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-rw-r--r--kernel/resource.c1534
1 files changed, 1534 insertions, 0 deletions
diff --git a/kernel/resource.c b/kernel/resource.c
new file mode 100644
index 000000000..90552aab5
--- /dev/null
+++ b/kernel/resource.c
@@ -0,0 +1,1534 @@
+/*
+ * linux/kernel/resource.c
+ *
+ * Copyright (C) 1999 Linus Torvalds
+ * Copyright (C) 1999 Martin Mares <mj@ucw.cz>
+ *
+ * Arbitrary resource management.
+ */
+
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
+#include <linux/export.h>
+#include <linux/errno.h>
+#include <linux/ioport.h>
+#include <linux/init.h>
+#include <linux/slab.h>
+#include <linux/spinlock.h>
+#include <linux/fs.h>
+#include <linux/proc_fs.h>
+#include <linux/sched.h>
+#include <linux/seq_file.h>
+#include <linux/device.h>
+#include <linux/pfn.h>
+#include <linux/mm.h>
+#include <linux/resource_ext.h>
+#include <asm/io.h>
+
+
+struct resource ioport_resource = {
+ .name = "PCI IO",
+ .start = 0,
+ .end = IO_SPACE_LIMIT,
+ .flags = IORESOURCE_IO,
+};
+EXPORT_SYMBOL(ioport_resource);
+
+struct resource iomem_resource = {
+ .name = "PCI mem",
+ .start = 0,
+ .end = -1,
+ .flags = IORESOURCE_MEM,
+};
+EXPORT_SYMBOL(iomem_resource);
+
+/* constraints to be met while allocating resources */
+struct resource_constraint {
+ resource_size_t min, max, align;
+ resource_size_t (*alignf)(void *, const struct resource *,
+ resource_size_t, resource_size_t);
+ void *alignf_data;
+};
+
+static DEFINE_RWLOCK(resource_lock);
+
+/*
+ * For memory hotplug, there is no way to free resource entries allocated
+ * by boot mem after the system is up. So for reusing the resource entry
+ * we need to remember the resource.
+ */
+static struct resource *bootmem_resource_free;
+static DEFINE_SPINLOCK(bootmem_resource_lock);
+
+static struct resource *next_resource(struct resource *p, bool sibling_only)
+{
+ /* Caller wants to traverse through siblings only */
+ if (sibling_only)
+ return p->sibling;
+
+ if (p->child)
+ return p->child;
+ while (!p->sibling && p->parent)
+ p = p->parent;
+ return p->sibling;
+}
+
+static void *r_next(struct seq_file *m, void *v, loff_t *pos)
+{
+ struct resource *p = v;
+ (*pos)++;
+ return (void *)next_resource(p, false);
+}
+
+#ifdef CONFIG_PROC_FS
+
+enum { MAX_IORES_LEVEL = 5 };
+
+static void *r_start(struct seq_file *m, loff_t *pos)
+ __acquires(resource_lock)
+{
+ struct resource *p = m->private;
+ loff_t l = 0;
+ read_lock(&resource_lock);
+ for (p = p->child; p && l < *pos; p = r_next(m, p, &l))
+ ;
+ return p;
+}
+
+static void r_stop(struct seq_file *m, void *v)
+ __releases(resource_lock)
+{
+ read_unlock(&resource_lock);
+}
+
+static int r_show(struct seq_file *m, void *v)
+{
+ struct resource *root = m->private;
+ struct resource *r = v, *p;
+ int width = root->end < 0x10000 ? 4 : 8;
+ int depth;
+
+ for (depth = 0, p = r; depth < MAX_IORES_LEVEL; depth++, p = p->parent)
+ if (p->parent == root)
+ break;
+ seq_printf(m, "%*s%0*llx-%0*llx : %s\n",
+ depth * 2, "",
+ width, (unsigned long long) r->start,
+ width, (unsigned long long) r->end,
+ r->name ? r->name : "<BAD>");
+ return 0;
+}
+
+static const struct seq_operations resource_op = {
+ .start = r_start,
+ .next = r_next,
+ .stop = r_stop,
+ .show = r_show,
+};
+
+static int ioports_open(struct inode *inode, struct file *file)
+{
+ int res = seq_open(file, &resource_op);
+ if (!res) {
+ struct seq_file *m = file->private_data;
+ m->private = &ioport_resource;
+ }
+ return res;
+}
+
+static int iomem_open(struct inode *inode, struct file *file)
+{
+ int res = seq_open(file, &resource_op);
+ if (!res) {
+ struct seq_file *m = file->private_data;
+ m->private = &iomem_resource;
+ }
+ return res;
+}
+
+static const struct file_operations proc_ioports_operations = {
+ .open = ioports_open,
+ .read = seq_read,
+ .llseek = seq_lseek,
+ .release = seq_release,
+};
+
+static const struct file_operations proc_iomem_operations = {
+ .open = iomem_open,
+ .read = seq_read,
+ .llseek = seq_lseek,
+ .release = seq_release,
+};
+
+static int __init ioresources_init(void)
+{
+ proc_create("ioports", 0, NULL, &proc_ioports_operations);
+ proc_create("iomem", 0, NULL, &proc_iomem_operations);
+ return 0;
+}
+__initcall(ioresources_init);
+
+#endif /* CONFIG_PROC_FS */
+
+static void free_resource(struct resource *res)
+{
+ if (!res)
+ return;
+
+ if (!PageSlab(virt_to_head_page(res))) {
+ spin_lock(&bootmem_resource_lock);
+ res->sibling = bootmem_resource_free;
+ bootmem_resource_free = res;
+ spin_unlock(&bootmem_resource_lock);
+ } else {
+ kfree(res);
+ }
+}
+
+static struct resource *alloc_resource(gfp_t flags)
+{
+ struct resource *res = NULL;
+
+ spin_lock(&bootmem_resource_lock);
+ if (bootmem_resource_free) {
+ res = bootmem_resource_free;
+ bootmem_resource_free = res->sibling;
+ }
+ spin_unlock(&bootmem_resource_lock);
+
+ if (res)
+ memset(res, 0, sizeof(struct resource));
+ else
+ res = kzalloc(sizeof(struct resource), flags);
+
+ return res;
+}
+
+/* Return the conflict entry if you can't request it */
+static struct resource * __request_resource(struct resource *root, struct resource *new)
+{
+ resource_size_t start = new->start;
+ resource_size_t end = new->end;
+ struct resource *tmp, **p;
+
+ if (end < start)
+ return root;
+ if (start < root->start)
+ return root;
+ if (end > root->end)
+ return root;
+ p = &root->child;
+ for (;;) {
+ tmp = *p;
+ if (!tmp || tmp->start > end) {
+ new->sibling = tmp;
+ *p = new;
+ new->parent = root;
+ return NULL;
+ }
+ p = &tmp->sibling;
+ if (tmp->end < start)
+ continue;
+ return tmp;
+ }
+}
+
+static int __release_resource(struct resource *old)
+{
+ struct resource *tmp, **p;
+
+ p = &old->parent->child;
+ for (;;) {
+ tmp = *p;
+ if (!tmp)
+ break;
+ if (tmp == old) {
+ *p = tmp->sibling;
+ old->parent = NULL;
+ return 0;
+ }
+ p = &tmp->sibling;
+ }
+ return -EINVAL;
+}
+
+static void __release_child_resources(struct resource *r)
+{
+ struct resource *tmp, *p;
+ resource_size_t size;
+
+ p = r->child;
+ r->child = NULL;
+ while (p) {
+ tmp = p;
+ p = p->sibling;
+
+ tmp->parent = NULL;
+ tmp->sibling = NULL;
+ __release_child_resources(tmp);
+
+ printk(KERN_DEBUG "release child resource %pR\n", tmp);
+ /* need to restore size, and keep flags */
+ size = resource_size(tmp);
+ tmp->start = 0;
+ tmp->end = size - 1;
+ }
+}
+
+void release_child_resources(struct resource *r)
+{
+ write_lock(&resource_lock);
+ __release_child_resources(r);
+ write_unlock(&resource_lock);
+}
+
+/**
+ * request_resource_conflict - request and reserve an I/O or memory resource
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ *
+ * Returns 0 for success, conflict resource on error.
+ */
+struct resource *request_resource_conflict(struct resource *root, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __request_resource(root, new);
+ write_unlock(&resource_lock);
+ return conflict;
+}
+
+/**
+ * request_resource - request and reserve an I/O or memory resource
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ *
+ * Returns 0 for success, negative error code on error.
+ */
+int request_resource(struct resource *root, struct resource *new)
+{
+ struct resource *conflict;
+
+ conflict = request_resource_conflict(root, new);
+ return conflict ? -EBUSY : 0;
+}
+
+EXPORT_SYMBOL(request_resource);
+
+/**
+ * release_resource - release a previously reserved resource
+ * @old: resource pointer
+ */
+int release_resource(struct resource *old)
+{
+ int retval;
+
+ write_lock(&resource_lock);
+ retval = __release_resource(old);
+ write_unlock(&resource_lock);
+ return retval;
+}
+
+EXPORT_SYMBOL(release_resource);
+
+/*
+ * Finds the lowest iomem reosurce exists with-in [res->start.res->end)
+ * the caller must specify res->start, res->end, res->flags and "name".
+ * If found, returns 0, res is overwritten, if not found, returns -1.
+ * This walks through whole tree and not just first level children
+ * until and unless first_level_children_only is true.
+ */
+static int find_next_iomem_res(struct resource *res, char *name,
+ bool first_level_children_only)
+{
+ resource_size_t start, end;
+ struct resource *p;
+ bool sibling_only = false;
+
+ BUG_ON(!res);
+
+ start = res->start;
+ end = res->end;
+ BUG_ON(start >= end);
+
+ if (first_level_children_only)
+ sibling_only = true;
+
+ read_lock(&resource_lock);
+
+ for (p = iomem_resource.child; p; p = next_resource(p, sibling_only)) {
+ if (p->flags != res->flags)
+ continue;
+ if (name && strcmp(p->name, name))
+ continue;
+ if (p->start > end) {
+ p = NULL;
+ break;
+ }
+ if ((p->end >= start) && (p->start < end))
+ break;
+ }
+
+ read_unlock(&resource_lock);
+ if (!p)
+ return -1;
+ /* copy data */
+ if (res->start < p->start)
+ res->start = p->start;
+ if (res->end > p->end)
+ res->end = p->end;
+ return 0;
+}
+
+/*
+ * Walks through iomem resources and calls func() with matching resource
+ * ranges. This walks through whole tree and not just first level children.
+ * All the memory ranges which overlap start,end and also match flags and
+ * name are valid candidates.
+ *
+ * @name: name of resource
+ * @flags: resource flags
+ * @start: start addr
+ * @end: end addr
+ */
+int walk_iomem_res(char *name, unsigned long flags, u64 start, u64 end,
+ void *arg, int (*func)(u64, u64, void *))
+{
+ struct resource res;
+ u64 orig_end;
+ int ret = -1;
+
+ res.start = start;
+ res.end = end;
+ res.flags = flags;
+ orig_end = res.end;
+ while ((res.start < res.end) &&
+ (!find_next_iomem_res(&res, name, false))) {
+ ret = (*func)(res.start, res.end, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
+/*
+ * This function calls callback against all memory range of "System RAM"
+ * which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
+ * Now, this function is only for "System RAM". This function deals with
+ * full ranges and not pfn. If resources are not pfn aligned, dealing
+ * with pfn can truncate ranges.
+ */
+int walk_system_ram_res(u64 start, u64 end, void *arg,
+ int (*func)(u64, u64, void *))
+{
+ struct resource res;
+ u64 orig_end;
+ int ret = -1;
+
+ res.start = start;
+ res.end = end;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) &&
+ (!find_next_iomem_res(&res, "System RAM", true))) {
+ ret = (*func)(res.start, res.end, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
+#if !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
+
+/*
+ * This function calls callback against all memory range of "System RAM"
+ * which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
+ * Now, this function is only for "System RAM".
+ */
+int walk_system_ram_range(unsigned long start_pfn, unsigned long nr_pages,
+ void *arg, int (*func)(unsigned long, unsigned long, void *))
+{
+ struct resource res;
+ unsigned long pfn, end_pfn;
+ u64 orig_end;
+ int ret = -1;
+
+ res.start = (u64) start_pfn << PAGE_SHIFT;
+ res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) &&
+ (find_next_iomem_res(&res, "System RAM", true) >= 0)) {
+ pfn = (res.start + PAGE_SIZE - 1) >> PAGE_SHIFT;
+ end_pfn = (res.end + 1) >> PAGE_SHIFT;
+ if (end_pfn > pfn)
+ ret = (*func)(pfn, end_pfn - pfn, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
+#endif
+
+static int __is_ram(unsigned long pfn, unsigned long nr_pages, void *arg)
+{
+ return 1;
+}
+/*
+ * This generic page_is_ram() returns true if specified address is
+ * registered as "System RAM" in iomem_resource list.
+ */
+int __weak page_is_ram(unsigned long pfn)
+{
+ return walk_system_ram_range(pfn, 1, NULL, __is_ram) == 1;
+}
+EXPORT_SYMBOL_GPL(page_is_ram);
+
+/*
+ * Search for a resouce entry that fully contains the specified region.
+ * If found, return 1 if it is RAM, 0 if not.
+ * If not found, or region is not fully contained, return -1
+ *
+ * Used by the ioremap functions to ensure the user is not remapping RAM and is
+ * a vast speed up over walking through the resource table page by page.
+ */
+int region_is_ram(resource_size_t start, unsigned long size)
+{
+ struct resource *p;
+ resource_size_t end = start + size - 1;
+ int flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ const char *name = "System RAM";
+ int ret = -1;
+
+ read_lock(&resource_lock);
+ for (p = iomem_resource.child; p ; p = p->sibling) {
+ if (end < p->start)
+ continue;
+
+ if (p->start <= start && end <= p->end) {
+ /* resource fully contains region */
+ if ((p->flags != flags) || strcmp(p->name, name))
+ ret = 0;
+ else
+ ret = 1;
+ break;
+ }
+ if (p->end < start)
+ break; /* not found */
+ }
+ read_unlock(&resource_lock);
+ return ret;
+}
+
+void __weak arch_remove_reservations(struct resource *avail)
+{
+}
+
+static resource_size_t simple_align_resource(void *data,
+ const struct resource *avail,
+ resource_size_t size,
+ resource_size_t align)
+{
+ return avail->start;
+}
+
+static void resource_clip(struct resource *res, resource_size_t min,
+ resource_size_t max)
+{
+ if (res->start < min)
+ res->start = min;
+ if (res->end > max)
+ res->end = max;
+}
+
+/*
+ * Find empty slot in the resource tree with the given range and
+ * alignment constraints
+ */
+static int __find_resource(struct resource *root, struct resource *old,
+ struct resource *new,
+ resource_size_t size,
+ struct resource_constraint *constraint)
+{
+ struct resource *this = root->child;
+ struct resource tmp = *new, avail, alloc;
+
+ tmp.start = root->start;
+ /*
+ * Skip past an allocated resource that starts at 0, since the assignment
+ * of this->start - 1 to tmp->end below would cause an underflow.
+ */
+ if (this && this->start == root->start) {
+ tmp.start = (this == old) ? old->start : this->end + 1;
+ this = this->sibling;
+ }
+ for(;;) {
+ if (this)
+ tmp.end = (this == old) ? this->end : this->start - 1;
+ else
+ tmp.end = root->end;
+
+ if (tmp.end < tmp.start)
+ goto next;
+
+ resource_clip(&tmp, constraint->min, constraint->max);
+ arch_remove_reservations(&tmp);
+
+ /* Check for overflow after ALIGN() */
+ avail.start = ALIGN(tmp.start, constraint->align);
+ avail.end = tmp.end;
+ avail.flags = new->flags & ~IORESOURCE_UNSET;
+ if (avail.start >= tmp.start) {
+ alloc.flags = avail.flags;
+ alloc.start = constraint->alignf(constraint->alignf_data, &avail,
+ size, constraint->align);
+ alloc.end = alloc.start + size - 1;
+ if (resource_contains(&avail, &alloc)) {
+ new->start = alloc.start;
+ new->end = alloc.end;
+ return 0;
+ }
+ }
+
+next: if (!this || this->end == root->end)
+ break;
+
+ if (this != old)
+ tmp.start = this->end + 1;
+ this = this->sibling;
+ }
+ return -EBUSY;
+}
+
+/*
+ * Find empty slot in the resource tree given range and alignment.
+ */
+static int find_resource(struct resource *root, struct resource *new,
+ resource_size_t size,
+ struct resource_constraint *constraint)
+{
+ return __find_resource(root, NULL, new, size, constraint);
+}
+
+/**
+ * reallocate_resource - allocate a slot in the resource tree given range & alignment.
+ * The resource will be relocated if the new size cannot be reallocated in the
+ * current location.
+ *
+ * @root: root resource descriptor
+ * @old: resource descriptor desired by caller
+ * @newsize: new size of the resource descriptor
+ * @constraint: the size and alignment constraints to be met.
+ */
+static int reallocate_resource(struct resource *root, struct resource *old,
+ resource_size_t newsize,
+ struct resource_constraint *constraint)
+{
+ int err=0;
+ struct resource new = *old;
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+
+ if ((err = __find_resource(root, old, &new, newsize, constraint)))
+ goto out;
+
+ if (resource_contains(&new, old)) {
+ old->start = new.start;
+ old->end = new.end;
+ goto out;
+ }
+
+ if (old->child) {
+ err = -EBUSY;
+ goto out;
+ }
+
+ if (resource_contains(old, &new)) {
+ old->start = new.start;
+ old->end = new.end;
+ } else {
+ __release_resource(old);
+ *old = new;
+ conflict = __request_resource(root, old);
+ BUG_ON(conflict);
+ }
+out:
+ write_unlock(&resource_lock);
+ return err;
+}
+
+
+/**
+ * allocate_resource - allocate empty slot in the resource tree given range & alignment.
+ * The resource will be reallocated with a new size if it was already allocated
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ * @size: requested resource region size
+ * @min: minimum boundary to allocate
+ * @max: maximum boundary to allocate
+ * @align: alignment requested, in bytes
+ * @alignf: alignment function, optional, called if not NULL
+ * @alignf_data: arbitrary data to pass to the @alignf function
+ */
+int allocate_resource(struct resource *root, struct resource *new,
+ resource_size_t size, resource_size_t min,
+ resource_size_t max, resource_size_t align,
+ resource_size_t (*alignf)(void *,
+ const struct resource *,
+ resource_size_t,
+ resource_size_t),
+ void *alignf_data)
+{
+ int err;
+ struct resource_constraint constraint;
+
+ if (!alignf)
+ alignf = simple_align_resource;
+
+ constraint.min = min;
+ constraint.max = max;
+ constraint.align = align;
+ constraint.alignf = alignf;
+ constraint.alignf_data = alignf_data;
+
+ if ( new->parent ) {
+ /* resource is already allocated, try reallocating with
+ the new constraints */
+ return reallocate_resource(root, new, size, &constraint);
+ }
+
+ write_lock(&resource_lock);
+ err = find_resource(root, new, size, &constraint);
+ if (err >= 0 && __request_resource(root, new))
+ err = -EBUSY;
+ write_unlock(&resource_lock);
+ return err;
+}
+
+EXPORT_SYMBOL(allocate_resource);
+
+/**
+ * lookup_resource - find an existing resource by a resource start address
+ * @root: root resource descriptor
+ * @start: resource start address
+ *
+ * Returns a pointer to the resource if found, NULL otherwise
+ */
+struct resource *lookup_resource(struct resource *root, resource_size_t start)
+{
+ struct resource *res;
+
+ read_lock(&resource_lock);
+ for (res = root->child; res; res = res->sibling) {
+ if (res->start == start)
+ break;
+ }
+ read_unlock(&resource_lock);
+
+ return res;
+}
+
+/*
+ * Insert a resource into the resource tree. If successful, return NULL,
+ * otherwise return the conflicting resource (compare to __request_resource())
+ */
+static struct resource * __insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *first, *next;
+
+ for (;; parent = first) {
+ first = __request_resource(parent, new);
+ if (!first)
+ return first;
+
+ if (first == parent)
+ return first;
+ if (WARN_ON(first == new)) /* duplicated insertion */
+ return first;
+
+ if ((first->start > new->start) || (first->end < new->end))
+ break;
+ if ((first->start == new->start) && (first->end == new->end))
+ break;
+ }
+
+ for (next = first; ; next = next->sibling) {
+ /* Partial overlap? Bad, and unfixable */
+ if (next->start < new->start || next->end > new->end)
+ return next;
+ if (!next->sibling)
+ break;
+ if (next->sibling->start > new->end)
+ break;
+ }
+
+ new->parent = parent;
+ new->sibling = next->sibling;
+ new->child = first;
+
+ next->sibling = NULL;
+ for (next = first; next; next = next->sibling)
+ next->parent = new;
+
+ if (parent->child == first) {
+ parent->child = new;
+ } else {
+ next = parent->child;
+ while (next->sibling != first)
+ next = next->sibling;
+ next->sibling = new;
+ }
+ return NULL;
+}
+
+/**
+ * insert_resource_conflict - Inserts resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, conflict resource if the resource can't be inserted.
+ *
+ * This function is equivalent to request_resource_conflict when no conflict
+ * happens. If a conflict happens, and the conflicting resources
+ * entirely fit within the range of the new resource, then the new
+ * resource is inserted and the conflicting resources become children of
+ * the new resource.
+ */
+struct resource *insert_resource_conflict(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __insert_resource(parent, new);
+ write_unlock(&resource_lock);
+ return conflict;
+}
+
+/**
+ * insert_resource - Inserts a resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, -EBUSY if the resource can't be inserted.
+ */
+int insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ conflict = insert_resource_conflict(parent, new);
+ return conflict ? -EBUSY : 0;
+}
+
+/**
+ * insert_resource_expand_to_fit - Insert a resource into the resource tree
+ * @root: root resource descriptor
+ * @new: new resource to insert
+ *
+ * Insert a resource into the resource tree, possibly expanding it in order
+ * to make it encompass any conflicting resources.
+ */
+void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
+{
+ if (new->parent)
+ return;
+
+ write_lock(&resource_lock);
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __insert_resource(root, new);
+ if (!conflict)
+ break;
+ if (conflict == root)
+ break;
+
+ /* Ok, expand resource to cover the conflict, then try again .. */
+ if (conflict->start < new->start)
+ new->start = conflict->start;
+ if (conflict->end > new->end)
+ new->end = conflict->end;
+
+ printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
+ }
+ write_unlock(&resource_lock);
+}
+
+static int __adjust_resource(struct resource *res, resource_size_t start,
+ resource_size_t size)
+{
+ struct resource *tmp, *parent = res->parent;
+ resource_size_t end = start + size - 1;
+ int result = -EBUSY;
+
+ if (!parent)
+ goto skip;
+
+ if ((start < parent->start) || (end > parent->end))
+ goto out;
+
+ if (res->sibling && (res->sibling->start <= end))
+ goto out;
+
+ tmp = parent->child;
+ if (tmp != res) {
+ while (tmp->sibling != res)
+ tmp = tmp->sibling;
+ if (start <= tmp->end)
+ goto out;
+ }
+
+skip:
+ for (tmp = res->child; tmp; tmp = tmp->sibling)
+ if ((tmp->start < start) || (tmp->end > end))
+ goto out;
+
+ res->start = start;
+ res->end = end;
+ result = 0;
+
+ out:
+ return result;
+}
+
+/**
+ * adjust_resource - modify a resource's start and size
+ * @res: resource to modify
+ * @start: new start value
+ * @size: new size
+ *
+ * Given an existing resource, change its start and size to match the
+ * arguments. Returns 0 on success, -EBUSY if it can't fit.
+ * Existing children of the resource are assumed to be immutable.
+ */
+int adjust_resource(struct resource *res, resource_size_t start,
+ resource_size_t size)
+{
+ int result;
+
+ write_lock(&resource_lock);
+ result = __adjust_resource(res, start, size);
+ write_unlock(&resource_lock);
+ return result;
+}
+EXPORT_SYMBOL(adjust_resource);
+
+static void __init __reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ struct resource *parent = root;
+ struct resource *conflict;
+ struct resource *res = alloc_resource(GFP_ATOMIC);
+ struct resource *next_res = NULL;
+
+ if (!res)
+ return;
+
+ res->name = name;
+ res->start = start;
+ res->end = end;
+ res->flags = IORESOURCE_BUSY;
+
+ while (1) {
+
+ conflict = __request_resource(parent, res);
+ if (!conflict) {
+ if (!next_res)
+ break;
+ res = next_res;
+ next_res = NULL;
+ continue;
+ }
+
+ /* conflict covered whole area */
+ if (conflict->start <= res->start &&
+ conflict->end >= res->end) {
+ free_resource(res);
+ WARN_ON(next_res);
+ break;
+ }
+
+ /* failed, split and try again */
+ if (conflict->start > res->start) {
+ end = res->end;
+ res->end = conflict->start - 1;
+ if (conflict->end < end) {
+ next_res = alloc_resource(GFP_ATOMIC);
+ if (!next_res) {
+ free_resource(res);
+ break;
+ }
+ next_res->name = name;
+ next_res->start = conflict->end + 1;
+ next_res->end = end;
+ next_res->flags = IORESOURCE_BUSY;
+ }
+ } else {
+ res->start = conflict->end + 1;
+ }
+ }
+
+}
+
+void __init reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ int abort = 0;
+
+ write_lock(&resource_lock);
+ if (root->start > start || root->end < end) {
+ pr_err("requested range [0x%llx-0x%llx] not in root %pr\n",
+ (unsigned long long)start, (unsigned long long)end,
+ root);
+ if (start > root->end || end < root->start)
+ abort = 1;
+ else {
+ if (end > root->end)
+ end = root->end;
+ if (start < root->start)
+ start = root->start;
+ pr_err("fixing request to [0x%llx-0x%llx]\n",
+ (unsigned long long)start,
+ (unsigned long long)end);
+ }
+ dump_stack();
+ }
+ if (!abort)
+ __reserve_region_with_split(root, start, end, name);
+ write_unlock(&resource_lock);
+}
+
+/**
+ * resource_alignment - calculate resource's alignment
+ * @res: resource pointer
+ *
+ * Returns alignment on success, 0 (invalid alignment) on failure.
+ */
+resource_size_t resource_alignment(struct resource *res)
+{
+ switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
+ case IORESOURCE_SIZEALIGN:
+ return resource_size(res);
+ case IORESOURCE_STARTALIGN:
+ return res->start;
+ default:
+ return 0;
+ }
+}
+
+/*
+ * This is compatibility stuff for IO resources.
+ *
+ * Note how this, unlike the above, knows about
+ * the IO flag meanings (busy etc).
+ *
+ * request_region creates a new busy region.
+ *
+ * release_region releases a matching busy region.
+ */
+
+static DECLARE_WAIT_QUEUE_HEAD(muxed_resource_wait);
+
+/**
+ * __request_region - create a new busy resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ * @name: reserving caller's ID string
+ * @flags: IO resource flags
+ */
+struct resource * __request_region(struct resource *parent,
+ resource_size_t start, resource_size_t n,
+ const char *name, int flags)
+{
+ DECLARE_WAITQUEUE(wait, current);
+ struct resource *res = alloc_resource(GFP_KERNEL);
+
+ if (!res)
+ return NULL;
+
+ res->name = name;
+ res->start = start;
+ res->end = start + n - 1;
+ res->flags = resource_type(parent);
+ res->flags |= IORESOURCE_BUSY | flags;
+
+ write_lock(&resource_lock);
+
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __request_resource(parent, res);
+ if (!conflict)
+ break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
+ }
+ if (conflict->flags & flags & IORESOURCE_MUXED) {
+ add_wait_queue(&muxed_resource_wait, &wait);
+ write_unlock(&resource_lock);
+ set_current_state(TASK_UNINTERRUPTIBLE);
+ schedule();
+ remove_wait_queue(&muxed_resource_wait, &wait);
+ write_lock(&resource_lock);
+ continue;
+ }
+ /* Uhhuh, that didn't work out.. */
+ free_resource(res);
+ res = NULL;
+ break;
+ }
+ write_unlock(&resource_lock);
+ return res;
+}
+EXPORT_SYMBOL(__request_region);
+
+/**
+ * __release_region - release a previously reserved resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ *
+ * The described resource region must match a currently busy region.
+ */
+void __release_region(struct resource *parent, resource_size_t start,
+ resource_size_t n)
+{
+ struct resource **p;
+ resource_size_t end;
+
+ p = &parent->child;
+ end = start + n - 1;
+
+ write_lock(&resource_lock);
+
+ for (;;) {
+ struct resource *res = *p;
+
+ if (!res)
+ break;
+ if (res->start <= start && res->end >= end) {
+ if (!(res->flags & IORESOURCE_BUSY)) {
+ p = &res->child;
+ continue;
+ }
+ if (res->start != start || res->end != end)
+ break;
+ *p = res->sibling;
+ write_unlock(&resource_lock);
+ if (res->flags & IORESOURCE_MUXED)
+ wake_up(&muxed_resource_wait);
+ free_resource(res);
+ return;
+ }
+ p = &res->sibling;
+ }
+
+ write_unlock(&resource_lock);
+
+ printk(KERN_WARNING "Trying to free nonexistent resource "
+ "<%016llx-%016llx>\n", (unsigned long long)start,
+ (unsigned long long)end);
+}
+EXPORT_SYMBOL(__release_region);
+
+#ifdef CONFIG_MEMORY_HOTREMOVE
+/**
+ * release_mem_region_adjustable - release a previously reserved memory region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @size: resource region size
+ *
+ * This interface is intended for memory hot-delete. The requested region
+ * is released from a currently busy memory resource. The requested region
+ * must either match exactly or fit into a single busy resource entry. In
+ * the latter case, the remaining resource is adjusted accordingly.
+ * Existing children of the busy memory resource must be immutable in the
+ * request.
+ *
+ * Note:
+ * - Additional release conditions, such as overlapping region, can be
+ * supported after they are confirmed as valid cases.
+ * - When a busy memory resource gets split into two entries, the code
+ * assumes that all children remain in the lower address entry for
+ * simplicity. Enhance this logic when necessary.
+ */
+int release_mem_region_adjustable(struct resource *parent,
+ resource_size_t start, resource_size_t size)
+{
+ struct resource **p;
+ struct resource *res;
+ struct resource *new_res;
+ resource_size_t end;
+ int ret = -EINVAL;
+
+ end = start + size - 1;
+ if ((start < parent->start) || (end > parent->end))
+ return ret;
+
+ /* The alloc_resource() result gets checked later */
+ new_res = alloc_resource(GFP_KERNEL);
+
+ p = &parent->child;
+ write_lock(&resource_lock);
+
+ while ((res = *p)) {
+ if (res->start >= end)
+ break;
+
+ /* look for the next resource if it does not fit into */
+ if (res->start > start || res->end < end) {
+ p = &res->sibling;
+ continue;
+ }
+
+ if (!(res->flags & IORESOURCE_MEM))
+ break;
+
+ if (!(res->flags & IORESOURCE_BUSY)) {
+ p = &res->child;
+ continue;
+ }
+
+ /* found the target resource; let's adjust accordingly */
+ if (res->start == start && res->end == end) {
+ /* free the whole entry */
+ *p = res->sibling;
+ free_resource(res);
+ ret = 0;
+ } else if (res->start == start && res->end != end) {
+ /* adjust the start */
+ ret = __adjust_resource(res, end + 1,
+ res->end - end);
+ } else if (res->start != start && res->end == end) {
+ /* adjust the end */
+ ret = __adjust_resource(res, res->start,
+ start - res->start);
+ } else {
+ /* split into two entries */
+ if (!new_res) {
+ ret = -ENOMEM;
+ break;
+ }
+ new_res->name = res->name;
+ new_res->start = end + 1;
+ new_res->end = res->end;
+ new_res->flags = res->flags;
+ new_res->parent = res->parent;
+ new_res->sibling = res->sibling;
+ new_res->child = NULL;
+
+ ret = __adjust_resource(res, res->start,
+ start - res->start);
+ if (ret)
+ break;
+ res->sibling = new_res;
+ new_res = NULL;
+ }
+
+ break;
+ }
+
+ write_unlock(&resource_lock);
+ free_resource(new_res);
+ return ret;
+}
+#endif /* CONFIG_MEMORY_HOTREMOVE */
+
+/*
+ * Managed region resource
+ */
+static void devm_resource_release(struct device *dev, void *ptr)
+{
+ struct resource **r = ptr;
+
+ release_resource(*r);
+}
+
+/**
+ * devm_request_resource() - request and reserve an I/O or memory resource
+ * @dev: device for which to request the resource
+ * @root: root of the resource tree from which to request the resource
+ * @new: descriptor of the resource to request
+ *
+ * This is a device-managed version of request_resource(). There is usually
+ * no need to release resources requested by this function explicitly since
+ * that will be taken care of when the device is unbound from its driver.
+ * If for some reason the resource needs to be released explicitly, because
+ * of ordering issues for example, drivers must call devm_release_resource()
+ * rather than the regular release_resource().
+ *
+ * When a conflict is detected between any existing resources and the newly
+ * requested resource, an error message will be printed.
+ *
+ * Returns 0 on success or a negative error code on failure.
+ */
+int devm_request_resource(struct device *dev, struct resource *root,
+ struct resource *new)
+{
+ struct resource *conflict, **ptr;
+
+ ptr = devres_alloc(devm_resource_release, sizeof(*ptr), GFP_KERNEL);
+ if (!ptr)
+ return -ENOMEM;
+
+ *ptr = new;
+
+ conflict = request_resource_conflict(root, new);
+ if (conflict) {
+ dev_err(dev, "resource collision: %pR conflicts with %s %pR\n",
+ new, conflict->name, conflict);
+ devres_free(ptr);
+ return -EBUSY;
+ }
+
+ devres_add(dev, ptr);
+ return 0;
+}
+EXPORT_SYMBOL(devm_request_resource);
+
+static int devm_resource_match(struct device *dev, void *res, void *data)
+{
+ struct resource **ptr = res;
+
+ return *ptr == data;
+}
+
+/**
+ * devm_release_resource() - release a previously requested resource
+ * @dev: device for which to release the resource
+ * @new: descriptor of the resource to release
+ *
+ * Releases a resource previously requested using devm_request_resource().
+ */
+void devm_release_resource(struct device *dev, struct resource *new)
+{
+ WARN_ON(devres_release(dev, devm_resource_release, devm_resource_match,
+ new));
+}
+EXPORT_SYMBOL(devm_release_resource);
+
+struct region_devres {
+ struct resource *parent;
+ resource_size_t start;
+ resource_size_t n;
+};
+
+static void devm_region_release(struct device *dev, void *res)
+{
+ struct region_devres *this = res;
+
+ __release_region(this->parent, this->start, this->n);
+}
+
+static int devm_region_match(struct device *dev, void *res, void *match_data)
+{
+ struct region_devres *this = res, *match = match_data;
+
+ return this->parent == match->parent &&
+ this->start == match->start && this->n == match->n;
+}
+
+struct resource * __devm_request_region(struct device *dev,
+ struct resource *parent, resource_size_t start,
+ resource_size_t n, const char *name)
+{
+ struct region_devres *dr = NULL;
+ struct resource *res;
+
+ dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
+ GFP_KERNEL);
+ if (!dr)
+ return NULL;
+
+ dr->parent = parent;
+ dr->start = start;
+ dr->n = n;
+
+ res = __request_region(parent, start, n, name, 0);
+ if (res)
+ devres_add(dev, dr);
+ else
+ devres_free(dr);
+
+ return res;
+}
+EXPORT_SYMBOL(__devm_request_region);
+
+void __devm_release_region(struct device *dev, struct resource *parent,
+ resource_size_t start, resource_size_t n)
+{
+ struct region_devres match_data = { parent, start, n };
+
+ __release_region(parent, start, n);
+ WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
+ &match_data));
+}
+EXPORT_SYMBOL(__devm_release_region);
+
+/*
+ * Called from init/main.c to reserve IO ports.
+ */
+#define MAXRESERVE 4
+static int __init reserve_setup(char *str)
+{
+ static int reserved;
+ static struct resource reserve[MAXRESERVE];
+
+ for (;;) {
+ unsigned int io_start, io_num;
+ int x = reserved;
+
+ if (get_option (&str, &io_start) != 2)
+ break;
+ if (get_option (&str, &io_num) == 0)
+ break;
+ if (x < MAXRESERVE) {
+ struct resource *res = reserve + x;
+ res->name = "reserved";
+ res->start = io_start;
+ res->end = io_start + io_num - 1;
+ res->flags = IORESOURCE_BUSY;
+ res->child = NULL;
+ if (request_resource(res->start >= 0x10000 ? &iomem_resource : &ioport_resource, res) == 0)
+ reserved = x+1;
+ }
+ }
+ return 1;
+}
+
+__setup("reserve=", reserve_setup);
+
+/*
+ * Check if the requested addr and size spans more than any slot in the
+ * iomem resource tree.
+ */
+int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ continue;
+ if (p->end < addr)
+ continue;
+ if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
+ PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
+ continue;
+ /*
+ * if a resource is "BUSY", it's not a hardware resource
+ * but a driver mapping of such a resource; we don't want
+ * to warn for those; some drivers legitimately map only
+ * partial hardware resources. (example: vesafb)
+ */
+ if (p->flags & IORESOURCE_BUSY)
+ continue;
+
+ printk(KERN_WARNING "resource sanity check: requesting [mem %#010llx-%#010llx], which spans more than %s %pR\n",
+ (unsigned long long)addr,
+ (unsigned long long)(addr + size - 1),
+ p->name, p);
+ err = -1;
+ break;
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+#ifdef CONFIG_STRICT_DEVMEM
+static int strict_iomem_checks = 1;
+#else
+static int strict_iomem_checks;
+#endif
+
+/*
+ * check if an address is reserved in the iomem resource tree
+ * returns 1 if reserved, 0 if not reserved.
+ */
+int iomem_is_exclusive(u64 addr)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+ int size = PAGE_SIZE;
+
+ if (!strict_iomem_checks)
+ return 0;
+
+ addr = addr & PAGE_MASK;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ break;
+ if (p->end < addr)
+ continue;
+ if (p->flags & IORESOURCE_BUSY &&
+ p->flags & IORESOURCE_EXCLUSIVE) {
+ err = 1;
+ break;
+ }
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+struct resource_entry *resource_list_create_entry(struct resource *res,
+ size_t extra_size)
+{
+ struct resource_entry *entry;
+
+ entry = kzalloc(sizeof(*entry) + extra_size, GFP_KERNEL);
+ if (entry) {
+ INIT_LIST_HEAD(&entry->node);
+ entry->res = res ? res : &entry->__res;
+ }
+
+ return entry;
+}
+EXPORT_SYMBOL(resource_list_create_entry);
+
+void resource_list_free(struct list_head *head)
+{
+ struct resource_entry *entry, *tmp;
+
+ list_for_each_entry_safe(entry, tmp, head, node)
+ resource_list_destroy_entry(entry);
+}
+EXPORT_SYMBOL(resource_list_free);
+
+static int __init strict_iomem(char *str)
+{
+ if (strstr(str, "relaxed"))
+ strict_iomem_checks = 0;
+ if (strstr(str, "strict"))
+ strict_iomem_checks = 1;
+ return 1;
+}
+
+__setup("iomem=", strict_iomem);