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+#
+# Font configuration
+#
+
+config FONT_SUPPORT
+ tristate
+
+if FONT_SUPPORT
+
+config FONTS
+ bool "Select compiled-in fonts"
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ help
+ Say Y here if you would like to use fonts other than the default
+ your frame buffer console usually use.
+
+ Note that the answer to this question won't directly affect the
+ kernel: saying N will just cause the configurator to skip all
+ the questions about foreign fonts.
+
+ If unsure, say N (the default choices are safe).
+
+config FONT_8x8
+ bool "VGA 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ default y if !SPARC && !FONTS
+ help
+ This is the "high resolution" font for the VGA frame buffer (the one
+ provided by the text console 80x50 (and higher) modes).
+
+ Note that this is a poor quality font. The VGA 8x16 font is quite a
+ lot more readable.
+
+ Given the resolution provided by the frame buffer device, answer N
+ here is safe.
+
+config FONT_8x16
+ bool "VGA 8x16 font" if FONTS
+ default y if !SPARC && !FONTS
+ help
+ This is the "high resolution" font for the VGA frame buffer (the one
+ provided by the VGA text console 80x25 mode.
+
+ If unsure, say Y.
+
+config FONT_6x11
+ bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
+ default y if !SPARC && !FONTS && MAC
+ help
+ Small console font with Macintosh-style high-half glyphs. Some Mac
+ framebuffer drivers don't support this one at all.
+
+config FONT_7x14
+ bool "console 7x14 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ Console font with characters just a bit smaller than the default.
+ If the standard 8x16 font is a little too big for you, say Y.
+ Otherwise, say N.
+
+config FONT_PEARL_8x8
+ bool "Pearl (old m68k) console 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ default y if !SPARC && !FONTS && AMIGA
+ help
+ Small console font with PC-style control-character and high-half
+ glyphs.
+
+config FONT_ACORN_8x8
+ bool "Acorn console 8x8 font" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ default y if !SPARC && !FONTS && ARM && ARCH_ACORN
+ help
+ Small console font with PC-style control characters and high-half
+ glyphs.
+
+config FONT_MINI_4x6
+ bool "Mini 4x6 font"
+ depends on !SPARC && FONTS
+
+config FONT_6x10
+ bool "Medium-size 6x10 font"
+ depends on !SPARC && FONTS
+ help
+ Medium-size console font. Suitable for framebuffer consoles on
+ embedded devices with a 320x240 screen, to get a reasonable number
+ of characters (53x24) that are still at a readable size.
+
+config FONT_SUN8x16
+ bool "Sparc console 8x16 font"
+ depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
+ help
+ This is the high resolution console font for Sun machines. Say Y.
+
+config FONT_SUN12x22
+ bool "Sparc console 12x22 font (not supported by all drivers)"
+ depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
+ help
+ This is the high resolution console font for Sun machines with very
+ big letters (like the letters used in the SPARC PROM). If the
+ standard font is unreadable for you, say Y, otherwise say N.
+
+config FONT_10x18
+ bool "console 10x18 font (not supported by all drivers)" if FONTS
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ This is a high resolution console font for machines with very
+ big letters. It fits between the sun 12x22 and the normal 8x16 font.
+ If other fonts are too big or too small for you, say Y, otherwise say N.
+
+config FONT_AUTOSELECT
+ def_bool y
+ depends on !FONT_8x8
+ depends on !FONT_6x11
+ depends on !FONT_7x14
+ depends on !FONT_PEARL_8x8
+ depends on !FONT_ACORN_8x8
+ depends on !FONT_MINI_4x6
+ depends on !FONT_6x10
+ depends on !FONT_SUN8x16
+ depends on !FONT_SUN12x22
+ depends on !FONT_10x18
+ select FONT_8x16
+
+endif # FONT_SUPPORT