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<?php
/**
* Abstraction for resource loader modules.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* http://www.gnu.org/copyleft/gpl.html
*
* @file
* @author Trevor Parscal
* @author Roan Kattouw
*/
/**
* Abstraction for resource loader modules, with name registration and maxage functionality.
*/
abstract class ResourceLoaderModule {
# Type of resource
const TYPE_SCRIPTS = 'scripts';
const TYPE_STYLES = 'styles';
const TYPE_MESSAGES = 'messages';
const TYPE_COMBINED = 'combined';
# sitewide core module like a skin file or jQuery component
const ORIGIN_CORE_SITEWIDE = 1;
# per-user module generated by the software
const ORIGIN_CORE_INDIVIDUAL = 2;
# sitewide module generated from user-editable files, like MediaWiki:Common.js, or
# modules accessible to multiple users, such as those generated by the Gadgets extension.
const ORIGIN_USER_SITEWIDE = 3;
# per-user module generated from user-editable files, like User:Me/vector.js
const ORIGIN_USER_INDIVIDUAL = 4;
# an access constant; make sure this is kept as the largest number in this group
const ORIGIN_ALL = 10;
# script and style modules form a hierarchy of trustworthiness, with core modules like
# skins and jQuery as most trustworthy, and user scripts as least trustworthy. We can
# limit the types of scripts and styles we allow to load on, say, sensitive special
# pages like Special:UserLogin and Special:Preferences
protected $origin = self::ORIGIN_CORE_SITEWIDE;
/* Protected Members */
protected $name = null;
protected $targets = array( 'desktop' );
// In-object cache for file dependencies
protected $fileDeps = array();
// In-object cache for message blob mtime
protected $msgBlobMtime = array();
/* Methods */
/**
* Get this module's name. This is set when the module is registered
* with ResourceLoader::register()
*
* @return Mixed: Name (string) or null if no name was set
*/
public function getName() {
return $this->name;
}
/**
* Set this module's name. This is called by ResourceLoader::register()
* when registering the module. Other code should not call this.
*
* @param string $name Name
*/
public function setName( $name ) {
$this->name = $name;
}
/**
* Get this module's origin. This is set when the module is registered
* with ResourceLoader::register()
*
* @return Int ResourceLoaderModule class constant, the subclass default
* if not set manually
*/
public function getOrigin() {
return $this->origin;
}
/**
* Set this module's origin. This is called by ResourceLoader::register()
* when registering the module. Other code should not call this.
*
* @param int $origin origin
*/
public function setOrigin( $origin ) {
$this->origin = $origin;
}
/**
* @param $context ResourceLoaderContext
* @return bool
*/
public function getFlip( $context ) {
global $wgContLang;
return $wgContLang->getDir() !== $context->getDirection();
}
/**
* Get all JS for this module for a given language and skin.
* Includes all relevant JS except loader scripts.
*
* @param $context ResourceLoaderContext: Context object
* @return String: JavaScript code
*/
public function getScript( ResourceLoaderContext $context ) {
// Stub, override expected
return '';
}
/**
* Get the URL or URLs to load for this module's JS in debug mode.
* The default behavior is to return a load.php?only=scripts URL for
* the module, but file-based modules will want to override this to
* load the files directly.
*
* This function is called only when 1) we're in debug mode, 2) there
* is no only= parameter and 3) supportsURLLoading() returns true.
* #2 is important to prevent an infinite loop, therefore this function
* MUST return either an only= URL or a non-load.php URL.
*
* @param $context ResourceLoaderContext: Context object
* @return Array of URLs
*/
public function getScriptURLsForDebug( ResourceLoaderContext $context ) {
$url = ResourceLoader::makeLoaderURL(
array( $this->getName() ),
$context->getLanguage(),
$context->getSkin(),
$context->getUser(),
$context->getVersion(),
true, // debug
'scripts', // only
$context->getRequest()->getBool( 'printable' ),
$context->getRequest()->getBool( 'handheld' )
);
return array( $url );
}
/**
* Whether this module supports URL loading. If this function returns false,
* getScript() will be used even in cases (debug mode, no only param) where
* getScriptURLsForDebug() would normally be used instead.
* @return bool
*/
public function supportsURLLoading() {
return true;
}
/**
* Get all CSS for this module for a given skin.
*
* @param $context ResourceLoaderContext: Context object
* @return Array: List of CSS strings or array of CSS strings keyed by media type.
* like array( 'screen' => '.foo { width: 0 }' );
* or array( 'screen' => array( '.foo { width: 0 }' ) );
*/
public function getStyles( ResourceLoaderContext $context ) {
// Stub, override expected
return array();
}
/**
* Get the URL or URLs to load for this module's CSS in debug mode.
* The default behavior is to return a load.php?only=styles URL for
* the module, but file-based modules will want to override this to
* load the files directly. See also getScriptURLsForDebug()
*
* @param $context ResourceLoaderContext: Context object
* @return Array: array( mediaType => array( URL1, URL2, ... ), ... )
*/
public function getStyleURLsForDebug( ResourceLoaderContext $context ) {
$url = ResourceLoader::makeLoaderURL(
array( $this->getName() ),
$context->getLanguage(),
$context->getSkin(),
$context->getUser(),
$context->getVersion(),
true, // debug
'styles', // only
$context->getRequest()->getBool( 'printable' ),
$context->getRequest()->getBool( 'handheld' )
);
return array( 'all' => array( $url ) );
}
/**
* Get the messages needed for this module.
*
* To get a JSON blob with messages, use MessageBlobStore::get()
*
* @return Array: List of message keys. Keys may occur more than once
*/
public function getMessages() {
// Stub, override expected
return array();
}
/**
* Get the group this module is in.
*
* @return String: Group name
*/
public function getGroup() {
// Stub, override expected
return null;
}
/**
* Get the origin of this module. Should only be overridden for foreign modules.
*
* @return String: Origin name, 'local' for local modules
*/
public function getSource() {
// Stub, override expected
return 'local';
}
/**
* Where on the HTML page should this module's JS be loaded?
* - 'top': in the "<head>"
* - 'bottom': at the bottom of the "<body>"
*
* @return string
*/
public function getPosition() {
return 'bottom';
}
/**
* Whether this module's JS expects to work without the client-side ResourceLoader module.
* Returning true from this function will prevent mw.loader.state() call from being
* appended to the bottom of the script.
*
* @return bool
*/
public function isRaw() {
return false;
}
/**
* Get the loader JS for this module, if set.
*
* @return Mixed: JavaScript loader code as a string or boolean false if no custom loader set
*/
public function getLoaderScript() {
// Stub, override expected
return false;
}
/**
* Get a list of modules this module depends on.
*
* Dependency information is taken into account when loading a module
* on the client side. When adding a module on the server side,
* dependency information is NOT taken into account and YOU are
* responsible for adding dependent modules as well. If you don't do
* this, the client side loader will send a second request back to the
* server to fetch the missing modules, which kind of defeats the
* purpose of the resource loader.
*
* To add dependencies dynamically on the client side, use a custom
* loader script, see getLoaderScript()
* @return Array: List of module names as strings
*/
public function getDependencies() {
// Stub, override expected
return array();
}
/**
* Get target(s) for the module, eg ['desktop'] or ['desktop', 'mobile']
*
* @return array of strings
*/
public function getTargets() {
return $this->targets;
}
/**
* Get the files this module depends on indirectly for a given skin.
* Currently these are only image files referenced by the module's CSS.
*
* @param string $skin Skin name
* @return Array: List of files
*/
public function getFileDependencies( $skin ) {
// Try in-object cache first
if ( isset( $this->fileDeps[$skin] ) ) {
return $this->fileDeps[$skin];
}
$dbr = wfGetDB( DB_SLAVE );
$deps = $dbr->selectField( 'module_deps', 'md_deps', array(
'md_module' => $this->getName(),
'md_skin' => $skin,
), __METHOD__
);
if ( !is_null( $deps ) ) {
$this->fileDeps[$skin] = (array) FormatJson::decode( $deps, true );
} else {
$this->fileDeps[$skin] = array();
}
return $this->fileDeps[$skin];
}
/**
* Set preloaded file dependency information. Used so we can load this
* information for all modules at once.
* @param string $skin Skin name
* @param array $deps Array of file names
*/
public function setFileDependencies( $skin, $deps ) {
$this->fileDeps[$skin] = $deps;
}
/**
* Get the last modification timestamp of the message blob for this
* module in a given language.
* @param string $lang Language code
* @return Integer: UNIX timestamp, or 0 if the module doesn't have messages
*/
public function getMsgBlobMtime( $lang ) {
if ( !isset( $this->msgBlobMtime[$lang] ) ) {
if ( !count( $this->getMessages() ) ) {
return 0;
}
$dbr = wfGetDB( DB_SLAVE );
$msgBlobMtime = $dbr->selectField( 'msg_resource', 'mr_timestamp', array(
'mr_resource' => $this->getName(),
'mr_lang' => $lang
), __METHOD__
);
// If no blob was found, but the module does have messages, that means we need
// to regenerate it. Return NOW
if ( $msgBlobMtime === false ) {
$msgBlobMtime = wfTimestampNow();
}
$this->msgBlobMtime[$lang] = wfTimestamp( TS_UNIX, $msgBlobMtime );
}
return $this->msgBlobMtime[$lang];
}
/**
* Set a preloaded message blob last modification timestamp. Used so we
* can load this information for all modules at once.
* @param string $lang Language code
* @param $mtime Integer: UNIX timestamp or 0 if there is no such blob
*/
public function setMsgBlobMtime( $lang, $mtime ) {
$this->msgBlobMtime[$lang] = $mtime;
}
/* Abstract Methods */
/**
* Get this module's last modification timestamp for a given
* combination of language, skin and debug mode flag. This is typically
* the highest of each of the relevant components' modification
* timestamps. Whenever anything happens that changes the module's
* contents for these parameters, the mtime should increase.
*
* NOTE: The mtime of the module's messages is NOT automatically included.
* If you want this to happen, you'll need to call getMsgBlobMtime()
* yourself and take its result into consideration.
*
* @param $context ResourceLoaderContext: Context object
* @return Integer: UNIX timestamp
*/
public function getModifiedTime( ResourceLoaderContext $context ) {
// 0 would mean now
return 1;
}
/**
* Check whether this module is known to be empty. If a child class
* has an easy and cheap way to determine that this module is
* definitely going to be empty, it should override this method to
* return true in that case. Callers may optimize the request for this
* module away if this function returns true.
* @param $context ResourceLoaderContext: Context object
* @return Boolean
*/
public function isKnownEmpty( ResourceLoaderContext $context ) {
return false;
}
/** @var JSParser lazy-initialized; use self::javaScriptParser() */
private static $jsParser;
private static $parseCacheVersion = 1;
/**
* Validate a given script file; if valid returns the original source.
* If invalid, returns replacement JS source that throws an exception.
*
* @param string $fileName
* @param string $contents
* @return string JS with the original, or a replacement error
*/
protected function validateScriptFile( $fileName, $contents ) {
global $wgResourceLoaderValidateJS;
if ( $wgResourceLoaderValidateJS ) {
// Try for cache hit
// Use CACHE_ANYTHING since filtering is very slow compared to DB queries
$key = wfMemcKey( 'resourceloader', 'jsparse', self::$parseCacheVersion, md5( $contents ) );
$cache = wfGetCache( CACHE_ANYTHING );
$cacheEntry = $cache->get( $key );
if ( is_string( $cacheEntry ) ) {
return $cacheEntry;
}
$parser = self::javaScriptParser();
try {
$parser->parse( $contents, $fileName, 1 );
$result = $contents;
} catch ( Exception $e ) {
// We'll save this to cache to avoid having to validate broken JS over and over...
$err = $e->getMessage();
$result = "throw new Error(" . Xml::encodeJsVar( "JavaScript parse error: $err" ) . ");";
}
$cache->set( $key, $result );
return $result;
} else {
return $contents;
}
}
/**
* @return JSParser
*/
protected static function javaScriptParser() {
if ( !self::$jsParser ) {
self::$jsParser = new JSParser();
}
return self::$jsParser;
}
/**
* Safe version of filemtime(), which doesn't throw a PHP warning if the file doesn't exist
* but returns 1 instead.
* @param string $filename File name
* @return int UNIX timestamp, or 1 if the file doesn't exist
*/
protected static function safeFilemtime( $filename ) {
if ( file_exists( $filename ) ) {
return filemtime( $filename );
} else {
// We only ever map this function on an array if we're gonna call max() after,
// so return our standard minimum timestamps here. This is 1, not 0, because
// wfTimestamp(0) == NOW
return 1;
}
}
}
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