diff options
Diffstat (limited to 'net/ipv4/tcp_vegas.c')
-rw-r--r-- | net/ipv4/tcp_vegas.c | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/net/ipv4/tcp_vegas.c b/net/ipv4/tcp_vegas.c new file mode 100644 index 000000000..a6cea1d5e --- /dev/null +++ b/net/ipv4/tcp_vegas.c @@ -0,0 +1,337 @@ +/* + * TCP Vegas congestion control + * + * This is based on the congestion detection/avoidance scheme described in + * Lawrence S. Brakmo and Larry L. Peterson. + * "TCP Vegas: End to end congestion avoidance on a global internet." + * IEEE Journal on Selected Areas in Communication, 13(8):1465--1480, + * October 1995. Available from: + * ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps + * + * See http://www.cs.arizona.edu/xkernel/ for their implementation. + * The main aspects that distinguish this implementation from the + * Arizona Vegas implementation are: + * o We do not change the loss detection or recovery mechanisms of + * Linux in any way. Linux already recovers from losses quite well, + * using fine-grained timers, NewReno, and FACK. + * o To avoid the performance penalty imposed by increasing cwnd + * only every-other RTT during slow start, we increase during + * every RTT during slow start, just like Reno. + * o Largely to allow continuous cwnd growth during slow start, + * we use the rate at which ACKs come back as the "actual" + * rate, rather than the rate at which data is sent. + * o To speed convergence to the right rate, we set the cwnd + * to achieve the right ("actual") rate when we exit slow start. + * o To filter out the noise caused by delayed ACKs, we use the + * minimum RTT sample observed during the last RTT to calculate + * the actual rate. + * o When the sender re-starts from idle, it waits until it has + * received ACKs for an entire flight of new data before making + * a cwnd adjustment decision. The original Vegas implementation + * assumed senders never went idle. + */ + +#include <linux/mm.h> +#include <linux/module.h> +#include <linux/skbuff.h> +#include <linux/inet_diag.h> + +#include <net/tcp.h> + +#include "tcp_vegas.h" + +static int alpha = 2; +static int beta = 4; +static int gamma = 1; + +module_param(alpha, int, 0644); +MODULE_PARM_DESC(alpha, "lower bound of packets in network"); +module_param(beta, int, 0644); +MODULE_PARM_DESC(beta, "upper bound of packets in network"); +module_param(gamma, int, 0644); +MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)"); + +/* There are several situations when we must "re-start" Vegas: + * + * o when a connection is established + * o after an RTO + * o after fast recovery + * o when we send a packet and there is no outstanding + * unacknowledged data (restarting an idle connection) + * + * In these circumstances we cannot do a Vegas calculation at the + * end of the first RTT, because any calculation we do is using + * stale info -- both the saved cwnd and congestion feedback are + * stale. + * + * Instead we must wait until the completion of an RTT during + * which we actually receive ACKs. + */ +static void vegas_enable(struct sock *sk) +{ + const struct tcp_sock *tp = tcp_sk(sk); + struct vegas *vegas = inet_csk_ca(sk); + + /* Begin taking Vegas samples next time we send something. */ + vegas->doing_vegas_now = 1; + + /* Set the beginning of the next send window. */ + vegas->beg_snd_nxt = tp->snd_nxt; + + vegas->cntRTT = 0; + vegas->minRTT = 0x7fffffff; +} + +/* Stop taking Vegas samples for now. */ +static inline void vegas_disable(struct sock *sk) +{ + struct vegas *vegas = inet_csk_ca(sk); + + vegas->doing_vegas_now = 0; +} + +void tcp_vegas_init(struct sock *sk) +{ + struct vegas *vegas = inet_csk_ca(sk); + + vegas->baseRTT = 0x7fffffff; + vegas_enable(sk); +} +EXPORT_SYMBOL_GPL(tcp_vegas_init); + +/* Do RTT sampling needed for Vegas. + * Basically we: + * o min-filter RTT samples from within an RTT to get the current + * propagation delay + queuing delay (we are min-filtering to try to + * avoid the effects of delayed ACKs) + * o min-filter RTT samples from a much longer window (forever for now) + * to find the propagation delay (baseRTT) + */ +void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, s32 rtt_us) +{ + struct vegas *vegas = inet_csk_ca(sk); + u32 vrtt; + + if (rtt_us < 0) + return; + + /* Never allow zero rtt or baseRTT */ + vrtt = rtt_us + 1; + + /* Filter to find propagation delay: */ + if (vrtt < vegas->baseRTT) + vegas->baseRTT = vrtt; + + /* Find the min RTT during the last RTT to find + * the current prop. delay + queuing delay: + */ + vegas->minRTT = min(vegas->minRTT, vrtt); + vegas->cntRTT++; +} +EXPORT_SYMBOL_GPL(tcp_vegas_pkts_acked); + +void tcp_vegas_state(struct sock *sk, u8 ca_state) +{ + if (ca_state == TCP_CA_Open) + vegas_enable(sk); + else + vegas_disable(sk); +} +EXPORT_SYMBOL_GPL(tcp_vegas_state); + +/* + * If the connection is idle and we are restarting, + * then we don't want to do any Vegas calculations + * until we get fresh RTT samples. So when we + * restart, we reset our Vegas state to a clean + * slate. After we get acks for this flight of + * packets, _then_ we can make Vegas calculations + * again. + */ +void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event) +{ + if (event == CA_EVENT_CWND_RESTART || + event == CA_EVENT_TX_START) + tcp_vegas_init(sk); +} +EXPORT_SYMBOL_GPL(tcp_vegas_cwnd_event); + +static inline u32 tcp_vegas_ssthresh(struct tcp_sock *tp) +{ + return min(tp->snd_ssthresh, tp->snd_cwnd-1); +} + +static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack, u32 acked) +{ + struct tcp_sock *tp = tcp_sk(sk); + struct vegas *vegas = inet_csk_ca(sk); + + if (!vegas->doing_vegas_now) { + tcp_reno_cong_avoid(sk, ack, acked); + return; + } + + if (after(ack, vegas->beg_snd_nxt)) { + /* Do the Vegas once-per-RTT cwnd adjustment. */ + + /* Save the extent of the current window so we can use this + * at the end of the next RTT. + */ + vegas->beg_snd_nxt = tp->snd_nxt; + + /* We do the Vegas calculations only if we got enough RTT + * samples that we can be reasonably sure that we got + * at least one RTT sample that wasn't from a delayed ACK. + * If we only had 2 samples total, + * then that means we're getting only 1 ACK per RTT, which + * means they're almost certainly delayed ACKs. + * If we have 3 samples, we should be OK. + */ + + if (vegas->cntRTT <= 2) { + /* We don't have enough RTT samples to do the Vegas + * calculation, so we'll behave like Reno. + */ + tcp_reno_cong_avoid(sk, ack, acked); + } else { + u32 rtt, diff; + u64 target_cwnd; + + /* We have enough RTT samples, so, using the Vegas + * algorithm, we determine if we should increase or + * decrease cwnd, and by how much. + */ + + /* Pluck out the RTT we are using for the Vegas + * calculations. This is the min RTT seen during the + * last RTT. Taking the min filters out the effects + * of delayed ACKs, at the cost of noticing congestion + * a bit later. + */ + rtt = vegas->minRTT; + + /* Calculate the cwnd we should have, if we weren't + * going too fast. + * + * This is: + * (actual rate in segments) * baseRTT + */ + target_cwnd = (u64)tp->snd_cwnd * vegas->baseRTT; + do_div(target_cwnd, rtt); + + /* Calculate the difference between the window we had, + * and the window we would like to have. This quantity + * is the "Diff" from the Arizona Vegas papers. + */ + diff = tp->snd_cwnd * (rtt-vegas->baseRTT) / vegas->baseRTT; + + if (diff > gamma && tp->snd_cwnd <= tp->snd_ssthresh) { + /* Going too fast. Time to slow down + * and switch to congestion avoidance. + */ + + /* Set cwnd to match the actual rate + * exactly: + * cwnd = (actual rate) * baseRTT + * Then we add 1 because the integer + * truncation robs us of full link + * utilization. + */ + tp->snd_cwnd = min(tp->snd_cwnd, (u32)target_cwnd+1); + tp->snd_ssthresh = tcp_vegas_ssthresh(tp); + + } else if (tp->snd_cwnd <= tp->snd_ssthresh) { + /* Slow start. */ + tcp_slow_start(tp, acked); + } else { + /* Congestion avoidance. */ + + /* Figure out where we would like cwnd + * to be. + */ + if (diff > beta) { + /* The old window was too fast, so + * we slow down. + */ + tp->snd_cwnd--; + tp->snd_ssthresh + = tcp_vegas_ssthresh(tp); + } else if (diff < alpha) { + /* We don't have enough extra packets + * in the network, so speed up. + */ + tp->snd_cwnd++; + } else { + /* Sending just as fast as we + * should be. + */ + } + } + + if (tp->snd_cwnd < 2) + tp->snd_cwnd = 2; + else if (tp->snd_cwnd > tp->snd_cwnd_clamp) + tp->snd_cwnd = tp->snd_cwnd_clamp; + + tp->snd_ssthresh = tcp_current_ssthresh(sk); + } + + /* Wipe the slate clean for the next RTT. */ + vegas->cntRTT = 0; + vegas->minRTT = 0x7fffffff; + } + /* Use normal slow start */ + else if (tp->snd_cwnd <= tp->snd_ssthresh) + tcp_slow_start(tp, acked); +} + +/* Extract info for Tcp socket info provided via netlink. */ +size_t tcp_vegas_get_info(struct sock *sk, u32 ext, int *attr, + union tcp_cc_info *info) +{ + const struct vegas *ca = inet_csk_ca(sk); + + if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) { + info->vegas.tcpv_enabled = ca->doing_vegas_now, + info->vegas.tcpv_rttcnt = ca->cntRTT, + info->vegas.tcpv_rtt = ca->baseRTT, + info->vegas.tcpv_minrtt = ca->minRTT, + + *attr = INET_DIAG_VEGASINFO; + return sizeof(struct tcpvegas_info); + } + return 0; +} +EXPORT_SYMBOL_GPL(tcp_vegas_get_info); + +static struct tcp_congestion_ops tcp_vegas __read_mostly = { + .init = tcp_vegas_init, + .ssthresh = tcp_reno_ssthresh, + .cong_avoid = tcp_vegas_cong_avoid, + .pkts_acked = tcp_vegas_pkts_acked, + .set_state = tcp_vegas_state, + .cwnd_event = tcp_vegas_cwnd_event, + .get_info = tcp_vegas_get_info, + + .owner = THIS_MODULE, + .name = "vegas", +}; + +static int __init tcp_vegas_register(void) +{ + BUILD_BUG_ON(sizeof(struct vegas) > ICSK_CA_PRIV_SIZE); + tcp_register_congestion_control(&tcp_vegas); + return 0; +} + +static void __exit tcp_vegas_unregister(void) +{ + tcp_unregister_congestion_control(&tcp_vegas); +} + +module_init(tcp_vegas_register); +module_exit(tcp_vegas_unregister); + +MODULE_AUTHOR("Stephen Hemminger"); +MODULE_LICENSE("GPL"); +MODULE_DESCRIPTION("TCP Vegas"); |