Linux GPU Driver Developer's Guide Jesse Barnes Initial version Intel Corporation
jesse.barnes@intel.com
Laurent Pinchart Driver internals Ideas on board SPRL
laurent.pinchart@ideasonboard.com
Daniel Vetter Contributions all over the place Intel Corporation
daniel.vetter@ffwll.ch
Lukas Wunner vga_switcheroo documentation
lukas@wunner.de
2008-2009 2013-2014 Intel Corporation 2012 Laurent Pinchart 2015 Lukas Wunner The contents of this file may be used under the terms of the GNU General Public License version 2 (the "GPL") as distributed in the kernel source COPYING file. 1.0 2012-07-13 LP Added extensive documentation about driver internals. 1.1 2015-10-11 LW Added vga_switcheroo documentation.
DRM Core This first part of the GPU Driver Developer's Guide documents core DRM code, helper libraries for writing drivers and generic userspace interfaces exposed by DRM drivers. Introduction The Linux DRM layer contains code intended to support the needs of complex graphics devices, usually containing programmable pipelines well suited to 3D graphics acceleration. Graphics drivers in the kernel may make use of DRM functions to make tasks like memory management, interrupt handling and DMA easier, and provide a uniform interface to applications. A note on versions: this guide covers features found in the DRM tree, including the TTM memory manager, output configuration and mode setting, and the new vblank internals, in addition to all the regular features found in current kernels. [Insert diagram of typical DRM stack here] Style Guidelines For consistency this documentation uses American English. Abbreviations are written as all-uppercase, for example: DRM, KMS, IOCTL, CRTC, and so on. To aid in reading, documentations make full use of the markup characters kerneldoc provides: @parameter for function parameters, @member for structure members, &structure to reference structures and function() for functions. These all get automatically hyperlinked if kerneldoc for the referenced objects exists. When referencing entries in function vtables please use ->vfunc(). Note that kerneldoc does not support referencing struct members directly, so please add a reference to the vtable struct somewhere in the same paragraph or at least section. Except in special situations (to separate locked from unlocked variants) locking requirements for functions aren't documented in the kerneldoc. Instead locking should be check at runtime using e.g. WARN_ON(!mutex_is_locked(...));. Since it's much easier to ignore documentation than runtime noise this provides more value. And on top of that runtime checks do need to be updated when the locking rules change, increasing the chances that they're correct. Within the documentation the locking rules should be explained in the relevant structures: Either in the comment for the lock explaining what it protects, or data fields need a note about which lock protects them, or both. Functions which have a non-void return value should have a section called "Returns" explaining the expected return values in different cases and their meanings. Currently there's no consensus whether that section name should be all upper-case or not, and whether it should end in a colon or not. Go with the file-local style. Other common section names are "Notes" with information for dangerous or tricky corner cases, and "FIXME" where the interface could be cleaned up. DRM Internals This chapter documents DRM internals relevant to driver authors and developers working to add support for the latest features to existing drivers. First, we go over some typical driver initialization requirements, like setting up command buffers, creating an initial output configuration, and initializing core services. Subsequent sections cover core internals in more detail, providing implementation notes and examples. The DRM layer provides several services to graphics drivers, many of them driven by the application interfaces it provides through libdrm, the library that wraps most of the DRM ioctls. These include vblank event handling, memory management, output management, framebuffer management, command submission & fencing, suspend/resume support, and DMA services. Driver Initialization At the core of every DRM driver is a drm_driver structure. Drivers typically statically initialize a drm_driver structure, and then pass it to drm_dev_alloc() to allocate a device instance. After the device instance is fully initialized it can be registered (which makes it accessible from userspace) using drm_dev_register(). The drm_driver structure contains static information that describes the driver and features it supports, and pointers to methods that the DRM core will call to implement the DRM API. We will first go through the drm_driver static information fields, and will then describe individual operations in details as they get used in later sections. Driver Information Driver Features Drivers inform the DRM core about their requirements and supported features by setting appropriate flags in the driver_features field. Since those flags influence the DRM core behaviour since registration time, most of them must be set to registering the drm_driver instance. u32 driver_features; Driver Feature Flags DRIVER_USE_AGP Driver uses AGP interface, the DRM core will manage AGP resources. DRIVER_REQUIRE_AGP Driver needs AGP interface to function. AGP initialization failure will become a fatal error. DRIVER_PCI_DMA Driver is capable of PCI DMA, mapping of PCI DMA buffers to userspace will be enabled. Deprecated. DRIVER_SG Driver can perform scatter/gather DMA, allocation and mapping of scatter/gather buffers will be enabled. Deprecated. DRIVER_HAVE_DMA Driver supports DMA, the userspace DMA API will be supported. Deprecated. DRIVER_HAVE_IRQDRIVER_IRQ_SHARED DRIVER_HAVE_IRQ indicates whether the driver has an IRQ handler managed by the DRM Core. The core will support simple IRQ handler installation when the flag is set. The installation process is described in . DRIVER_IRQ_SHARED indicates whether the device & handler support shared IRQs (note that this is required of PCI drivers). DRIVER_GEM Driver use the GEM memory manager. DRIVER_MODESET Driver supports mode setting interfaces (KMS). DRIVER_PRIME Driver implements DRM PRIME buffer sharing. DRIVER_RENDER Driver supports dedicated render nodes. DRIVER_ATOMIC Driver supports atomic properties. In this case the driver must implement appropriate obj->atomic_get_property() vfuncs for any modeset objects with driver specific properties. Major, Minor and Patchlevel int major; int minor; int patchlevel; The DRM core identifies driver versions by a major, minor and patch level triplet. The information is printed to the kernel log at initialization time and passed to userspace through the DRM_IOCTL_VERSION ioctl. The major and minor numbers are also used to verify the requested driver API version passed to DRM_IOCTL_SET_VERSION. When the driver API changes between minor versions, applications can call DRM_IOCTL_SET_VERSION to select a specific version of the API. If the requested major isn't equal to the driver major, or the requested minor is larger than the driver minor, the DRM_IOCTL_SET_VERSION call will return an error. Otherwise the driver's set_version() method will be called with the requested version. Name, Description and Date char *name; char *desc; char *date; The driver name is printed to the kernel log at initialization time, used for IRQ registration and passed to userspace through DRM_IOCTL_VERSION. The driver description is a purely informative string passed to userspace through the DRM_IOCTL_VERSION ioctl and otherwise unused by the kernel. The driver date, formatted as YYYYMMDD, is meant to identify the date of the latest modification to the driver. However, as most drivers fail to update it, its value is mostly useless. The DRM core prints it to the kernel log at initialization time and passes it to userspace through the DRM_IOCTL_VERSION ioctl. Device Instance and Driver Handling !Pdrivers/gpu/drm/drm_drv.c driver instance overview !Edrivers/gpu/drm/drm_drv.c Driver Load IRQ Registration The DRM core tries to facilitate IRQ handler registration and unregistration by providing drm_irq_install and drm_irq_uninstall functions. Those functions only support a single interrupt per device, devices that use more than one IRQs need to be handled manually. Managed IRQ Registration drm_irq_install starts by calling the irq_preinstall driver operation. The operation is optional and must make sure that the interrupt will not get fired by clearing all pending interrupt flags or disabling the interrupt. The passed-in IRQ will then be requested by a call to request_irq. If the DRIVER_IRQ_SHARED driver feature flag is set, a shared (IRQF_SHARED) IRQ handler will be requested. The IRQ handler function must be provided as the mandatory irq_handler driver operation. It will get passed directly to request_irq and thus has the same prototype as all IRQ handlers. It will get called with a pointer to the DRM device as the second argument. Finally the function calls the optional irq_postinstall driver operation. The operation usually enables interrupts (excluding the vblank interrupt, which is enabled separately), but drivers may choose to enable/disable interrupts at a different time. drm_irq_uninstall is similarly used to uninstall an IRQ handler. It starts by waking up all processes waiting on a vblank interrupt to make sure they don't hang, and then calls the optional irq_uninstall driver operation. The operation must disable all hardware interrupts. Finally the function frees the IRQ by calling free_irq. Manual IRQ Registration Drivers that require multiple interrupt handlers can't use the managed IRQ registration functions. In that case IRQs must be registered and unregistered manually (usually with the request_irq and free_irq functions, or their devm_* equivalent). When manually registering IRQs, drivers must not set the DRIVER_HAVE_IRQ driver feature flag, and must not provide the irq_handler driver operation. They must set the drm_device irq_enabled field to 1 upon registration of the IRQs, and clear it to 0 after unregistering the IRQs. Memory Manager Initialization Every DRM driver requires a memory manager which must be initialized at load time. DRM currently contains two memory managers, the Translation Table Manager (TTM) and the Graphics Execution Manager (GEM). This document describes the use of the GEM memory manager only. See for details. Miscellaneous Device Configuration Another task that may be necessary for PCI devices during configuration is mapping the video BIOS. On many devices, the VBIOS describes device configuration, LCD panel timings (if any), and contains flags indicating device state. Mapping the BIOS can be done using the pci_map_rom() call, a convenience function that takes care of mapping the actual ROM, whether it has been shadowed into memory (typically at address 0xc0000) or exists on the PCI device in the ROM BAR. Note that after the ROM has been mapped and any necessary information has been extracted, it should be unmapped; on many devices, the ROM address decoder is shared with other BARs, so leaving it mapped could cause undesired behaviour like hangs or memory corruption. Bus-specific Device Registration and PCI Support A number of functions are provided to help with device registration. The functions deal with PCI and platform devices respectively and are only provided for historical reasons. These are all deprecated and shouldn't be used in new drivers. Besides that there's a few helpers for pci drivers. !Edrivers/gpu/drm/drm_pci.c !Edrivers/gpu/drm/drm_platform.c Memory management Modern Linux systems require large amount of graphics memory to store frame buffers, textures, vertices and other graphics-related data. Given the very dynamic nature of many of that data, managing graphics memory efficiently is thus crucial for the graphics stack and plays a central role in the DRM infrastructure. The DRM core includes two memory managers, namely Translation Table Maps (TTM) and Graphics Execution Manager (GEM). TTM was the first DRM memory manager to be developed and tried to be a one-size-fits-them all solution. It provides a single userspace API to accommodate the need of all hardware, supporting both Unified Memory Architecture (UMA) devices and devices with dedicated video RAM (i.e. most discrete video cards). This resulted in a large, complex piece of code that turned out to be hard to use for driver development. GEM started as an Intel-sponsored project in reaction to TTM's complexity. Its design philosophy is completely different: instead of providing a solution to every graphics memory-related problems, GEM identified common code between drivers and created a support library to share it. GEM has simpler initialization and execution requirements than TTM, but has no video RAM management capabilities and is thus limited to UMA devices. The Translation Table Manager (TTM) TTM design background and information belongs here. TTM initialization This section is outdated. Drivers wishing to support TTM must fill out a drm_bo_driver structure. The structure contains several fields with function pointers for initializing the TTM, allocating and freeing memory, waiting for command completion and fence synchronization, and memory migration. See the radeon_ttm.c file for an example of usage. The ttm_global_reference structure is made up of several fields: struct ttm_global_reference { enum ttm_global_types global_type; size_t size; void *object; int (*init) (struct ttm_global_reference *); void (*release) (struct ttm_global_reference *); }; There should be one global reference structure for your memory manager as a whole, and there will be others for each object created by the memory manager at runtime. Your global TTM should have a type of TTM_GLOBAL_TTM_MEM. The size field for the global object should be sizeof(struct ttm_mem_global), and the init and release hooks should point at your driver-specific init and release routines, which probably eventually call ttm_mem_global_init and ttm_mem_global_release, respectively. Once your global TTM accounting structure is set up and initialized by calling ttm_global_item_ref() on it, you need to create a buffer object TTM to provide a pool for buffer object allocation by clients and the kernel itself. The type of this object should be TTM_GLOBAL_TTM_BO, and its size should be sizeof(struct ttm_bo_global). Again, driver-specific init and release functions may be provided, likely eventually calling ttm_bo_global_init() and ttm_bo_global_release(), respectively. Also, like the previous object, ttm_global_item_ref() is used to create an initial reference count for the TTM, which will call your initialization function. The Graphics Execution Manager (GEM) The GEM design approach has resulted in a memory manager that doesn't provide full coverage of all (or even all common) use cases in its userspace or kernel API. GEM exposes a set of standard memory-related operations to userspace and a set of helper functions to drivers, and let drivers implement hardware-specific operations with their own private API. The GEM userspace API is described in the GEM - the Graphics Execution Manager article on LWN. While slightly outdated, the document provides a good overview of the GEM API principles. Buffer allocation and read and write operations, described as part of the common GEM API, are currently implemented using driver-specific ioctls. GEM is data-agnostic. It manages abstract buffer objects without knowing what individual buffers contain. APIs that require knowledge of buffer contents or purpose, such as buffer allocation or synchronization primitives, are thus outside of the scope of GEM and must be implemented using driver-specific ioctls. On a fundamental level, GEM involves several operations: Memory allocation and freeing Command execution Aperture management at command execution time Buffer object allocation is relatively straightforward and largely provided by Linux's shmem layer, which provides memory to back each object. Device-specific operations, such as command execution, pinning, buffer read & write, mapping, and domain ownership transfers are left to driver-specific ioctls. GEM Initialization Drivers that use GEM must set the DRIVER_GEM bit in the struct drm_driver driver_features field. The DRM core will then automatically initialize the GEM core before calling the load operation. Behind the scene, this will create a DRM Memory Manager object which provides an address space pool for object allocation. In a KMS configuration, drivers need to allocate and initialize a command ring buffer following core GEM initialization if required by the hardware. UMA devices usually have what is called a "stolen" memory region, which provides space for the initial framebuffer and large, contiguous memory regions required by the device. This space is typically not managed by GEM, and must be initialized separately into its own DRM MM object. GEM Objects Creation GEM splits creation of GEM objects and allocation of the memory that backs them in two distinct operations. GEM objects are represented by an instance of struct drm_gem_object. Drivers usually need to extend GEM objects with private information and thus create a driver-specific GEM object structure type that embeds an instance of struct drm_gem_object. To create a GEM object, a driver allocates memory for an instance of its specific GEM object type and initializes the embedded struct drm_gem_object with a call to drm_gem_object_init. The function takes a pointer to the DRM device, a pointer to the GEM object and the buffer object size in bytes. GEM uses shmem to allocate anonymous pageable memory. drm_gem_object_init will create an shmfs file of the requested size and store it into the struct drm_gem_object filp field. The memory is used as either main storage for the object when the graphics hardware uses system memory directly or as a backing store otherwise. Drivers are responsible for the actual physical pages allocation by calling shmem_read_mapping_page_gfp for each page. Note that they can decide to allocate pages when initializing the GEM object, or to delay allocation until the memory is needed (for instance when a page fault occurs as a result of a userspace memory access or when the driver needs to start a DMA transfer involving the memory). Anonymous pageable memory allocation is not always desired, for instance when the hardware requires physically contiguous system memory as is often the case in embedded devices. Drivers can create GEM objects with no shmfs backing (called private GEM objects) by initializing them with a call to drm_gem_private_object_init instead of drm_gem_object_init. Storage for private GEM objects must be managed by drivers. GEM Objects Lifetime All GEM objects are reference-counted by the GEM core. References can be acquired and release by calling drm_gem_object_reference and drm_gem_object_unreference respectively. The caller must hold the drm_device struct_mutex lock when calling drm_gem_object_reference. As a convenience, GEM provides drm_gem_object_unreference_unlocked functions that can be called without holding the lock. When the last reference to a GEM object is released the GEM core calls the drm_driver gem_free_object operation. That operation is mandatory for GEM-enabled drivers and must free the GEM object and all associated resources. void (*gem_free_object) (struct drm_gem_object *obj); Drivers are responsible for freeing all GEM object resources. This includes the resources created by the GEM core, which need to be released with drm_gem_object_release. GEM Objects Naming Communication between userspace and the kernel refers to GEM objects using local handles, global names or, more recently, file descriptors. All of those are 32-bit integer values; the usual Linux kernel limits apply to the file descriptors. GEM handles are local to a DRM file. Applications get a handle to a GEM object through a driver-specific ioctl, and can use that handle to refer to the GEM object in other standard or driver-specific ioctls. Closing a DRM file handle frees all its GEM handles and dereferences the associated GEM objects. To create a handle for a GEM object drivers call drm_gem_handle_create. The function takes a pointer to the DRM file and the GEM object and returns a locally unique handle. When the handle is no longer needed drivers delete it with a call to drm_gem_handle_delete. Finally the GEM object associated with a handle can be retrieved by a call to drm_gem_object_lookup. Handles don't take ownership of GEM objects, they only take a reference to the object that will be dropped when the handle is destroyed. To avoid leaking GEM objects, drivers must make sure they drop the reference(s) they own (such as the initial reference taken at object creation time) as appropriate, without any special consideration for the handle. For example, in the particular case of combined GEM object and handle creation in the implementation of the dumb_create operation, drivers must drop the initial reference to the GEM object before returning the handle. GEM names are similar in purpose to handles but are not local to DRM files. They can be passed between processes to reference a GEM object globally. Names can't be used directly to refer to objects in the DRM API, applications must convert handles to names and names to handles using the DRM_IOCTL_GEM_FLINK and DRM_IOCTL_GEM_OPEN ioctls respectively. The conversion is handled by the DRM core without any driver-specific support. GEM also supports buffer sharing with dma-buf file descriptors through PRIME. GEM-based drivers must use the provided helpers functions to implement the exporting and importing correctly. See . Since sharing file descriptors is inherently more secure than the easily guessable and global GEM names it is the preferred buffer sharing mechanism. Sharing buffers through GEM names is only supported for legacy userspace. Furthermore PRIME also allows cross-device buffer sharing since it is based on dma-bufs. GEM Objects Mapping Because mapping operations are fairly heavyweight GEM favours read/write-like access to buffers, implemented through driver-specific ioctls, over mapping buffers to userspace. However, when random access to the buffer is needed (to perform software rendering for instance), direct access to the object can be more efficient. The mmap system call can't be used directly to map GEM objects, as they don't have their own file handle. Two alternative methods currently co-exist to map GEM objects to userspace. The first method uses a driver-specific ioctl to perform the mapping operation, calling do_mmap under the hood. This is often considered dubious, seems to be discouraged for new GEM-enabled drivers, and will thus not be described here. The second method uses the mmap system call on the DRM file handle. void *mmap(void *addr, size_t length, int prot, int flags, int fd, off_t offset); DRM identifies the GEM object to be mapped by a fake offset passed through the mmap offset argument. Prior to being mapped, a GEM object must thus be associated with a fake offset. To do so, drivers must call drm_gem_create_mmap_offset on the object. Once allocated, the fake offset value must be passed to the application in a driver-specific way and can then be used as the mmap offset argument. The GEM core provides a helper method drm_gem_mmap to handle object mapping. The method can be set directly as the mmap file operation handler. It will look up the GEM object based on the offset value and set the VMA operations to the drm_driver gem_vm_ops field. Note that drm_gem_mmap doesn't map memory to userspace, but relies on the driver-provided fault handler to map pages individually. To use drm_gem_mmap, drivers must fill the struct drm_driver gem_vm_ops field with a pointer to VM operations. struct vm_operations_struct *gem_vm_ops struct vm_operations_struct { void (*open)(struct vm_area_struct * area); void (*close)(struct vm_area_struct * area); int (*fault)(struct vm_area_struct *vma, struct vm_fault *vmf); }; The open and close operations must update the GEM object reference count. Drivers can use the drm_gem_vm_open and drm_gem_vm_close helper functions directly as open and close handlers. The fault operation handler is responsible for mapping individual pages to userspace when a page fault occurs. Depending on the memory allocation scheme, drivers can allocate pages at fault time, or can decide to allocate memory for the GEM object at the time the object is created. Drivers that want to map the GEM object upfront instead of handling page faults can implement their own mmap file operation handler. Memory Coherency When mapped to the device or used in a command buffer, backing pages for an object are flushed to memory and marked write combined so as to be coherent with the GPU. Likewise, if the CPU accesses an object after the GPU has finished rendering to the object, then the object must be made coherent with the CPU's view of memory, usually involving GPU cache flushing of various kinds. This core CPU<->GPU coherency management is provided by a device-specific ioctl, which evaluates an object's current domain and performs any necessary flushing or synchronization to put the object into the desired coherency domain (note that the object may be busy, i.e. an active render target; in that case, setting the domain blocks the client and waits for rendering to complete before performing any necessary flushing operations). Command Execution Perhaps the most important GEM function for GPU devices is providing a command execution interface to clients. Client programs construct command buffers containing references to previously allocated memory objects, and then submit them to GEM. At that point, GEM takes care to bind all the objects into the GTT, execute the buffer, and provide necessary synchronization between clients accessing the same buffers. This often involves evicting some objects from the GTT and re-binding others (a fairly expensive operation), and providing relocation support which hides fixed GTT offsets from clients. Clients must take care not to submit command buffers that reference more objects than can fit in the GTT; otherwise, GEM will reject them and no rendering will occur. Similarly, if several objects in the buffer require fence registers to be allocated for correct rendering (e.g. 2D blits on pre-965 chips), care must be taken not to require more fence registers than are available to the client. Such resource management should be abstracted from the client in libdrm. GEM Function Reference !Edrivers/gpu/drm/drm_gem.c !Iinclude/drm/drm_gem.h VMA Offset Manager !Pdrivers/gpu/drm/drm_vma_manager.c vma offset manager !Edrivers/gpu/drm/drm_vma_manager.c !Iinclude/drm/drm_vma_manager.h PRIME Buffer Sharing PRIME is the cross device buffer sharing framework in drm, originally created for the OPTIMUS range of multi-gpu platforms. To userspace PRIME buffers are dma-buf based file descriptors. Overview and Driver Interface Similar to GEM global names, PRIME file descriptors are also used to share buffer objects across processes. They offer additional security: as file descriptors must be explicitly sent over UNIX domain sockets to be shared between applications, they can't be guessed like the globally unique GEM names. Drivers that support the PRIME API must set the DRIVER_PRIME bit in the struct drm_driver driver_features field, and implement the prime_handle_to_fd and prime_fd_to_handle operations. int (*prime_handle_to_fd)(struct drm_device *dev, struct drm_file *file_priv, uint32_t handle, uint32_t flags, int *prime_fd); int (*prime_fd_to_handle)(struct drm_device *dev, struct drm_file *file_priv, int prime_fd, uint32_t *handle); Those two operations convert a handle to a PRIME file descriptor and vice versa. Drivers must use the kernel dma-buf buffer sharing framework to manage the PRIME file descriptors. Similar to the mode setting API PRIME is agnostic to the underlying buffer object manager, as long as handles are 32bit unsigned integers. While non-GEM drivers must implement the operations themselves, GEM drivers must use the drm_gem_prime_handle_to_fd and drm_gem_prime_fd_to_handle helper functions. Those helpers rely on the driver gem_prime_export and gem_prime_import operations to create a dma-buf instance from a GEM object (dma-buf exporter role) and to create a GEM object from a dma-buf instance (dma-buf importer role). struct dma_buf * (*gem_prime_export)(struct drm_device *dev, struct drm_gem_object *obj, int flags); struct drm_gem_object * (*gem_prime_import)(struct drm_device *dev, struct dma_buf *dma_buf); These two operations are mandatory for GEM drivers that support PRIME. PRIME Helper Functions !Pdrivers/gpu/drm/drm_prime.c PRIME Helpers PRIME Function References !Edrivers/gpu/drm/drm_prime.c DRM MM Range Allocator Overview !Pdrivers/gpu/drm/drm_mm.c Overview LRU Scan/Eviction Support !Pdrivers/gpu/drm/drm_mm.c lru scan roaster DRM MM Range Allocator Function References !Edrivers/gpu/drm/drm_mm.c !Iinclude/drm/drm_mm.h CMA Helper Functions Reference !Pdrivers/gpu/drm/drm_gem_cma_helper.c cma helpers !Edrivers/gpu/drm/drm_gem_cma_helper.c !Iinclude/drm/drm_gem_cma_helper.h Mode Setting Drivers must initialize the mode setting core by calling drm_mode_config_init on the DRM device. The function initializes the drm_device mode_config field and never fails. Once done, mode configuration must be setup by initializing the following fields. int min_width, min_height; int max_width, max_height; Minimum and maximum width and height of the frame buffers in pixel units. struct drm_mode_config_funcs *funcs; Mode setting functions. Display Modes Function Reference !Iinclude/drm/drm_modes.h !Edrivers/gpu/drm/drm_modes.c Atomic Mode Setting Function Reference !Edrivers/gpu/drm/drm_atomic.c !Idrivers/gpu/drm/drm_atomic.c Frame Buffer Abstraction Frame buffers are abstract memory objects that provide a source of pixels to scanout to a CRTC. Applications explicitly request the creation of frame buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls and receive an opaque handle that can be passed to the KMS CRTC control, plane configuration and page flip functions. Frame buffers rely on the underneath memory manager for low-level memory operations. When creating a frame buffer applications pass a memory handle (or a list of memory handles for multi-planar formats) through the drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace buffer management interface this would be a GEM handle. Drivers are however free to use their own backing storage object handles, e.g. vmwgfx directly exposes special TTM handles to userspace and so expects TTM handles in the create ioctl and not GEM handles. The lifetime of a drm framebuffer is controlled with a reference count, drivers can grab additional references with drm_framebuffer_referenceand drop them again with drm_framebuffer_unreference. For driver-private framebuffers for which the last reference is never dropped (e.g. for the fbdev framebuffer when the struct drm_framebuffer is embedded into the fbdev helper struct) drivers can manually clean up a framebuffer at module unload time with drm_framebuffer_unregister_private. Dumb Buffer Objects The KMS API doesn't standardize backing storage object creation and leaves it to driver-specific ioctls. Furthermore actually creating a buffer object even for GEM-based drivers is done through a driver-specific ioctl - GEM only has a common userspace interface for sharing and destroying objects. While not an issue for full-fledged graphics stacks that include device-specific userspace components (in libdrm for instance), this limit makes DRM-based early boot graphics unnecessarily complex. Dumb objects partly alleviate the problem by providing a standard API to create dumb buffers suitable for scanout, which can then be used to create KMS frame buffers. To support dumb objects drivers must implement the dumb_create, dumb_destroy and dumb_map_offset operations. int (*dumb_create)(struct drm_file *file_priv, struct drm_device *dev, struct drm_mode_create_dumb *args); The dumb_create operation creates a driver object (GEM or TTM handle) suitable for scanout based on the width, height and depth from the struct drm_mode_create_dumb argument. It fills the argument's handle, pitch and size fields with a handle for the newly created object and its line pitch and size in bytes. int (*dumb_destroy)(struct drm_file *file_priv, struct drm_device *dev, uint32_t handle); The dumb_destroy operation destroys a dumb object created by dumb_create. int (*dumb_map_offset)(struct drm_file *file_priv, struct drm_device *dev, uint32_t handle, uint64_t *offset); The dumb_map_offset operation associates an mmap fake offset with the object given by the handle and returns it. Drivers must use the drm_gem_create_mmap_offset function to associate the fake offset as described in . Note that dumb objects may not be used for gpu acceleration, as has been attempted on some ARM embedded platforms. Such drivers really must have a hardware-specific ioctl to allocate suitable buffer objects. Output Polling void (*output_poll_changed)(struct drm_device *dev); This operation notifies the driver that the status of one or more connectors has changed. Drivers that use the fb helper can just call the drm_fb_helper_hotplug_event function to handle this operation. Locking Beside some lookup structures with their own locking (which is hidden behind the interface functions) most of the modeset state is protected by the dev-<mode_config.lock mutex and additionally per-crtc locks to allow cursor updates, pageflips and similar operations to occur concurrently with background tasks like output detection. Operations which cross domains like a full modeset always grab all locks. Drivers there need to protect resources shared between crtcs with additional locking. They also need to be careful to always grab the relevant crtc locks if a modset functions touches crtc state, e.g. for load detection (which does only grab the mode_config.lock to allow concurrent screen updates on live crtcs). KMS Initialization and Cleanup A KMS device is abstracted and exposed as a set of planes, CRTCs, encoders and connectors. KMS drivers must thus create and initialize all those objects at load time after initializing mode setting. CRTCs (struct <structname>drm_crtc</structname>) A CRTC is an abstraction representing a part of the chip that contains a pointer to a scanout buffer. Therefore, the number of CRTCs available determines how many independent scanout buffers can be active at any given time. The CRTC structure contains several fields to support this: a pointer to some video memory (abstracted as a frame buffer object), a display mode, and an (x, y) offset into the video memory to support panning or configurations where one piece of video memory spans multiple CRTCs. CRTC Initialization A KMS device must create and register at least one struct drm_crtc instance. The instance is allocated and zeroed by the driver, possibly as part of a larger structure, and registered with a call to drm_crtc_init with a pointer to CRTC functions. Planes (struct <structname>drm_plane</structname>) A plane represents an image source that can be blended with or overlayed on top of a CRTC during the scanout process. Planes are associated with a frame buffer to crop a portion of the image memory (source) and optionally scale it to a destination size. The result is then blended with or overlayed on top of a CRTC. The DRM core recognizes three types of planes: DRM_PLANE_TYPE_PRIMARY represents a "main" plane for a CRTC. Primary planes are the planes operated upon by CRTC modesetting and flipping operations described in the page_flip hook in drm_crtc_funcs. DRM_PLANE_TYPE_CURSOR represents a "cursor" plane for a CRTC. Cursor planes are the planes operated upon by the DRM_IOCTL_MODE_CURSOR and DRM_IOCTL_MODE_CURSOR2 ioctls. DRM_PLANE_TYPE_OVERLAY represents all non-primary, non-cursor planes. Some drivers refer to these types of planes as "sprites" internally. For compatibility with legacy userspace, only overlay planes are made available to userspace by default. Userspace clients may set the DRM_CLIENT_CAP_UNIVERSAL_PLANES client capability bit to indicate that they wish to receive a universal plane list containing all plane types. Plane Initialization To create a plane, a KMS drivers allocates and zeroes an instances of struct drm_plane (possibly as part of a larger structure) and registers it with a call to drm_universal_plane_init. The function takes a bitmask of the CRTCs that can be associated with the plane, a pointer to the plane functions, a list of format supported formats, and the type of plane (primary, cursor, or overlay) being initialized. Cursor and overlay planes are optional. All drivers should provide one primary plane per CRTC (although this requirement may change in the future); drivers that do not wish to provide special handling for primary planes may make use of the helper functions described in to create and register a primary plane with standard capabilities. Encoders (struct <structname>drm_encoder</structname>) An encoder takes pixel data from a CRTC and converts it to a format suitable for any attached connectors. On some devices, it may be possible to have a CRTC send data to more than one encoder. In that case, both encoders would receive data from the same scanout buffer, resulting in a "cloned" display configuration across the connectors attached to each encoder. Encoder Initialization As for CRTCs, a KMS driver must create, initialize and register at least one struct drm_encoder instance. The instance is allocated and zeroed by the driver, possibly as part of a larger structure. Drivers must initialize the struct drm_encoder possible_crtcs and possible_clones fields before registering the encoder. Both fields are bitmasks of respectively the CRTCs that the encoder can be connected to, and sibling encoders candidate for cloning. After being initialized, the encoder must be registered with a call to drm_encoder_init. The function takes a pointer to the encoder functions and an encoder type. Supported types are DRM_MODE_ENCODER_DAC for VGA and analog on DVI-I/DVI-A DRM_MODE_ENCODER_TMDS for DVI, HDMI and (embedded) DisplayPort DRM_MODE_ENCODER_LVDS for display panels DRM_MODE_ENCODER_TVDAC for TV output (Composite, S-Video, Component, SCART) DRM_MODE_ENCODER_VIRTUAL for virtual machine displays Encoders must be attached to a CRTC to be used. DRM drivers leave encoders unattached at initialization time. Applications (or the fbdev compatibility layer when implemented) are responsible for attaching the encoders they want to use to a CRTC. Connectors (struct <structname>drm_connector</structname>) A connector is the final destination for pixel data on a device, and usually connects directly to an external display device like a monitor or laptop panel. A connector can only be attached to one encoder at a time. The connector is also the structure where information about the attached display is kept, so it contains fields for display data, EDID data, DPMS & connection status, and information about modes supported on the attached displays. Connector Initialization Finally a KMS driver must create, initialize, register and attach at least one struct drm_connector instance. The instance is created as other KMS objects and initialized by setting the following fields. interlace_allowed Whether the connector can handle interlaced modes. doublescan_allowed Whether the connector can handle doublescan. display_info Display information is filled from EDID information when a display is detected. For non hot-pluggable displays such as flat panels in embedded systems, the driver should initialize the display_info.width_mm and display_info.height_mm fields with the physical size of the display. polled Connector polling mode, a combination of DRM_CONNECTOR_POLL_HPD The connector generates hotplug events and doesn't need to be periodically polled. The CONNECT and DISCONNECT flags must not be set together with the HPD flag. DRM_CONNECTOR_POLL_CONNECT Periodically poll the connector for connection. DRM_CONNECTOR_POLL_DISCONNECT Periodically poll the connector for disconnection. Set to 0 for connectors that don't support connection status discovery. The connector is then registered with a call to drm_connector_init with a pointer to the connector functions and a connector type, and exposed through sysfs with a call to drm_connector_register. Supported connector types are DRM_MODE_CONNECTOR_VGA DRM_MODE_CONNECTOR_DVII DRM_MODE_CONNECTOR_DVID DRM_MODE_CONNECTOR_DVIA DRM_MODE_CONNECTOR_Composite DRM_MODE_CONNECTOR_SVIDEO DRM_MODE_CONNECTOR_LVDS DRM_MODE_CONNECTOR_Component DRM_MODE_CONNECTOR_9PinDIN DRM_MODE_CONNECTOR_DisplayPort DRM_MODE_CONNECTOR_HDMIA DRM_MODE_CONNECTOR_HDMIB DRM_MODE_CONNECTOR_TV DRM_MODE_CONNECTOR_eDP DRM_MODE_CONNECTOR_VIRTUAL Connectors must be attached to an encoder to be used. For devices that map connectors to encoders 1:1, the connector should be attached at initialization time with a call to drm_mode_connector_attach_encoder. The driver must also set the drm_connector encoder field to point to the attached encoder. Finally, drivers must initialize the connectors state change detection with a call to drm_kms_helper_poll_init. If at least one connector is pollable but can't generate hotplug interrupts (indicated by the DRM_CONNECTOR_POLL_CONNECT and DRM_CONNECTOR_POLL_DISCONNECT connector flags), a delayed work will automatically be queued to periodically poll for changes. Connectors that can generate hotplug interrupts must be marked with the DRM_CONNECTOR_POLL_HPD flag instead, and their interrupt handler must call drm_helper_hpd_irq_event. The function will queue a delayed work to check the state of all connectors, but no periodic polling will be done. Connector Operations Unless otherwise state, all operations are mandatory. DPMS void (*dpms)(struct drm_connector *connector, int mode); The DPMS operation sets the power state of a connector. The mode argument is one of DRM_MODE_DPMS_ON DRM_MODE_DPMS_STANDBY DRM_MODE_DPMS_SUSPEND DRM_MODE_DPMS_OFF In all but DPMS_ON mode the encoder to which the connector is attached should put the display in low-power mode by driving its signals appropriately. If more than one connector is attached to the encoder care should be taken not to change the power state of other displays as a side effect. Low-power mode should be propagated to the encoders and CRTCs when all related connectors are put in low-power mode. Modes int (*fill_modes)(struct drm_connector *connector, uint32_t max_width, uint32_t max_height); Fill the mode list with all supported modes for the connector. If the max_width and max_height arguments are non-zero, the implementation must ignore all modes wider than max_width or higher than max_height. The connector must also fill in this operation its display_info width_mm and height_mm fields with the connected display physical size in millimeters. The fields should be set to 0 if the value isn't known or is not applicable (for instance for projector devices). Connection Status The connection status is updated through polling or hotplug events when supported (see ). The status value is reported to userspace through ioctls and must not be used inside the driver, as it only gets initialized by a call to drm_mode_getconnector from userspace. enum drm_connector_status (*detect)(struct drm_connector *connector, bool force); Check to see if anything is attached to the connector. The force parameter is set to false whilst polling or to true when checking the connector due to user request. force can be used by the driver to avoid expensive, destructive operations during automated probing. Return connector_status_connected if something is connected to the connector, connector_status_disconnected if nothing is connected and connector_status_unknown if the connection state isn't known. Drivers should only return connector_status_connected if the connection status has really been probed as connected. Connectors that can't detect the connection status, or failed connection status probes, should return connector_status_unknown. Cleanup The DRM core manages its objects' lifetime. When an object is not needed anymore the core calls its destroy function, which must clean up and free every resource allocated for the object. Every drm_*_init call must be matched with a corresponding drm_*_cleanup call to cleanup CRTCs (drm_crtc_cleanup), planes (drm_plane_cleanup), encoders (drm_encoder_cleanup) and connectors (drm_connector_cleanup). Furthermore, connectors that have been added to sysfs must be removed by a call to drm_connector_unregister before calling drm_connector_cleanup. Connectors state change detection must be cleanup up with a call to drm_kms_helper_poll_fini. Output discovery and initialization example base; drm_connector_init(dev, &intel_output->base, &intel_crt_connector_funcs, DRM_MODE_CONNECTOR_VGA); drm_encoder_init(dev, &intel_output->enc, &intel_crt_enc_funcs, DRM_MODE_ENCODER_DAC); drm_mode_connector_attach_encoder(&intel_output->base, &intel_output->enc); /* Set up the DDC bus. */ intel_output->ddc_bus = intel_i2c_create(dev, GPIOA, "CRTDDC_A"); if (!intel_output->ddc_bus) { dev_printk(KERN_ERR, &dev->pdev->dev, "DDC bus registration " "failed.\n"); return; } intel_output->type = INTEL_OUTPUT_ANALOG; connector->interlace_allowed = 0; connector->doublescan_allowed = 0; drm_encoder_helper_add(&intel_output->enc, &intel_crt_helper_funcs); drm_connector_helper_add(connector, &intel_crt_connector_helper_funcs); drm_connector_register(connector); }]]> In the example above (taken from the i915 driver), a CRTC, connector and encoder combination is created. A device-specific i2c bus is also created for fetching EDID data and performing monitor detection. Once the process is complete, the new connector is registered with sysfs to make its properties available to applications. KMS API Functions !Edrivers/gpu/drm/drm_crtc.c KMS Data Structures !Iinclude/drm/drm_crtc.h KMS Locking !Pdrivers/gpu/drm/drm_modeset_lock.c kms locking !Iinclude/drm/drm_modeset_lock.h !Edrivers/gpu/drm/drm_modeset_lock.c Mode Setting Helper Functions The plane, CRTC, encoder and connector functions provided by the drivers implement the DRM API. They're called by the DRM core and ioctl handlers to handle device state changes and configuration request. As implementing those functions often requires logic not specific to drivers, mid-layer helper functions are available to avoid duplicating boilerplate code. The DRM core contains one mid-layer implementation. The mid-layer provides implementations of several plane, CRTC, encoder and connector functions (called from the top of the mid-layer) that pre-process requests and call lower-level functions provided by the driver (at the bottom of the mid-layer). For instance, the drm_crtc_helper_set_config function can be used to fill the struct drm_crtc_funcs set_config field. When called, it will split the set_config operation in smaller, simpler operations and call the driver to handle them. To use the mid-layer, drivers call drm_crtc_helper_add, drm_encoder_helper_add and drm_connector_helper_add functions to install their mid-layer bottom operations handlers, and fill the drm_crtc_funcs, drm_encoder_funcs and drm_connector_funcs structures with pointers to the mid-layer top API functions. Installing the mid-layer bottom operation handlers is best done right after registering the corresponding KMS object. The mid-layer is not split between CRTC, encoder and connector operations. To use it, a driver must provide bottom functions for all of the three KMS entities. Atomic Modeset Helper Functions Reference Overview !Pdrivers/gpu/drm/drm_atomic_helper.c overview Implementing Asynchronous Atomic Commit !Pdrivers/gpu/drm/drm_atomic_helper.c implementing async commit Atomic State Reset and Initialization !Pdrivers/gpu/drm/drm_atomic_helper.c atomic state reset and initialization !Iinclude/drm/drm_atomic_helper.h !Edrivers/gpu/drm/drm_atomic_helper.c Modeset Helper Reference for Common Vtables !Iinclude/drm/drm_modeset_helper_vtables.h !Pinclude/drm/drm_modeset_helper_vtables.h overview Legacy CRTC/Modeset Helper Functions Reference !Edrivers/gpu/drm/drm_crtc_helper.c !Pdrivers/gpu/drm/drm_crtc_helper.c overview Output Probing Helper Functions Reference !Pdrivers/gpu/drm/drm_probe_helper.c output probing helper overview !Edrivers/gpu/drm/drm_probe_helper.c fbdev Helper Functions Reference !Pdrivers/gpu/drm/drm_fb_helper.c fbdev helpers !Edrivers/gpu/drm/drm_fb_helper.c !Iinclude/drm/drm_fb_helper.h Display Port Helper Functions Reference !Pdrivers/gpu/drm/drm_dp_helper.c dp helpers !Iinclude/drm/drm_dp_helper.h !Edrivers/gpu/drm/drm_dp_helper.c Display Port MST Helper Functions Reference !Pdrivers/gpu/drm/drm_dp_mst_topology.c dp mst helper !Iinclude/drm/drm_dp_mst_helper.h !Edrivers/gpu/drm/drm_dp_mst_topology.c MIPI DSI Helper Functions Reference !Pdrivers/gpu/drm/drm_mipi_dsi.c dsi helpers !Iinclude/drm/drm_mipi_dsi.h !Edrivers/gpu/drm/drm_mipi_dsi.c EDID Helper Functions Reference !Edrivers/gpu/drm/drm_edid.c Rectangle Utilities Reference !Pinclude/drm/drm_rect.h rect utils !Iinclude/drm/drm_rect.h !Edrivers/gpu/drm/drm_rect.c Flip-work Helper Reference !Pinclude/drm/drm_flip_work.h flip utils !Iinclude/drm/drm_flip_work.h !Edrivers/gpu/drm/drm_flip_work.c HDMI Infoframes Helper Reference Strictly speaking this is not a DRM helper library but generally useable by any driver interfacing with HDMI outputs like v4l or alsa drivers. But it nicely fits into the overall topic of mode setting helper libraries and hence is also included here. !Iinclude/linux/hdmi.h !Edrivers/video/hdmi.c Plane Helper Reference !Edrivers/gpu/drm/drm_plane_helper.c !Pdrivers/gpu/drm/drm_plane_helper.c overview Tile group !Pdrivers/gpu/drm/drm_crtc.c Tile group Bridges Overview !Pdrivers/gpu/drm/drm_bridge.c overview Default bridge callback sequence !Pdrivers/gpu/drm/drm_bridge.c bridge callbacks !Edrivers/gpu/drm/drm_bridge.c KMS Properties Drivers may need to expose additional parameters to applications than those described in the previous sections. KMS supports attaching properties to CRTCs, connectors and planes and offers a userspace API to list, get and set the property values. Properties are identified by a name that uniquely defines the property purpose, and store an associated value. For all property types except blob properties the value is a 64-bit unsigned integer. KMS differentiates between properties and property instances. Drivers first create properties and then create and associate individual instances of those properties to objects. A property can be instantiated multiple times and associated with different objects. Values are stored in property instances, and all other property information are stored in the property and shared between all instances of the property. Every property is created with a type that influences how the KMS core handles the property. Supported property types are DRM_MODE_PROP_RANGE Range properties report their minimum and maximum admissible values. The KMS core verifies that values set by application fit in that range. DRM_MODE_PROP_ENUM Enumerated properties take a numerical value that ranges from 0 to the number of enumerated values defined by the property minus one, and associate a free-formed string name to each value. Applications can retrieve the list of defined value-name pairs and use the numerical value to get and set property instance values. DRM_MODE_PROP_BITMASK Bitmask properties are enumeration properties that additionally restrict all enumerated values to the 0..63 range. Bitmask property instance values combine one or more of the enumerated bits defined by the property. DRM_MODE_PROP_BLOB Blob properties store a binary blob without any format restriction. The binary blobs are created as KMS standalone objects, and blob property instance values store the ID of their associated blob object. Blob properties are only used for the connector EDID property and cannot be created by drivers. To create a property drivers call one of the following functions depending on the property type. All property creation functions take property flags and name, as well as type-specific arguments. struct drm_property *drm_property_create_range(struct drm_device *dev, int flags, const char *name, uint64_t min, uint64_t max); Create a range property with the given minimum and maximum values. struct drm_property *drm_property_create_enum(struct drm_device *dev, int flags, const char *name, const struct drm_prop_enum_list *props, int num_values); Create an enumerated property. The props argument points to an array of num_values value-name pairs. struct drm_property *drm_property_create_bitmask(struct drm_device *dev, int flags, const char *name, const struct drm_prop_enum_list *props, int num_values); Create a bitmask property. The props argument points to an array of num_values value-name pairs. Properties can additionally be created as immutable, in which case they will be read-only for applications but can be modified by the driver. To create an immutable property drivers must set the DRM_MODE_PROP_IMMUTABLE flag at property creation time. When no array of value-name pairs is readily available at property creation time for enumerated or range properties, drivers can create the property using the drm_property_create function and manually add enumeration value-name pairs by calling the drm_property_add_enum function. Care must be taken to properly specify the property type through the flags argument. After creating properties drivers can attach property instances to CRTC, connector and plane objects by calling the drm_object_attach_property. The function takes a pointer to the target object, a pointer to the previously created property and an initial instance value. Existing KMS Properties The following table gives description of drm properties exposed by various modules/drivers.
Owner Module/Drivers Group Property Name Type Property Values Object attached Description/Restrictions
DRM Generic “rotation” BITMASK { 0, "rotate-0" }, { 1, "rotate-90" }, { 2, "rotate-180" }, { 3, "rotate-270" }, { 4, "reflect-x" }, { 5, "reflect-y" } CRTC, Plane rotate-(degrees) rotates the image by the specified amount in degrees in counter clockwise direction. reflect-x and reflect-y reflects the image along the specified axis prior to rotation
Connector “EDID” BLOB | IMMUTABLE 0 Connector Contains id of edid blob ptr object.
“DPMS” ENUM { “On”, “Standby”, “Suspend”, “Off” } Connector Contains DPMS operation mode value.
“PATH” BLOB | IMMUTABLE 0 Connector Contains topology path to a connector.
“TILE” BLOB | IMMUTABLE 0 Connector Contains tiling information for a connector.
“CRTC_ID” OBJECT DRM_MODE_OBJECT_CRTC Connector CRTC that connector is attached to (atomic)
Plane “type” ENUM | IMMUTABLE { "Overlay", "Primary", "Cursor" } Plane Plane type
“SRC_X” RANGE Min=0, Max=UINT_MAX Plane Scanout source x coordinate in 16.16 fixed point (atomic)
“SRC_Y” RANGE Min=0, Max=UINT_MAX Plane Scanout source y coordinate in 16.16 fixed point (atomic)
“SRC_W” RANGE Min=0, Max=UINT_MAX Plane Scanout source width in 16.16 fixed point (atomic)
“SRC_H” RANGE Min=0, Max=UINT_MAX Plane Scanout source height in 16.16 fixed point (atomic)
“CRTC_X” SIGNED_RANGE Min=INT_MIN, Max=INT_MAX Plane Scanout CRTC (destination) x coordinate (atomic)
“CRTC_Y” SIGNED_RANGE Min=INT_MIN, Max=INT_MAX Plane Scanout CRTC (destination) y coordinate (atomic)
“CRTC_W” RANGE Min=0, Max=UINT_MAX Plane Scanout CRTC (destination) width (atomic)
“CRTC_H” RANGE Min=0, Max=UINT_MAX Plane Scanout CRTC (destination) height (atomic)
“FB_ID” OBJECT DRM_MODE_OBJECT_FB Plane Scanout framebuffer (atomic)
“CRTC_ID” OBJECT DRM_MODE_OBJECT_CRTC Plane CRTC that plane is attached to (atomic)
DVI-I “subconnector” ENUM { “Unknown”, “DVI-D”, “DVI-A” } Connector TBD
“select subconnector” ENUM { “Automatic”, “DVI-D”, “DVI-A” } Connector TBD
TV “subconnector” ENUM { "Unknown", "Composite", "SVIDEO", "Component", "SCART" } Connector TBD
“select subconnector” ENUM { "Automatic", "Composite", "SVIDEO", "Component", "SCART" } Connector TBD
“mode” ENUM { "NTSC_M", "NTSC_J", "NTSC_443", "PAL_B" } etc. Connector TBD
“left margin” RANGE Min=0, Max=100 Connector TBD
“right margin” RANGE Min=0, Max=100 Connector TBD
“top margin” RANGE Min=0, Max=100 Connector TBD
“bottom margin” RANGE Min=0, Max=100 Connector TBD
“brightness” RANGE Min=0, Max=100 Connector TBD
“contrast” RANGE Min=0, Max=100 Connector TBD
“flicker reduction” RANGE Min=0, Max=100 Connector TBD
“overscan” RANGE Min=0, Max=100 Connector TBD
“saturation” RANGE Min=0, Max=100 Connector TBD
“hue” RANGE Min=0, Max=100 Connector TBD
Virtual GPU “suggested X” RANGE Min=0, Max=0xffffffff Connector property to suggest an X offset for a connector
“suggested Y” RANGE Min=0, Max=0xffffffff Connector property to suggest an Y offset for a connector
Optional “scaling mode” ENUM { "None", "Full", "Center", "Full aspect" } Connector TBD
"aspect ratio" ENUM { "None", "4:3", "16:9" } Connector DRM property to set aspect ratio from user space app. This enum is made generic to allow addition of custom aspect ratios.
“dirty” ENUM | IMMUTABLE { "Off", "On", "Annotate" } Connector TBD
i915 Generic "Broadcast RGB" ENUM { "Automatic", "Full", "Limited 16:235" } Connector TBD
“audio” ENUM { "force-dvi", "off", "auto", "on" } Connector TBD
SDVO-TV “mode” ENUM { "NTSC_M", "NTSC_J", "NTSC_443", "PAL_B" } etc. Connector TBD
"left_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"right_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"top_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"bottom_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
“hpos” RANGE Min=0, Max= SDVO dependent Connector TBD
“vpos” RANGE Min=0, Max= SDVO dependent Connector TBD
“contrast” RANGE Min=0, Max= SDVO dependent Connector TBD
“saturation” RANGE Min=0, Max= SDVO dependent Connector TBD
“hue” RANGE Min=0, Max= SDVO dependent Connector TBD
“sharpness” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter_adaptive” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter_2d” RANGE Min=0, Max= SDVO dependent Connector TBD
“tv_chroma_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“tv_luma_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“dot_crawl” RANGE Min=0, Max=1 Connector TBD
SDVO-TV/LVDS “brightness” RANGE Min=0, Max= SDVO dependent Connector TBD
CDV gma-500 Generic "Broadcast RGB" ENUM { “Full”, “Limited 16:235” } Connector TBD
"Broadcast RGB" ENUM { “off”, “auto”, “on” } Connector TBD
Poulsbo Generic “backlight” RANGE Min=0, Max=100 Connector TBD
SDVO-TV “mode” ENUM { "NTSC_M", "NTSC_J", "NTSC_443", "PAL_B" } etc. Connector TBD
"left_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"right_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"top_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
"bottom_margin" RANGE Min=0, Max= SDVO dependent Connector TBD
“hpos” RANGE Min=0, Max= SDVO dependent Connector TBD
“vpos” RANGE Min=0, Max= SDVO dependent Connector TBD
“contrast” RANGE Min=0, Max= SDVO dependent Connector TBD
“saturation” RANGE Min=0, Max= SDVO dependent Connector TBD
“hue” RANGE Min=0, Max= SDVO dependent Connector TBD
“sharpness” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter_adaptive” RANGE Min=0, Max= SDVO dependent Connector TBD
“flicker_filter_2d” RANGE Min=0, Max= SDVO dependent Connector TBD
“tv_chroma_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“tv_luma_filter” RANGE Min=0, Max= SDVO dependent Connector TBD
“dot_crawl” RANGE Min=0, Max=1 Connector TBD
SDVO-TV/LVDS “brightness” RANGE Min=0, Max= SDVO dependent Connector TBD
armada CRTC "CSC_YUV" ENUM { "Auto" , "CCIR601", "CCIR709" } CRTC TBD
"CSC_RGB" ENUM { "Auto", "Computer system", "Studio" } CRTC TBD
Overlay "colorkey" RANGE Min=0, Max=0xffffff Plane TBD
"colorkey_min" RANGE Min=0, Max=0xffffff Plane TBD
"colorkey_max" RANGE Min=0, Max=0xffffff Plane TBD
"colorkey_val" RANGE Min=0, Max=0xffffff Plane TBD
"colorkey_alpha" RANGE Min=0, Max=0xffffff Plane TBD
"colorkey_mode" ENUM { "disabled", "Y component", "U component" , "V component", "RGB", “R component", "G component", "B component" } Plane TBD
"brightness" RANGE Min=0, Max=256 + 255 Plane TBD
"contrast" RANGE Min=0, Max=0x7fff Plane TBD
"saturation" RANGE Min=0, Max=0x7fff Plane TBD
exynos CRTC “mode” ENUM { "normal", "blank" } CRTC TBD
Overlay “zpos” RANGE Min=0, Max=MAX_PLANE-1 Plane TBD
i2c/ch7006_drv Generic “scale” RANGE Min=0, Max=2 Connector TBD
TV “mode” ENUM { "PAL", "PAL-M","PAL-N"}, ”PAL-Nc" , "PAL-60", "NTSC-M", "NTSC-J" } Connector TBD
nouveau NV10 Overlay "colorkey" RANGE Min=0, Max=0x01ffffff Plane TBD
“contrast” RANGE Min=0, Max=8192-1 Plane TBD
“brightness” RANGE Min=0, Max=1024 Plane TBD
“hue” RANGE Min=0, Max=359 Plane TBD
“saturation” RANGE Min=0, Max=8192-1 Plane TBD
“iturbt_709” RANGE Min=0, Max=1 Plane TBD
Nv04 Overlay “colorkey” RANGE Min=0, Max=0x01ffffff Plane TBD
“brightness” RANGE Min=0, Max=1024 Plane TBD
Display “dithering mode” ENUM { "auto", "off", "on" } Connector TBD
“dithering depth” ENUM { "auto", "off", "on", "static 2x2", "dynamic 2x2", "temporal" } Connector TBD
“underscan” ENUM { "auto", "6 bpc", "8 bpc" } Connector TBD
“underscan hborder” RANGE Min=0, Max=128 Connector TBD
“underscan vborder” RANGE Min=0, Max=128 Connector TBD
“vibrant hue” RANGE Min=0, Max=180 Connector TBD
“color vibrance” RANGE Min=0, Max=200 Connector TBD
omap Generic “zorder” RANGE Min=0, Max=3 CRTC, Plane TBD
qxl Generic “hotplug_mode_update" RANGE Min=0, Max=1 Connector TBD
radeon DVI-I “coherent” RANGE Min=0, Max=1 Connector TBD
DAC enable load detect “load detection” RANGE Min=0, Max=1 Connector TBD
TV Standard "tv standard" ENUM { "ntsc", "pal", "pal-m", "pal-60", "ntsc-j" , "scart-pal", "pal-cn", "secam" } Connector TBD
legacy TMDS PLL detect "tmds_pll" ENUM { "driver", "bios" } - TBD
Underscan "underscan" ENUM { "off", "on", "auto" } Connector TBD
"underscan hborder" RANGE Min=0, Max=128 Connector TBD
"underscan vborder" RANGE Min=0, Max=128 Connector TBD
Audio “audio” ENUM { "off", "on", "auto" } Connector TBD
FMT Dithering “dither” ENUM { "off", "on" } Connector TBD
rcar-du Generic "alpha" RANGE Min=0, Max=255 Plane TBD
"colorkey" RANGE Min=0, Max=0x01ffffff Plane TBD
"zpos" RANGE Min=1, Max=7 Plane TBD
Vertical Blanking Vertical blanking plays a major role in graphics rendering. To achieve tear-free display, users must synchronize page flips and/or rendering to vertical blanking. The DRM API offers ioctls to perform page flips synchronized to vertical blanking and wait for vertical blanking. The DRM core handles most of the vertical blanking management logic, which involves filtering out spurious interrupts, keeping race-free blanking counters, coping with counter wrap-around and resets and keeping use counts. It relies on the driver to generate vertical blanking interrupts and optionally provide a hardware vertical blanking counter. Drivers must implement the following operations. int (*enable_vblank) (struct drm_device *dev, int crtc); void (*disable_vblank) (struct drm_device *dev, int crtc); Enable or disable vertical blanking interrupts for the given CRTC. u32 (*get_vblank_counter) (struct drm_device *dev, int crtc); Retrieve the value of the vertical blanking counter for the given CRTC. If the hardware maintains a vertical blanking counter its value should be returned. Otherwise drivers can use the drm_vblank_count helper function to handle this operation. Drivers must initialize the vertical blanking handling core with a call to drm_vblank_init in their load operation. The function will set the struct drm_device vblank_disable_allowed field to 0. This will keep vertical blanking interrupts enabled permanently until the first mode set operation, where vblank_disable_allowed is set to 1. The reason behind this is not clear. Drivers can set the field to 1 after calling drm_vblank_init to make vertical blanking interrupts dynamically managed from the beginning. Vertical blanking interrupts can be enabled by the DRM core or by drivers themselves (for instance to handle page flipping operations). The DRM core maintains a vertical blanking use count to ensure that the interrupts are not disabled while a user still needs them. To increment the use count, drivers call drm_vblank_get. Upon return vertical blanking interrupts are guaranteed to be enabled. To decrement the use count drivers call drm_vblank_put. Only when the use count drops to zero will the DRM core disable the vertical blanking interrupts after a delay by scheduling a timer. The delay is accessible through the vblankoffdelay module parameter or the drm_vblank_offdelay global variable and expressed in milliseconds. Its default value is 5000 ms. Zero means never disable, and a negative value means disable immediately. Drivers may override the behaviour by setting the drm_device vblank_disable_immediate flag, which when set causes vblank interrupts to be disabled immediately regardless of the drm_vblank_offdelay value. The flag should only be set if there's a properly working hardware vblank counter present. When a vertical blanking interrupt occurs drivers only need to call the drm_handle_vblank function to account for the interrupt. Resources allocated by drm_vblank_init must be freed with a call to drm_vblank_cleanup in the driver unload operation handler. Vertical Blanking and Interrupt Handling Functions Reference !Edrivers/gpu/drm/drm_irq.c !Finclude/drm/drmP.h drm_crtc_vblank_waitqueue Open/Close, File Operations and IOCTLs Open and Close int (*firstopen) (struct drm_device *); void (*lastclose) (struct drm_device *); int (*open) (struct drm_device *, struct drm_file *); void (*preclose) (struct drm_device *, struct drm_file *); void (*postclose) (struct drm_device *, struct drm_file *); Open and close handlers. None of those methods are mandatory. The firstopen method is called by the DRM core for legacy UMS (User Mode Setting) drivers only when an application opens a device that has no other opened file handle. UMS drivers can implement it to acquire device resources. KMS drivers can't use the method and must acquire resources in the load method instead. Similarly the lastclose method is called when the last application holding a file handle opened on the device closes it, for both UMS and KMS drivers. Additionally, the method is also called at module unload time or, for hot-pluggable devices, when the device is unplugged. The firstopen and lastclose calls can thus be unbalanced. The open method is called every time the device is opened by an application. Drivers can allocate per-file private data in this method and store them in the struct drm_file driver_priv field. Note that the open method is called before firstopen. The close operation is split into preclose and postclose methods. Drivers must stop and cleanup all per-file operations in the preclose method. For instance pending vertical blanking and page flip events must be cancelled. No per-file operation is allowed on the file handle after returning from the preclose method. Finally the postclose method is called as the last step of the close operation, right before calling the lastclose method if no other open file handle exists for the device. Drivers that have allocated per-file private data in the open method should free it here. The lastclose method should restore CRTC and plane properties to default value, so that a subsequent open of the device will not inherit state from the previous user. It can also be used to execute delayed power switching state changes, e.g. in conjunction with the vga_switcheroo infrastructure (see ). Beyond that KMS drivers should not do any further cleanup. Only legacy UMS drivers might need to clean up device state so that the vga console or an independent fbdev driver could take over. File Operations const struct file_operations *fops File operations for the DRM device node. Drivers must define the file operations structure that forms the DRM userspace API entry point, even though most of those operations are implemented in the DRM core. The open, release and ioctl operations are handled by .owner = THIS_MODULE, .open = drm_open, .release = drm_release, .unlocked_ioctl = drm_ioctl, #ifdef CONFIG_COMPAT .compat_ioctl = drm_compat_ioctl, #endif Drivers that implement private ioctls that requires 32/64bit compatibility support must provide their own compat_ioctl handler that processes private ioctls and calls drm_compat_ioctl for core ioctls. The read and poll operations provide support for reading DRM events and polling them. They are implemented by .poll = drm_poll, .read = drm_read, .llseek = no_llseek, The memory mapping implementation varies depending on how the driver manages memory. Pre-GEM drivers will use drm_mmap, while GEM-aware drivers will use drm_gem_mmap. See . .mmap = drm_gem_mmap, No other file operation is supported by the DRM API. IOCTLs struct drm_ioctl_desc *ioctls; int num_ioctls; Driver-specific ioctls descriptors table. Driver-specific ioctls numbers start at DRM_COMMAND_BASE. The ioctls descriptors table is indexed by the ioctl number offset from the base value. Drivers can use the DRM_IOCTL_DEF_DRV() macro to initialize the table entries. DRM_IOCTL_DEF_DRV(ioctl, func, flags) ioctl is the ioctl name. Drivers must define the DRM_##ioctl and DRM_IOCTL_##ioctl macros to the ioctl number offset from DRM_COMMAND_BASE and the ioctl number respectively. The first macro is private to the device while the second must be exposed to userspace in a public header. func is a pointer to the ioctl handler function compatible with the drm_ioctl_t type. typedef int drm_ioctl_t(struct drm_device *dev, void *data, struct drm_file *file_priv); flags is a bitmask combination of the following values. It restricts how the ioctl is allowed to be called. DRM_AUTH - Only authenticated callers allowed DRM_MASTER - The ioctl can only be called on the master file handle DRM_ROOT_ONLY - Only callers with the SYSADMIN capability allowed DRM_CONTROL_ALLOW - The ioctl can only be called on a control device DRM_UNLOCKED - The ioctl handler will be called without locking the DRM global mutex. This is the enforced default for kms drivers (i.e. using the DRIVER_MODESET flag) and hence shouldn't be used any more for new drivers. !Edrivers/gpu/drm/drm_ioctl.c Legacy Support Code The section very briefly covers some of the old legacy support code which is only used by old DRM drivers which have done a so-called shadow-attach to the underlying device instead of registering as a real driver. This also includes some of the old generic buffer management and command submission code. Do not use any of this in new and modern drivers. Legacy Suspend/Resume The DRM core provides some suspend/resume code, but drivers wanting full suspend/resume support should provide save() and restore() functions. These are called at suspend, hibernate, or resume time, and should perform any state save or restore required by your device across suspend or hibernate states. int (*suspend) (struct drm_device *, pm_message_t state); int (*resume) (struct drm_device *); Those are legacy suspend and resume methods which only work with the legacy shadow-attach driver registration functions. New driver should use the power management interface provided by their bus type (usually through the struct device_driver dev_pm_ops) and set these methods to NULL. Legacy DMA Services This should cover how DMA mapping etc. is supported by the core. These functions are deprecated and should not be used.
Userland interfaces The DRM core exports several interfaces to applications, generally intended to be used through corresponding libdrm wrapper functions. In addition, drivers export device-specific interfaces for use by userspace drivers & device-aware applications through ioctls and sysfs files. External interfaces include: memory mapping, context management, DMA operations, AGP management, vblank control, fence management, memory management, and output management. Cover generic ioctls and sysfs layout here. We only need high-level info, since man pages should cover the rest. Render nodes DRM core provides multiple character-devices for user-space to use. Depending on which device is opened, user-space can perform a different set of operations (mainly ioctls). The primary node is always created and called card<num>. Additionally, a currently unused control node, called controlD<num> is also created. The primary node provides all legacy operations and historically was the only interface used by userspace. With KMS, the control node was introduced. However, the planned KMS control interface has never been written and so the control node stays unused to date. With the increased use of offscreen renderers and GPGPU applications, clients no longer require running compositors or graphics servers to make use of a GPU. But the DRM API required unprivileged clients to authenticate to a DRM-Master prior to getting GPU access. To avoid this step and to grant clients GPU access without authenticating, render nodes were introduced. Render nodes solely serve render clients, that is, no modesetting or privileged ioctls can be issued on render nodes. Only non-global rendering commands are allowed. If a driver supports render nodes, it must advertise it via the DRIVER_RENDER DRM driver capability. If not supported, the primary node must be used for render clients together with the legacy drmAuth authentication procedure. If a driver advertises render node support, DRM core will create a separate render node called renderD<num>. There will be one render node per device. No ioctls except PRIME-related ioctls will be allowed on this node. Especially GEM_OPEN will be explicitly prohibited. Render nodes are designed to avoid the buffer-leaks, which occur if clients guess the flink names or mmap offsets on the legacy interface. Additionally to this basic interface, drivers must mark their driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render clients can use them. Driver authors must be careful not to allow any privileged ioctls on render nodes. With render nodes, user-space can now control access to the render node via basic file-system access-modes. A running graphics server which authenticates clients on the privileged primary/legacy node is no longer required. Instead, a client can open the render node and is immediately granted GPU access. Communication between clients (or servers) is done via PRIME. FLINK from render node to legacy node is not supported. New clients must not use the insecure FLINK interface. Besides dropping all modeset/global ioctls, render nodes also drop the DRM-Master concept. There is no reason to associate render clients with a DRM-Master as they are independent of any graphics server. Besides, they must work without any running master, anyway. Drivers must be able to run without a master object if they support render nodes. If, on the other hand, a driver requires shared state between clients which is visible to user-space and accessible beyond open-file boundaries, they cannot support render nodes. VBlank event handling The DRM core exposes two vertical blank related ioctls: DRM_IOCTL_WAIT_VBLANK This takes a struct drm_wait_vblank structure as its argument, and it is used to block or request a signal when a specified vblank event occurs. DRM_IOCTL_MODESET_CTL This was only used for user-mode-settind drivers around modesetting changes to allow the kernel to update the vblank interrupt after mode setting, since on many devices the vertical blank counter is reset to 0 at some point during modeset. Modern drivers should not call this any more since with kernel mode setting it is a no-op.
DRM Drivers This second part of the GPU Driver Developer's Guide documents driver code, implementation details and also all the driver-specific userspace interfaces. Especially since all hardware-acceleration interfaces to userspace are driver specific for efficiency and other reasons these interfaces can be rather substantial. Hence every driver has its own chapter. drm/i915 Intel GFX Driver The drm/i915 driver supports all (with the exception of some very early models) integrated GFX chipsets with both Intel display and rendering blocks. This excludes a set of SoC platforms with an SGX rendering unit, those have basic support through the gma500 drm driver. Core Driver Infrastructure This section covers core driver infrastructure used by both the display and the GEM parts of the driver. Runtime Power Management !Pdrivers/gpu/drm/i915/intel_runtime_pm.c runtime pm !Idrivers/gpu/drm/i915/intel_runtime_pm.c !Idrivers/gpu/drm/i915/intel_uncore.c Interrupt Handling !Pdrivers/gpu/drm/i915/i915_irq.c interrupt handling !Fdrivers/gpu/drm/i915/i915_irq.c intel_irq_init intel_irq_init_hw intel_hpd_init !Fdrivers/gpu/drm/i915/i915_irq.c intel_runtime_pm_disable_interrupts !Fdrivers/gpu/drm/i915/i915_irq.c intel_runtime_pm_enable_interrupts Intel GVT-g Guest Support(vGPU) !Pdrivers/gpu/drm/i915/i915_vgpu.c Intel GVT-g guest support !Idrivers/gpu/drm/i915/i915_vgpu.c Display Hardware Handling This section covers everything related to the display hardware including the mode setting infrastructure, plane, sprite and cursor handling and display, output probing and related topics. Mode Setting Infrastructure The i915 driver is thus far the only DRM driver which doesn't use the common DRM helper code to implement mode setting sequences. Thus it has its own tailor-made infrastructure for executing a display configuration change. Frontbuffer Tracking !Pdrivers/gpu/drm/i915/intel_frontbuffer.c frontbuffer tracking !Idrivers/gpu/drm/i915/intel_frontbuffer.c !Fdrivers/gpu/drm/i915/i915_gem.c i915_gem_track_fb Display FIFO Underrun Reporting !Pdrivers/gpu/drm/i915/intel_fifo_underrun.c fifo underrun handling !Idrivers/gpu/drm/i915/intel_fifo_underrun.c Plane Configuration This section covers plane configuration and composition with the primary plane, sprites, cursors and overlays. This includes the infrastructure to do atomic vsync'ed updates of all this state and also tightly coupled topics like watermark setup and computation, framebuffer compression and panel self refresh. Atomic Plane Helpers !Pdrivers/gpu/drm/i915/intel_atomic_plane.c atomic plane helpers !Idrivers/gpu/drm/i915/intel_atomic_plane.c Output Probing This section covers output probing and related infrastructure like the hotplug interrupt storm detection and mitigation code. Note that the i915 driver still uses most of the common DRM helper code for output probing, so those sections fully apply. Hotplug !Pdrivers/gpu/drm/i915/intel_hotplug.c Hotplug !Idrivers/gpu/drm/i915/intel_hotplug.c High Definition Audio !Pdrivers/gpu/drm/i915/intel_audio.c High Definition Audio over HDMI and Display Port !Idrivers/gpu/drm/i915/intel_audio.c !Iinclude/drm/i915_component.h Panel Self Refresh PSR (PSR/SRD) !Pdrivers/gpu/drm/i915/intel_psr.c Panel Self Refresh (PSR/SRD) !Idrivers/gpu/drm/i915/intel_psr.c Frame Buffer Compression (FBC) !Pdrivers/gpu/drm/i915/intel_fbc.c Frame Buffer Compression (FBC) !Idrivers/gpu/drm/i915/intel_fbc.c Display Refresh Rate Switching (DRRS) !Pdrivers/gpu/drm/i915/intel_dp.c Display Refresh Rate Switching (DRRS) !Fdrivers/gpu/drm/i915/intel_dp.c intel_dp_set_drrs_state !Fdrivers/gpu/drm/i915/intel_dp.c intel_edp_drrs_enable !Fdrivers/gpu/drm/i915/intel_dp.c intel_edp_drrs_disable !Fdrivers/gpu/drm/i915/intel_dp.c intel_edp_drrs_invalidate !Fdrivers/gpu/drm/i915/intel_dp.c intel_edp_drrs_flush !Fdrivers/gpu/drm/i915/intel_dp.c intel_dp_drrs_init DPIO !Pdrivers/gpu/drm/i915/i915_reg.h DPIO CSR firmware support for DMC !Pdrivers/gpu/drm/i915/intel_csr.c csr support for dmc !Idrivers/gpu/drm/i915/intel_csr.c Memory Management and Command Submission This sections covers all things related to the GEM implementation in the i915 driver. Batchbuffer Parsing !Pdrivers/gpu/drm/i915/i915_cmd_parser.c batch buffer command parser !Idrivers/gpu/drm/i915/i915_cmd_parser.c Batchbuffer Pools !Pdrivers/gpu/drm/i915/i915_gem_batch_pool.c batch pool !Idrivers/gpu/drm/i915/i915_gem_batch_pool.c Logical Rings, Logical Ring Contexts and Execlists !Pdrivers/gpu/drm/i915/intel_lrc.c Logical Rings, Logical Ring Contexts and Execlists !Idrivers/gpu/drm/i915/intel_lrc.c Global GTT views !Pdrivers/gpu/drm/i915/i915_gem_gtt.c Global GTT views !Idrivers/gpu/drm/i915/i915_gem_gtt.c GTT Fences and Swizzling !Idrivers/gpu/drm/i915/i915_gem_fence.c Global GTT Fence Handling !Pdrivers/gpu/drm/i915/i915_gem_fence.c fence register handling Hardware Tiling and Swizzling Details !Pdrivers/gpu/drm/i915/i915_gem_fence.c tiling swizzling details Object Tiling IOCTLs !Idrivers/gpu/drm/i915/i915_gem_tiling.c !Pdrivers/gpu/drm/i915/i915_gem_tiling.c buffer object tiling Buffer Object Eviction This section documents the interface functions for evicting buffer objects to make space available in the virtual gpu address spaces. Note that this is mostly orthogonal to shrinking buffer objects caches, which has the goal to make main memory (shared with the gpu through the unified memory architecture) available. !Idrivers/gpu/drm/i915/i915_gem_evict.c Buffer Object Memory Shrinking This section documents the interface function for shrinking memory usage of buffer object caches. Shrinking is used to make main memory available. Note that this is mostly orthogonal to evicting buffer objects, which has the goal to make space in gpu virtual address spaces. !Idrivers/gpu/drm/i915/i915_gem_shrinker.c GuC GuC-specific firmware loader !Pdrivers/gpu/drm/i915/intel_guc_loader.c GuC-specific firmware loader !Idrivers/gpu/drm/i915/intel_guc_loader.c GuC-based command submission !Pdrivers/gpu/drm/i915/i915_guc_submission.c GuC-based command submission !Idrivers/gpu/drm/i915/i915_guc_submission.c GuC Firmware Layout !Pdrivers/gpu/drm/i915/intel_guc_fwif.h GuC Firmware Layout Tracing This sections covers all things related to the tracepoints implemented in the i915 driver. i915_ppgtt_create and i915_ppgtt_release !Pdrivers/gpu/drm/i915/i915_trace.h i915_ppgtt_create and i915_ppgtt_release tracepoints i915_context_create and i915_context_free !Pdrivers/gpu/drm/i915/i915_trace.h i915_context_create and i915_context_free tracepoints switch_mm !Pdrivers/gpu/drm/i915/i915_trace.h switch_mm tracepoint !Cdrivers/gpu/drm/i915/i915_irq.c vga_switcheroo !Pdrivers/gpu/vga/vga_switcheroo.c Overview Modes of Use Manual switching and manual power control !Pdrivers/gpu/vga/vga_switcheroo.c Manual switching and manual power control Driver power control !Pdrivers/gpu/vga/vga_switcheroo.c Driver power control API Public functions !Edrivers/gpu/vga/vga_switcheroo.c Public structures !Finclude/linux/vga_switcheroo.h vga_switcheroo_handler !Finclude/linux/vga_switcheroo.h vga_switcheroo_client_ops Public constants !Finclude/linux/vga_switcheroo.h vga_switcheroo_client_id !Finclude/linux/vga_switcheroo.h vga_switcheroo_state Private structures !Fdrivers/gpu/vga/vga_switcheroo.c vgasr_priv !Fdrivers/gpu/vga/vga_switcheroo.c vga_switcheroo_client Handlers apple-gmux Handler !Pdrivers/platform/x86/apple-gmux.c Overview !Pdrivers/platform/x86/apple-gmux.c Interrupt Graphics mux !Pdrivers/platform/x86/apple-gmux.c Graphics mux Power control !Pdrivers/platform/x86/apple-gmux.c Power control Backlight control !Pdrivers/platform/x86/apple-gmux.c Backlight control !Cdrivers/gpu/vga/vga_switcheroo.c !Cinclude/linux/vga_switcheroo.h !Cdrivers/platform/x86/apple-gmux.c