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authorcoadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu>2016-12-03 19:31:00 -0300
committercoadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu>2016-12-03 19:31:00 -0300
commit61207011c466bc9cd7d4f275d6befabee1b75ae7 (patch)
tree72613d0350f831ca1d37d1614ec138636a31dddf /src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua
parentef5bce4721d1307200b1335565303a7832f77535 (diff)
Keep the code more KISS - part 3
Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua')
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua
new file mode 100644
index 0000000..928ee80
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/gpu/s-ppux_5c7x-0x.lua
@@ -0,0 +1,143 @@
+return {
+ screen = {
+ default = {
+ width = 256,
+ height = 224,
+ fps = 29.97
+ origin = {
+ x = 0,
+ y = 0,
+ },
+ },
+ pal = {
+ width = 256,
+ height = 240,
+ fps = 25
+ origin = {
+ x = 0,
+ y = 0,
+ },
+ },
+ bigNTSC = {
+ width = 512,
+ height = 448,
+ fps = 29.97
+ origin = {
+ x = 0,
+ y = 0,
+ },
+ },
+ bigPAL = {
+ width = 512,
+ height = 480,
+ fps = 25
+ origin = {
+ x = 0,
+ y = 0,
+ },
+ },
+ },
+ api = false,
+ shader = {
+ false,
+ fragment = false,
+ },
+ physic = false,
+ sprite = {
+ true,
+ layers = 4,
+ limits = {
+ true,
+ screen = 128,
+ line = 34,
+ },
+ size = {
+ small = {
+ width = 8,
+ height = 8,
+ },
+ default = {
+ width = 16,
+ height = 16,
+ },
+ defaultW = {
+ width = 16,
+ height = 8,
+ },
+ defaultH = {
+ width = 8,
+ height = 16,
+ },
+ big = {
+ width = 32,
+ height = 32,
+ },
+ bigW = {
+ width = 32,
+ height = 16,
+ },
+ bigH = {
+ width = 16,
+ height = 32,
+ },
+ huge = {
+ width = 64,
+ height = 64,
+ },
+ hugeW = {
+ width = 64,
+ height = 32,
+ },
+ hugeH = {
+ width = 32,
+ height = 64,
+ },
+ },
+ },
+ tile = {
+ true,
+ layers = 4,
+ size = {
+ tiny = {
+ width = 8,
+ height = 8,
+ },
+ small = {
+ width = 16,
+ height = 16,
+ },
+ smallW = {
+ width = 16,
+ height = 8,
+ },
+ smallH = {
+ width = 8,
+ height = 16,
+ },
+ default = {
+ width = 32,
+ height = 32,
+ },
+ defaultW = {
+ width = 32,
+ height = 16,
+ },
+ defaultH = {
+ width = 16,
+ height = 32,
+ },
+ big = {
+ width = 64,
+ height = 64,
+ },
+ bigW = {
+ width = 64,
+ height = 32,
+ },
+ bigH = {
+ width = 32,
+ height = 64,
+ },
+ },
+ },
+}