* Recompute the context size for enabled features: */ + init_xstate_size(); + + update_regset_xstate_info(xstate_size, xfeatures_mask); + fpu__init_prepare_fx_sw_frame(); + setup_init_fpu_buf(); + setup_xstate_comp(); + + pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n", + xfeatures_mask, + xstate_size, + cpu_has_xsaves ? "compacted" : "standard"); +} + +/* + * Restore minimal FPU state after suspend: + */ +void fpu__resume_cpu(void) +{ + /* + * Restore XCR0 on xsave capable CPUs: + */ + if (cpu_has_xsave) + xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask); +} + +/* + * Given the xsave area and a state inside, this function returns the + * address of the state. + * + * This is the API that is called to get xstate address in either + * standard format or compacted format of xsave area. + * + * Note that if there is no data for the field in the xsave buffer + * this will return NULL. + * + * Inputs: + * xstate: the thread's storage area for all FPU data + * xstate_feature: state which is defined in xsave.h (e.g. + * XSTATE_FP, XSTATE_SSE, etc...) + * Output: + * address of the state in the xsave area, or NULL if the + * field is not present in the xsave buffer. + */ +void *get_xsave_addr(struct xregs_state *xsave, int xstate_feature) +{ + int feature_nr = fls64(xstate_feature) - 1; + /* + * Do we even *have* xsave state? + */ + if (!boot_cpu_has(X86_FEATURE_XSAVE)) + return NULL; + + xsave = ¤t->thread.fpu.state.xsave; + /* + * We should not ever be requesting features that we + * have not enabled. Remember that pcntxt_mask is + * what we write to the XCR0 register. + */ + WARN_ONCE(!(xfeatures_mask & xstate_feature), + "get of unsupported state"); + /* + * This assumes the last 'xsave*' instruction to + * have requested that 'xstate_feature' be saved. + * If it did not, we might be seeing and old value + * of the field in the buffer. + * + * This can happen because the last 'xsave' did not + * request that this feature be saved (unlikely) + * or because the "init optimization" caused it + * to not be saved. + */ + if (!(xsave->header.xfeatures & xstate_feature)) + return NULL; + + return (void *)xsave + xstate_comp_offsets[feature_nr]; +} +EXPORT_SYMBOL_GPL(get_xsave_addr); + +/* + * This wraps up the common operations that need to occur when retrieving + * data from xsave state. It first ensures that the current task was + * using the FPU and retrieves the data in to a buffer. It then calculates + * the offset of the requested field in the buffer. + * + * This function is safe to call whether the FPU is in use or not. + * + * Note that this only works on the current task. + * + * Inputs: + * @xsave_state: state which is defined in xsave.h (e.g. XSTATE_FP, + * XSTATE_SSE, etc...) + * Output: + * address of the state in the xsave area or NULL if the state + * is not present or is in its 'init state'. + */ +const void *get_xsave_field_ptr(int xsave_state) +{ + struct fpu *fpu = ¤t->thread.fpu; + + if (!fpu->fpstate_active) + return NULL; + /* + * fpu__save() takes the CPU's xstate registers + * and saves them off to the 'fpu memory buffer. + */ + fpu__save(fpu); + + return get_xsave_addr(&fpu->state.xsave, xsave_state); +} |