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-rw-r--r--include/sound/jack.h121
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diff --git a/include/sound/jack.h b/include/sound/jack.h
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+++ b/include/sound/jack.h
@@ -0,0 +1,121 @@
+#ifndef __SOUND_JACK_H
+#define __SOUND_JACK_H
+
+/*
+ * Jack abstraction layer
+ *
+ * Copyright 2008 Wolfson Microelectronics plc
+ *
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include <sound/core.h>
+
+struct input_dev;
+
+/**
+ * enum snd_jack_types - Jack types which can be reported
+ * @SND_JACK_HEADPHONE: Headphone
+ * @SND_JACK_MICROPHONE: Microphone
+ * @SND_JACK_HEADSET: Headset
+ * @SND_JACK_LINEOUT: Line out
+ * @SND_JACK_MECHANICAL: Mechanical switch
+ * @SND_JACK_VIDEOOUT: Video out
+ * @SND_JACK_AVOUT: AV (Audio Video) out
+ * @SND_JACK_LINEIN: Line in
+ * @SND_JACK_BTN_0: Button 0
+ * @SND_JACK_BTN_1: Button 1
+ * @SND_JACK_BTN_2: Button 2
+ * @SND_JACK_BTN_3: Button 3
+ * @SND_JACK_BTN_4: Button 4
+ * @SND_JACK_BTN_5: Button 5
+ *
+ * These values are used as a bitmask.
+ *
+ * Note that this must be kept in sync with the lookup table in
+ * sound/core/jack.c.
+ */
+enum snd_jack_types {
+ SND_JACK_HEADPHONE = 0x0001,
+ SND_JACK_MICROPHONE = 0x0002,
+ SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE,
+ SND_JACK_LINEOUT = 0x0004,
+ SND_JACK_MECHANICAL = 0x0008, /* If detected separately */
+ SND_JACK_VIDEOOUT = 0x0010,
+ SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT,
+ SND_JACK_LINEIN = 0x0020,
+
+ /* Kept separate from switches to facilitate implementation */
+ SND_JACK_BTN_0 = 0x4000,
+ SND_JACK_BTN_1 = 0x2000,
+ SND_JACK_BTN_2 = 0x1000,
+ SND_JACK_BTN_3 = 0x0800,
+ SND_JACK_BTN_4 = 0x0400,
+ SND_JACK_BTN_5 = 0x0200,
+};
+
+/* Keep in sync with definitions above */
+#define SND_JACK_SWITCH_TYPES 6
+
+struct snd_jack {
+ struct input_dev *input_dev;
+ int registered;
+ int type;
+ const char *id;
+ char name[100];
+ unsigned int key[6]; /* Keep in sync with definitions above */
+ void *private_data;
+ void (*private_free)(struct snd_jack *);
+};
+
+#ifdef CONFIG_SND_JACK
+
+int snd_jack_new(struct snd_card *card, const char *id, int type,
+ struct snd_jack **jack);
+void snd_jack_set_parent(struct snd_jack *jack, struct device *parent);
+int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type,
+ int keytype);
+
+void snd_jack_report(struct snd_jack *jack, int status);
+
+#else
+
+static inline int snd_jack_new(struct snd_card *card, const char *id, int type,
+ struct snd_jack **jack)
+{
+ return 0;
+}
+
+static inline void snd_jack_set_parent(struct snd_jack *jack,
+ struct device *parent)
+{
+}
+
+static inline int snd_jack_set_key(struct snd_jack *jack,
+ enum snd_jack_types type,
+ int keytype)
+{
+ return 0;
+}
+
+static inline void snd_jack_report(struct snd_jack *jack, int status)
+{
+}
+
+#endif
+
+#endif