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-rw-r--r--include/linux/vt_buffer.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/include/linux/vt_buffer.h b/include/linux/vt_buffer.h
new file mode 100644
index 000000000..f38c10ba3
--- /dev/null
+++ b/include/linux/vt_buffer.h
@@ -0,0 +1,59 @@
+/*
+ * include/linux/vt_buffer.h -- Access to VT screen buffer
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ *
+ * This is a set of macros and functions which are used in the
+ * console driver and related code to access the screen buffer.
+ * In most cases the console works with simple in-memory buffer,
+ * but when handling hardware text mode consoles, we store
+ * the foreground console directly in video memory.
+ */
+
+#ifndef _LINUX_VT_BUFFER_H_
+#define _LINUX_VT_BUFFER_H_
+
+
+#if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)
+#include <asm/vga.h>
+#endif
+
+#ifndef VT_BUF_HAVE_RW
+#define scr_writew(val, addr) (*(addr) = (val))
+#define scr_readw(addr) (*(addr))
+#endif
+
+#ifndef VT_BUF_HAVE_MEMSETW
+static inline void scr_memsetw(u16 *s, u16 c, unsigned int count)
+{
+ count /= 2;
+ while (count--)
+ scr_writew(c, s++);
+}
+#endif
+
+#ifndef VT_BUF_HAVE_MEMCPYW
+static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count)
+{
+ count /= 2;
+ while (count--)
+ scr_writew(scr_readw(s++), d++);
+}
+#endif
+
+#ifndef VT_BUF_HAVE_MEMMOVEW
+static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count)
+{
+ if (d < s)
+ scr_memcpyw(d, s, count);
+ else {
+ count /= 2;
+ d += count;
+ s += count;
+ while (count--)
+ scr_writew(scr_readw(--s), --d);
+ }
+}
+#endif
+
+#endif