From 57f0f512b273f60d52568b8c6b77e17f5636edc0 Mon Sep 17 00:00:00 2001 From: André Fabian Silva Delgado Date: Wed, 5 Aug 2015 17:04:01 -0300 Subject: Initial import --- drivers/gpu/drm/drm_rect.c | 435 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 435 insertions(+) create mode 100644 drivers/gpu/drm/drm_rect.c (limited to 'drivers/gpu/drm/drm_rect.c') diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c new file mode 100644 index 000000000..631f5afd4 --- /dev/null +++ b/drivers/gpu/drm/drm_rect.c @@ -0,0 +1,435 @@ +/* + * Copyright (C) 2011-2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include +#include +#include +#include + +/** + * drm_rect_intersect - intersect two rectangles + * @r1: first rectangle + * @r2: second rectangle + * + * Calculate the intersection of rectangles @r1 and @r2. + * @r1 will be overwritten with the intersection. + * + * RETURNS: + * %true if rectangle @r1 is still visible after the operation, + * %false otherwise. + */ +bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2) +{ + r1->x1 = max(r1->x1, r2->x1); + r1->y1 = max(r1->y1, r2->y1); + r1->x2 = min(r1->x2, r2->x2); + r1->y2 = min(r1->y2, r2->y2); + + return drm_rect_visible(r1); +} +EXPORT_SYMBOL(drm_rect_intersect); + +/** + * drm_rect_clip_scaled - perform a scaled clip operation + * @src: source window rectangle + * @dst: destination window rectangle + * @clip: clip rectangle + * @hscale: horizontal scaling factor + * @vscale: vertical scaling factor + * + * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the + * same amounts multiplied by @hscale and @vscale. + * + * RETURNS: + * %true if rectangle @dst is still visible after being clipped, + * %false otherwise + */ +bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst, + const struct drm_rect *clip, + int hscale, int vscale) +{ + int diff; + + diff = clip->x1 - dst->x1; + if (diff > 0) { + int64_t tmp = src->x1 + (int64_t) diff * hscale; + src->x1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX); + } + diff = clip->y1 - dst->y1; + if (diff > 0) { + int64_t tmp = src->y1 + (int64_t) diff * vscale; + src->y1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX); + } + diff = dst->x2 - clip->x2; + if (diff > 0) { + int64_t tmp = src->x2 - (int64_t) diff * hscale; + src->x2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX); + } + diff = dst->y2 - clip->y2; + if (diff > 0) { + int64_t tmp = src->y2 - (int64_t) diff * vscale; + src->y2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX); + } + + return drm_rect_intersect(dst, clip); +} +EXPORT_SYMBOL(drm_rect_clip_scaled); + +static int drm_calc_scale(int src, int dst) +{ + int scale = 0; + + if (src < 0 || dst < 0) + return -EINVAL; + + if (dst == 0) + return 0; + + scale = src / dst; + + return scale; +} + +/** + * drm_rect_calc_hscale - calculate the horizontal scaling factor + * @src: source window rectangle + * @dst: destination window rectangle + * @min_hscale: minimum allowed horizontal scaling factor + * @max_hscale: maximum allowed horizontal scaling factor + * + * Calculate the horizontal scaling factor as + * (@src width) / (@dst width). + * + * RETURNS: + * The horizontal scaling factor, or errno of out of limits. + */ +int drm_rect_calc_hscale(const struct drm_rect *src, + const struct drm_rect *dst, + int min_hscale, int max_hscale) +{ + int src_w = drm_rect_width(src); + int dst_w = drm_rect_width(dst); + int hscale = drm_calc_scale(src_w, dst_w); + + if (hscale < 0 || dst_w == 0) + return hscale; + + if (hscale < min_hscale || hscale > max_hscale) + return -ERANGE; + + return hscale; +} +EXPORT_SYMBOL(drm_rect_calc_hscale); + +/** + * drm_rect_calc_vscale - calculate the vertical scaling factor + * @src: source window rectangle + * @dst: destination window rectangle + * @min_vscale: minimum allowed vertical scaling factor + * @max_vscale: maximum allowed vertical scaling factor + * + * Calculate the vertical scaling factor as + * (@src height) / (@dst height). + * + * RETURNS: + * The vertical scaling factor, or errno of out of limits. + */ +int drm_rect_calc_vscale(const struct drm_rect *src, + const struct drm_rect *dst, + int min_vscale, int max_vscale) +{ + int src_h = drm_rect_height(src); + int dst_h = drm_rect_height(dst); + int vscale = drm_calc_scale(src_h, dst_h); + + if (vscale < 0 || dst_h == 0) + return vscale; + + if (vscale < min_vscale || vscale > max_vscale) + return -ERANGE; + + return vscale; +} +EXPORT_SYMBOL(drm_rect_calc_vscale); + +/** + * drm_calc_hscale_relaxed - calculate the horizontal scaling factor + * @src: source window rectangle + * @dst: destination window rectangle + * @min_hscale: minimum allowed horizontal scaling factor + * @max_hscale: maximum allowed horizontal scaling factor + * + * Calculate the horizontal scaling factor as + * (@src width) / (@dst width). + * + * If the calculated scaling factor is below @min_vscale, + * decrease the height of rectangle @dst to compensate. + * + * If the calculated scaling factor is above @max_vscale, + * decrease the height of rectangle @src to compensate. + * + * RETURNS: + * The horizontal scaling factor. + */ +int drm_rect_calc_hscale_relaxed(struct drm_rect *src, + struct drm_rect *dst, + int min_hscale, int max_hscale) +{ + int src_w = drm_rect_width(src); + int dst_w = drm_rect_width(dst); + int hscale = drm_calc_scale(src_w, dst_w); + + if (hscale < 0 || dst_w == 0) + return hscale; + + if (hscale < min_hscale) { + int max_dst_w = src_w / min_hscale; + + drm_rect_adjust_size(dst, max_dst_w - dst_w, 0); + + return min_hscale; + } + + if (hscale > max_hscale) { + int max_src_w = dst_w * max_hscale; + + drm_rect_adjust_size(src, max_src_w - src_w, 0); + + return max_hscale; + } + + return hscale; +} +EXPORT_SYMBOL(drm_rect_calc_hscale_relaxed); + +/** + * drm_rect_calc_vscale_relaxed - calculate the vertical scaling factor + * @src: source window rectangle + * @dst: destination window rectangle + * @min_vscale: minimum allowed vertical scaling factor + * @max_vscale: maximum allowed vertical scaling factor + * + * Calculate the vertical scaling factor as + * (@src height) / (@dst height). + * + * If the calculated scaling factor is below @min_vscale, + * decrease the height of rectangle @dst to compensate. + * + * If the calculated scaling factor is above @max_vscale, + * decrease the height of rectangle @src to compensate. + * + * RETURNS: + * The vertical scaling factor. + */ +int drm_rect_calc_vscale_relaxed(struct drm_rect *src, + struct drm_rect *dst, + int min_vscale, int max_vscale) +{ + int src_h = drm_rect_height(src); + int dst_h = drm_rect_height(dst); + int vscale = drm_calc_scale(src_h, dst_h); + + if (vscale < 0 || dst_h == 0) + return vscale; + + if (vscale < min_vscale) { + int max_dst_h = src_h / min_vscale; + + drm_rect_adjust_size(dst, 0, max_dst_h - dst_h); + + return min_vscale; + } + + if (vscale > max_vscale) { + int max_src_h = dst_h * max_vscale; + + drm_rect_adjust_size(src, 0, max_src_h - src_h); + + return max_vscale; + } + + return vscale; +} +EXPORT_SYMBOL(drm_rect_calc_vscale_relaxed); + +/** + * drm_rect_debug_print - print the rectangle information + * @r: rectangle to print + * @fixed_point: rectangle is in 16.16 fixed point format + */ +void drm_rect_debug_print(const struct drm_rect *r, bool fixed_point) +{ + int w = drm_rect_width(r); + int h = drm_rect_height(r); + + if (fixed_point) + DRM_DEBUG_KMS("%d.%06ux%d.%06u%+d.%06u%+d.%06u\n", + w >> 16, ((w & 0xffff) * 15625) >> 10, + h >> 16, ((h & 0xffff) * 15625) >> 10, + r->x1 >> 16, ((r->x1 & 0xffff) * 15625) >> 10, + r->y1 >> 16, ((r->y1 & 0xffff) * 15625) >> 10); + else + DRM_DEBUG_KMS("%dx%d%+d%+d\n", w, h, r->x1, r->y1); +} +EXPORT_SYMBOL(drm_rect_debug_print); + +/** + * drm_rect_rotate - Rotate the rectangle + * @r: rectangle to be rotated + * @width: Width of the coordinate space + * @height: Height of the coordinate space + * @rotation: Transformation to be applied + * + * Apply @rotation to the coordinates of rectangle @r. + * + * @width and @height combined with @rotation define + * the location of the new origin. + * + * @width correcsponds to the horizontal and @height + * to the vertical axis of the untransformed coordinate + * space. + */ +void drm_rect_rotate(struct drm_rect *r, + int width, int height, + unsigned int rotation) +{ + struct drm_rect tmp; + + if (rotation & (BIT(DRM_REFLECT_X) | BIT(DRM_REFLECT_Y))) { + tmp = *r; + + if (rotation & BIT(DRM_REFLECT_X)) { + r->x1 = width - tmp.x2; + r->x2 = width - tmp.x1; + } + + if (rotation & BIT(DRM_REFLECT_Y)) { + r->y1 = height - tmp.y2; + r->y2 = height - tmp.y1; + } + } + + switch (rotation & 0xf) { + case BIT(DRM_ROTATE_0): + break; + case BIT(DRM_ROTATE_90): + tmp = *r; + r->x1 = tmp.y1; + r->x2 = tmp.y2; + r->y1 = width - tmp.x2; + r->y2 = width - tmp.x1; + break; + case BIT(DRM_ROTATE_180): + tmp = *r; + r->x1 = width - tmp.x2; + r->x2 = width - tmp.x1; + r->y1 = height - tmp.y2; + r->y2 = height - tmp.y1; + break; + case BIT(DRM_ROTATE_270): + tmp = *r; + r->x1 = height - tmp.y2; + r->x2 = height - tmp.y1; + r->y1 = tmp.x1; + r->y2 = tmp.x2; + break; + default: + break; + } +} +EXPORT_SYMBOL(drm_rect_rotate); + +/** + * drm_rect_rotate_inv - Inverse rotate the rectangle + * @r: rectangle to be rotated + * @width: Width of the coordinate space + * @height: Height of the coordinate space + * @rotation: Transformation whose inverse is to be applied + * + * Apply the inverse of @rotation to the coordinates + * of rectangle @r. + * + * @width and @height combined with @rotation define + * the location of the new origin. + * + * @width correcsponds to the horizontal and @height + * to the vertical axis of the original untransformed + * coordinate space, so that you never have to flip + * them when doing a rotatation and its inverse. + * That is, if you do: + * + * drm_rotate(&r, width, height, rotation); + * drm_rotate_inv(&r, width, height, rotation); + * + * you will always get back the original rectangle. + */ +void drm_rect_rotate_inv(struct drm_rect *r, + int width, int height, + unsigned int rotation) +{ + struct drm_rect tmp; + + switch (rotation & 0xf) { + case BIT(DRM_ROTATE_0): + break; + case BIT(DRM_ROTATE_90): + tmp = *r; + r->x1 = width - tmp.y2; + r->x2 = width - tmp.y1; + r->y1 = tmp.x1; + r->y2 = tmp.x2; + break; + case BIT(DRM_ROTATE_180): + tmp = *r; + r->x1 = width - tmp.x2; + r->x2 = width - tmp.x1; + r->y1 = height - tmp.y2; + r->y2 = height - tmp.y1; + break; + case BIT(DRM_ROTATE_270): + tmp = *r; + r->x1 = tmp.y1; + r->x2 = tmp.y2; + r->y1 = height - tmp.x2; + r->y2 = height - tmp.x1; + break; + default: + break; + } + + if (rotation & (BIT(DRM_REFLECT_X) | BIT(DRM_REFLECT_Y))) { + tmp = *r; + + if (rotation & BIT(DRM_REFLECT_X)) { + r->x1 = width - tmp.x2; + r->x2 = width - tmp.x1; + } + + if (rotation & BIT(DRM_REFLECT_Y)) { + r->y1 = height - tmp.y2; + r->y2 = height - tmp.y1; + } + } +} +EXPORT_SYMBOL(drm_rect_rotate_inv); -- cgit v1.2.3-54-g00ecf