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path: root/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua
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Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua')
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua
new file mode 100644
index 0000000..bd1e8de
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua
@@ -0,0 +1,29 @@
+local animationModule = {}
+
+function animationModule.animation(dt)
+ character.bola.stand.start = character.bola.stand.start + (dt * character.bola.stand.fps)
+ character.bola.walk.start = character.bola.walk.start + (dt * character.bola.walk.fps)
+
+ frames = {
+ bola = require 'scripts.bola.frames'
+ }
+
+ game = {
+ animation = function(start, frames)
+ if math.floor(start) > frames then
+ start = 1
+ end
+ return start
+ end
+ }
+
+ character.bola.stand.start = game.animation(character.bola.stand.start, frames.bola.stand)
+ character.bola.walk.start = game.animation(character.bola.walk.start, frames.bola.walk)
+
+ transform = {
+ bola = require 'scripts.bola.transform'
+ }
+
+end
+
+return animationModule