diff options
Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua')
-rw-r--r-- | src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua deleted file mode 100644 index ce93300..0000000 --- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/animation.lua +++ /dev/null @@ -1,38 +0,0 @@ -local animationModule = {} - -function animationModule.animation(dt) - frames = { - bola = require 'scripts.bola.frames' - } - - game = { - animation = function(start, fps, frames, loop) - start = start + (fps * dt) - if math.floor(start) > frames then - if loop > 0 then - if loopCounter == nil then - start = 1 - loopCounter = 1 - elseif loopCounter < loop then - start = 1 - loopCounter = loopCounter + 1 - else - start = frames - end - elseif loop == 0 or loop == false then - start = frames - elseif loop == -1 or loop == true then - start = 1 - end - end - return start - end - } - - character.bola.stand.start = game.animation(character.bola.stand.start, character.bola.stand.fps, frames.bola.stand, -1) - quad = { - bola = character.bola.stand[math.floor(character.bola.stand.start)] - } -end - -return animationModule |