summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-11-21 17:40:37 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-11-21 17:41:49 -0300
commited9476d0af54bfd679eeb13fe8bd46afbc85bbf6 (patch)
tree57db03204df40e558ad2c3043520a7ec6873d561
parent045f89441fb8ee460c3dedcca45ed7f0edf3e2fd (diff)
Add initial walking animation
-rw-r--r--test0/main.lua102
1 files changed, 96 insertions, 6 deletions
diff --git a/test0/main.lua b/test0/main.lua
index 0192498..206662f 100644
--- a/test0/main.lua
+++ b/test0/main.lua
@@ -7,7 +7,7 @@ function love.load()
width = 256,
height = 240,
},
- title = "GNU & Bola - The libre beat 'em up game",
+ title = "GNU & Bola - The libre beat'em up game",
}
love.graphics.setBackgroundColor(0, 232, 216)
@@ -40,6 +40,11 @@ function love.load()
x = windowProfile.mode.width / 2,
y = windowProfile.mode.height / 2,
},
+ orientation = 0,
+ scale = {
+ x = 1,
+ y = 1,
+ },
origin = {
x = sprites.bola.x / 2,
y = sprites.bola.y / 2,
@@ -48,21 +53,73 @@ function love.load()
speed = 200,
spriteStand = {
love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 1, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 2, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 1, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 3, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 4, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 3, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 5, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
+ love.graphics.newQuad(sprites.bola.x * 6, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
love.graphics.newQuad(sprites.bola.x * 5, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
- love.graphics.newQuad(sprites.bola.x * 0, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
- love.graphics.newQuad(sprites.bola.x * 7, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
- love.graphics.newQuad(sprites.bola.x * 8, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
- love.graphics.newQuad(sprites.bola.x * 7, sprites.bola.y * 0, sprites.bola.x, sprites.bola.y, sprites.bola.image:getDimensions()),
start = 1,
fps = 9,
},
@@ -115,6 +172,29 @@ function love.update(dt)
spriteWalk = math.floor(character.bola.spriteWalk.start),
}
}
+
+ if love.keyboard.isDown(button.left) then
+ character.bola.acceleration = character.bola.acceleration + dt
+ if character.bola.acceleration < 3 then
+ character.bola.position.x = character.bola.position.x - (character.bola.speed * dt) - character.bola.acceleration
+ else
+ character.bola.position.x = character.bola.position.x - (character.bola.speed * dt) - 3
+ end
+ quad = character.bola.spriteWalk[animation.bola.spriteWalk]
+ character.bola.scale.x = -1
+ elseif love.keyboard.isDown(button.right) then
+ character.bola.acceleration = character.bola.acceleration + dt
+ if character.bola.acceleration < 3 then
+ character.bola.position.x = character.bola.position.x + (character.bola.speed * dt) + character.bola.acceleration
+ else
+ character.bola.position.x = character.bola.position.x + (character.bola.speed * dt) + 3
+ end
+ quad = character.bola.spriteWalk[animation.bola.spriteWalk]
+ character.bola.scale.x = 1
+ else
+ character.bola.acceleration = 0
+ quad = character.bola.spriteStand[animation.bola.spriteStand]
+ end
end
function love.draw()
@@ -124,5 +204,15 @@ function love.draw()
end
love.timer.sleep(nextTime - currentTime)
love.graphics.print('FPS: ' .. love.timer.getFPS(), 0, 0)
- love.graphics.draw(sprites.bola.image, character.bola.spriteWalk[animation.bola.spriteWalk], character.bola.position.x, character.bola.position.y, 0, 1, 1, character.bola.origin.x, character.bola.origin.y)
+ love.graphics.draw(
+ sprites.bola.image,
+ quad,
+ character.bola.position.x,
+ character.bola.position.y,
+ character.bola.orientation,
+ character.bola.scale.x,
+ character.bola.scale.y,
+ character.bola.origin.x,
+ character.bola.origin.y
+ )
end