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<?php
/**
* Extends ArrayObject and does two things:
*
* Allows for deriving classes to easily intercept additions
* and deletions for purposes such as additional indexing.
*
* Enforces the objects to be of a certain type, so this
* can be replied upon, much like if this had true support
* for generics, which sadly enough is not possible in PHP.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* http://www.gnu.org/copyleft/gpl.html
*
* @since 1.20
*
* @file
*
* @license GNU GPL v2+
* @author Jeroen De Dauw < jeroendedauw@gmail.com >
*/
abstract class GenericArrayObject extends ArrayObject {
/**
* Returns the name of an interface/class that the element should implement/extend.
*
* @since 1.20
*
* @return string
*/
abstract public function getObjectType();
/**
* @see SiteList::getNewOffset()
* @since 1.20
* @var integer
*/
protected $indexOffset = 0;
/**
* Finds a new offset for when appending an element.
* The base class does this, so it would be better to integrate,
* but there does not appear to be any way to do this...
*
* @since 1.20
*
* @return integer
*/
protected function getNewOffset() {
while ( $this->offsetExists( $this->indexOffset ) ) {
$this->indexOffset++;
}
return $this->indexOffset;
}
/**
* Constructor.
* @see ArrayObject::__construct
*
* @since 1.20
*
* @param null|array $input
* @param int $flags
* @param string $iterator_class
*/
public function __construct( $input = null, $flags = 0, $iterator_class = 'ArrayIterator' ) {
parent::__construct( array(), $flags, $iterator_class );
if ( !is_null( $input ) ) {
foreach ( $input as $offset => $value ) {
$this->offsetSet( $offset, $value );
}
}
}
/**
* @see ArrayObject::append
*
* @since 1.20
*
* @param mixed $value
*/
public function append( $value ) {
$this->setElement( null, $value );
}
/**
* @see ArrayObject::offsetSet()
*
* @since 1.20
*
* @param mixed $index
* @param mixed $value
*/
public function offsetSet( $index, $value ) {
$this->setElement( $index, $value );
}
/**
* Returns if the provided value has the same type as the elements
* that can be added to this ArrayObject.
*
* @since 1.20
*
* @param mixed $value
*
* @return bool
*/
protected function hasValidType( $value ) {
$class = $this->getObjectType();
return $value instanceof $class;
}
/**
* Method that actually sets the element and holds
* all common code needed for set operations, including
* type checking and offset resolving.
*
* If you want to do additional indexing or have code that
* otherwise needs to be executed whenever an element is added,
* you can overload @see preSetElement.
*
* @since 1.20
*
* @param mixed $index
* @param mixed $value
*
* @throws InvalidArgumentException
*/
protected function setElement( $index, $value ) {
if ( !$this->hasValidType( $value ) ) {
throw new InvalidArgumentException(
'Can only add ' . $this->getObjectType() . ' implementing objects to '
. get_called_class() . '.'
);
}
if ( is_null( $index ) ) {
$index = $this->getNewOffset();
}
if ( $this->preSetElement( $index, $value ) ) {
parent::offsetSet( $index, $value );
}
}
/**
* Gets called before a new element is added to the ArrayObject.
*
* At this point the index is always set (ie not null) and the
* value is always of the type returned by @see getObjectType.
*
* Should return a boolean. When false is returned the element
* does not get added to the ArrayObject.
*
* @since 1.20
*
* @param integer|string $index
* @param mixed $value
*
* @return bool
*/
protected function preSetElement( $index, $value ) {
return true;
}
/**
* @see Serializable::serialize
*
* @since 1.20
*
* @return string
*/
public function serialize() {
return serialize( $this->getSerializationData() );
}
/**
* Returns an array holding all the data that should go into serialization calls.
* This is intended to allow overloading without having to reimplement the
* behavior of this base class.
*
* @since 1.20
*
* @return array
*/
protected function getSerializationData() {
return array(
'data' => $this->getArrayCopy(),
'index' => $this->indexOffset,
);
}
/**
* @see Serializable::unserialize
*
* @since 1.20
*
* @param string $serialization
*
* @return array
*/
public function unserialize( $serialization ) {
$serializationData = unserialize( $serialization );
foreach ( $serializationData['data'] as $offset => $value ) {
// Just set the element, bypassing checks and offset resolving,
// as these elements have already gone through this.
parent::offsetSet( $offset, $value );
}
$this->indexOffset = $serializationData['index'];
return $serializationData;
}
/**
* Returns if the ArrayObject has no elements.
*
* @since 1.20
*
* @return bool
*/
public function isEmpty() {
return $this->count() === 0;
}
}
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