diff options
-rw-r--r-- | test0/main.lua | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/test0/main.lua b/test0/main.lua index ba8c950..b64ce9b 100644 --- a/test0/main.lua +++ b/test0/main.lua @@ -179,7 +179,6 @@ function love.update(dt) } } - -- experimetal function to replace if statement -- game = { animation = function(start, frames) if math.floor(start) > frames then @@ -189,13 +188,8 @@ function love.update(dt) end } - if math.floor(character.bola.stand.start) > frames.bola.stand then - character.bola.stand.start = 1 - end - - if math.floor(character.bola.walk.start) > frames.bola.walk then - character.bola.walk.start = 1 - end + character.bola.stand.start = game.animation(character.bola.stand.start, frames.bola.stand) + character.bola.walk.start = game.animation(character.bola.walk.start, frames.bola.walk) transform = { bola = { @@ -215,7 +209,6 @@ function love.update(dt) end end quad = character.bola.walk[math.floor(character.bola.walk.start)] --- quad = character.bola.walk[game.animation(character.bola.walk.start, frames.bola.walk)] character.bola.scale.x = -1 elseif love.keyboard.isDown(button.right) then character.bola.acceleration = character.bola.acceleration + dt @@ -227,7 +220,6 @@ function love.update(dt) end end quad = character.bola.walk[math.floor(character.bola.walk.start)] --- quad = character.bola.walk[game.animation(character.bola.walk.start, frames.bola.walk)] character.bola.scale.x = 1 elseif love.keyboard.isDown(button.down) then character.bola.acceleration = 0 @@ -236,7 +228,6 @@ function love.update(dt) else character.bola.acceleration = 0 quad = character.bola.stand[math.floor(character.bola.stand.start)] --- quad = character.bola.stand[game.animation(character.bola.stand.start, frames.bola.stand)] end end |