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author | coadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu> | 2016-12-23 04:43:29 -0300 |
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committer | coadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu> | 2016-12-23 04:43:29 -0300 |
commit | 006c32d7c3884171c14838b649eedba2db2dda6e (patch) | |
tree | 8f56cd1e654dee504fdfdec4592d0e71407e5815 /src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua | |
parent | 6be2c82d3dd5e23759020d76e085b2bb4d8ebd9a (diff) |
Update graphics modes
Diffstat (limited to 'src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua')
-rw-r--r-- | src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua b/src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua new file mode 100644 index 0000000..5ebbc9c --- /dev/null +++ b/src/hardware_data/graphics/uze_atmega644_mode1_tile-size-6x8px.lua @@ -0,0 +1,124 @@ +-- Information: -- +-- -- +-- Vertical tiles on screen and VRAM, -- +-- can be changed by compilation, -- +-- but is not recomended. -- +-- Default value is: -- +-- {VRAM,SCREEN}_TILES_V=224/TILE_HEIGHT -- +-- -- +-- Horizontal tiles on screen and VRAM, -- +-- can not be changed by compilation. -- +-- Default value is: -- +-- {VRAM,SCREEN}_TILES_H=40 if TILE_WIDTH=6 -- +-- {VRAM,SCREEN}_TILES_H=30 if TILE_WIDTH=8 -- +-- -- +-- Tile width size in pixels, -- +-- can be changed by compilation. -- +-- Default value is: -- +-- TILE_WIDTH=6 -- +-- Available value is: -- +-- TILE_WIDTH=6 or TILE_WIDTH=8 -- +-- -- +-- Tile height size in pixels, -- +-- can be changed by compilation, -- +-- more that 224 pixels is not recommended. -- +-- Default value is: -- +-- TILE_HEIGHT=8 -- +-- Available value is: -- +-- TILE_WIDTH=1 to TILE_WIDTH=224 -- +-- -- +-- Vertical synchronization, -- +-- can be changed by compilation. -- +-- Default value is: -- +-- MODE1_FAST_VSYNC=1 (60Mhz) -- +-- Available value is: -- +-- MODE1_FAST_VSYNC=1 (60Mhz) -- +-- MODE1_FAST_VSYNC=0 (30Mhz) -- +-- -- +-- More options: -- +-- FIRST_RENDER_LINE=20 -- +-- FRAME_LINES=SCREEN_TILES_V*TILE_HEIGHT -- + +return { + screen = { + width = 240, + height = 224, + vsync = 60, + origin = { + x = 0, + y = 0, + }, + pixels = 3145728, + texels = 65536, + vertices = false, + }, + colours = { + total = 256, + limit = false, + transparent = { + sprite = false, + tile = false, + }, + palettes = false, + }, + meshes = false, + shaders = { + api = false, + version = false, + fragment = false, + vectex = false, + geometry = false, + tessellation = false, + }, + physic = false, + sprites = false, + tiles = { + layers = { + { + -- Total tiles on VRAM -- + onVRAM = { + screenSections = { + all = { + x = 40, + y = 28, + total = 1600, + }, + }, + total = 'screenSections', + }, + -- Total tiles on screen is same as VRAM tiles -- + onScreen = 'vram', + -- Total of unique tiles on VRAM -- + unique = 65536, + screenSections = { + mirror = false, + main = { + optional = false, + { + startCut = { + x = 0, + y = 0, + }, + endCut = { + x = 0, + y = 0, + }, + size = { + -- Tile size in pixels -- + width = 6, + height = 8, + }, + transform = { + move = 'simulate', + rotate = false, + scale = false, + shear = false, + affine = false, + }, + }, + }, + }, + }, + }, + }, +} |