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-rw-r--r--drivers/video/console/fbcon.h264
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diff --git a/drivers/video/console/fbcon.h b/drivers/video/console/fbcon.h
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+/*
+ * linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver
+ *
+ * Copyright (C) 1997 Geert Uytterhoeven
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive
+ * for more details.
+ */
+
+#ifndef _VIDEO_FBCON_H
+#define _VIDEO_FBCON_H
+
+#include <linux/types.h>
+#include <linux/vt_buffer.h>
+#include <linux/vt_kern.h>
+
+#include <asm/io.h>
+
+#define FBCON_FLAGS_INIT 1
+#define FBCON_FLAGS_CURSOR_TIMER 2
+
+ /*
+ * This is the interface between the low-level console driver and the
+ * low-level frame buffer device
+ */
+
+struct display {
+ /* Filled in by the low-level console driver */
+ const u_char *fontdata;
+ int userfont; /* != 0 if fontdata kmalloc()ed */
+ u_short scrollmode; /* Scroll Method */
+ u_short inverse; /* != 0 text black on white as default */
+ short yscroll; /* Hardware scrolling */
+ int vrows; /* number of virtual rows */
+ int cursor_shape;
+ int con_rotate;
+ u32 xres_virtual;
+ u32 yres_virtual;
+ u32 height;
+ u32 width;
+ u32 bits_per_pixel;
+ u32 grayscale;
+ u32 nonstd;
+ u32 accel_flags;
+ u32 rotate;
+ struct fb_bitfield red;
+ struct fb_bitfield green;
+ struct fb_bitfield blue;
+ struct fb_bitfield transp;
+ const struct fb_videomode *mode;
+};
+
+struct fbcon_ops {
+ void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int dy, int dx, int height, int width);
+ void (*clear)(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int height, int width);
+ void (*putcs)(struct vc_data *vc, struct fb_info *info,
+ const unsigned short *s, int count, int yy, int xx,
+ int fg, int bg);
+ void (*clear_margins)(struct vc_data *vc, struct fb_info *info,
+ int bottom_only);
+ void (*cursor)(struct vc_data *vc, struct fb_info *info, int mode,
+ int softback_lines, int fg, int bg);
+ int (*update_start)(struct fb_info *info);
+ int (*rotate_font)(struct fb_info *info, struct vc_data *vc);
+ struct fb_var_screeninfo var; /* copy of the current fb_var_screeninfo */
+ struct timer_list cursor_timer; /* Cursor timer */
+ struct fb_cursor cursor_state;
+ struct display *p;
+ int currcon; /* Current VC. */
+ int cursor_flash;
+ int cursor_reset;
+ int blank_state;
+ int graphics;
+ int save_graphics; /* for debug enter/leave */
+ int flags;
+ int rotate;
+ int cur_rotate;
+ char *cursor_data;
+ u8 *fontbuffer;
+ u8 *fontdata;
+ u8 *cursor_src;
+ u32 cursor_size;
+ u32 fd_size;
+};
+ /*
+ * Attribute Decoding
+ */
+
+/* Color */
+#define attr_fgcol(fgshift,s) \
+ (((s) >> (fgshift)) & 0x0f)
+#define attr_bgcol(bgshift,s) \
+ (((s) >> (bgshift)) & 0x0f)
+
+/* Monochrome */
+#define attr_bold(s) \
+ ((s) & 0x200)
+#define attr_reverse(s) \
+ ((s) & 0x800)
+#define attr_underline(s) \
+ ((s) & 0x400)
+#define attr_blink(s) \
+ ((s) & 0x8000)
+
+
+static inline int mono_col(const struct fb_info *info)
+{
+ __u32 max_len;
+ max_len = max(info->var.green.length, info->var.red.length);
+ max_len = max(info->var.blue.length, max_len);
+ return (~(0xfff << max_len)) & 0xff;
+}
+
+static inline int attr_col_ec(int shift, struct vc_data *vc,
+ struct fb_info *info, int is_fg)
+{
+ int is_mono01;
+ int col;
+ int fg;
+ int bg;
+
+ if (!vc)
+ return 0;
+
+ if (vc->vc_can_do_color)
+ return is_fg ? attr_fgcol(shift,vc->vc_video_erase_char)
+ : attr_bgcol(shift,vc->vc_video_erase_char);
+
+ if (!info)
+ return 0;
+
+ col = mono_col(info);
+ is_mono01 = info->fix.visual == FB_VISUAL_MONO01;
+
+ if (attr_reverse(vc->vc_video_erase_char)) {
+ fg = is_mono01 ? col : 0;
+ bg = is_mono01 ? 0 : col;
+ }
+ else {
+ fg = is_mono01 ? 0 : col;
+ bg = is_mono01 ? col : 0;
+ }
+
+ return is_fg ? fg : bg;
+}
+
+#define attr_bgcol_ec(bgshift, vc, info) attr_col_ec(bgshift, vc, info, 0)
+#define attr_fgcol_ec(fgshift, vc, info) attr_col_ec(fgshift, vc, info, 1)
+
+/* Font */
+#define REFCOUNT(fd) (((int *)(fd))[-1])
+#define FNTSIZE(fd) (((int *)(fd))[-2])
+#define FNTCHARCNT(fd) (((int *)(fd))[-3])
+#define FNTSUM(fd) (((int *)(fd))[-4])
+#define FONT_EXTRA_WORDS 4
+
+ /*
+ * Scroll Method
+ */
+
+/* There are several methods fbcon can use to move text around the screen:
+ *
+ * Operation Pan Wrap
+ *---------------------------------------------
+ * SCROLL_MOVE copyarea No No
+ * SCROLL_PAN_MOVE copyarea Yes No
+ * SCROLL_WRAP_MOVE copyarea No Yes
+ * SCROLL_REDRAW imageblit No No
+ * SCROLL_PAN_REDRAW imageblit Yes No
+ * SCROLL_WRAP_REDRAW imageblit No Yes
+ *
+ * (SCROLL_WRAP_REDRAW is not implemented yet)
+ *
+ * In general, fbcon will choose the best scrolling
+ * method based on the rule below:
+ *
+ * Pan/Wrap > accel imageblit > accel copyarea >
+ * soft imageblit > (soft copyarea)
+ *
+ * Exception to the rule: Pan + accel copyarea is
+ * preferred over Pan + accel imageblit.
+ *
+ * The above is typical for PCI/AGP cards. Unless
+ * overridden, fbcon will never use soft copyarea.
+ *
+ * If you need to override the above rule, set the
+ * appropriate flags in fb_info->flags. For example,
+ * to prefer copyarea over imageblit, set
+ * FBINFO_READS_FAST.
+ *
+ * Other notes:
+ * + use the hardware engine to move the text
+ * (hw-accelerated copyarea() and fillrect())
+ * + use hardware-supported panning on a large virtual screen
+ * + amifb can not only pan, but also wrap the display by N lines
+ * (i.e. visible line i = physical line (i+N) % yres).
+ * + read what's already rendered on the screen and
+ * write it in a different place (this is cfb_copyarea())
+ * + re-render the text to the screen
+ *
+ * Whether to use wrapping or panning can only be figured out at
+ * runtime (when we know whether our font height is a multiple
+ * of the pan/wrap step)
+ *
+ */
+
+#define SCROLL_MOVE 0x001
+#define SCROLL_PAN_MOVE 0x002
+#define SCROLL_WRAP_MOVE 0x003
+#define SCROLL_REDRAW 0x004
+#define SCROLL_PAN_REDRAW 0x005
+
+#ifdef CONFIG_FB_TILEBLITTING
+extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info);
+#endif
+extern void fbcon_set_bitops(struct fbcon_ops *ops);
+extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
+
+#define FBCON_ATTRIBUTE_UNDERLINE 1
+#define FBCON_ATTRIBUTE_REVERSE 2
+#define FBCON_ATTRIBUTE_BOLD 4
+
+static inline int real_y(struct display *p, int ypos)
+{
+ int rows = p->vrows;
+
+ ypos += p->yscroll;
+ return ypos < rows ? ypos : ypos - rows;
+}
+
+
+static inline int get_attribute(struct fb_info *info, u16 c)
+{
+ int attribute = 0;
+
+ if (fb_get_color_depth(&info->var, &info->fix) == 1) {
+ if (attr_underline(c))
+ attribute |= FBCON_ATTRIBUTE_UNDERLINE;
+ if (attr_reverse(c))
+ attribute |= FBCON_ATTRIBUTE_REVERSE;
+ if (attr_bold(c))
+ attribute |= FBCON_ATTRIBUTE_BOLD;
+ }
+
+ return attribute;
+}
+
+#define FBCON_SWAP(i,r,v) ({ \
+ typeof(r) _r = (r); \
+ typeof(v) _v = (v); \
+ (void) (&_r == &_v); \
+ (i == FB_ROTATE_UR || i == FB_ROTATE_UD) ? _r : _v; })
+
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
+extern void fbcon_set_rotate(struct fbcon_ops *ops);
+#else
+#define fbcon_set_rotate(x) do {} while(0)
+#endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */
+
+#endif /* _VIDEO_FBCON_H */
+