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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-12-21 10:21:13 -0300
committercoadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu>2016-12-21 15:24:18 -0300
commitc8d83a62aadb46044c3ab058cc738a8473833e39 (patch)
tree94ab7a764096e88fb00bc18f9a3386b2534beaf2
parent50a0d4e2d625c346c4437fa88eb42316f7b2c8b9 (diff)
Remove redundant comments and parameters
-rw-r--r--src/gnu_and_bola_brawlers/meta_sprites/bola/fall.lua2
-rw-r--r--src/gnu_and_bola_brawlers/meta_sprites/bola/jump.lua2
-rw-r--r--src/gnu_and_bola_brawlers/meta_sprites/bola/stand.lua2
-rw-r--r--src/gnu_and_bola_brawlers/meta_sprites/bola/walk.lua2
-rw-r--r--src/gnu_and_bola_brawlers/update/default.lua4
5 files changed, 3 insertions, 9 deletions
diff --git a/src/gnu_and_bola_brawlers/meta_sprites/bola/fall.lua b/src/gnu_and_bola_brawlers/meta_sprites/bola/fall.lua
index 8ac185d..92eb21f 100644
--- a/src/gnu_and_bola_brawlers/meta_sprites/bola/fall.lua
+++ b/src/gnu_and_bola_brawlers/meta_sprites/bola/fall.lua
@@ -7,9 +7,7 @@ return {
love.graphics.newQuad(images.bola.x * 9, images.bola.y * 2, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 5, images.bola.y * 3, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 6, images.bola.y * 3, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
- currentFrame = 1,
elapsedTime = 0,
- fps = 6,
height = -250,
velocity = 0,
ground = windowProfile.mode.height / 2,
diff --git a/src/gnu_and_bola_brawlers/meta_sprites/bola/jump.lua b/src/gnu_and_bola_brawlers/meta_sprites/bola/jump.lua
index e2a031e..28b23f1 100644
--- a/src/gnu_and_bola_brawlers/meta_sprites/bola/jump.lua
+++ b/src/gnu_and_bola_brawlers/meta_sprites/bola/jump.lua
@@ -5,9 +5,7 @@ return {
love.graphics.newQuad(images.bola.x * 6, images.bola.y * 2, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 7, images.bola.y * 2, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 7, images.bola.y * 2, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
- currentFrame = 1,
elapsedTime = 0,
- fps = 6,
height = -250,
velocity = 0,
ground = windowProfile.mode.height / 2,
diff --git a/src/gnu_and_bola_brawlers/meta_sprites/bola/stand.lua b/src/gnu_and_bola_brawlers/meta_sprites/bola/stand.lua
index c280706..1312754 100644
--- a/src/gnu_and_bola_brawlers/meta_sprites/bola/stand.lua
+++ b/src/gnu_and_bola_brawlers/meta_sprites/bola/stand.lua
@@ -68,7 +68,7 @@ return {
love.graphics.newQuad(images.bola.x * 6, images.bola.y * 0, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 6, images.bola.y * 0, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 5, images.bola.y * 0, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
- currentFrame = 1,
elapsedTime = 0,
+ currentFrame = 1,
fps = 9,
}
diff --git a/src/gnu_and_bola_brawlers/meta_sprites/bola/walk.lua b/src/gnu_and_bola_brawlers/meta_sprites/bola/walk.lua
index f444488..8a6d01e 100644
--- a/src/gnu_and_bola_brawlers/meta_sprites/bola/walk.lua
+++ b/src/gnu_and_bola_brawlers/meta_sprites/bola/walk.lua
@@ -9,7 +9,5 @@ return {
love.graphics.newQuad(images.bola.x * 3, images.bola.y * 1, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 4, images.bola.y * 1, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
love.graphics.newQuad(images.bola.x * 3, images.bola.y * 1, images.bola.x, images.bola.y, images.bola[1]:getDimensions()),
- currentFrame = 1,
elapsedTime = 0,
- fps = 9,
}
diff --git a/src/gnu_and_bola_brawlers/update/default.lua b/src/gnu_and_bola_brawlers/update/default.lua
index 1ea8b10..493bd1a 100644
--- a/src/gnu_and_bola_brawlers/update/default.lua
+++ b/src/gnu_and_bola_brawlers/update/default.lua
@@ -23,7 +23,7 @@ update.animation = function(metaSprite, images, dt)
end
update.motion = function(character, images, metaSprite, dt)
- -- Character will be stand if player press up/down, left/right buttons at the same time or when don't press any button
+ --Character will be stand if player press up/down, left/right buttons at the same time or when don't press anything
if ((character.actionUp == true and character.actionDown == true) or (character.actionLeft == true and character.actionRight == true) or (character.actionLeft == false and character.actionRight == false and character.actionUp == false and character.actionDown == false)) and character.actionA == false and character.jump.isJumping == false then
if metaSprite ~= character.stand then
print("(update.motion) -> load stand meta sprite")
@@ -33,7 +33,7 @@ update.motion = function(character, images, metaSprite, dt)
end
end
- -- Check if it is jumping or falling
+ --Check if it is jumping or falling
if character.jump.higher > 0 and character.actionUp == false and character.actionDown == false and character.actionA == true then
if metaSprite ~= character.jump then
print("(update.motion) -> load jump meta sprite")