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-rw-r--r--sound/oss/dmasound/dmasound_paula.c738
1 files changed, 738 insertions, 0 deletions
diff --git a/sound/oss/dmasound/dmasound_paula.c b/sound/oss/dmasound/dmasound_paula.c
new file mode 100644
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+++ b/sound/oss/dmasound/dmasound_paula.c
@@ -0,0 +1,738 @@
+/*
+ * linux/sound/oss/dmasound/dmasound_paula.c
+ *
+ * Amiga `Paula' DMA Sound Driver
+ *
+ * See linux/sound/oss/dmasound/dmasound_core.c for copyright and credits
+ * prior to 28/01/2001
+ *
+ * 28/01/2001 [0.1] Iain Sandoe
+ * - added versioning
+ * - put in and populated the hardware_afmts field.
+ * [0.2] - put in SNDCTL_DSP_GETCAPS value.
+ * [0.3] - put in constraint on state buffer usage.
+ * [0.4] - put in default hard/soft settings
+*/
+
+
+#include <linux/module.h>
+#include <linux/mm.h>
+#include <linux/init.h>
+#include <linux/ioport.h>
+#include <linux/soundcard.h>
+#include <linux/interrupt.h>
+#include <linux/platform_device.h>
+
+#include <asm/uaccess.h>
+#include <asm/setup.h>
+#include <asm/amigahw.h>
+#include <asm/amigaints.h>
+#include <asm/machdep.h>
+
+#include "dmasound.h"
+
+#define DMASOUND_PAULA_REVISION 0
+#define DMASOUND_PAULA_EDITION 4
+
+#define custom amiga_custom
+ /*
+ * The minimum period for audio depends on htotal (for OCS/ECS/AGA)
+ * (Imported from arch/m68k/amiga/amisound.c)
+ */
+
+extern volatile u_short amiga_audio_min_period;
+
+
+ /*
+ * amiga_mksound() should be able to restore the period after beeping
+ * (Imported from arch/m68k/amiga/amisound.c)
+ */
+
+extern u_short amiga_audio_period;
+
+
+ /*
+ * Audio DMA masks
+ */
+
+#define AMI_AUDIO_OFF (DMAF_AUD0 | DMAF_AUD1 | DMAF_AUD2 | DMAF_AUD3)
+#define AMI_AUDIO_8 (DMAF_SETCLR | DMAF_MASTER | DMAF_AUD0 | DMAF_AUD1)
+#define AMI_AUDIO_14 (AMI_AUDIO_8 | DMAF_AUD2 | DMAF_AUD3)
+
+
+ /*
+ * Helper pointers for 16(14)-bit sound
+ */
+
+static int write_sq_block_size_half, write_sq_block_size_quarter;
+
+
+/*** Low level stuff *********************************************************/
+
+
+static void *AmiAlloc(unsigned int size, gfp_t flags);
+static void AmiFree(void *obj, unsigned int size);
+static int AmiIrqInit(void);
+#ifdef MODULE
+static void AmiIrqCleanUp(void);
+#endif
+static void AmiSilence(void);
+static void AmiInit(void);
+static int AmiSetFormat(int format);
+static int AmiSetVolume(int volume);
+static int AmiSetTreble(int treble);
+static void AmiPlayNextFrame(int index);
+static void AmiPlay(void);
+static irqreturn_t AmiInterrupt(int irq, void *dummy);
+
+#ifdef CONFIG_HEARTBEAT
+
+ /*
+ * Heartbeat interferes with sound since the 7 kHz low-pass filter and the
+ * power LED are controlled by the same line.
+ */
+
+static void (*saved_heartbeat)(int) = NULL;
+
+static inline void disable_heartbeat(void)
+{
+ if (mach_heartbeat) {
+ saved_heartbeat = mach_heartbeat;
+ mach_heartbeat = NULL;
+ }
+ AmiSetTreble(dmasound.treble);
+}
+
+static inline void enable_heartbeat(void)
+{
+ if (saved_heartbeat)
+ mach_heartbeat = saved_heartbeat;
+}
+#else /* !CONFIG_HEARTBEAT */
+#define disable_heartbeat() do { } while (0)
+#define enable_heartbeat() do { } while (0)
+#endif /* !CONFIG_HEARTBEAT */
+
+
+/*** Mid level stuff *********************************************************/
+
+static void AmiMixerInit(void);
+static int AmiMixerIoctl(u_int cmd, u_long arg);
+static int AmiWriteSqSetup(void);
+static int AmiStateInfo(char *buffer, size_t space);
+
+
+/*** Translations ************************************************************/
+
+/* ++TeSche: radically changed for new expanding purposes...
+ *
+ * These two routines now deal with copying/expanding/translating the samples
+ * from user space into our buffer at the right frequency. They take care about
+ * how much data there's actually to read, how much buffer space there is and
+ * to convert samples into the right frequency/encoding. They will only work on
+ * complete samples so it may happen they leave some bytes in the input stream
+ * if the user didn't write a multiple of the current sample size. They both
+ * return the number of bytes they've used from both streams so you may detect
+ * such a situation. Luckily all programs should be able to cope with that.
+ *
+ * I think I've optimized anything as far as one can do in plain C, all
+ * variables should fit in registers and the loops are really short. There's
+ * one loop for every possible situation. Writing a more generalized and thus
+ * parameterized loop would only produce slower code. Feel free to optimize
+ * this in assembler if you like. :)
+ *
+ * I think these routines belong here because they're not yet really hardware
+ * independent, especially the fact that the Falcon can play 16bit samples
+ * only in stereo is hardcoded in both of them!
+ *
+ * ++geert: split in even more functions (one per format)
+ */
+
+
+ /*
+ * Native format
+ */
+
+static ssize_t ami_ct_s8(const u_char __user *userPtr, size_t userCount,
+ u_char frame[], ssize_t *frameUsed, ssize_t frameLeft)
+{
+ ssize_t count, used;
+
+ if (!dmasound.soft.stereo) {
+ void *p = &frame[*frameUsed];
+ count = min_t(unsigned long, userCount, frameLeft) & ~1;
+ used = count;
+ if (copy_from_user(p, userPtr, count))
+ return -EFAULT;
+ } else {
+ u_char *left = &frame[*frameUsed>>1];
+ u_char *right = left+write_sq_block_size_half;
+ count = min_t(unsigned long, userCount, frameLeft)>>1 & ~1;
+ used = count*2;
+ while (count > 0) {
+ if (get_user(*left++, userPtr++)
+ || get_user(*right++, userPtr++))
+ return -EFAULT;
+ count--;
+ }
+ }
+ *frameUsed += used;
+ return used;
+}
+
+
+ /*
+ * Copy and convert 8 bit data
+ */
+
+#define GENERATE_AMI_CT8(funcname, convsample) \
+static ssize_t funcname(const u_char __user *userPtr, size_t userCount, \
+ u_char frame[], ssize_t *frameUsed, \
+ ssize_t frameLeft) \
+{ \
+ ssize_t count, used; \
+ \
+ if (!dmasound.soft.stereo) { \
+ u_char *p = &frame[*frameUsed]; \
+ count = min_t(size_t, userCount, frameLeft) & ~1; \
+ used = count; \
+ while (count > 0) { \
+ u_char data; \
+ if (get_user(data, userPtr++)) \
+ return -EFAULT; \
+ *p++ = convsample(data); \
+ count--; \
+ } \
+ } else { \
+ u_char *left = &frame[*frameUsed>>1]; \
+ u_char *right = left+write_sq_block_size_half; \
+ count = min_t(size_t, userCount, frameLeft)>>1 & ~1; \
+ used = count*2; \
+ while (count > 0) { \
+ u_char data; \
+ if (get_user(data, userPtr++)) \
+ return -EFAULT; \
+ *left++ = convsample(data); \
+ if (get_user(data, userPtr++)) \
+ return -EFAULT; \
+ *right++ = convsample(data); \
+ count--; \
+ } \
+ } \
+ *frameUsed += used; \
+ return used; \
+}
+
+#define AMI_CT_ULAW(x) (dmasound_ulaw2dma8[(x)])
+#define AMI_CT_ALAW(x) (dmasound_alaw2dma8[(x)])
+#define AMI_CT_U8(x) ((x) ^ 0x80)
+
+GENERATE_AMI_CT8(ami_ct_ulaw, AMI_CT_ULAW)
+GENERATE_AMI_CT8(ami_ct_alaw, AMI_CT_ALAW)
+GENERATE_AMI_CT8(ami_ct_u8, AMI_CT_U8)
+
+
+ /*
+ * Copy and convert 16 bit data
+ */
+
+#define GENERATE_AMI_CT_16(funcname, convsample) \
+static ssize_t funcname(const u_char __user *userPtr, size_t userCount, \
+ u_char frame[], ssize_t *frameUsed, \
+ ssize_t frameLeft) \
+{ \
+ const u_short __user *ptr = (const u_short __user *)userPtr; \
+ ssize_t count, used; \
+ u_short data; \
+ \
+ if (!dmasound.soft.stereo) { \
+ u_char *high = &frame[*frameUsed>>1]; \
+ u_char *low = high+write_sq_block_size_half; \
+ count = min_t(size_t, userCount, frameLeft)>>1 & ~1; \
+ used = count*2; \
+ while (count > 0) { \
+ if (get_user(data, ptr++)) \
+ return -EFAULT; \
+ data = convsample(data); \
+ *high++ = data>>8; \
+ *low++ = (data>>2) & 0x3f; \
+ count--; \
+ } \
+ } else { \
+ u_char *lefth = &frame[*frameUsed>>2]; \
+ u_char *leftl = lefth+write_sq_block_size_quarter; \
+ u_char *righth = lefth+write_sq_block_size_half; \
+ u_char *rightl = righth+write_sq_block_size_quarter; \
+ count = min_t(size_t, userCount, frameLeft)>>2 & ~1; \
+ used = count*4; \
+ while (count > 0) { \
+ if (get_user(data, ptr++)) \
+ return -EFAULT; \
+ data = convsample(data); \
+ *lefth++ = data>>8; \
+ *leftl++ = (data>>2) & 0x3f; \
+ if (get_user(data, ptr++)) \
+ return -EFAULT; \
+ data = convsample(data); \
+ *righth++ = data>>8; \
+ *rightl++ = (data>>2) & 0x3f; \
+ count--; \
+ } \
+ } \
+ *frameUsed += used; \
+ return used; \
+}
+
+#define AMI_CT_S16BE(x) (x)
+#define AMI_CT_U16BE(x) ((x) ^ 0x8000)
+#define AMI_CT_S16LE(x) (le2be16((x)))
+#define AMI_CT_U16LE(x) (le2be16((x)) ^ 0x8000)
+
+GENERATE_AMI_CT_16(ami_ct_s16be, AMI_CT_S16BE)
+GENERATE_AMI_CT_16(ami_ct_u16be, AMI_CT_U16BE)
+GENERATE_AMI_CT_16(ami_ct_s16le, AMI_CT_S16LE)
+GENERATE_AMI_CT_16(ami_ct_u16le, AMI_CT_U16LE)
+
+
+static TRANS transAmiga = {
+ .ct_ulaw = ami_ct_ulaw,
+ .ct_alaw = ami_ct_alaw,
+ .ct_s8 = ami_ct_s8,
+ .ct_u8 = ami_ct_u8,
+ .ct_s16be = ami_ct_s16be,
+ .ct_u16be = ami_ct_u16be,
+ .ct_s16le = ami_ct_s16le,
+ .ct_u16le = ami_ct_u16le,
+};
+
+/*** Low level stuff *********************************************************/
+
+static inline void StopDMA(void)
+{
+ custom.aud[0].audvol = custom.aud[1].audvol = 0;
+ custom.aud[2].audvol = custom.aud[3].audvol = 0;
+ custom.dmacon = AMI_AUDIO_OFF;
+ enable_heartbeat();
+}
+
+static void *AmiAlloc(unsigned int size, gfp_t flags)
+{
+ return amiga_chip_alloc((long)size, "dmasound [Paula]");
+}
+
+static void AmiFree(void *obj, unsigned int size)
+{
+ amiga_chip_free (obj);
+}
+
+static int __init AmiIrqInit(void)
+{
+ /* turn off DMA for audio channels */
+ StopDMA();
+
+ /* Register interrupt handler. */
+ if (request_irq(IRQ_AMIGA_AUD0, AmiInterrupt, 0, "DMA sound",
+ AmiInterrupt))
+ return 0;
+ return 1;
+}
+
+#ifdef MODULE
+static void AmiIrqCleanUp(void)
+{
+ /* turn off DMA for audio channels */
+ StopDMA();
+ /* release the interrupt */
+ free_irq(IRQ_AMIGA_AUD0, AmiInterrupt);
+}
+#endif /* MODULE */
+
+static void AmiSilence(void)
+{
+ /* turn off DMA for audio channels */
+ StopDMA();
+}
+
+
+static void AmiInit(void)
+{
+ int period, i;
+
+ AmiSilence();
+
+ if (dmasound.soft.speed)
+ period = amiga_colorclock/dmasound.soft.speed-1;
+ else
+ period = amiga_audio_min_period;
+ dmasound.hard = dmasound.soft;
+ dmasound.trans_write = &transAmiga;
+
+ if (period < amiga_audio_min_period) {
+ /* we would need to squeeze the sound, but we won't do that */
+ period = amiga_audio_min_period;
+ } else if (period > 65535) {
+ period = 65535;
+ }
+ dmasound.hard.speed = amiga_colorclock/(period+1);
+
+ for (i = 0; i < 4; i++)
+ custom.aud[i].audper = period;
+ amiga_audio_period = period;
+}
+
+
+static int AmiSetFormat(int format)
+{
+ int size;
+
+ /* Amiga sound DMA supports 8bit and 16bit (pseudo 14 bit) modes */
+
+ switch (format) {
+ case AFMT_QUERY:
+ return dmasound.soft.format;
+ case AFMT_MU_LAW:
+ case AFMT_A_LAW:
+ case AFMT_U8:
+ case AFMT_S8:
+ size = 8;
+ break;
+ case AFMT_S16_BE:
+ case AFMT_U16_BE:
+ case AFMT_S16_LE:
+ case AFMT_U16_LE:
+ size = 16;
+ break;
+ default: /* :-) */
+ size = 8;
+ format = AFMT_S8;
+ }
+
+ dmasound.soft.format = format;
+ dmasound.soft.size = size;
+ if (dmasound.minDev == SND_DEV_DSP) {
+ dmasound.dsp.format = format;
+ dmasound.dsp.size = dmasound.soft.size;
+ }
+ AmiInit();
+
+ return format;
+}
+
+
+#define VOLUME_VOXWARE_TO_AMI(v) \
+ (((v) < 0) ? 0 : ((v) > 100) ? 64 : ((v) * 64)/100)
+#define VOLUME_AMI_TO_VOXWARE(v) ((v)*100/64)
+
+static int AmiSetVolume(int volume)
+{
+ dmasound.volume_left = VOLUME_VOXWARE_TO_AMI(volume & 0xff);
+ custom.aud[0].audvol = dmasound.volume_left;
+ dmasound.volume_right = VOLUME_VOXWARE_TO_AMI((volume & 0xff00) >> 8);
+ custom.aud[1].audvol = dmasound.volume_right;
+ if (dmasound.hard.size == 16) {
+ if (dmasound.volume_left == 64 && dmasound.volume_right == 64) {
+ custom.aud[2].audvol = 1;
+ custom.aud[3].audvol = 1;
+ } else {
+ custom.aud[2].audvol = 0;
+ custom.aud[3].audvol = 0;
+ }
+ }
+ return VOLUME_AMI_TO_VOXWARE(dmasound.volume_left) |
+ (VOLUME_AMI_TO_VOXWARE(dmasound.volume_right) << 8);
+}
+
+static int AmiSetTreble(int treble)
+{
+ dmasound.treble = treble;
+ if (treble < 50)
+ ciaa.pra &= ~0x02;
+ else
+ ciaa.pra |= 0x02;
+ return treble;
+}
+
+
+#define AMI_PLAY_LOADED 1
+#define AMI_PLAY_PLAYING 2
+#define AMI_PLAY_MASK 3
+
+
+static void AmiPlayNextFrame(int index)
+{
+ u_char *start, *ch0, *ch1, *ch2, *ch3;
+ u_long size;
+
+ /* used by AmiPlay() if all doubts whether there really is something
+ * to be played are already wiped out.
+ */
+ start = write_sq.buffers[write_sq.front];
+ size = (write_sq.count == index ? write_sq.rear_size
+ : write_sq.block_size)>>1;
+
+ if (dmasound.hard.stereo) {
+ ch0 = start;
+ ch1 = start+write_sq_block_size_half;
+ size >>= 1;
+ } else {
+ ch0 = start;
+ ch1 = start;
+ }
+
+ disable_heartbeat();
+ custom.aud[0].audvol = dmasound.volume_left;
+ custom.aud[1].audvol = dmasound.volume_right;
+ if (dmasound.hard.size == 8) {
+ custom.aud[0].audlc = (u_short *)ZTWO_PADDR(ch0);
+ custom.aud[0].audlen = size;
+ custom.aud[1].audlc = (u_short *)ZTWO_PADDR(ch1);
+ custom.aud[1].audlen = size;
+ custom.dmacon = AMI_AUDIO_8;
+ } else {
+ size >>= 1;
+ custom.aud[0].audlc = (u_short *)ZTWO_PADDR(ch0);
+ custom.aud[0].audlen = size;
+ custom.aud[1].audlc = (u_short *)ZTWO_PADDR(ch1);
+ custom.aud[1].audlen = size;
+ if (dmasound.volume_left == 64 && dmasound.volume_right == 64) {
+ /* We can play pseudo 14-bit only with the maximum volume */
+ ch3 = ch0+write_sq_block_size_quarter;
+ ch2 = ch1+write_sq_block_size_quarter;
+ custom.aud[2].audvol = 1; /* we are being affected by the beeps */
+ custom.aud[3].audvol = 1; /* restoring volume here helps a bit */
+ custom.aud[2].audlc = (u_short *)ZTWO_PADDR(ch2);
+ custom.aud[2].audlen = size;
+ custom.aud[3].audlc = (u_short *)ZTWO_PADDR(ch3);
+ custom.aud[3].audlen = size;
+ custom.dmacon = AMI_AUDIO_14;
+ } else {
+ custom.aud[2].audvol = 0;
+ custom.aud[3].audvol = 0;
+ custom.dmacon = AMI_AUDIO_8;
+ }
+ }
+ write_sq.front = (write_sq.front+1) % write_sq.max_count;
+ write_sq.active |= AMI_PLAY_LOADED;
+}
+
+
+static void AmiPlay(void)
+{
+ int minframes = 1;
+
+ custom.intena = IF_AUD0;
+
+ if (write_sq.active & AMI_PLAY_LOADED) {
+ /* There's already a frame loaded */
+ custom.intena = IF_SETCLR | IF_AUD0;
+ return;
+ }
+
+ if (write_sq.active & AMI_PLAY_PLAYING)
+ /* Increase threshold: frame 1 is already being played */
+ minframes = 2;
+
+ if (write_sq.count < minframes) {
+ /* Nothing to do */
+ custom.intena = IF_SETCLR | IF_AUD0;
+ return;
+ }
+
+ if (write_sq.count <= minframes &&
+ write_sq.rear_size < write_sq.block_size && !write_sq.syncing) {
+ /* hmmm, the only existing frame is not
+ * yet filled and we're not syncing?
+ */
+ custom.intena = IF_SETCLR | IF_AUD0;
+ return;
+ }
+
+ AmiPlayNextFrame(minframes);
+
+ custom.intena = IF_SETCLR | IF_AUD0;
+}
+
+
+static irqreturn_t AmiInterrupt(int irq, void *dummy)
+{
+ int minframes = 1;
+
+ custom.intena = IF_AUD0;
+
+ if (!write_sq.active) {
+ /* Playing was interrupted and sq_reset() has already cleared
+ * the sq variables, so better don't do anything here.
+ */
+ WAKE_UP(write_sq.sync_queue);
+ return IRQ_HANDLED;
+ }
+
+ if (write_sq.active & AMI_PLAY_PLAYING) {
+ /* We've just finished a frame */
+ write_sq.count--;
+ WAKE_UP(write_sq.action_queue);
+ }
+
+ if (write_sq.active & AMI_PLAY_LOADED)
+ /* Increase threshold: frame 1 is already being played */
+ minframes = 2;
+
+ /* Shift the flags */
+ write_sq.active = (write_sq.active<<1) & AMI_PLAY_MASK;
+
+ if (!write_sq.active)
+ /* No frame is playing, disable audio DMA */
+ StopDMA();
+
+ custom.intena = IF_SETCLR | IF_AUD0;
+
+ if (write_sq.count >= minframes)
+ /* Try to play the next frame */
+ AmiPlay();
+
+ if (!write_sq.active)
+ /* Nothing to play anymore.
+ Wake up a process waiting for audio output to drain. */
+ WAKE_UP(write_sq.sync_queue);
+ return IRQ_HANDLED;
+}
+
+/*** Mid level stuff *********************************************************/
+
+
+/*
+ * /dev/mixer abstraction
+ */
+
+static void __init AmiMixerInit(void)
+{
+ dmasound.volume_left = 64;
+ dmasound.volume_right = 64;
+ custom.aud[0].audvol = dmasound.volume_left;
+ custom.aud[3].audvol = 1; /* For pseudo 14bit */
+ custom.aud[1].audvol = dmasound.volume_right;
+ custom.aud[2].audvol = 1; /* For pseudo 14bit */
+ dmasound.treble = 50;
+}
+
+static int AmiMixerIoctl(u_int cmd, u_long arg)
+{
+ int data;
+ switch (cmd) {
+ case SOUND_MIXER_READ_DEVMASK:
+ return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_TREBLE);
+ case SOUND_MIXER_READ_RECMASK:
+ return IOCTL_OUT(arg, 0);
+ case SOUND_MIXER_READ_STEREODEVS:
+ return IOCTL_OUT(arg, SOUND_MASK_VOLUME);
+ case SOUND_MIXER_READ_VOLUME:
+ return IOCTL_OUT(arg,
+ VOLUME_AMI_TO_VOXWARE(dmasound.volume_left) |
+ VOLUME_AMI_TO_VOXWARE(dmasound.volume_right) << 8);
+ case SOUND_MIXER_WRITE_VOLUME:
+ IOCTL_IN(arg, data);
+ return IOCTL_OUT(arg, dmasound_set_volume(data));
+ case SOUND_MIXER_READ_TREBLE:
+ return IOCTL_OUT(arg, dmasound.treble);
+ case SOUND_MIXER_WRITE_TREBLE:
+ IOCTL_IN(arg, data);
+ return IOCTL_OUT(arg, dmasound_set_treble(data));
+ }
+ return -EINVAL;
+}
+
+
+static int AmiWriteSqSetup(void)
+{
+ write_sq_block_size_half = write_sq.block_size>>1;
+ write_sq_block_size_quarter = write_sq_block_size_half>>1;
+ return 0;
+}
+
+
+static int AmiStateInfo(char *buffer, size_t space)
+{
+ int len = 0;
+ len += sprintf(buffer+len, "\tsound.volume_left = %d [0...64]\n",
+ dmasound.volume_left);
+ len += sprintf(buffer+len, "\tsound.volume_right = %d [0...64]\n",
+ dmasound.volume_right);
+ if (len >= space) {
+ printk(KERN_ERR "dmasound_paula: overflowed state buffer alloc.\n") ;
+ len = space ;
+ }
+ return len;
+}
+
+
+/*** Machine definitions *****************************************************/
+
+static SETTINGS def_hard = {
+ .format = AFMT_S8,
+ .stereo = 0,
+ .size = 8,
+ .speed = 8000
+} ;
+
+static SETTINGS def_soft = {
+ .format = AFMT_U8,
+ .stereo = 0,
+ .size = 8,
+ .speed = 8000
+} ;
+
+static MACHINE machAmiga = {
+ .name = "Amiga",
+ .name2 = "AMIGA",
+ .owner = THIS_MODULE,
+ .dma_alloc = AmiAlloc,
+ .dma_free = AmiFree,
+ .irqinit = AmiIrqInit,
+#ifdef MODULE
+ .irqcleanup = AmiIrqCleanUp,
+#endif /* MODULE */
+ .init = AmiInit,
+ .silence = AmiSilence,
+ .setFormat = AmiSetFormat,
+ .setVolume = AmiSetVolume,
+ .setTreble = AmiSetTreble,
+ .play = AmiPlay,
+ .mixer_init = AmiMixerInit,
+ .mixer_ioctl = AmiMixerIoctl,
+ .write_sq_setup = AmiWriteSqSetup,
+ .state_info = AmiStateInfo,
+ .min_dsp_speed = 8000,
+ .version = ((DMASOUND_PAULA_REVISION<<8) | DMASOUND_PAULA_EDITION),
+ .hardware_afmts = (AFMT_S8 | AFMT_S16_BE), /* h'ware-supported formats *only* here */
+ .capabilities = DSP_CAP_BATCH /* As per SNDCTL_DSP_GETCAPS */
+};
+
+
+/*** Config & Setup **********************************************************/
+
+
+static int __init amiga_audio_probe(struct platform_device *pdev)
+{
+ dmasound.mach = machAmiga;
+ dmasound.mach.default_hard = def_hard ;
+ dmasound.mach.default_soft = def_soft ;
+ return dmasound_init();
+}
+
+static int __exit amiga_audio_remove(struct platform_device *pdev)
+{
+ dmasound_deinit();
+ return 0;
+}
+
+static struct platform_driver amiga_audio_driver = {
+ .remove = __exit_p(amiga_audio_remove),
+ .driver = {
+ .name = "amiga-audio",
+ },
+};
+
+module_platform_driver_probe(amiga_audio_driver, amiga_audio_probe);
+
+MODULE_LICENSE("GPL");
+MODULE_ALIAS("platform:amiga-audio");