LightnCandy
===========
An extremely fast PHP implementation of handlebars ( http://handlebarsjs.com/ ) and mustache ( http://mustache.github.io/ ).
Travis CI status: [![Unit testing](https://travis-ci.org/zordius/lightncandy.svg?branch=master)](https://travis-ci.org/zordius/lightncandy) [![Regression testing](https://travis-ci.org/zordius/HandlebarsTest.svg?branch=master)](https://travis-ci.org/zordius/HandlebarsTest)
Scrutinizer CI status: [![Code Coverage](https://img.shields.io/scrutinizer/coverage/g/zordius/lightncandy.svg)](https://scrutinizer-ci.com/g/zordius/lightncandy/)
Package on packagist: [![Latest Stable Version](https://poser.pugx.org/zordius/lightncandy/v/stable.svg)](https://packagist.org/packages/zordius/lightncandy) [![License](https://poser.pugx.org/zordius/lightncandy/license.svg)](https://github.com/zordius/lightncandy/blob/master/LICENSE.txt) [![Total Downloads](https://poser.pugx.org/zordius/lightncandy/downloads)](https://packagist.org/packages/zordius/lightncandy) [![HHVM Status](http://hhvm.h4cc.de/badge/zordius/lightncandy.svg)](http://hhvm.h4cc.de/package/zordius/lightncandy)
Features
--------
* Logicless template: mustache ( http://mustache.github.com/ ) or handlebars ( http://handlebarsjs.com/ ) .
* Compile template to **pure PHP** code. Examples:
* Template A generated PHP A
* Template B generated PHP B
* **FAST!**
* Runs 4~6 times faster than mustache.php.
* Runs 4~10 times faster than mustache-php.
* Runs 10~30 times faster than handlebars.php.
* Detail performance test reports can be found here, go http://zordius.github.io/HandlebarsTest/ to see charts.
* **SMALL!** single PHP file, only 120K!
* **ROBUST!**
* 100% support mustache spec v1.1.2 (without lambda module)
* Supports almost all handlebars.js spec
* Output SAME with handlebars.js
* **FLEXIBLE!**
* Lot of options to change features and behaviors.
* Context generation
* Analyze used features from your template (use `LightnCandy::getContext()` to get it) .
* Debug
* Generate debug version template
* Find out missing data when rendering template.
* Generate visually debug template.
* Standalone Template
* The compiled PHP code can run without any PHP library. You do not need to include LightnCandy when execute rendering function.
Installation
------------
Use Composer ( https://getcomposer.org/ ) to install LightnCandy:
```
composer require zordius/lightncandy:dev-master
```
Or, download LightnCandy from github:
```
curl -LO https://github.com/zordius/lightncandy/raw/master/src/lightncandy.php
```
LightnCandy requirement: PHP 5.3.0+ .
**UPGRADE NOTICE**
* Please check HISTORY.md for versions history.
* Please check UPGRADE.md for upgrade notice.
Usage
-----
```php
// THREE STEPS TO USE LIGHTNCANDY
// Step 1. require the lib, compile template, and get the PHP code as string
require('src/lightncandy.php');
$template = "Welcome {{name}} , You win \${{value}} dollars!!\n";
$phpStr = LightnCandy::compile($template); // compiled PHP code in $phpStr
// Step 2A. (Usage 1) use LightnCandy::prepare to get rendering function
// DEPRECATED , it may require PHP setting allow_url_fopen=1 ,
// and allow_url_fopen=1 is not secure .
// When allow_url_fopen = 0, prepare() will create tmp file then include it,
// you will need to add your tmp directory into open_basedir.
// YOU MAY NEED TO CHANGE PHP SETTING BY THIS WAY
$renderer = LightnCandy::prepare($phpStr);
// Step 2B. (Usage 2) Store your render function in a file
// You decide your compiled template file path and name, save it.
// You can load your render function by include() later.
// RECOMMENDED WAY
file_put_contents($php_inc, $phpStr);
$renderer = include($php_inc);
// Step 3. run native PHP render function any time
echo "Template is:\n$template\n\n";
echo $renderer(Array('name' => 'John', 'value' => 10000));
echo $renderer(Array('name' => 'Peter', 'value' => 1000));
```
The output will be:
```
Template is:
Welcome {{name}} , You win ${{value}} dollars!!
Welcome John , You win $10000 dollars!!
Welcome Peter , You win $1000 dollars!!
```
Compile Options
---------------
You can apply more options by running `LightnCandy::compile($template, $options)`:
```php
LightnCandy::compile($template, Array(
'flags' => LightnCandy::FLAG_ERROR_LOG | LightnCandy::FLAG_STANDALONE
));
```
Default is to compile the template as PHP, which can be run as fast as possible (flags = `FLAG_BESTPERFORMANCE`).
* `FLAG_ERROR_LOG` : error_log() when found any template error
* `FLAG_ERROR_EXCEPTION` : throw exception when found any template error
* `FLAG_ERROR_SKIPPARTIAL` : skip 'partial not found' error/exception. Use this to align with mustache specification.
* `FLAG_NOESCAPE` : do not do any HTML escape on {{var}}.
* `FLAG_STANDALONE` : generate stand-alone PHP codes, which can be execute without including LightnCandy.php. The compiled PHP code will contain scoped user function, somehow larger. And, the performance of the template will slow 1 ~ 10%.
* `FLAG_JSTRUE` : generate 'true' or 'false' when value is true or false (JavaScript behavior). Otherwise, true/false will generate ''.
* `FLAG_JSOBJECT` : generate '[object Object]' for associated array, generate ',' separated values for array (JavaScript behavior). Otherwise, all PHP array will generate '' or 'Array'.
* `FLAG_THIS` : resolve `{{this}}` as `{{.}}` in template. Otherwise, `{{this}}` will be resolved as normal variable.
* `FLAG_WITH` : support `{{#with var}}` in template. Otherwise, `{{#with var}}` will cause template error.
* `FLAG_PARENT` : support `{{../var}}` in template. Otherwise, `{{../var}}` will cause template error.
* `FLAG_JSQUOTE` : escape `'` to `'` , `
to ``` . Otherwise, `'` will be escaped to `'` , `
will not be touched.
* `FLAG_ADVARNAME` : support `{{foo.[0].[#te#st].bar}}` style advanced variable naming in template. Use this flag if you wanna use `"some string"` or `(subexpresssion)` as argument.
* `FLAG_NAMEDARG` : support named arguments for custom helper `{{helper name1=val1 nam2=val2 ...}}`.
* `FLAG_EXTHELPER` : do not including custom helper codes into compiled PHP codes. This reduces the code size, but you need to take care of your helper functions when rendering. If you forget to include required functions when execute rendering function, `undefined function` runtime error will be triggered. NOTE: Anonymous functions will always be placed into generated codes.
* `FLAG_RUNTIMEPARTIAL` : compile partial as runtime function, This enables recursive partials or context change for partials.
* `FLAG_SLASH` : Skip a delimiter when it behind `\` .
* `FLAG_ELSE` : support `{{else}}` or `{{^}}` as handlebars specification. Otherwise, `{{else}}` will be resolved as normal variable , and {{^}} will cause template error.
* `FLAG_PROPERTY` : support object instance attribute access. You MUST apply this if your data contains object. And, the rendering performance will be worse.
* `FLAG_METHOD` : support object instance method access. You MUST apply this if your data contains object. And, the rendering performance will be worse.
* `FLAG_INSTANCE` : same with `FLAG_PROPERTY` + `FLAG_METHOD`
* `FLAG_SPACECTL` : support space control `{{~ }}` or `{{ ~}}` in template. Otherwise, `{{~ }}` or `{{ ~}}` will cause template error.
* `FLAG_SPVARS` : support special variables include @root, @index, @key, @first, @last. Otherwise, compile these variable names with default parsing logic.
* `FLAG_JS` : simulate all JavaScript string conversion behavior, same with `FLAG_JSTRUE` + `FLAG_JSOBJECT`.
* `FLAG_HANDLEBARS` : support all handlebars extensions (which mustache do not supports) , same with `FLAG_THIS` + `FLAG_WITH` + `FLAG_PARENT` + `FLAG_JSQUOTE` + `FLAG_ADVARNAME` + `FLAG_NAMEDARG` + `FLAG_SLASH` + `FLAG_ELSE` + `FLAG_MUSTACHESP` + `FLAG_MUSTACHEPAIN`.
* `FLAG_HANDLEBARSJS` : align with handlebars.js behaviors, same with `FLAG_JS` + `FLAG_HANDLEBARS`.
* `FLAG_MUSTACHESP` : align line change and spacing behaviors with mustache specification.
* `FLAG_MUSTACHELOOKUP` : align recursive lookup up behaviors with mustache specification. And, the rendering performance will be worse.
* `FLAG_MUSTACHEPAIN` : align partial indent behavior with mustache specification.
* `FLAG_MUSTACHE` : support all mustache specification, same with `FLAG_ERROR_SKIPPARTIAL` + `FLAG_MUSTACHESP` + `FLAG_MUSTACHELOOKUP` + `FLAG_MUSTACHEPAIN`.
* `FLAG_ECHO` : compile to `echo 'a', $b, 'c';` to improve performance. This will slow down rendering when the template and data are simple, but will improve 1% ~ 7% when the data is big and looping in the template.
* `FLAG_BESTPERFORMANCE` : same with `FLAG_ECHO` now. This flag may be changed base on performance testing result in the future.
* `FLAG_RENDER_DEBUG` : generate debug template to show error when rendering. With this flag, the performance of rendering may be slowed.
* `FLAG_BARE`: generate PHP code without PHP tags ``
Partial Support
---------------
LightnCandy supports partial when compile time. You can provide partials by `partials` option when `compile()`:
```php
LightnCandy::compile($template, Array(
'partials' => Array(
'name' => 'template: {{name}}',
),
));
```
You can also provide partials by files. When `compile()`, LightnCandy will search template files from `basedir` in the option if you provided one or more. Default template file name is `*.tmpl`, you can change or add more template file extensions with `fileext` option.
```php
// Loading partial from file system only when valid directory is provided by basedir option
// '.' means getpwd()
LightnCandy::compile($template, Array(
'basedir' => '.'
));
// Multiple basedir and fileext are supported
LightnCandy::compile($template, Array(
'flags' => LightnCandy::FLAG_STANDALONE,
'basedir' => Array(
'/usr/local/share/handlebars/templates',
'/usr/local/share/my_project/templates',
'/usr/local/share/my_project/partials',
),
'fileext' => Array(
'.tmpl',
'.mustache',
'.handlebars',
)
));
```
With this setting, when you include a partial by `{{> partial_name}}`, LightnCandy will search in this order:
* /usr/local/share/handlebars/templates/partial_name.tmpl
* /usr/local/share/handlebars/templates/partial_name.mustache
* /usr/local/share/handlebars/templates/partial_name.handlebars
* /usr/local/share/my_project/templates/partial_name.tmpl
* /usr/local/share/my_project/templates/partial_name.mustache
* /usr/local/share/my_project/templates/partial_name.handlebars
* /usr/local/share/my_project/partials/partial_name.tmpl
* /usr/local/share/my_project/partials/partial_name.mustache
* /usr/local/share/my_project/partials/partial_name.handlebars
By default, partial uses the same context with original template. If you want to change context for the partial, you may add one more argument after the partial name:
```
{{>partial_name .}} // Same as {{>partial_name}}
{{>partial_name foo}} // Change input context to foo, FLAG_RUNTIMEPARTIAL required
{{>partial_name ..}} // use {{..}} as new input context, FLAG_RUNTIMEPARTIAL required
{{>partial_name .. key=bar}} // use {{..}} as new input context, FLAG_RUNTIMEPARTIAL required
// also merge key into new context.
```
You can use dynamic partial name by passing a custom helper as subexpression syntax, for example: `{{> (foo)}}` . the return value of custom helper `foo` will be the partial name. When you using dynamic partial, LightnCandy will compile all partial inside the `partials` option into template. (**TODO: add an example to show how to provide partials across templates to reduce size**)
Custom Helper
-------------
Custom helper can help you deal with common template tasks, for example: provide URL and text then generate a link. To know more about custom helper, you can read original handlebars.js document here: http://handlebarsjs.com/expressions.html .
**NOTICE**: custom helpers to handle single tag `{{xxx}}` or a section `{{#yyy}} ... {{/yyy}}` are absolutely different in LightnCandy. To know more about creating custom helpers to handle `{{#yyy}} ... {{/yyy}}`, please refer to Block Custom Helper.
When `compile()`, LightnCandy will lookup helpers from generated custom helper name table. You can register custom helpers with `helpers` option (**NOTICE**: `FLAG_NAMEDARG` is required for named arguments, `FLAG_ADVARNAME` is required for string or subexpression arguments):
```php
LightnCandy::compile($template, Array(
// FLAG_NAMEDARG is required if you want to use named arguments
'flags' => LightnCandy::FLAG_HANDLEBARS
'helpers' => Array(
// 1. You may pass your function name
// When the function is not exist, you get compile time error
// In this case, the helper name is same with function name
// Template: {{my_helper_functoin ....}}
'my_helper_function',
// 2. You may also provide a static call from a class
// In this case, the helper name is same with provided full name
// **DEPRECATED** It is not valid in handlebars.js
// Template: {{myClass::myStaticMethod ....}}
'myClass::myStaticMethod',
// 3. You may also provide an alias name for helper function
// This help you to mapping different function to a preferred helper name
// Template: {{helper_name ....}}
'helper_name' => 'my_other_helper',
// 4. Alias also works well for static call of a class
// This help you to mapping different function to a preferred helper name
// Template: {{helper_name2 ....}}
'helper_name2' => 'myClass::func',
// 5. Anonymous function should be provided with alias
// The function will be included in generaed code always
// Template: {{helper_name3 ....}}
'helper_name3' => function ($arg1, $arg2) {
return "{$arg2}";
}
)
));
```
Custom Helper Interface
-----------------------
The input arguments are processed by LightnCandy automatically, you do not need to worry about variable name processing or current context. You can also use double quoted string as input:
```
{{{helper name}}} // This send processed {{{name}}} into the helper
{{{helper ../name}}} // This send processed {{{../name}}} into the helper
{{{helper "Test"}}} // This send the string "Test" into the helper (FLAG_ADVARNAME is required)
{{helper "Test"}} // This send the string "Test" into the helper and escape the helper result
{{{helper "Test" ../name}}} // This send string "Test" as first parameter,
// and processed {{{../name}}} as second parameter into the helper
```
Your custom helper function will be executed with two arguments. The first one is noname arguments, the second one is named arguments:
```php
function myhelper ($args, $named) {
if (count($args)) {
// handle no name arguments....
}
// access foo=bar from $named['foo'] ...
}
```
In your template:
```
{{{helper name=value}}} // This send processed {{{value}}} into $named['name']
{{{helper name="value"}}} // This send the string "value" into $named['name']
{{{helper [na me]="value"}}} // You can still protect the name with [ ]
// so you get $named['na me'] as the string 'value'
{{{helper url name="value"}}} // This send processed {{{url}}} into $args[0]
// and the string "value" into $named['name']
```
Custom Helper Escaping
----------------------
The return value of your custom helper should be a string. When your custom helper be executed from {{ }} , the return value will be HTML escaped. You may execute your helper by {{{ }}} , then the original helper return value will be outputted directly.
When you need to do different escaping logic, you can return extended information by Array($responseString, $escape_flag) , here are some custom helper return value cases:
```php
// escaping is handled by lightncandy and decided by template
// if the helper is in {{ }} , you get 'The U&ME Helper is ececuted!'
// if the helper is in {{{ }}} , you get 'The U&ME Helper is executed!'
return 'The U&ME Helper is executed!';
// Same as above because the escape_flag is DEFAULT
// 0, false, null, undefined, or '' means DEFAULT
return Array('The U&ME Helper is executed!');
return Array('The U&ME Helper is executed!', false);
return Array('The U&ME Helper is executed!', 0);
// escaping is handled by the helper, lightncandy will do nothing
// No matter in {{ }} or {{{ }}} , you get 'Exact&Same output \' \" Ya!'
return Array('Exact&Same output \' " Ya!', 'raw');
// force lightncandy escaping the helper result
// No matter in {{ }} or {{{ }}} , you get 'Not&Same output ' " Ya!'
return Array('Not&Same output \' " Ya!', 'enc');
// force lightncandy escaping the helper result in handlebars.js way
// No matter in {{ }} or {{{ }}} , you get 'Not&Same output ' " Ya!'
return Array('Not&Same output \' " Ya!', 'encq');
```
In most case, a custom helper should always return a string. If you design a custom helper to be executed inside a subexpression, you can return an object or an array by this way:
```php
// return an object
return Array($anObject, 'asis');
// in another way
return Array($anObject, 'raw');
// return Array(1, 3, 5)
return Array(Array(1, 3, 5), 'any_string_but_not_enc_nor_encq');
```
Block Custom Helper
-------------------
Block custom helper must be used as a section, the section is started with `{{#helper_name ...}}` and ended with `{{/helper_name}}`.
You may use block custom helper to:
1. Provide advanced condition logic which is different from `{{#if ...}}` ... `{{/if}}` .
2. Modify current context for the inner block.
3. Provide different context to the inner block.
You can register block custom helpers with `blockhelpers` option:
```php
LightnCandy::compile($template, Array(
'blockhelpers' => Array( // The usage of blockhelpers option is similar with helpers option.
'my_helper_function', // You can use function name, class name with static method,
... // and choose preferred helper name by providing key name.
)
));
```
Block Custom Helper Interface
-----------------------------
LightnCandy handled all input arguments for you, you will receive current context and parsed arguments. The return value of helper function will become new context then be passed into inner block. If you do not return any value, or return null, the inner block will not be rendered. For example:
```php
// Only render inner block when input > 5
// {{#helper_iffivemore total_people}}More then 5 people, discount!{{/helper_iffivemore}}
function helper_iffivemore($cx, $args, $named) {
return $args[0] > 5 ? $cx : null;
}
// You can use named arguments, too
// {{#helper_if value=people logic="more" tovalue=5}}Yes the logic is true{{/helper_if}}
function helper_if($cx, $args, $named) {
switch ($args['logic']) {
case 'more':
return $named['value'] > $named['tovalue'] ? $cx : null;
case 'less':
return $named['value'] < $named['tovalue'] ? $cx : null;
case 'eq':
return $named['value'] == $named['tovalue'] ? $cx : null;
}
}
// Provide default values for name and salary
// {{#helper_defaultpeople}}Hello, {{name}} ....Your salary will be {{salary}}{{/helper_defaultpeople}}
function helper_defaultpeople($cx, $args, $named) {
if (!isset($cx['name'])) {
$cx['name'] = 'Sir';
}
$cx['salary'] = isset($cx['salary']) ? '$' . $cx['salary'] : 'unknown';
return $cx;
}
// Provide specific context to innerblock
// {{#helper_sample}}Preview Name:{{name}} , Salary:{{salary}}.{{/helper_sample}}
function helper_sample($cx, $args) {
return Array('name' => 'Sample Name', 'salary' => 'Sample Salary');
}
```
You cannot provide new rendered result, nor handle loop in your block custom helper. To provide different rendering result, you should use custom helper. To handle loop, you should use `{{#each}}` . For example:
```php
// Provide specific context to innerblock, then loop on it.
// {{#helper_categories}}{{#each .}}