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-rw-r--r--kernel/locking/mutex.c9
-rw-r--r--kernel/locking/qspinlock.c60
2 files changed, 66 insertions, 3 deletions
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
index e364b424b..79d2d765a 100644
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -486,9 +486,6 @@ __ww_mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
if (!hold_ctx)
return 0;
- if (unlikely(ctx == hold_ctx))
- return -EALREADY;
-
if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
(ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
#ifdef CONFIG_DEBUG_MUTEXES
@@ -514,6 +511,12 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
unsigned long flags;
int ret;
+ if (use_ww_ctx) {
+ struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+ if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
+ return -EALREADY;
+ }
+
preempt_disable();
mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
diff --git a/kernel/locking/qspinlock.c b/kernel/locking/qspinlock.c
index ce2f75e32..5fc8c311b 100644
--- a/kernel/locking/qspinlock.c
+++ b/kernel/locking/qspinlock.c
@@ -267,6 +267,66 @@ static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock,
#define queued_spin_lock_slowpath native_queued_spin_lock_slowpath
#endif
+/*
+ * queued_spin_lock_slowpath() can (load-)ACQUIRE the lock before
+ * issuing an _unordered_ store to set _Q_LOCKED_VAL.
+ *
+ * This means that the store can be delayed, but no later than the
+ * store-release from the unlock. This means that simply observing
+ * _Q_LOCKED_VAL is not sufficient to determine if the lock is acquired.
+ *
+ * There are two paths that can issue the unordered store:
+ *
+ * (1) clear_pending_set_locked(): *,1,0 -> *,0,1
+ *
+ * (2) set_locked(): t,0,0 -> t,0,1 ; t != 0
+ * atomic_cmpxchg_relaxed(): t,0,0 -> 0,0,1
+ *
+ * However, in both cases we have other !0 state we've set before to queue
+ * ourseves:
+ *
+ * For (1) we have the atomic_cmpxchg_acquire() that set _Q_PENDING_VAL, our
+ * load is constrained by that ACQUIRE to not pass before that, and thus must
+ * observe the store.
+ *
+ * For (2) we have a more intersting scenario. We enqueue ourselves using
+ * xchg_tail(), which ends up being a RELEASE. This in itself is not
+ * sufficient, however that is followed by an smp_cond_acquire() on the same
+ * word, giving a RELEASE->ACQUIRE ordering. This again constrains our load and
+ * guarantees we must observe that store.
+ *
+ * Therefore both cases have other !0 state that is observable before the
+ * unordered locked byte store comes through. This means we can use that to
+ * wait for the lock store, and then wait for an unlock.
+ */
+#ifndef queued_spin_unlock_wait
+void queued_spin_unlock_wait(struct qspinlock *lock)
+{
+ u32 val;
+
+ for (;;) {
+ val = atomic_read(&lock->val);
+
+ if (!val) /* not locked, we're done */
+ goto done;
+
+ if (val & _Q_LOCKED_MASK) /* locked, go wait for unlock */
+ break;
+
+ /* not locked, but pending, wait until we observe the lock */
+ cpu_relax();
+ }
+
+ /* any unlock is good */
+ while (atomic_read(&lock->val) & _Q_LOCKED_MASK)
+ cpu_relax();
+
+done:
+ smp_rmb(); /* CTRL + RMB -> ACQUIRE */
+}
+EXPORT_SYMBOL(queued_spin_unlock_wait);
+#endif
+
#endif /* _GEN_PV_LOCK_SLOWPATH */
/**