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authorcoadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu>2016-12-01 16:39:10 -0300
committercoadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu>2016-12-01 16:39:10 -0300
commit80ddb3a1597c40cc320494820d4e06e9f1b29a82 (patch)
tree7cb9c44b2abef4fa048585a7e1f0ea2e41f96c0f
parent933a8dc1052786edfc5a774fecaaa0d1e7acdd97 (diff)
Add s-ppux_5c7x-0x and mali400, fix ppu_rp2c02
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/mali400.lua112
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/ppu_rp2c02.lua16
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/s-ppux_5c7x-0x.lua112
3 files changed, 236 insertions, 4 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/mali400.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/mali400.lua
new file mode 100644
index 0000000..f42d18d
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/mali400.lua
@@ -0,0 +1,112 @@
+return {
+ screen = {
+ width = 3840,
+ height = 2160,
+ },
+ origin = {
+ x = 0,
+ y = -60,
+ },
+ fps = 30,
+ shader = {
+ true,
+ opengl = '2.0-ES'
+ fragment = true,
+ },
+ physic = true,
+ sprite = {
+ true,
+ limits = {
+ false,
+ screen = false,
+ line = false,
+ },
+ size = {
+ small = {
+ width = 60,
+ height = 60,
+ },
+ default = {
+ width = 120,
+ height = 120,
+ },
+ defaultW = {
+ width = 120,
+ height = 60,
+ },
+ defaultH = {
+ width = 60,
+ height = 120,
+ },
+ big = {
+ width = 240,
+ height = 240,
+ },
+ bigW = {
+ width = 240,
+ height = 120,
+ },
+ bigH = {
+ width = 120,
+ height = 240,
+ },
+ huge = {
+ width = 480,
+ height = 480,
+ },
+ hugeW = {
+ width = 480,
+ height = 240,
+ },
+ hugeH = {
+ width = 240,
+ height = 480,
+ },
+ },
+ },
+ tile = {
+ true,
+ size = {
+ tiny = {
+ width = 60,
+ height = 60,
+ },
+ small = {
+ width = 120,
+ height = 120,
+ },
+ smallW = {
+ width = 120,
+ height = 60,
+ },
+ smallH = {
+ width = 60,
+ height = 120,
+ },
+ default = {
+ width = 240,
+ height = 240,
+ },
+ defaultW = {
+ width = 240,
+ height = 120,
+ },
+ defaultH = {
+ width = 120,
+ height = 240,
+ },
+ big = {
+ width = 480,
+ height = 480,
+ },
+ bigW = {
+ width = 480,
+ height = 240,
+ },
+ bigH = {
+ width = 240,
+ height = 480,
+ },
+ },
+ },
+}
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/ppu_rp2c02.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/ppu_rp2c02.lua
index e3449dc..9287fba 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/ppu_rp2c02.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/ppu_rp2c02.lua
@@ -1,4 +1,4 @@
-ppuRp2c02 = {
+return {
screen = {
width = 256,
height = 224,
@@ -8,9 +8,16 @@ ppuRp2c02 = {
y = -8,
},
fps = 29.97,
+ shader = {
+ false,
+ opengl = false,
+ fragment = false,
+ },
+ physic = false,
sprite = {
- use = true,
+ true,
limits = {
+ true,
screen = 64,
line = 8,
},
@@ -19,13 +26,14 @@ ppuRp2c02 = {
width = 8,
height = 8,
},
- big = {
+ bigH = {
width = 8,
height = 16,
+ },
},
},
tile = {
- use = true,
+ true,
size = {
default = {
width = 16,
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/s-ppux_5c7x-0x.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/s-ppux_5c7x-0x.lua
new file mode 100644
index 0000000..b2f50e0
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/gpu/s-ppux_5c7x-0x.lua
@@ -0,0 +1,112 @@
+return {
+ screen = {
+ width = 512,
+ height = 448,
+ },
+ origin = {
+ x = 0,
+ y = -16,
+ },
+ fps = 29.97,
+ shader = {
+ false,
+ opengl = false,
+ fragment = false,
+ },
+ physic = false,
+ sprite = {
+ true,
+ limits = {
+ true,
+ screen = 128,
+ line = 34,
+ },
+ size = {
+ small = {
+ width = 8,
+ height = 8,
+ },
+ default = {
+ width = 16,
+ height = 16,
+ },
+ defaultW = {
+ width = 16,
+ height = 8,
+ },
+ defaultH = {
+ width = 8,
+ height = 16,
+ },
+ big = {
+ width = 32,
+ height = 32,
+ },
+ bigW = {
+ width = 32,
+ height = 16,
+ },
+ bigH = {
+ width = 16,
+ height = 32,
+ },
+ huge = {
+ width = 64,
+ height = 64,
+ },
+ hugeW = {
+ width = 64,
+ height = 32,
+ },
+ hugeH = {
+ width = 32,
+ height = 64,
+ },
+ },
+ },
+ tile = {
+ true,
+ size = {
+ tiny = {
+ width = 8,
+ height = 8,
+ },
+ small = {
+ width = 16,
+ height = 16,
+ },
+ smallW = {
+ width = 16,
+ height = 8,
+ },
+ smallH = {
+ width = 8,
+ height = 16,
+ },
+ default = {
+ width = 32,
+ height = 32,
+ },
+ defaultW = {
+ width = 32,
+ height = 16,
+ },
+ defaultH = {
+ width = 16,
+ height = 32,
+ },
+ big = {
+ width = 64,
+ height = 64,
+ },
+ bigW = {
+ width = 64,
+ height = 32,
+ },
+ bigH = {
+ width = 32,
+ height = 64,
+ },
+ },
+ },
+}